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![[Post New]](/s/i/i.gif) 2011/07/19 18:59:06
Subject: Re:Slaan - Lore Of Life or Light?
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Dakka Veteran
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Actually, here is what you should do, and this is what the local lizardmen player told me when I got back into WHFB. I played lizards in 4th edition and then quit war gaming for 15 years. He told me to run a Slann with every lore and see what you like. You can skip out on the temple guard and make the Slann Ethereal with magic resistance so he gets a 2+ save against magic spells, and doesn't get hurt by anything else. Just make sure you keep him out of charge range since magic weapons can hurt him still in hand to hand. That frees up a lot of points and you can run a horde of saurus led by an old blood or some scar vets, and then a few blocks with full command, some skinks and some salamanders.
The life slann is powerful indeed. Temple guard are nice. However, there are many ways to play the Slann. Try them out, figure out which way you like to play best and then build your strategy around it. Always be willing to change it up too, throw your opponents for a loop.
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Crush your enemies, see them driven before you and hear the lamentations of the Eldar! |
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![[Post New]](/s/i/i.gif) 2011/07/19 19:45:34
Subject: Slaan - Lore Of Life or Light?
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Fixture of Dakka
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Im not a huge fan of the above strategy just due to my playstyle however it can work in amusing ways
If you do the above you can also take the crown of command and charge the slann pretty much any unit without magic weapons and keep them tied up for the entire game without fear.. Long as you give him a lore such as shadow or life you can do a great deal of damage even engaged in CC
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2011/07/19 20:03:35
Subject: Re:Slaan - Lore Of Life or Light?
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Dakka Veteran
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yeah well the Slann if also the battle standard gets a +1 for a standard, and as long as they don't out rank you can you can auto win by 1 every round if they cannot touch you. The good thing about the solo slann is that if he miscasts you won't be blowing up the unit you are in.
I still encourage you trying all play styles, as it keeps your opponents on their toes when you show up and do something different every time. If they know for a fact you are going cookie-cutter tournament list Life Slann, they can build to counter it.
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Crush your enemies, see them driven before you and hear the lamentations of the Eldar! |
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![[Post New]](/s/i/i.gif) 2011/07/20 06:50:42
Subject: Re:Slaan - Lore Of Life or Light?
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Trustworthy Shas'vre
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I will give this list a try and see how it goes, If i like it then I will keep playing the list, I will see where this list gets weak as i will aim to play a variety of armies. Then I will try the Ethereal Slaan!
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![[Post New]](/s/i/i.gif) 2011/07/20 12:03:20
Subject: Slaan - Lore Of Life or Light?
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Fixture of Dakka
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Just remember crown of command for ethereal slann or you could get run down by 20 slaves.. that would be sad
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2011/07/20 17:51:07
Subject: Slaan - Lore Of Life or Light?
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Evasive Eshin Assassin
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Odds: .1%, I believe. Not completely sure, but confident.
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![[Post New]](/s/i/i.gif) 2011/07/20 18:47:28
Subject: Slaan - Lore Of Life or Light?
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Dakka Veteran
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Kirasu wrote:Just remember crown of command for ethereal slann or you could get run down by 20 slaves.. that would be sad
That is why you keep him out of charging distance, or jam pack him with highly deadly magic. Magic happens before combat. Another option is to have an Etheral slann charge a unit that cannot hurt him and has no ranks, like a chariot, hydra, great eagle and so forth. You will auto tie and pretty much hold that unit up for the whole game until someone else charges you. charge him into skirmishers, they don't get rank bonuses.
I prefer to keep my Slann out of charge range personally.
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Crush your enemies, see them driven before you and hear the lamentations of the Eldar! |
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![[Post New]](/s/i/i.gif) 2011/07/20 20:56:46
Subject: Re:Slaan - Lore Of Life or Light?
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Ferocious Black Templar Castellan
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Etheral Slann+Shield of Thorns/Whatever that fire thingie is called (Cascading Fire-Cloak?)=fun times!
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/07/20 21:56:42
Subject: Re:Slaan - Lore Of Life or Light?
