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![[Post New]](/s/i/i.gif) 2016/08/07 20:36:18
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Druid Warder
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Wehrkind wrote:I learned something new today.
...
What did happen though is that the paint job got polished smooth. Glossy smooth. Intrigued, I picked up a 90% base coated model and gave it a whirl. Buffed the paint to a gloss, and only pulled off a tiny bit on one edge (and another edge where I bumped the model with the spinning chuck...).
...
Anyway, just was kind of excited about this new application of a favored tool, and had to share!
I am probably too late with a suggestion, but this reminds me of a few airbrush-using scale aircraft modellers who like to pre-shade their "toys" using a generous amount of wash, something we (toy-solder crew) call "dipping". With large, weakly curving forms of ships and aircraft it is important that the wash do not pool too much, quickly finding all recesses and leave as few streaks as possible. To achieve that these modellers are arguing for polishing the basecoated plastic/resin, some going as far as recommending metallic base for everything. This may or may not be helpful, but it is something I've remembering when reading about Your new use of dremel tool.
Thank You for Your battle reports! I am still Mk3-deprived and am looking at the new game with anticipation and fear...
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Painting progress tracker:
2017: 50 of 50 planned; 2018: 80 of 60 planned; 2019: 75 of 75 planned
Pledge 2020:
6 to sculpt, 75 to paint (2/57 done) |
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![[Post New]](/s/i/i.gif) 2016/08/08 02:59:31
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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That's really interesting! Leave no tooth to grab wash on the raised/flat bits, but some tooth in the gaps and recesses. That I will have to try soon. Thanks for sharing that.
Glad you like the battle reports. Should have some more up Wednesday after Tuesday league. Which reminds me, I need to fix the paint peeling off the gnarlhorn,It split and peeled off the corner, like it was a victim of thermal expansion of the armor.Kind of a new one for me.
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![[Post New]](/s/i/i.gif) 2016/08/08 13:34:39
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Omnipotent Lord of Change
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Thoroughly enjoyed the batreps Wehr, ridiculous recounting as expected  And happy to see you're more solidly back on the hobby train now, between gaming and painting things (mostly brown, as promised). In my extreme gaming angst - seriously, I've been bouncing between KOW, AOS and MFX so crazily that I'm getting nothing done for anything, except continuing to buy models and chase dreams - I've finally started looking into MK3. I'm not overly aware of the changes for Hordes, beyond animus = spell, but the ones for WM seem pretty cool? Emphasis on big things fighting is always a win for WMH, IMO. I don't think I'm quite ready to jump back in, but I look forward to buying a new Skorne* book when I'm able to, and still threatening to double down on the Hydra when it ever ships *I've researched Skorne MK3 just once, and mostly encountered tales of woe. Interested to see how things shook out - though I have a strong feeling I'm finally moving away from eMakeda, she having gone more infantrymachine than I'm interested in  3Makeda ftw?? - Salvage
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This message was edited 2 times. Last update was at 2016/08/08 13:36:50
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![[Post New]](/s/i/i.gif) 2016/08/08 17:34:25
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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Glad you liked them! I should have some more this week, from tomorrow's game night and a confirmed Thursday rumble with RiTides' gators! Or Pigs! Should be awesome and pretty, so will try and take lots of pictures. My list should be fully painted, or 90% so, and RiTides' stuff is Ramos Asura work which looks great.
I am pretty much with you hobby wise now, and trying to make things that will work for both. I actually commissioned RiTides to cut me a mess of 20mm round bases, mostly because they will fit onto any other base I want to use the model on depending on the system.
I did get really excited for this Grayle army. Here's the list, roughly;
Grayle (custom build from so many bits and some sculpting)
-Riphorn (angry wolf there)
- Stalker (old fancy Rackham stalker)
-Gorax (fun Rackham wulfen with chain wrapped hands)
Reeves (Drune archers)
WoO full with UA (Drune marauders with spears)
Morraig (Drune raider with sword)
War Wolves (I actually plan to sculpt these myself, because I can't find good and proper sized wolves for less than I make a day)
Last few points will be either Skinwalkers or Death Wolves. Should be a fun looking army, and most importantly I will get to use some models I really love the look of on the table.
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![[Post New]](/s/i/i.gif) 2016/08/08 18:07:56
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Omnipotent Lord of Change
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Wehrkind wrote:Should be a fun looking army, and most importantly I will get to use some models I really love the look of on the table.
Amen. Is Circle cav now good in MK3? Actually, aren't there both wolf cav and goat cav? I ask as Ferox have gone from hideous models and bleh rules to hideous models and awesome rules. Spent the morning catching up on factions I don't own but have often been fond of - Ret, CoC, Cephalyx - to see what 50 points would cost / look like. I may well do that monstrosity-heavy Cephalyx list I wanted to do when they came out. A hot 10 gribbly models, easy to take on the road and punch people in the face. Though kind of $$$ for what it is ... (Ret is more interesting to me than CoC, but both factions suffer IMO for having no infantry I really like, though less so Ret. Ret's biggest downfall is being filthy elvses  ) Anyhoo, excited for the pretty throwdown, will stay tuned! - Salvage
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This message was edited 2 times. Last update was at 2016/08/08 18:09:18
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![[Post New]](/s/i/i.gif) 2016/08/08 18:47:16
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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Circle cav is.... odd. The wolf riders are better in some aspects, and worse in others. Getting WM on their melee attack and impact attacks is really nice. Going down to Def 14 instead of 15 (instead having Annoyance for -1 to melee attacks while engaging them), but not having Stealth, and not having Prey really hurts them. No prey... wut? So they are sort of odd ducks, being fast and hitting hard, but only on 1-2 models per rider, and only at Pow 9 weapon masters (both with melee and assault throw). At roughly the same price as a Warpwolf they don't have the staying power to want to throw them into an infantry unit, and while they can do about the same amount of damage on average to a heavy as a Feral can, unless it is a colossal getting them all on it is a neat trick. Plus they are less survivable than any Feral.
