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![[Post New]](/s/i/i.gif) 2013/06/14 19:52:01
Subject: NOT taking certain units...
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Devastating Dark Reaper
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bodazoka wrote: Blackhair Duckshape wrote:Night Scythes and Wraiths because the guys I play with already complain about how OP Necrons are when I use nothing but troops and Ghost Arks.
haha seriously??
I ran NS and Wraiths in my first game with them and EVERYONE got into me for an OP list... I lost the game very badly!! maybe take it a couple of times and deliberately loose
I don't field the combination of 5 x Deathmark's and 1 x Veil tech with the auto hit 2+ to wound AP 2 flamer. THAT is a little broken....
What flamer is that? I only know the one that is S8 but works against Ld?
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This message was edited 1 time. Last update was at 2013/06/14 19:52:14
Imperial Fists - 10,000pts Daemons - 8000pts Hive Fleet Moloch - 10,000pts
Black Templars - 4000pts Goff Orks - 8000pts Death Guard - 3500pts
Dark Angels - 4000pts World Eaters - 3000pts Alaitoc Craftworld - 8000pts
Space Wolves - 4000pts Black Legion - 9000pts Heretics & mutants - 2000pts
Grey Knights - 4000pts Dark Eldar - 5000pts Cadian Imperial Guard - 5000pts
Tau - 4000pts Catachan Imperial Guard - 1000pts Necrons - 7000pts
Blood Angels - 4000pts Biel-tan Craftworld - 2000pts Eldar Corsairs - 1000pts
Agents of the Imperium - 1500pts
Imperial Knights - 2000pts Death Watch - 1500pts
Adeptus Mechanicus - 3000pts Harlequins - 1000pts Genestealer Cult - 2000pts
Blood Ravens - 1000pts Thousand Sons - 2500pts |
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![[Post New]](/s/i/i.gif) 2013/06/14 20:21:27
Subject: NOT taking certain units...
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The Hive Mind
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Right, and since he's in a Deathmark squad the flamer wounds on a 2+ against the marked target. And it's AP2.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/06/14 20:22:34
Subject: Re:NOT taking certain units...
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Bounding Assault Marine
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As much as I want to as it would fit well into my main army, Vanguard Vets. Way too expensive for what they do. And they rack up a high bill if you start changing anything at all on em.
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"Nobody truly understands the value of a minute until they only have one left"
7800 Points Raven Guard - Always WIP
3000 Points Khorne
2000 Points Eldar |
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![[Post New]](/s/i/i.gif) 2013/06/14 21:55:11
Subject: NOT taking certain units...
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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I play with the units I want to play with, I hate netlists, if find in 40k your a better tactician if you only use the units you like instead of going for "Netlist X" but that's my opinion.
With Orks I never use lootas mainly because I don't have the models and also because there too expenisive to buy tbh and I find that I like other units way more than lootas on the table.
With CSM I wont use Noise marines mainly because there an arm and a leg to buy and they just don't appeal to me, I use standard Forgefiends and a Warpsmith in my CSM army.
That said me and a few other people in my FLGS made a house rule of "no SC" in our games with each other because we find that some SC you can pull off so much cheese it isn't funny, plus we find that the game becomes much more tactical and we like to put ourselves on as our warlords mainly because we like the idea of claiming sectors in our own names making a own mark in the 41st millennium... we think that is badass  .
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Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts
Whatever you use.. It's Cheesy, broken and OP |
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![[Post New]](/s/i/i.gif) 2013/06/14 22:01:18
Subject: NOT taking certain units...
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Proud Triarch Praetorian
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Well, ^he^ thinks its badass, I preffer it due to the added tactical challenge
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/06/14 22:01:49
Subject: NOT taking certain units...
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Regular Dakkanaut
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I don't take special characters, though I really like the rules sometimes.
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![[Post New]](/s/i/i.gif) 2013/06/15 02:34:23
Subject: NOT taking certain units...
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Death-Dealing Devastator
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I tend not to take any sort of dedicated assualt troops in Codex: Marines army. They have gear you can get on other units for cheaper plus 1 or 2 attacks at no extra strength. They will always get outstabbed by a stabby unit, and usually outshot by shooty units, there isn't much point, even though they would help defend my list against melee units.
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This message was edited 1 time. Last update was at 2013/06/15 03:37:51
1500 points (Work In Progress)
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![[Post New]](/s/i/i.gif) 2013/06/15 02:46:18
Subject: Re:NOT taking certain units...
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Hellion Hitting and Running
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DE - Incubi, trueborn(I know!), flyers, wracks. Incubi, trueborns and wracks because I can't fit them into my lists, flyers because I feel a little unfair since my friends aren't prepared for flyer... Also not a fan of flyers.
Necrons - Flyers, most vehicles. I still use anni barge because the kit is cheap and unit is cheap as well, can squeeze it into my list easily, but mostly avoiding vehicles because my DE is a skimmer force, so I don't want to play another vehicle heavy list. Flyers because... well, same reason.
Also, no ally for me as well.
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![[Post New]](/s/i/i.gif) 2013/06/15 06:19:55
Subject: NOT taking certain units...
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Shas'la with Pulse Carbine
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I dont like SCs at all, never have, though im tempted to take darkstrider. Also i dont really like or take vehicles of any kind. Just not my thing.
Oh,prepared to be shocked, I have zero intentions on getting a riptide. I think its a bit silly and too expensive pts and moneywise. I honestly would have preferred samurai lookin melee drones over the riptide lol
I wont ally or use fortifications either because i dont think bringing a building with you to "that pinnacale moment of this massive battle" that you happen to be representing.
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Tyranids will consume the universe!!! There is no chance for survival!!
.........eventually anyways......... |
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![[Post New]](/s/i/i.gif) 2013/06/15 13:02:40
Subject: NOT taking certain units...
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Confessor Of Sins
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Kangodo wrote: Peregrine wrote:No. WAAC means "win at ALL costs", which includes cheating, rules lawyering, etc. Playing an optimized list with good tactics is just being good at the game.
Never heard the definition that included cheating.
Well, it might not be actively cheating... But say the rules require certain things, your opponent forgets them and you only remind him when it's good for you. IMO that's still cheating. Forgot reserves? Too bad. Forgot Ordnance extra dice for armor penetration? Too bad. Forgot Pinning check for the exploding transport? "HEY! You forgot the pinning check!"
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![[Post New]](/s/i/i.gif) 2013/06/15 15:57:49
Subject: NOT taking certain units...
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Consigned to the Grim Darkness
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I prefer the term "powergaming" to refer to the phenomenon myself.
To me, WAAC Is the Womens' Army Auxiliary Corps. But meh.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/06/15 20:04:23
Subject: Re:NOT taking certain units...
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Tough Tyrant Guard
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For the bugs, I too generally leave the doom at home. Mostly because my group fields semi-competitive lists at best, save the one WAAC player in our group. my favorite list has a walking tyrant with a strangler, 2+, and regen, a troop tervigon w/ extra powers and regen, 20 devilgants on foot, with hive guard for AT and a pair of zoeys for buffs. Then I take my 9 LW/BS warriors + prime and boldly walk them across the board, albeit in front of a venomthrope. See??? Not only do I leave the ueberunits at home, but I bring the ones The Internets says are bad. I also love bringing my near 700 point unit of screamer-killer fexes. Nothing says "I LOVE WASTING POINTS" like a unit of 3 MC that cost over 200 pts each.
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