Slayer-Fan123 wrote:Karol wrote:Bharring wrote:Edit: Continuity is right, I overreacted to the aggressive tone.
(The intention was to point out that "just math" is overly reductive; math covering sufficiently complex setups is sufficiently complex.)
But some stuff is just math. If something is -2 to hit, and can go down to -3, then even someone as stupid as I am as math goes understands that it is rather strong. Same thing with a healing high W high T vehicles with multiple saves taking max 2-3 wounds from most weapons. this clearly goes beyond just annoying or good vs specific armies or even too good when comparing to bad armies.
Automatically Appended Next Post:
Or being able to make a leviathan your warlord.
It doesn't get a whole lot of benefit from a lot of the Warlord traits and keep in mind you only get to do that with one Levi if you're trying to bring a lot. That's already 2CP too.
A Leviathan character can:
Have wounds intercepted by Infantry units
Get 5++
FNP instead of 6++, or become impossible to lock in combat, or get extra attacks on a 6. (That last one is especially powerful when you have 20 attacks.)