I am going to try them, especially with Baldur1 who can buff Str and Arm, and no longer removes charging (a Spd Debuff no longer prohibits charging! Probably one of the biggest Hordes changes). I am not too optimistic, however.
The wolf riders have a solo coming who is interesting, but still a little pricey. Her main trick is that she has Jump, so can put a javelin pretty much anywhere she wants. Once.
The Druid cav on goats are actually pretty interesting too, being able to cloud themselves and pew pew a fair bit. Their Mat isn't stellar, but they get a free spell if they kill in melee, and boosted Charge attack rolls, so really they can butcher infantry from range and on the charge, prancing away 3" after. Theoretically they can drop ~ 15 infantry on the charge with good/lucky positioning and average rolls. 14/15 is a really respectable defensive stat line when you can cloud yourself for 16/15 on the advance.
Which leaves Morraig. I think he is good now, or better at least, just a sideways move. He doesn't do CRAZY damage on the charge, just really quite good damage, having lost Weapon Master. In exchange he gives Wolf Sworn (so basically every non-Tharn, non-Druid infantry) +1 to attack rolls. Now that Reeves are good and Skinwalkers are still good, that's awesome, and he Flanks off any Wolf Sworn as well. So really he seems a fair bit better, being a little more useful than he was before. Plus, Mat 8 Impact Attacks.
Now, mix in Grayle with his giving Wolf Sworn the ability to see and move through each other, and that is a pretty fun combo. Put Storm Rager on Morraig, and he can slam through the line hitting at Pow 15 +4d6 after all his expendable buddies have dinged up an enemy, then dance back 5", while rocking a 14/17 defensive line from the back. (14/19 with Storm Rager).
Now, is all that infantry the best thing to run in Mk3? I have no idea. I haven't seen a ton of anti-infantry, and everything in the list can bang up Arm 20 pretty well, one way or the other, though CRA/CRM, mini-feats, gang, flanks, free charges, etc. It would be a bit uphill, but I think I would actually like to run that list against Jack spam, as boxing them in would be pretty easy all told.
I want to play with Skorne a bit too... Naaresh is looking pretty hot these days!
Cephalyx looks like fun, but is pretty pricey if you don't build your own dudes. Which... I kind of want to make some out of old He-Man toys now...
I don't know about Ret. I just can't get into their aesthetic. CoC looks a lot better I think, but I still can't get myself to clean off my models. So... so bad in the mold lines.
What stuff have you been building, anyway?
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![[Post New]](/s/i/i.gif) 2016/08/08 19:14:53
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Omnipotent Lord of Change
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Thanks for that! Learned a lot, particularly that Morraig doesn't just buff wolf cav, as I assumed he did, ala other cav solos ... I want to play with Skorne a bit too... Naaresh is looking pretty hot these days!
Oh yea? I converted and painted Naaresh back when, ran him a few times and went back to eMak. I really dislike characters who shout about being assassins but are weirdly pillow-fisted in combat, which Naaresh seemed to be to me. Not much idea what he does in MK3, would assume it's still about getting smacked for Str/Arm, movement tricking around, spamming some attaks and hopefully being healed? I don't know about Ret. I just can't get into their aesthetic. CoC looks a lot better I think, but I still can't get myself to clean off my models. So... so bad in the mold lines.
Fun Fact: I owned 50 (old) points of Syntherion (thanks MM Black Friday  ) but sold it at a loss once I realized how bad the restic was on some of it. Was going to make a quick metal + wash + OSL job into a grueling buildageddon. What stuff have you been building, anyway?
I'm stuck in this quandary about what to bring to Crossroads next month, kicked off by them raising the KOW points from 2000 to 2500. That 500 points throws off the various 2k projects I've got in the air for KOW, as well as the gentle rebuild of my Nurgle Things. So much so that I looked at switching to one of the other systems at the GT. To whit, my options are/were: 1) Play KOW with Nurgle Things (requires building/painting some characters, a monster or two to make 2500, possibly rebasing 170 models if I feel inclined) 2) Play KOW with new Ogres army (unassembled ~30 model 2k army based on Puppets War robots, along with spammed AT43 giants to make 2500) 3) Play AOS with Tzeentch Daemons (rebasing to round bases, finally building/painting Lord of Change!) 4) Play AOS with new Wolfen army (rebase / repaint of plastic Wolfen, courtesy of MM) 5) Play MFX and lose my damn mind (add a few toys to my Mei Feng crew) Least amount of work would be #5, but a single game of MFX makes my head hurt, let alone time sensitive competitive play! #3 isn't a ton of work, as rebasing sucks but is pretty simple, and painting the LOC + a few horrors is cake. However the more I play AOS, the less I think I like it. When I lose, it's against an experienced player and I feel just how weak my blue gribblies are. When I win, it's against a new player and I feel like a dick as my daemons blow everything away with shooting / magic (which is exactly what they're supposed to do!) So likewise #4, which would be quite a bit of furious work but ultimately an exercise in speedpainting and airbrushing, is unattractive. As much as I'd like a fresh new project. So of the KOW options, I'm fighting to convince myself to just do #1. I've got a list I don't hate that involves adding just a handful of models I like (Moar Apostates of Darkness!). As much as I wish I had a multi-based army ready to go, I don't, and I don't like the 2500 lists my Ogres are bloating up to. Triple giants is cool, but not what I had envisioned for the force. And another problem for #2? My TGG2 chicks are hitting much sooner than expected, and they're headed for a Trident Realms multi-based army themselves The only models I've painted this summer have been Mei Feng and crew (after a year of waiting!), and a Dragonborn for D&D, who came out pretty sweet  Though I can add 'too hot to paint or model' to my list of excuses. Not VA hot, but still easily sliced through my weak motivation. - Salvage
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This message was edited 6 times. Last update was at 2016/08/08 19:17:38
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![[Post New]](/s/i/i.gif) 2016/08/09 02:59:39
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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Morraig doesn't buff any cav, just Wolves/Reeves of Orboros, Skinwalkers, and Grayle of all people. Oddly, War Wolves are not Wolf Sworn either, which I see people screwing up in battle reports a lot. The Tharn Wolfrider solo buffs Wolfriders, and that is it, and not quite enough I think.
