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Dawn of War 3 will let you “build your own custom mega army”  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in rs
Resolute Ultramarine Honor Guard





Holy Terra

Why are you guys fighting about who is better DoW 1 or DoW 2?
Both games are awesome in their own ways.

Dawn of War 1 is good game and it seems to me that I am one of the rare ones that actually like Soulstorm ( sure, it is buggy sometimes and it's campaign was worst one in the series. But I love it because of Sisters [ they are awesome army to play ] and the fact that you have 9 army's to choose to fight, and that is majority in 40k universe [ no Nids and Inquisition ] ). I like the graphic, it looks nice even in 2012. Gameplay was good most of the time and I like the modding support that this game offers. I have only few things to add to this like some units being OTT powerful [ FW squad, Eldar Banshee ] and the fact that melee units are very weak ( like GK squad being gunned down by 2 Guardsmen squads ).

Dawn of War II have better graphic, gameplay, RPG elements and campaign ( you must love all those cutscenes and how they did certain characters ). The only thing I don't like in DoW II is size of your army. I understand for Space Marines who are elite and small but for Tyranids, Guard and Orks? To yield that number of troops with one of those factions is insulting.

The one awesome thing both games have in common is music. Both DoW 1 and DoW 2 have incredible music, with Imperial Guard being my favorite in both games

For Emperor and Imperium!!!!
None shall stand against the Crusade of the Righteous!!!
Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
"Pain is temporary, honor is forever"
Emperor of Mankind:
"The day I have a sit-down with a pansy elf, magic mushroom, or commie frog is the day I put a bolt shell in my head."
in your name it shall be done"
My YouTube channel: http://www.youtube.com/user/2SSSR2

Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

Ronin wrote:

"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."

 
   
Made in us
Infiltrating Hawwa'





Through the looking glass

Brother Coa wrote:Why are you guys fighting about who is better DoW 1 or DoW 2?


I imagine it something along the lines of not understanding why people like what they don't like, and vice versa.

“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”

― Jonathan Safran Foer 
   
Made in us
Consigned to the Grim Darkness





USA

More like I'm just annoyed by people bashing anything that provides new ideas to an otherwise stagnant genre of games...

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Krazed Killa Kan






Minnesota, land of 10,000 Lakes and 10,000,000,000 Mosquitos

Dawn of War 2 massively polarized the gaming community, that's why people fight about it. Dawn of War 2 was such a hell of a gear change that it wound up creating three big "factions" of gamers - those who absolutely despise what DoW2 did to the Dawn of War name, those who absolutely applaud DoW2 for changing it up and making the game closer to the tabletop (requiring actual tactics to win games), and those who think that both games are good in their own right.

Honestly, I like 'em both. I definitely prefer the original to DoW2, but I bought all three DoW2 games and played 'em through to the end. My main problem is that DoW2 requires actual tactics and a lot of micromanagement, neither of which I'm actually good at. I prefer DoW1 because I can win games (against computer opponents, I'll be honest here) by amassing a huge army and running it head-on into the enemy base. It's more fun for me to not have to think about where I'm going to position each unit, how they're going to be facing, where I'm going to stick a turret - just build the army, put listening posts on points to defend themselves, and have fun running a hundred guys at the enemy forces.

Just my two cents.

My Armies:
Kal'reia Sept Tau - Farsight Sympathizers
Da Great Looted Waaagh!
The Court of the Wolf Lords

The Dakka Code:
DT:90-S+++G+++MB-IPw40k10#++D++A+++/sWD-R++T(Ot)DM+ 
   
Made in us
Sneaky Kommando



Pensacola, Fl

Yes but WiC had no bases to speak of, only deployment zones, much like mark of chaos. DoW ll has bases and you can lose your base, and taking the correct hero let's you further build buildings.

But I will agree it plays much like WiC and I much enjoyed it...


So I'm excited to see what happens to DoW3 hopefully it turns out like Savage!

Thank You
Rejn (region) 
   
 
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