Whew, this discussion still ongoing.
BaronIveagh wrote:No, the first thing to blow up was three drop pods. In typical GW what all follows them and how much was destroyed gets vague after that, but the SM are forced back to three strike cruisers.
The only thing I find "vague" here is your extrapolation.
The strike cruisers launched drop pods, and some of them got shot down.
That's it. The cruisers are not part of the "attack wave" since they are the basis from which said wave was launched. And the Thunderhawks you mentioned are only referred to as part of a later assault, too, mentioned to launch after the
AA fell silent.
It really pays to double-check everything people state on these forums.
By the way, you don't happen to have a citation for what you suggested the Codex Citystrike would say?
BaronIveagh wrote:However, strike cruisers do not approach the planet close enough for teleport deployments and orbital bombardment until after the AA defense net is silenced. This suggests that either these were the dumbest space marines in history, or the ground fire represented a real threat to the ships.
It represented "a real threat" to the drop pods they had launched, as evidently they got downed. Deployment range for orbital bombardment and troop deployment is actually equal. The text makes it fairly clear that the attacking Astartes underestimated the defence potential of this world, however. The Inquisitor then points out that these
unexpected guns were a trap laid by the
CSMs, and I'm going to assume the command code that ultimately silenced them was some sort of power grid shutdown sequence for the facilities that housed these emplacements.
With better recon, I assume the Marines would have simply selected a different deployment site a couple kilometers
outside the hive (because hive =/= hive world), or, more likely, would have spent half an hour or so shelling the LZ before sending their pods down.
BaronIveagh wrote:One has to wonder how drop pods turn around, given how they're fired at a planet.
They don't. At least the text does not suggest they did. It mentions they came under heavy fire, but since the book only talks of three pods exploding I suppose the rest managed to land, with the Brother Marines they were carrying now having to fight under-strength. The Space Marines were forced to re-think their strategy, as the text puts it, simply because they could not afford to lose three or more pods with every wave, which would have happened if they just kept launching. Does that now make better sense to you?
BaronIveagh wrote:The problem is making sure it's on the beach they use. It's not something you can just pick up and move. It's range is around 60,000km, as it's the same a defense lance in bfg.
So you're saying this turret (which I kinda doubt will be very prevalent on Imperial worlds) is somehow able to cover each and every spot on land, but does not extend to oceans?
Nah, guess we'll just have to disagree on the capabilities and distribution of such defense platforms.
BaronIveagh wrote:The problem is you're assuming the weak point must be on land.
No, I'm assuming that certain areas on the land will offer just as good a spot as the oceans. With less hassle, less time, and less waste of (material) resources.
BaronIveagh wrote:Actually guided missiles are used by those IoM orbiting space ships. Please consult Battlefleet Gothic: Armada and FFG's Battlefleet Koronus.
I did not doubt the
IoM would use guided missiles at all. They have these on the tabletop, too, after all.
What I was saying is they may not be as capable/accurate as you think, so that bombardment still requires a barrage rather than some single super-accurate tactical rocket like modern-day cruise missiles. And kilometer-long starships would surely have much bigger armouries to carry the necessary ammunition, rather than some hypothetical surface ship or sub that is able to launch a single wave and then needs to be rearmed.
Just a theory, of course. Like I said, I like to look for explanations for
GW's writing rather than ripping it apart - at least most of the time I find it possible, although we certainly all draw our own lines.
I won't consider consulting
FFG's books on the subject, though - I know they can deviate from
GW's vision as much as any novel, so to me there is little point for me in mixing the two, at least not for such discussions. If you happen to believe in them, then fine, but then there is the possibility that we are simply operating on two different levels of fluff. We possibly do already, anyways, considering this debate.
Eetion wrote:Your missing the point. Iv said several times against Orbital emplacements. That the water navy would be of more use as command and control facilities. Both of the capabilities you mentioned require Orbit. If that is the case, any space vessel exposes itself to the entirety of the planets orbital defence network. If this is significant, moving away from orbit and using Command and Control planetside is more reliable after wet navy deployment, as it is landing in a more lightly defended area compared to any land deployment,.
Once a few Orbital defence problems can be taken out, the fleet can move into orbit and act with more freedom, and deploy more significant land assets
The ships of any invasion force have to enter low atmosphere anyways if they wish to deploy
anything, be them bombs, ground forces or any of your precious hypothetical surface ships.
You suggest they fly into hell and hold orbit for long enough to put down a bunch of boats, and then just leave again until the coast is (literally) clear. I suggest they bring their ships into position and launch dropships together with an orbital strike against any defensive installations. Because once the heat is on and the hammer is coming down, a swift strike will be able to assert Imperial dominance within mere hours rather than some dragged-out campaign in which the Navy will be subjected to enemy fire without having the opportunity to bring its own voidshielded starship guns to bear.
I can only say again, if people feel a "need" for such a
classic kind of warfare in their own interpretation of the fluff ... hell, go for it. Evidently, a number of novels already do. Just don't expect
GW to follow suit.