I suppose merging 1 and 2 is out? Put some abusive Ogres in with the Nurgle lads? I mean, I will NEVER turn down using Apostates of Darkness, love those guys! But if time and effort are a problem, the ogre shooting dudes are dead killy. A giant never seems too bad either. So, I mean #1 is probably the best over all thing, but worst case admixing works.
Then again, I might be a bad person to give advice. Most of my hobbying lately is a fight between random crap and getting just one model done for a list that is built around needing just one more model done.
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![[Post New]](/s/i/i.gif) 2016/08/09 12:33:06
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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[DCM]
Dankhold Troggoth
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Great to see you scheming about MK3 and KoW, Salvage!! I'd love a game of both if you're ever down this way, or just to follow your endeavors like with Wehr's in the interim
I'm trying a crazy list against Wehrkind this week for my inaugural game with pigs, we'll see how it goes!
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![[Post New]](/s/i/i.gif) 2016/08/09 16:12:16
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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So, today on "Shop Talk with Salvage" our topic is Kings of War, and army types.
Salvage, thanks for joining us.
Now, you have a variety of army options available, the result of many years of model collection and converting.
For instance, your Nurgly army is at least 10 years old, having seen the beam ridden basements of East Texas. With the switch to the new rules system, what army list are you using to field them, and why?
Now, your Ogres have at least as ancient a pedigree, some having been primed and sealed in said basement. I assume you are running them as Ogres in KoW. Is this new list with robots and giants completely separate, or a complement to the original whitey ogres of the early 2000's? What's that list look like? Were there any difficult decision made there?
Finally, your boys in Blue, and the wolves that love them. Are they married to AoS, or are they considering a dalliance with KoW as well?
The boys in blue in particular had served you well in WHFB 8th ed, so what keeps them from taking the field in KoW?
We look forward to your insights! Automatically Appended Next Post: Also, RiTides, this is the list I am running Thurs:
Baldur 2
-Feral
-Ghettorix
-Woldwarden
-Megalith
Sentry Stone
Sentry Stone
Shifting Stones + UA
Shifting Stones
Lanyssa Ryssal
Alten Ashley
Blackclad Wayfarer
Plan accordingly! I hope you can crack Def 16/Arm 21 in melee! BWAHAHAHAHAHAHAHA
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This message was edited 1 time. Last update was at 2016/08/09 16:14:21
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![[Post New]](/s/i/i.gif) 2016/08/09 17:43:15
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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[DCM]
Dankhold Troggoth
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Mmm, that's tasty! Not sure I can, to be honest, but bringing the same list anyway - we'll find out  . I think it's going to be a bit like an irresistible force meeting an immovable object!
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![[Post New]](/s/i/i.gif) 2016/08/09 18:15:47
Subject: Re:WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Omnipotent Lord of Change
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Is this thing on? *Salvage leans in on groaning table, taps mic with powerfist; it explodes, eliciting hearty laughter as external vox are powered up* Anyhoo, great to be here Wehr. Yes, the army redux has been a grand rite of Warhammer generalship for some decades now, made much more interesting this time around with the AOS shake-up and well-timed KOW redemption. But you wanted an army breakdown, so let's break it down ... *the lights dim as a projector is flicked on by an amphibian-something lurking in the shadows; Salvage stands up and begins slowly pacing* Thanks Tides. So Army 1, my Nurgle Things, was a Skaven army for the entirety of 7E-8E, and an army I rebuilt repeatedly but still kind of hated in the end. But! I've been using them in KOW as Ratkin *cough* Nurglekin *cough* and really enjoying them. Amazing to have an army that doesn't just blow up all the time! In fact, the Nurglekin have done quite well for me, and the faction is certainly strong, even my weird version of it (made up of as many Blight as comp packs allow). My niggling problem with the army is that it's not multi-based, meaning it takes forever to unpack and repack, and that having so much of my collection out at once makes clear how inconsistent the basing is ... at least to me. I think buffing them up and rebasing the old greenies for Crossroads is a worthy endeavor. Note that I've never considered rebasing them, possibly because having around 200 models of various sizes means the army can accommodate a wide variety of games, which seems important in today's volatile mini game market. Next slide. Army 2, my Ogres, are indeed gods damn ancient, having been built when the army premiered, although not painted until mid-7E (when they sucked pretty hard). The paint scheme on these lads was so painful to replicate (i.e. labor intensive layers of craft paint) that I never mustered the numbers needed for serious 8E gaming, so they really only saw the table for rare small games. Until AOS. In the year leading up to the GHB I almost exclusively played my Ogres, as they could easily fill up any of the various comp systems and also wrecked faces on the tabletop. It has been great to get them out again, and honestly I'm not sure why I haven't played with them under the GHB. Possibly because Ogres might be too good - first turn tabling is a real thing with them - and possibly because I've been more interested in seeing what the DOT can