For some reason, my Alpha Legion always seems to roll Alpha level missions...Makes me wonder WHY I give everything infiltrate...Anyways, Alpha Level Seek and Destroy.
My list: (Everything that can has MoCU and Infiltrate)
Lord (bp/Dark Blade, Furious charge, strength, speed, resilience, aura, mutation, frags, Spikey Bits)
Lt (bp/PW, Furious Charge, strength, speed, resilience, aura, frags, Kraks)
2 Obliterators
2x8 man CSM Squad (Las/Plas, AC w/ bp/PF)
1x8 man CSM Squad (Las/Plas, AC w/bp, PF, Visage)
1x6 man Raptor squad (Furious Charge, Plasma Pistol, AC w/PW, Strength)
Defiler (Indirect)
8 man Havok squad (4 HB)
8 Man Havok squad (2 AC, 2 ML, Tank Hunters)
His list: (All MoCU)
Lt (Dark Blade, Warp focus, doombolt, Aura) w/Non-retinue Chosen squad (bp/ccw, plasma pistol(x1), Daemon Icon, AC w/Daemonic Chains, AC w/Power Weapon/PP)
Lord of Change (Doombolt)
Squad of 9 Flamers (The one with doombolt)
10 Man CSM squad (AC w/bp/ccw, Missile Launcher, Plasma gun in Rhino)
10 Man CSM squad (AC w/bp/PF, Flamer, Heavy Bolter in Rhino)
Dreadnaught (2 CCW, possession)
Predator (AC/HB)
8 man Havok squad (4 lascannons)
Deployment:
I deployed my HB havok squad front and center in some ruins to push him back. Defiler went behind the ruins, and other havoc squad went to the right flank. All three CSM squads were to the left, oblits to the right of the havocs, and the lord/lt/raptors had the left flank.
He put his dread on the right flank, the pred left of center, and the havocs far left with a clear shot on my defiler. Chosen squad was behind the ruins in the center of his zone, along with one Rhino squad. The other Rhino squad had the left flank.
He won the roll for first turn.
Summoned the flamers and they moved up in the ruins, along with the chosen squad. Center Rhino zoomed out and popped smoke. Other Rhino moved farther behind the ruins on his left flank and popped smoke. Shooting left my defiler immobilized and 4 of my HB havok squad dead(including one HB).
My turn 1, I moved my lord/lt/raptors up with both IC's behind the raptors. Oblits move into the cover of the center ruins, where the lascannon havok squad can't shoot them.
The HB havok squad gets two glances on the rhino, and a 6 destroys it, killing two of the marines in it. His Pred explodes, taking one havok with it. My other Havok and my oblits open up with AC's and kill 4 of the flamers. Defiler lobs an indirect shell at the other rhino, but it scatters onto the havocs, killing two.
His turn 2, he resists possession, but the dread fire frenzies. The Rhino moves up and deploys the CSM's to rapid fire the raptors. Flamers and Chosen continue to move up.
Shooting sees his dread kill one Havoc from the AC/ML squad, and the remaining havoks of the HB squad killed. One flamer and the squad rapid firing manage to kill 3 of my Raptors, but they hold. The Defiler is killed by lascannon fire. Dread moves up and pops smoke.
My turn 2 and I move the lord/lt up along with the raptors. Everyone else stays stationary. I kill one flamer, some chosen, and 2 out of the the pinned squad and 3 out of the other Rhino squad. Oblits shoot the CCW off the dread. Lord Charges Rhino squad, along with Raptors, though raptors mostly assault the Rhino. Lt charges the Havoks.
Lord empties his kill zone (3 models) and the rest run, and being under half strength, can't rally. LT empties his (2 models), but the havoks hold.
His turn 3, he continues to move the flamers/chosen up. He also moves the remaining CSM squad onto thier Rhino for cover. Possession is resisted.Shooting kills a guy or two in one of my CSM squads. He also shoots his Rhino at my lord, but fails to hurt him. In the assault phase, his havoc squad is destroyed.
My turn 3, I move the raptors and the lord/lt towards the center. Everyone else stays stationary. Shooting kills a flamer/some chosen. Oblits kill the Dreadnaught. Also lose a plasma gunner to an overheat. LT charges the Rhino squad, Lord decides to do a 180 and charge the Rhino that shot at him since a greater daemon would be coming out and he wanted to be the one charging him, not the other way around. Lt kills a couple guys, but squad holds. Lord causes Rhino to explode, but doesn't hurt him.
His turn 4, he allows possession. Greater daemon flies after one of my CSM squads. His Lt detaches from the chosen and goes after my Lt. Moves his Chosen/flamers to engage my Raptors. Shooting leaves just the Raptors AC alive. His greater daemon munches on my squad, running it down as it tries to flee. He then consolidates into my other squad. Our Lt's mutually kill each other.
On my turn 4, I move my lord and raptor to charge the Lord of Change. My lord hits all 6 times, and wounds all 6 times. He rolls 4 saves and fails them all. Daemon kills one marine.
His turn 5, shooting kills all but 3 of the CSM squad that helped kill the greater daemon. He charges with his chosen (2 guys left). Kills all but my AC, but loses both of his guys.
Turn 5, I charge my Raptor into his flamers and the lone AC w/PF into his remaining squad of two guys. Raptor does 3 wounds on the 3 remaining flamers, but he makes 2 invulnerable saves, leaving just one flamer to be killed. My AC squishes one marine.
His turn 6, Just has combat. Raptor/flamers bounce off each other. Raptor hits and runs. My ac/his guy both do nothing.
My turn 6, lord charges remaining guy and kills him 5 times over. Raptor charges flamers, but only manages to kill one.
He had 1 flamer left on the board (And 4 marines that ran off it).
I lost my defiler, my HB havoc squad, my Lt, one CSM squad, and had my raptors and another CSM squad reduced below half (1 guy each actually). Definite win for the Alpha Legion.