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Dakka Veteran
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AlmightyWalrus wrote:Etheral Slann+Shield of Thorns/Whatever that fire thingie is called (Cascading Fire-Cloak?)=fun times!
hahaha I gotta try that one
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Crush your enemies, see them driven before you and hear the lamentations of the Eldar! |
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![[Post New]](/s/i/i.gif) 2011/07/24 14:51:57
Subject: Re:Slaan - Lore Of Life or Light?
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Trustworthy Shas'vre
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I'm going to sort my army out a bit, Pop the Saurus up to 30 and maybe the Temple Guard to 25 if i can afford the points. I don't really want Skinks or Salamanders anymore, are Cold One Cavalry worth it? What else would you reccommend that could fill in for the roles of the Chameleon Skinks and the Salamanders?
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![[Post New]](/s/i/i.gif) 2011/07/24 15:29:34
Subject: Slaan - Lore Of Life or Light?
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Fixture of Dakka
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What happened? The army was looking so good!
Uh there are no replacements for chameleons or salamanders.. Theyre the best at their jobs and no other unit can do what they do really. Unless you can find another unit that can do 80 hits per turn to blocks of units or scout, then move 12" and fire with BS4 poison shots
Coldone cavalry are abysmal as they are 35pts for average cavalry move, average saves, average strength on charge, low initiative and.. as all cav cannot flank effectively any longer
You should do 26 TG if you really want even more temple guard, not 25
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2011/07/24 16:15:52
Subject: Slaan - Lore Of Life or Light?
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Focused Fire Warrior
Where you least expect it...
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Mayby you should give the slaan cuped hands and Divine plate of protection, in case he goes alone. And focus of mystery and the focused rumination or Higher state of consciousness, unfathomable precence and the focused rumination ( can only be harmed by magical attacks, 4+ ward and magic resistance 3 = Awsome ).
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just because i'm swedish doesent mean that i'm blonde. I just hapen to be anyway |
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![[Post New]](/s/i/i.gif) 2011/07/24 16:27:20
Subject: Slaan - Lore Of Life or Light?
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Trustworthy Shas'vre
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Well I like the list but I think I need more Saurus in the units to make them better and I could have spears too. 20 Guys, even though the slaan could bolster them doesn't seem like enough.
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![[Post New]](/s/i/i.gif) 2011/07/24 17:42:40
Subject: Slaan - Lore Of Life or Light?
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Fixture of Dakka
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Since 8th edition Ive lost my unit of 21 temple guard like once.. And that is usually always because of miscasts. They're pretty hard to totally kill with lore of life
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2011/07/24 17:52:54
Subject: Slaan - Lore Of Life or Light?
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Trustworthy Shas'vre
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Kirasu wrote:Since 8th edition Ive lost my unit of 21 temple guard like once.. And that is usually always because of miscasts. They're pretty hard to totally kill with lore of life
If i keep the TG the same but add some Saurus, what should i do instead of the Salamanders?
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![[Post New]](/s/i/i.gif) 2011/07/24 19:18:51
Subject: Re:Slaan - Lore Of Life or Light?
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Ferocious Black Templar Castellan
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A bit of hijacking here, but what do you guys think of Mazamundi? The main drawbacks that I see is that he'll be a massive target for things like Pit and Purple Sun, as well as cannons. Oh, and not having Rumination. Now that I think about it, does Zlaaq or whatever the Stegadon's called come with an Engine of the Gods?
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/07/25 03:47:29
Subject: Slaan - Lore Of Life or Light?
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Cosmic Joe
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No LM SC is worth his points, thaey're all about 100-200 points too much.
Also no engine.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2011/07/25 15:09:58
Subject: Re:Slaan - Lore Of Life or Light?
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Dakka Veteran
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I haven't used a special character in 8th edition yet. I think the only good one is the body guard dude, who counts as hero points and can defend the Slann in a temple guard unit when challenges arise.
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Crush your enemies, see them driven before you and hear the lamentations of the Eldar! |
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![[Post New]](/s/i/i.gif) 2011/07/25 18:31:48
Subject: Slaan - Lore Of Life or Light?