do, as it's very obvious what the Ogres can do. While these Ogres aren't headed for KOW - partially again because of not wanting to paint more of them - I am a fan of the Ogre list, and have had plans to do a Boomer-spam Ogre army using my pile of Puppets War robot snake things for many months now. That should still happen, although I'm getting distracted by other, sexier KOW projects. Next slide. Army 3, my Daemons of Tzeentch, always kind of sucked in 8E, and frankly they're doing mostly the same in AOS. When they work, I feel a little dirty, but thankfully that isn't too often! Using them in AOS, however, may be the only way I keep playing with these models in the near future, hence my considering round basing them and sticking with it. When KOW first came out, I just assumed I'd run the DOT in that game, using the Abyssals rules. It's not a terrible list and certainly reps the shooting aspect of Tizz well - 3-4x Flamebearers + 2x Tortured Souls + 2-3x Efreets + Arch Fiend / Lord of Change + Chroneas + Molochs for Grinder - but I haven't been too excited about it. Though now that I write it down, it is kind of neat, if still center-less. *Salvage pauses and gingerly strokes his beard with a non-powerfist guantlet; he picks up a vibroquill and makes a note on the back of one of his techslaves* Maybe that's a strong enough reason not to rebase for now. That and not really enjoying AOS - though I'd still like to do a round based army for it, because it's soooo easy to do. Thinking either that Wolfen-as-Warherd army or using the snake robots as Leadbelcher-spam Necron Ogres? The latter of which seems extremely me, and ought to troll the 40k Refugees / Tabletop Babies that mostly play AOS. So apart from the Nurglekin massage and maybe running the DOT, what do I actually have planned for KOW? *gestures to the gatormanbearpig running the projector* Despite myself, I ended up buying about $350 in Lust Elves from the TGG2 KS, with the intent of using nearly all of it in a Trident Realms list. The list isn't particularly strong - and the faction is arguably amongst the weakest, or it sure seems that way in the few reports I've read and in my experience punching Daemonettes-turned-fishpeople in the face - but it fits the models well, which is more important to me. 2000 points looks like this: Naiad Wyrmrider Centurion Depth Horror Eternal Naiad Envoy Naiad Wyrmrider Horde Naiad Wyrmrider Horde Depth Horror Horde Depth Horror Horde Riverguard Troop Riverguard Troop Riverguard Troop Coral Giant / Kraken Night-Stalker Butcher Horde Fairly different from my Nurglekin, which is a mixed arms hordes army that is virtually immune to wavering, and should look stunning. Plan is to grow my airbrushing + washing skills, to try to cut the build time down to six months instead of the two years it took for the Tizz guys. Oh, and since every army of mine is color coded, it's looking like this one is purple, as I've collected a weird number of purple shades in the last year ... *Salvage stomps over to a chair waiting on the stage, but stops halfway to sitting down when he catches a techslave quietly waving her hands in warning; he thinks better of it and stands instead* Happy to answer any questions, except those from IT about how I should really log out my google account at work before searching for 'green poop' or 'sexy purple fish'
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This message was edited 2 times. Last update was at 2016/08/10 14:16:11
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![[Post New]](/s/i/i.gif) 2016/08/09 20:32:52
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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[DCM]
Dankhold Troggoth
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Nice, Salvage! I'm totally going to use Gatormanbearpig, too  (actually have a sweet bear planned to use as Lug, to run an All-The-Lessers list!).
From your thorough presentation, I can see your quandry. Watching Wehr take out a single model at a time to put on horde bases was nuts  . KoW really wants multibasing!
I think the real question is a combination of what do you have time for, and what are you excited enough about to get through? I like the robot army idea a lot  and it should also hopefully be fast to paint! But for Crossroads, it seems like your choices will be limited to Daemons or Nurglekin with rebasing, right?
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![[Post New]](/s/i/i.gif) 2016/08/10 04:38:06
Subject: Re:WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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Ok, promised battle report, then response to Salvage tomorrow.
Really great game, which was nice since I slept about 5 hours and had been running around to various appointments all day. I was shot to hell. My opponent was a newish player with a really nicely painted army, and just a pleasure to play. He had a rough game dice wise, not to mention learning the game, and he was just awesome. So two thumbs up for him!
65 journeyman
Tanith
-Pureblood
-Stalker
-Gnarlhorn
-Gorax
-Wild Argus
-Moonhound
Reeves Max
Sentry Stone
Shifting Stones
Lanyssa Ryssal
Beth Maddox
-Charger
-Firefly
-Lancer
-Ironclad
Storm Strider
Stormblade Captain
-Stormclad
Stormblade Infantry + UA
Set up Cyg
Strider behind woods, Lancer and Charger on my left flank on other side of woods, Maddox in the center, Stormblade Captain and Clad in middle, Stormblades, Charger and Firefly on the right flank.
Circle set up Wild argus on left, gnarlhorn in front of stalker, then Tanith and gorax. Pureblood and Lanyssa in the woods, moon hound then reeves on the right flank. Stone AD in center, Sentry stone in front of Reeves.
Cyg 1: Maddox puts snipe on Strider, Assail on the Iron Clad, and moves up to put Dauntless Resolve on the Stormblades. Jacks mostly trundle forward to set up ranged shots. The Strider did not have LOS to the Gnarlhorn, as my opponnet did not realize he couldn't see through forests.
