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DickBandit wrote:I just wanna clear something up after watching the video on the first page.
You can't shoulder fire a 240B accurately. Even if you do have the strength to do so, you may only get a couple shots off that fly in every direction.
Source: personal experience.
But it looks good.
I believe by 240b you mean m240 GPMG right? (not correcting you, just making sure were talking about the same weapon)
At first glance I thought it was a 249 Para (a SAW) but your right, it is a 240, although it does sound more like a SAW. You'll notice in the video even when mounted on the bipod, the weapon is still inaccurate as hell. But thats the beauty of battlefield games (as in 2, 2142, bf3) you cant just snipe people with assault rifles, you either have to hurl hundreds of bullets at them or take the time to burst fire to get results.
This message was edited 1 time. Last update was at 2011/05/08 06:58:21
kenshin620 wrote:Cool little graphics before and after video. Is that jetfighting I see?
The PC version of Battlefield usually had jetfighting ability. The first one on the consoles to use planes was the new 1943 they released via download, this will be the first one that features actual jets in the console version.
I'm not sure how I feel about them adding prone back into the multiplayer, BF2 had people going prone and drop shotting people like no one's business. Bad Company didn't really have that, unless the PC version got that exclusively as well.
Right, Bad Company had a legion of other problems, but no drop shotting.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
I enjoyed BFBC1 on console. I may rent this when I sort out my live problems since I enjoyed 1's multiplayer and from the sounds of it this seems similar.
"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Melissia wrote:Right, Bad Company had a legion of other problems, but no drop shotting.
What other problems? You mean making vehicles worth something by creating a respawn time for them instead of being able to buy them one after another after another?
You mean the ability to customize a class during a battle instead of in a pre-game lobby?
You mean the lack of killstreaks that cause players to focus on getting a killstreak instead of capturing an objective?
Melissia wrote:Right, Bad Company had a legion of other problems, but no drop shotting.
What other problems? You mean making vehicles worth something by creating a respawn time for them instead of being able to buy them one after another after another?
You mean the ability to customize a class during a battle instead of in a pre-game lobby?
You mean the lack of killstreaks that cause players to focus on getting a killstreak instead of capturing an objective?
Players not playing as a team (eg assault not giving ammo)
No voip among squads
not enough voice cammands ("follow me" and "cover me" would be nice)
Snipers thinking they are snipers
Laggy gunplay (compared to cod)
Multi monitor setups have ctds every 20 minutes
Game is extremely laggy with dual core cpus
Patching takes forever
Updating your stats
Some rush maps suck
This message was edited 1 time. Last update was at 2011/05/31 08:09:51
Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.
If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in.
halonachos wrote:What other problems? You mean making vehicles worth something by creating a respawn time for them instead of being able to buy them one after another after another?
Ahahaahahahah.
That doesn't make them worth getting. that just means people teamkill and camp at spawn in order to get their favorite vehicle. That's one of the worst game designs for vehicles out there.
The vehicle purchase scheme at least means you have to go out there and earn the damn thing as an infantry first, and therefor contribute to the team instead of sitting in spawn picking your ass waiting for the vehicle to respawn.
This message was edited 1 time. Last update was at 2011/05/31 12:26:09
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote:
The vehicle purchase scheme at least means you have to go out there and earn the damn thing as an infantry first, and therefor contribute to the team instead of sitting in spawn picking your ass waiting for the vehicle to respawn.
And then they be a huge D Bag by crashing the stupid things
Or worse, giving it to the enemy
I hope BF3 is a huge improvement over BC
This message was edited 2 times. Last update was at 2011/05/31 12:52:58
Players not playing as a team (eg assault not giving ammo)
Surely that is more down to the playerbase/server you play on then the game and its development. People can be arseholes in any game/walk of life.
No voip among squads
Never found it an issue personnally, if with friends just use Skype/TS/Vent etc, if pugging? meh, having some inbred screaming down the mic at me isnt my idea of an enjoyable experience anyway.
not enough voice cammands ("follow me" and "cover me" would be nice)
Dont see the point really.
Snipers thinking they are snipers
See answer #1.