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Fixture of Dakka
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You dont need to defend the slann as he's not a valid target to challenge anyhow. Hes also 300+ points lol, just take 3 heroes for the same price and have them defend for 3 turns if you really want that
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2011/07/25 18:56:11
Subject: Slaan - Lore Of Life or Light?
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Dakka Veteran
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Kirasu wrote:You dont need to defend the slann as he's not a valid target to challenge anyhow. Hes also 300+ points lol, just take 3 heroes for the same price and have them defend for 3 turns if you really want that
You can challenge any character I thought in 8th edition, but the character that is being challenged can have their champion fight for you. His special rules are, when he defends a Slann in a challenge he gets the always strikes first rule and a few other benefits. Not a bad character and he comes out of hero points. He is probably the only special character I would ever consider taking in the LM army. Otherwise I just build my own Slann, old blood, and scar vets and skink priests.
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Crush your enemies, see them driven before you and hear the lamentations of the Eldar! |
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![[Post New]](/s/i/i.gif) 2011/07/25 19:34:20
Subject: Slaan - Lore Of Life or Light?
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Fixture of Dakka
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If thats an issue then just refuse, it doesnt really matter. You dont have to accept anything. The only thing that happens is you'll lose 1 LD for that phase but you're still the BSB so shrug who cares really
Thats no reason to spend 300pts on an extremely subpar character. You can buy an old one with a great save for less than that
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2011/07/25 19:38:48
Subject: Slaan - Lore Of Life or Light?
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Dakka Veteran
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Kirasu wrote:If thats an issue then just refuse, it doesnt really matter. You dont have to accept anything. The only thing that happens is you'll lose 1 LD for that phase but you're still the BSB so shrug who cares really
Thats no reason to spend 300pts on an extremely subpar character. You can buy an old one with a great save for less than that
He comes out of Hero points, not lord, so you cannot build an old blood that is better for the points usually when fielding a Slann, I am gonna have to pull out my book now one sec.... Automatically Appended Next Post: OK, he is a 335 point hero, that nullifies all magic weapons in base to base contact with him, he must accept all challenges, no infiltrators can deploy with 20" of him, when joining a unit of TG and a Slann the unit becomes unbreakable, he gets to reroll any failed to hit rolls. If any hidden models like assassins or fanatics are in units with in 20 inches they must reveal themselves (not sure if reveal means release, if so that is HUGE against fanatics), 4+ scaly skin 5+ ward, and all models that wish to attack him Always strike last regardless of weapons, charging, or abilities.
WS5 S/T 5 W2 A4...
Not too shabby considering what he does. I need to find out if showing hidden models means it triggers fanatics being released....that could be huge against Orcs and Goblins.
Try to build a scar vet that is just as good....not sure you can.
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This message was edited 1 time. Last update was at 2011/07/25 19:47:58
Crush your enemies, see them driven before you and hear the lamentations of the Eldar! |
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![[Post New]](/s/i/i.gif) 2011/07/25 19:54:46
Subject: Slaan - Lore Of Life or Light?
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Fixture of Dakka
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If you want protection take a scar vet with armor of destiny and a shield..2+ save and 4+ ward save for less than half the cost
There is virtually no way to make chaxax useful in any meaningful way Im sorry. Hes 355 points! thats insane
Just take like 4 scarvets with shields and light armor lol.. Thats 4 turns of no challenges and a lot more attacks
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2011/07/26 11:10:55
Subject: Slaan - Lore Of Life or Light?
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Cosmic Joe
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Kirasu wrote:If you want protection take a scar vet with armor of destiny and a shield..2+ save and 4+ ward save for less than half the cost
Actually just take light armor shirld and the dragonhelm then get regen from the slaan 2+ 4+ and points for a weapon
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2011/07/26 22:35:45
Subject: Slaan - Lore Of Life or Light?
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Manhunter
Eastern PA
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if your going to run fighty lizards then i say light
if your running a brick style reactionary force, then lore of life
i run the frog-bus with TG so i take life mostly since im more of a brick player
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