Circle 1: Argus trots out farther on the left to benefit from a hedge wall. Pureblood and Lanyssa move into the woods ~3.5" in. Tanith puts Admonition on the Gnarlhorn, Scything Touch on the Stalker, then moves up a bit. Stones deploy forward into triangle,and the Gnarlhorn runs to be just on the front line of that triangle, with the Stalker behind him a bit. Gorax trots up near the stalker. On the right, the moonhound walks up to a manikin and bites him to death. The sentry stone activates, pops forward a few inches, and spawns a new manikin 6"; forward. The stone rolls 1 Fury, two manikins walk forward, and the new on aims and sprays into the Stormblade UA. He fails to actually kill anything, and the Stone makes a forest. The Reeves move up behind that woods.
Cyg 2: Not liking that whole spray thing much, the Charger walks up and puts a round into the front manikin. The stormblades then charge the stone, which is out of charge range but within assault range. The stone goes down, but the stormblades are super clustered. The Firefly backs up a little, the Stormclad and Captain forget to activate. On the other flank, Maddox casts Onslaught and moves behind the Strider. The Strider walks forward a little to get LOS through the woods, and puts two lightning shots into the Gnarlhorn's face. Two Pow 15's later and... the Gnarlhorn lost 3 hp. This was the start of the dice problems.
The Lancer and Ironclad move forward a bit, staying out of slam/charge range of the Gnarlhorn.
Circle 2: Well... that wasn't so bad. Feeling froggy, the Argus trots far to the left behind the hedge, just at the edge of Tanith's range. Tanith activates and Feats, putting Affliction on the Stormblades, flicking a Rift at the Lancer that misses, then backs up to be out of range of most non-sniped retaliation, on zero camp. The Moonhound slams into a corner of the Stormblade Brick, dropping two. The Reeves activate and move up a bit before liquidating the Stormblades. The Gnarlhorn advances a bit more, within charge range of the Strider, and pops his animus. For reasons. The Gorax then moves up and blocks LOS to Tanith from the Strider. The Pureblood... he might have moved up a little to see out of the forest enough to see the Charger and bang him up a bit, along with the Firefly, but still be out of LOS of the Stormclad. Lanyssa moves up a little, pops Winter's storm, but is a little out of range of the Stormclad, but still hidden 3" in the woods. The Stalker begins to wonder why HE isn't in a forest, warps prowl, and runs over to hide next to the Pureblood.Stones port to the left to keep the Stalker and now Pureblood in their area.
Cyg 3: Trading a 15 point unit + UA for a 5 point Sentry Stone was not ideal. My opponent decided to play a little cageier and force me to advance out of the woods a bit and into his guns. The charger pops a few shots out but fails to hit.The Firefly puts a shot into the Moonhound for 3 damage, then electroleaps kill two reeves. The Stormclad moves over a bit to be within charging distance of the Pureblood should he move forward, but out of charge range. The Strider slams two more shots into the Gnarlhorn for... zero damage. Both hit, but he rolled 3 for damage twice. I offered to let him use my dice. The Lancer, feeling saucy, charged the argus behind the hedge, and predictably missed hitting effectively Def 16. The Gnarlhorn, not feeling much affection for canines of various stripes, declines to counter-slam. The Ironclad shuffles a bit to be able to hit the Gnarlhorn if he gets aggressive. At some point Maddox puts a lightning spell into the Gnarlhorn, but doesn't damage. The Goat is made of STEEL! WELL GROUNDED STEEL.
Circle 3: Well, I want that Strider dead. He can't keep rolling 3's for damage forever. Can he? So, Tanith starts up again, puts Primal on Goatly, then strolls into the woods and camps 2. The Gorax walks towards the Argus and puts Primal on him. Getting the boys lathered up. The Argus strolls around the Lancer across the hedge to get him into melee range, then combo-bites his shield off. Goatly then paws the ground and charges the Strider, just getting to within .5". He headbutts a mighty... 8 damage off the Strider. Then gets pushed back an inch. Crap. Forgot to have Lanyssa put on Hunter's Mark to put him in BTB, and at least get 2 attacks out. Hmmm. On the right flank, the Moonhound runs forward to block the Stormclad, and put the Firefly and Charger in +2 attack range. The remaining Reeves move forward and smash two Pow 16 CRAs into the Firefly, doing serious damage. The Pureblood then walks to the edge of the forest and barks with great vigor at the Charger and Firefly, wrecking the Firefly and knocking the ax and cortex off the Charger. All the boosts, bitches.
The Stalker, seeing his job mostly due later, strolls up to the edge of the forest as well, ready to charge a Stormclad if needed.
Cyg 4:My opponent has an opportunity here. Maddox's feat gives all of the models in her control area +3 Pow on melee weapons and Beatback. Ouch. She allocates a lot of focus out, feats, and moves up a little. The Strider, now sporting a mighty power token from the gentle head booping delivered by Goatly, charges the Pureblood, getting the Stalker in melee as well. Goatly, perhaps sad that his playmate left, although only 2" away, Admonitions a bit, then counter slams the Strider. Smashing his head right between the Strider's hind legs, he nuzzles 3 more damage into the battle engine, and bounces back another inch. My cats do exactly the same thing to each other, only Rogies doesn't get a power token to boost damage with when Pudding Cup checks to see if he wiped properly. (Pro-tip: He didn't.)
So, the Strider, newly amped up with his life decisions, boosts to hit his charge attack, and smashes ~11 damgage into the Pureblood. He then revs up the lightning glow ball and ZAP! 7 more boosted damage, and a slightly staticy Shifting Stone. Working up the generator again, the Strider fires a MIGHTY BLAST... somewhere over the horizon, rolling a 3. Always with the 3's with this one.
