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What is your opinion on measuring distances in wargaming.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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What is your opinion on measuring distances in wargaming.
Every measurement must be exactly perfect every time, if you move a space marine 6.01 inches in his movement phase you are cheating.
As exact as possible, the game will take a lot longer, but it will be worth it in the end.
Try to be exact, but don't sweat the little stuff, especially in the first turn or 2.
Measure exactly for the first guy in the unit, then just arrange the rest so they are in roughly the correct position around him.
Eyeball it.
Just put your guys where ever, we assume superhuman space marines can manipulate the space-time continuum.
To cut out all the boring tactical positioning stuff we just arrange our troops in melee at the start, no measurements needed.
Other (write in)

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Made in gb
Fresh-Faced New User




I think it's bad gamesmanship to pre measure every possible eventuality. By all means measure moves to avoid it being illegal, but judging ranges for shooting and charging should be based on the skill of the player. it adds some tension when you are measuring to see if that flamer can overwatch you! Or if you didn't quite get in range to fire.
   
Made in ca
Focused Fire Warrior





Canada

Looks like the general consensus is to try to be as accurate as possible within a reasonable amount of time..
Better to be accurate than be a slob.

And anything less than reasonable accuracy is seriously frowned upon.

Necrons
Tau  
   
Made in ca
God-like Imperator Titan Commander




Halifax

It's not so hard to ask your opponent what they think, and to err on the side of caution and politeness.
   
Made in us
Sneaky Striking Scorpion





WA, USA

Honestly depends on the setting, but that .1 inch can make the difference between a successful charge and not one, and I've had too many people eyeball their movement as 1 or 2 inches farther than they should have that it bothers me. Still, I get more or less specific depending on the actions of my opponent.

~ Craftworlders ~ Harlequins ~ Coterie of the Last Breath Corsairs ~ 
   
 
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