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Made in us
Blood-Drenched Death Company Marine





Redmond, WA

For City Fight

HQ:
Greater Demon w/winds of change

Elite:
7 Chosen Terminators: 1 combi flamer, 1 combi melta, 2 chainfists, Icon, Furious charge, Asp Champ w/strength, mutation, spiky bits, nurgle's rot, lightning claws

7 Possessed Marines: Demonic Flight, icon, Asp Champ w/power fist, strength, mutation, spiky bits, nurgle's rot, teleport homer

Troops:
7 Plauge Bearers x3

7 Plauge Marines Infiltrate, x2 plasma gun, bolters frags, icon, Asp Champ w/, strength spiky bits, power weapon, teleport homer, nurgle's rot, melta bomb

7 Plauge Marines Infiltrate, x2 flamer, frags, icon, Asp Champ w/demon chains, nurgle's rot

7 Plauge Marines Infiltrate, x2 melta, bolters, icon, Asp Champ w/mutation, strength spiky bits, power fist, teleport homer, nurgle's rot

I'll admit that if a scenario doesn't allow for infiltrate this will not be the best list. However, a majority of the time it will happen. Other weakness: little weak on anti armor, but not miserable at it.

Goal: trying to make a foot list viable and I like HTH


 
   
Made in us
Dakka Veteran



Culver City, CA

I believe you have to have a lord or lt as your general in any chaos army.

I would go tank hunting reapers x 2 over nothing and furious chaging on your chosen. I'd also see if you can get a teleport homer on some of your champs for them to drop in where you want them. I'd give your demon host a power weapon. While he's the vessel, he'll pack a punch.

"There is no such thing as a cheesy space marine army, but any army that can beat space marines is cheesy. " -- Blackmoor

 
   
Made in us
Blood-Drenched Death Company Marine





Redmond, WA

IIRC the GUO can be your general. If not, I'll have to do a minor revamp.


I also messed up- the possessed have a teleport homer. That puts the army up to 3 of those.
Tank hunter over Furious charge for the Chosen Terminators? Did I read you correctly?

Thank you!


 
   
Made in us
Rampaging Carnifex





Tank hunting reaper autocannons are the ONLY reason to ever, ever take Chaos terminators.
   
Made in us
Dakka Veteran



Culver City, CA

With or without furious charge, you're going to shred any squad in two turns of hth.

Two Reapers give you 4 twin linked bs 4 str 7 shots at 36". Tank hunting makes them even sicker, plus lets your combi-bolters have a chance to hurt av 11(rhinos, pred sides) and will get you pens on av 10.

"There is no such thing as a cheesy space marine army, but any army that can beat space marines is cheesy. " -- Blackmoor

 
   
Made in us
Blood-Drenched Death Company Marine





Redmond, WA

Ahh!! I get it! Twin linked missile launchers at that point. Nice. Since I don't have my codex with me (I'm at work), it's legal to take reapers and the mark of Nurgle? I remember there are certain things you can't have...

 
   
Made in us
Rampaging Carnifex





Twinlinked 2 shot missile launchers. 4 twinlinked S8 shots with tankhunter, that move and shoot 36" (or 48" actually, I forget).

Yes Nurgle can have reapers.
   
Made in ca
Dakka Veteran





If this is for City Fight only then you can always chose the Infiltrate Strategem. Also if you want to save 63 points just try sewer rats (i think its free). I have heard great things about this Strategem.
   
 
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