Somewhat disappointed, the Ironclad decides to get revenge on a puppy. Because he is a monster. First, however, he charges the Gorax, pummeling him down with hammer and fist. With one bought attack left he swings into the Argus, putting 18 odd damage on him. Woof.
The lancer then spins up, strolls over a little, then stabs the doggie down, pinning him to the turf.
The Stormblade Captain Fancy Pants, encouraged by sounds of puppy kicking, sends the Stormclad slightly laterally into the Moonhound. Turns out Def 14 is a bit hard to hit, but still he puts about 8 damage on the pup. Captain Fancy Pants himself decides to finish the job, rolling way, way too many dice on damage and splatters poor Moony across the battlefield. The Stormclad then repositions over roughly infront of Captain Fancy Pants, who hopes to change his pants in peace. (As it turns out, it is after the Jack's activation that it gets to move, not the Captain's. I didn't notice that till now, but it hardly mattered.)
The Charger did... a thing? Missed some, and I think actually hit and failed to injure a Reeve, rolling a 3. (Around this time we determined that there was an Indian Burial Ground on the end of the board he was rolling on.)
Circle 4: Well. Lost a bit more than I thought I would. Still, this can work. First, the Gnarlhorn frenzies and boops the Strider again, but this time for a respectable 8 damage or so, putting the engine on 3 hp. The Pureblood takes a Threshold check on 1 Fury, but is down like Charlie Brown. That is to say, he doesn't murder anyone in a frenzy of unchecked frustration, like say a young girl in a blue dress. Tanith activates, spends two to heal the Pureblood's broken mind and body, walks a little deeper into the woods, then cracks her knuckles and gets to work. Whipping out the Angry Stick, she smacks the Ironclad and Shadowbinds him. (Which in retrospect I totally forgot about when it mattered.) She then pours the rest of her Fury into a boosted Affliction on the Strider, which lands nicely.
The Reeves, encouraged by Tanith's ability to hit things in melee, do a mix of aiming and moving forward to get the Stormclad into range. Four aimed shots into the Strider put the last damage boxes on him, and he collapses, freeing up the Pureblood and Stalker. The rest put some Pow 14 shots into the Charger and put him down.
The Pureblood, now all properly frothed, decides that he can get a charge in on the Stormblade Captain and avenge his buddy the Moonhound. My opponent, dear fellow that he is, pointed out that I could use Lanyssa to Hunter's Mark the Captain, seeing as how she had done nothing all game, and suggested I do that first. What a spot! Lanyssa activates, strolls forward, and promptly misses the spell. Well, nice thought. Pureblood warps all beastly and strong, charges in, boosts to hit, and smashes the bajesus out of the Captain. Turns out rolling 17 for damage is really unhealthy for that guy. Surprised to have some free time, the Pureblood rips off the Stormclad's shield arm.
On the left, the Shifting Stones stick the Stalker in the Ironclad's face. 3 rolls of 6+ later (forgetting Shadow Bind) the Stalker is staring at a pile of wreckage, and Sprints back behind the stones into the woods.
Cyg 5: At this point it is over, but if you are going down, take some twenty foot tall anthropomorphic animals with you! Maddox puts 3 focus on the Lancer, 3 on the Stormclad (forgetting she couldn't) and charges the Pureblood to put it in the dirt. And rolls a 4 to hit. The Stormclad activates, screams "You're not my REAL warcaster!" at Maddox and smacks the Pureblood for 5, who is hanging on by 1 box. The Lancer, ready for some inuenndo largely inappropriate for a mixed company game store, decides his lance will pierce the Gnarlhorn's heavens. Which would have been some great justice, but he can't roll more than a 4 to damage. Even on 3 dice.
Circle 5: FINISH HER! Tanith gets psyched, heals the Pureblood for 2, then decides to risk his life William Tell style. Firing up the Angry Stick, she boosts a shot into the Stormclad, Shadowbinding the jack and Maddox. The Pureblood, having recently read the interwebs on a friendly shifting stone, gets fancy. Warping Ghostly, he walks around to the other side of the Stormclad, and starts the long production process that is Power Attack: Throw. Boost to hit, makes his roll of 3. Strength check, 10+ 2d6 vs 11+1d6... 18 vs 17. Whew. Finally, aim at Maddox, boost to hit. POW! Right on the noggin. Even put a damage on the Stormclad.
So, now I have a knocked down enemy caster in range of 8 Reeves. The lads form up, combine fire, and roll a 2. Lol, good thing they have two shots! Another 2. Wut. It now occurs to me I might be able to fail this assassination. The Stalker can charge and just make sword range. Lanyssa can make that more likely... but can she hit?
Well, ok yea, she can. Rolling three 2's in a row only happens in PC Bloodbowl. The Stalker now has plenty of distance, and two shots the unfortunate Maddox.
Notes:
Great game, and a really great opponent. It was his third or fourth game ever, and he had a fully painted and good looking army he did himself. He even painted all the arcs on his models, which brought a small tear to my curmudgeonly eye. It was a long game due to rules questions, but we had a great time. If nothing else, he was remarkably stoic about some really, really gakky dice. Something like 40-50% of his 2d6 rollswere <5, at least late game.
1: Sentry Stones require a little more care than I am used to. There is a ton of potential there though.
2: Storm Striders are not 19 points good.
3: I am actually quite happy with the list. I might put in a Gallows grove on the way to 75 points, and maybe some war wolves, but really I don't feel like I am wanting for much. Alten Ashley I suppose.
4: Cygnar jacks are actually pretty dodgy at Def 13, squishy at Arm 16-18, and accurate with Mat 7 Rat 6 just about across the board. I am not used to getting hit by Jacks that often without boosting.