Laggy gunplay (compared to cod)
How so? I never experienced any lag ingame (low ping servers etc). If you're talking about the fluidity/style of gameplay, sure it isnt as fast/fluid compared to CoD but thats
A. they are two different game engines
B. thats ok
Multi monitor setups have ctds every 20 minutes
Cant comment.
Game is extremely laggy with dual core cpus
Never had a problem.
Patching takes forever
No worse then other games Ive experienced. Patching Pc games in general these days is a disgrace.
Updating your stats
How so? The stat crashing problems? Meh dont really care personnally.
Some rush maps suck
And some are excellent. Everything cant be perfect.
Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
halonachos wrote:What other problems? You mean making vehicles worth something by creating a respawn time for them instead of being able to buy them one after another after another?
Ahahaahahahah.
That doesn't make them worth getting. that just means people teamkill and camp at spawn in order to get their favorite vehicle. That's one of the worst game designs for vehicles out there.
The vehicle purchase scheme at least means you have to go out there and earn the damn thing as an infantry first, and therefor contribute to the team instead of sitting in spawn picking your ass waiting for the vehicle to respawn.
And actually no, you sit and camp to get enough points to buy the vehicle. Homefront has overglorified killstreaks.
And after that you can spend 10 minutes of the game using UAV's, earning points to buy another UAV, losing the UAV, and then getting another one all while sitting comfortably in a corner somewhere on the map.
Constant UAV coverage cheapens its use compared to the UAV in BC2, it's predator missile takes about half a minute to reload and if its taken out the team as a whole has to wait two minutes before they can even try to use the UAV again. Tanks are about the same in time limit with helicopters being about 30 seconds faster.
If the UAV goes down you're losing quite a bit of offense for a whole two minutes.
Vehicles are mostly easy to take out with Recon being able to call in mortar strikes on camping vehicles, engineer tools can be used to destroy enemy vehicles along with their rockets, there are plenty of stationary weapons designed to take out the armor as well as tracer darts that allow rockets to seek the target.
The maps are mostly balanced; if the attacker has an attack helicopter the defense will have either an AA turret or an AA vehicle. If the attacker has a UAV(which is all of the time in Rush) the defender either has a lot of cover or some sort of air support.
I've never dealt with lag(find it less laggy than Black Ops) and the idea of bullet drop for the bullets is cool.
There are Rush maps that seem to always be won by the defending team, but there are maps that seem to favor the attackers while others are 50/50. I have yet to see a 'snipe fest' seeing as though sniping takes some time to get used to. I usually see medics, assault, and engineers in my games. Medic seems to be the most point garnering class because you don't have to kill someone to get the same amount of points as a kill and if you see some teammates camping you just toss them a medkit and watch the points add up. Hell I was getting 40 points a second with med kits one time. And when a guy dropped I got 50 for reviving.
The ability to customize classes in the middle of a game is a lot better than most other games out there. Don't like the gun you have? In CoD you have to switch to another premade class and if you don't have the weapon you like in a class then you're screwed, in BC2 you can switch the weapon the class uses(Halo is better at this because you find weapons in the battleground). Enemy is using a lot of choppers, switch your pistol out for a tracer gun and guide friendly missiles into it. Yeah, I prefer that over premade classes.
Killstreaks can be fun, but how many times have you seen a guy camping as an attacker in Sabotage or Demolition in CoD just to get a killstreak? Doesn't happen in Battlefield, if someone is camping in Battlefield they're usually watching an objective or waiting for a vehicle(much more profitable as an engineer to wait for a friendly vehicle to get damaged).
This message was edited 1 time. Last update was at 2011/05/31 19:19:21
halonachos wrote:If the UAV goes down you're losing quite a bit of offense for a whole two minutes.
So instead of having someone sit in a corner with a UAV constantly, you have some people sitting in a corner for a whole 2 minutes contributing nothing
I do like custom classes each spawn but I dislike certain aspects of it like the fact that engineer SMG's really dont change compared to other class weapons
This message was edited 1 time. Last update was at 2011/05/31 23:10:16
halonachos wrote:And actually no, you sit and camp to get enough points to buy the vehicle. Homefront has overglorified killstreaks.
Better than sittin' around pickin' yer ass and teamkilling while waiting for the vehicle to respond. Even when camping, you're still contributing something to the team to earn those points.
