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Made in gb
Stitch Counter






Rowlands Gill

Kilkrazy wrote:It is the constant churning of codexes and rules that screws things up. If the rules stopped changing and all existing factions were brought up to 5e standard, time would cease and the end of the universe would be upon us.

Or something.


So that's what's planned for 2012 then? I wondered. Amazing of the Maya to see that far in advance!

Cheers
Paul 
   
Made in eu
Yellin' Yoof on a Scooter



USA

There are 2 types of historical wargaming:
- the point-based system, where you buy army on a budget, according to an army list designed to match with forces available at the time. I have no experience in FoW but this seems to be how the system is designed. Also think of DBM for those more into ancient-to-middle age times. Best for competitive (DBM used to have a somewhat confidential, yet still big community across Europe when I was playing the game).
- the scenario-based system, which aims at recreating a historical confrontation between forces (think the battle of Kursk, the initial phase of operation Barbarossa, etc.). Obviously this is more of an objective-based system compared to kill points sytem

I wouldn't be sold into a point-based system at skirmish level, however a scenario-based system would be cool.
   
 
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