Nurglitch wrote:40k isn't military history. It's military science-fantasy draped over a game; what real tanks do is irrelevant to what they do in the game. Here's where I'd add something insulting about people who thought otherwise, but that would just be crude.
What real tanks do is quite relevant to what the simulated tanks do in the game. If they are supposed to behave like bunkers, then they should be called bunkers, not tanks. If the rules don't produce results that bear any resemblance to actual military engagements (And they don't), then the rules need to be thrown out and rewritten completely. The
40K revisited project is a good example of where 5th edition should be headed.
Although the
40K rules themselves can never be truly fixed until the
IGOUGO is replaced with a WEGO system, but that's almost certainly too complicated for the uneducated high school kids at which
GW aims their writing.
I'll also point out that sponson mounted weapons and pintle mounted weapons will definitely not be useless if the .pdf is any indication. Sponson weapons can still be used at a stop and nothing prevents a vehicle from shooting and scooting, rather than grinding along firing every turn.
Only an idiot would move the tank instead of leaving it stationary in cover and doubling or tripling its firepower. And we know full well that the rule writers are idiots, since they've decided that causing more wounds to a unit should be able to result in fewer casualties. I can guarantee you that competent players will not move their tanks in 5th edition games unless there are absolutely no valid targets within the vehicle's line of sight.