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Made in ca
Gargantuan Grotesque With Gnarskin



Woodbridge, Ontario

Okay.. I have a tourney coming up at 1850 points... and I just got 20 Hellions put together... any advice?? Should I try them in the tourney?? What number is good to have in a squad? Should sargeant have Agonizer or Stun Claw? I never used them before and I don't really know how effective Hit and Run is either.... never saw it happen before. Any advice or comments would be helpful. Thanks.

2015 Stats:
DE: WLD- 1/1/0
DE/Imp Knight: WLD - 2/0/0
Space Wolves: WLD - 0/0/0
Imp Knights: WLD - 0/0/0
Tyranids: WLD - 0/0/0 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

I use a small group of hellions with a stun claw helliarch as a suicide unit.

Hit and Run is very effective with DE (it's I based... ork hit and run bites) and with the Stunclaw you can drag an IC off with you out of a combat, dropping yourself and him elsewhere on the battlefield. If he then kills your hellions on his turn's assault phase, or if you Hit and Run out of the combat at the end of said phase, he'll be left stranded and alone, prime shooting fodder..

A full unit of Hellions, especially with the Baron, isn't bad either, if short ranged. A volley of poison followed by a nice vicious assault. Against marines and anyone else with high toughness and/or good armour, pick small units to menace, as the return assault will be lethal to your fragile hellions.

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
 
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