5: Winning "Best Painted Solo" for Lanyssa did a lot for my mood. It is possible I desire more affirmation than is healthy
edited for formatting issues
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This message was edited 1 time. Last update was at 2016/08/10 20:19:32
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![[Post New]](/s/i/i.gif) 2016/08/10 18:54:16
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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[DCM]
Dankhold Troggoth
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There was a formatting attack on the first part of that bat rep!
Nice work, and congrats on the painting award for Lanyssa  . In that pic last page the blue skin really looks ace!
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This message was edited 1 time. Last update was at 2016/08/10 18:55:22
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![[Post New]](/s/i/i.gif) 2016/08/10 20:14:43
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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Oh... hell you are right. Let me see what I can do about that. Copied from a .txt doc, I wonder what happened there.
I will get a back shot of Lanyssa. The view is much better from there! You can really see the layers of blue and purple on her cape.
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![[Post New]](/s/i/i.gif) 2016/08/10 21:26:14
Subject: Re:WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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We are back! Thank you, Dakka, for once again taking time from your busy day of reading the internet when you should be painting, or heaven forbid, working, to join us here, for what has been a fabulous conversation with that scion of slaughter, that prince of the play mat, indeed, the very Master of Malevolence,
all the way from the Alban-e'val!
Boss Salvage.
Boss Salvage wrote:Is this thing on?
*Salvage leans in on groaning table, taps mic with powerfist; it explodes, eliciting hearty laughter as external vox are powered up*
Anyhoo, great to be here Wehr. Yes, the army redux has been a grand rite of Warhammer generalship for some decades now, made much more interesting this time around with the AOS shake-up and well-timed KOW redemption. But you wanted an army breakdown, so let's break it down ...
*the lights dim as a projector is flicked on by an amphibian-something lurking in the shadows; Salvage stands up and begins slowly pacing*
Thanks Tides. So Army 1, my Nurgle Things, was a Skaven army for the entirety of 7E-8E, and an army I rebuilt repeatedly but still kind of hated in the end. But! I've been using them in KOW as Ratkin *cough* Nurglekin *cough* and really enjoying them. Amazing to have an army that doesn't just blow up all the time! In fact, the Nurglekin have done quite well for me, and the faction is certainly strong, even my weird version of it (made up of as many Blight as comp packs allow). My niggling problem with the army is that it's not multi-based, meaning it takes forever to unpack and repack, and that having so much of my collection out at once makes clear how inconsistent the basing is ... at least to me. I think buffing them up and rebasing the old greenies for Crossroads is a worthy endeavor. Note that I've never considered rebasing them, possibly because having around 200 models of various sizes means the army can accommodate a wide variety of games, which seems important in today's volatile mini game market. Next slide.
Yes, yes, many a player has faced that dilemma, most not nearly so illustrious as you. In fact, I myself have faced that very problem.
No, no it is true. Every man faces that decision someday. The decision to maintain a free and unattached, yet unwieldy lifestyle, or hunker down, tie yourself to the wheel, and adhere to one only. Do the gains of certainty and efficiency outweigh the risks of being dashed to the rocks right along with your chosen? Who hasn't faced this dilemma, and who hasn't chosen incorrectly before? I know I have.
But friends, there may be a solution!
I have been told, by a very close, very reputable source whose name just escapes me at the moment, that hot glue does wonders, just wonders for bonding loose bases to multibases, and doing so in a way that is reversible with just a twist of a putty knife. Now, you know me, and you know I love to keep my options open, isn't that right ladies and gentlemen? And now, now it seems we can
DO
JUST
THAT!
Army 2, my Ogres, are indeed gods damn ancient, having been built when the army premiered, although not painted until mid-7E (when they sucked pretty hard). The paint scheme on these lads was so painful to replicate (i.e. labor intensive layers of craft paint) that I never mustered the numbers needed for serious 8E gaming, so they really only saw the table for rare small games. Until AOS. In the year leading up to the GHB I almost exclusively played my Ogres, as they could easily fill up any of the various comp systems and also wrecked faces on the tabletop. It has been great to get them out again, and honestly I'm not sure why I haven't played with them under the GHB. Possibly because Ogres might be too good - first turn tabling is a real thing with them - and possibly because I've been more interested in seeing what the DOT can do, as it's very obvious what the Ogres can do.
While these Ogres aren't headed for KOW - partially again because of not wanting to paint more of them - I am a fan of the Ogre list, and have had plans to do a Boomer-spam Ogre army using my pile of Puppets War robot snake things for many months now. That should still happen, although I'm getting distracted by other, sexier KOW projects. Next slide.
Hmmm yes, that is a problem. Too good for AoS, too few for KoW. Here we truly see your greatness. Not to be confused with mercy for the weak and deserving of death, but truly not wasting the time, resources, indeed even the thought that would be required to sully his boots with the unworthy ichor of the feeble and cowardly. There is only outwards to the great unknown, and upwards to greater victories!
But still, one sometimes wants to explore the known, the reliable, they familiar path well worn, yet still capable of surprising us. The question, for all of us at least partly mortal, is finding the time. Where do we find the time? Time to build more warriors. Time to adorn them with the glorious panoply of war. Time simply to array them properly in order to deliver the most massive destruction we have come to expect of THE BOSS!
Why, it would be nearly impossible to field greater than 60% of a proper army with just the meat on hand. At best we would need some manner of unreliable allies, some feeble sewer rats, newly ejaculated from the muck and slime of the very womb of disease and filth itself. Only then, could they hope to take the field with hope of doing honor to their lord and master, our dear friend Salvage.