This message was edited 1 time. Last update was at 2011/06/01 00:28:23
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
halonachos wrote:If the UAV goes down you're losing quite a bit of offense for a whole two minutes.
So instead of having someone sit in a corner with a UAV constantly, you have some people sitting in a corner for a whole 2 minutes contributing nothing
I do like custom classes each spawn but I dislike certain aspects of it like the fact that engineer SMG's really dont change compared to other class weapons
Most of the time people will ignore the UAV if it isn't up and running and I have yet to see someone actually wait for the UAV or any other vehicle for that matter. Now I have seen people without mics firing at a vehicle if they want to be picked up and sometimes its the only way to get the pilot's attention.
@ Melissia, equip a sniper rifle and climb up a hill near your base. If you're good you can still hit the enemy. I tend to wait for somebody else to get into the vehicle with me so that way I have a machine gunner to watch enemy engineers for me. If I'm waiting I blind fire with the tank and sometimes it works, having destroyed an enemy helicopter while it was in flight with the main cannon of a tank myself(while I couldn't see the heli), the misses are worth the rare hit.
What really sucks is when the enemy team coordinates and attacks your base at the same time while you scramble to get into a turret or something. But no they're too damn smart for that, you get into an AA turret and their snipers pick you off while their chopper buzz's the base unmolested. Thank god Vietnam increased the amount of damage weapons do to choppers.
halonachos wrote:@ Melissia, equip a sniper rifle and climb up a hill near your base. If you're good you can still hit the enemy
And then while you're sniping one of the othoer half-dozen people who are camping spawn takes the vehicle instead.
Or teamkills you so you can't take the vehicle when the vehicle respawns. Or one of any of a number of douchey griefing tactics used by people who are sitting there bored waiting for the vehicle to respawn (as opposed to, if it was a better game, going out and actually earning the vehicle).
That is a non-solution to one of the worst game design flaws of most FPS games with vehicles. It's a stupid design choice that encourages stupid or even griefing gameplay styles just so that one can have the enjoyment of driving a vehicle in a match.
This message was edited 3 times. Last update was at 2011/06/01 04:43:55
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Any game encourages griefing, even regular team deathmatch in CoD. If you don't like a guy you just throw a flashbang in front of him and blind him.
In hardcore you just shoot them, any game has griefing.
Black Ops tried to fix it by having a three strikes policy, but in hardcore it can get frustrating when you're using the Chopper Gunner or Gunship because enemies with Ghost Pro look like allies. Napalm strikes and B-52's are also difficult to use in hardcore because the target area isn't marked for your teammates and they can run into the line of fire.
Battlefield lacks a system for automatically kicking players who teamkill, but with high explosives flying everywhere that may be a good thing.
This message was edited 1 time. Last update was at 2011/06/01 20:21:11
That's no justification for this absolute worst idea o how to ensure there's vehicles in the game...
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Personally, bfbc2 was my first ever fps, so amybe thats why i look on it so lovingly, but i really think its a good game, a good game with a few problems here and there, spawncamping is quite a problem, but there is usally at least one way out of your spawn uncamped(is that a word?), people waiting over vechiles does my head in, but i really dont care, its their loss and generally my squad of friends can easyily make up for them, i find sniping a pain when it happens to me, but i do snipe occasionaly. I respect those long range shots and those who use feildcraft in a game. All in all, its one of my favourite games and ill definatly be buyinf bf3.
assultmarine
Personally I think the sniping thing, aside from destructible terrain, was what was done right in BFBC2. YMMV.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Matrim wrote:In the thread : A bunch of people who have only played the Bad Company series, which was BF reaction to the recent COD fanaticals.
When you realise that Comparing Battlefield 3 to BF:BC2 is like comparing Burnout to Gran Turismo, I'm going to listen.
Your best bet will be Comparing BF3 with BF2. OH WAIT NAME SIMILARITES WHAT CAN THIS MEAN. It's not going to be like BC2.
lol@you.
Funny that, considering that there's not necessarily any evidence they'll "go back" to the original BF style THAT will have to wait until release, until one ahs played it or at least a demo, to truly find out if they'll go into the eternally fanwanked BF style.
This message was edited 1 time. Last update was at 2011/06/02 12:49:06
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog