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![[Post New]](/s/i/i.gif) 2013/07/22 00:54:28
Subject: Re:Is GW changing their business model again?
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Gangly Grot Rebel
Scotland
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My local GW (Edinburgh) has lots of gaming, tournaments, apocalypse all sorts. Depends on the manager I guess...
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I'm a god damned sexual Tyrannosaurus.
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![[Post New]](/s/i/i.gif) 2013/07/22 01:57:03
Subject: Is GW changing their business model again?
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Strangely Beautiful Daemonette of Slaanesh
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Orktavius wrote:So GW should keep massive money losers like the bunker stores open so people can game there? Yup, sounds like sound business advice from the internets.
The Battle bunkers based on their size would have massive overhead in rent, overhead not being met by store sales. The baltimore bunker made sense when GW USA's headquarters was there, same with the bunker in Ontario for GW Canada's headquarters. LA was apparently losing money hand over fist and I have no clue about Chicago though I heard it actually makes money.
As for the big one, Warhammer world which is attached to GW global HQ....apparently all the events there are run on the basis that they pay for themselves.
I can't speak to the rest of the sky is falling arguments in the OP, but the bunkers closing is due to the fact they were either in the red, or their reason for being was no longer needed (IE, respective HQ's being shut down/consolidated in the Memphis bunker)
I feel as if you really wanted to hate on someone today and thus choose willful ignorance in the discussion that was started. Your point of a more streamlined business model is EXACTLY what the OP put forth. So why the hate on "the internets"?
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AlmightyWalrus wrote:This line of reasoning broke 7th edition in Fantasy. The books should be as equal as possible, even a theoretical "Codex: Squirrels with Crustacean allies" should have a fair chance to beat "Codex: God".
Redbeard wrote:
- Cost? FW models cost more? Because Thudd guns are more expensive than Wraithknights and Riptides. Nope, not a good argument. This is an expensive game. We play it knowing that, and also knowing that, realistically, it's cheaper than hookers and blow. |
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![[Post New]](/s/i/i.gif) 2013/07/22 10:34:05
Subject: Is GW changing their business model again?
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Regular Dakkanaut
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Yea, closing down battle bunkers wouldn't surprise me. $$$
Not only have the prices of the miniatures increased ridiculously, the prices of the Codexes are also skyrocketing. (83 aud dollars for the eldar codex, 42 dollars 2 years ago (though now colour and hardback, still ridiculous).
Has anyone noticed that free painting/hobby guides have all been removed from the GW website. Dark Vengeance didn't even include a paint guide.
Now you can buy, individual guides for 10 dollars off ibooks, or sink 80dollars into "how to paint citadel miniatures").
At the same time they release a new set of paints and get rid of the old ones. They hope to invalidate every old official/unofficial paint guide and memory of how to paint so they can sell there new paint guides.
$$$$$$$$
Not that I would use an official GW paint guide these days. Youtube/blogs or experimentation.
Automatically Appended Next Post:
They don't seem to understand that all they are doing is alienating there loyal fan base at a time when they are facing increased competition. How are they going to indoctrinate the hardcore customers if those potential customers can't experience painting and playing.
Though battlefront isn't as big or has the same big distribution network as GW, look at the support for the hobby given on their youtube channel. Look at the miniatures that come with open fire. I am planning on buying that next, and the miniatures look very nice and the price is good and the game is apparently fun and easy to play. Battlefront's stuff is really improving.
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This message was edited 6 times. Last update was at 2013/07/22 10:46:23
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![[Post New]](/s/i/i.gif) 2013/07/22 12:58:59
Subject: Is GW changing their business model again?
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Infiltrating Broodlord
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MadMarkMagee wrote:
Has anyone noticed that free painting/hobby guides have all been removed from the GW website. Dark Vengeance didn't even include a paint guide.
It is irritating, I miss the old painting articles, and I prefer the old style of painting where they assumed people were intelligent enough to mix their own colours - but there's no point exaggerating, there are a number of guides on line, and it's only reasonable to assume they pulled the old ones because they have the wrong paint colours.
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m820035a_Painting_Faces_Redux.pdf
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m220293a_Painting_Space_Marines
Plus there's a certain amount of painting stuff comes up regularly on the blog, for instance:
http://www.games-workshop.com/gws/wnt/blog.jsp?pid=9400036-gws
Did they change the paint sets purely to annoy people and make more money? Well, I suspect they did want to make more money, but I think it's obvious they also wanted to give people more choice and make it easier for newbies. So while I don't like it, I can accept it's not a really heinous step
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![[Post New]](/s/i/i.gif) 2013/07/22 13:04:15
Subject: Is GW changing their business model again?
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Speedy Swiftclaw Biker
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Valkyrie wrote:Any chance of breaking it up, making it more appealing than one massive blob of text?
Why are you on a forum if you don't want to read? They're not 'massive blobs of text' - they're paragraphs...
OP: They basically want as little interaction with hobbyists as possible - a seller buyer relationship and little more as far as I can see it.
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This message was edited 1 time. Last update was at 2013/07/22 13:05:22
Back in the day, we were epic Space Vikings with horns, and beer, and stupid mockney accents, and we didn't have any truck with this flying around like a pansy shizzle. We certainly didn't surround ourselves with mangy animals.
Now we're basically the Bestiality Chapter.
We also now ride chariots and employ daemonic dreadnoughts...also, we fly and teleport with abandon. With wolves. |
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