And yet...
And yet is this not exactly what we can do? Does our glorious conquest not only need, but indeed become even more glorious when we execute it with but a plurality of the brave soldiers we might field? Is this not itself written down in the tomes and laws of war, that we need but a fraction of the solders we might possibly cram onto the field?
Further, even if we should fear lest the weak and bedraggled tide of our enemies overwhelm our mighty soldiers, do we not have allies who would stand beside them? Not only stand, but surge forward in a veritable tsunami of pestilence and destruction, threshing the masses from our foes as chaff from the grain , so that we might feast upon their very nutriment?
WE DO! MY FRIENDS, WE DO! AND BY THE DARK GODS, WE SHALL!
Army 3, my Daemons of Tzeentch, always kind of sucked in 8E, and frankly they're doing mostly the same in AOS. When they work, I feel a little dirty, but thankfully that isn't too often! Using them in AOS, however, may be the only way I keep playing with these models in the near future, hence my considering round basing them and sticking with it. When KOW first came out, I just assumed I'd run the DOT in that game, using the Abyssals rules. It's not a terrible list and certainly reps the shooting aspect of Tizz well - 3-4x Flamebearers + 2x Tortured Souls + 2-3x Efreets + Arch Fiend / Lord of Change + Chroneas + Molochs for Grinder - but I haven't been too excited about it. Though now that I write it down, it is kind of neat, if still center-less.
*Salvage pauses and gingerly strokes his beard with a non-powerfist guantlet; he picks up a vibroquill and makes a note on the back of one of his techslaves*
Mmmmm mmmhhmmmm
Maybe that's a strong enough reason not to rebase for now. That and not really enjoying AOS - though I'd still like to do a round based army for it, because it's soooo easy to do. Thinking either that Wolfen-as-Warherd army or using the snake robots as Leadbelcher-spam Necron Ogres? The latter of which seems extremely me, and ought to troll the 40k Refugees / Tabletop Babies that mostly play AOS.
So apart from the Nurglekin massage and maybe running the DOT, what do I actually have planned for KOW?
*gestures to the gatormanbearpig running the projector*
Isn't that something folks? The way he uses his little claws to press the buttons? It is almost like he thinks he's people.
Despite myself, I ended up buying about $350 in Lust Elves from the TGG2 KS, with the intent of using nearly all of it in a Trident Realms list. The list isn't particularly strong - and the faction is arguably amongst the weakest, or it sure seems that way in the few reports I've read and in my experience punching Daemonettes-turned-fishpeople in the face - but it fits the models well, which is more important to me. 2000 points looks like this:
Naiad Wyrmrider Centurion
Depth Horror Eternal
Naiad Envoy
Naiad Wyrmrider Horde
Naiad Wyrmrider Horde
Depth Horror Horde
Depth Horror Horde
Riverguard Troop
Riverguard Troop
Riverguard Troop
Coral Giant / Kraken
Night-Stalker Butcher Horde
Fairly different from my Nurglekin, which is a mixed arms hordes army that is virtually immune to wavering, and should look stunning. Plan is to grow my airbrushing + washing skills, to try to cut the build time down to six months instead of the two years it took for the Tizz guys. Oh, and since every army of mine is color coded, it's looking like this one is purple, as I've collected a weird number of purple shades in the last year ...
*Salvage stomps over to a chair waiting on the stage, but stops halfway to sitting down when he catches a techslave quietly waving her hands in warning; he thinks better of it and stands instead*
Happy to answer any questions, except those from IT about how I should really log out my google account at work before searching for 'green poop' or 'sexy purple fish'
Now, I am not going to lie to you, but when I first heard about your plans...
It did. That is a fascinating strategy for an army, and I cannot wait to see what manner of hell spawned monstrosities it contains. Five hordes of beautifully airbrushed troops? I'd say be still my beating heart, but I am afraid it has yet to start back up. An evil elf themed Kraken? Well, call me Phil McKraken, because my chitinous orifices are all wet! WHAT DO YOU SAY LADIES AND GENTLEMEN!?
Now, that said, what experience do you have with your tools, such as an airbrush? Has it seen the light, or been out of action in a box for a while, if you know what I mean? I know I get asked on many occasions:
"What is Boss working on? Will there be a new destructive army debuting in 202016? Will Hell itself open up and offer us real orange juice popsicles dipped in dark chocolate?"
My friends, I don't know. I simply don't. We will have to wait for this tall drink of Hateorade next to me to fill us in! So, please join us next time on "Wirtschaft mitt Wehrkind!"
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![[Post New]](/s/i/i.gif) 2016/08/11 00:35:23
Subject: Re:WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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[DCM]
Dankhold Troggoth
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Wow, you've got his tone nailed
Thanks for the bat rep formatting edit, too!
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![[Post New]](/s/i/i.gif) 2016/08/11 15:11:49
Subject: Re:WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Omnipotent Lord of Change
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Wehr, I ... I ... that was glorious @_@ *Salvage's optics well up with a viscous black fluid, which begins to flow down his alabaster cheeks, making its way through the multifarious cracks in his ceramite faceplate. A techslave offers his master a facial tissue; instead, the veteran of a thousand wars hefts up the wretch himself, drying his eyes across the craven's back. The smeared fluid settles in the techslave's scars, phosphorescing briefly into eldritch runes that distort the camera feed and cause the craft services minion backstage to spontaneously void his bowels. Salvage visibly composes himself before continuing, smeary makeup significantly more smeary now.* Wehrkind wrote:Now, that said, what experience do you have with your tools, such as an airbrush? Has it seen the light, or been out of action in a box for a while, if you know what I mean? I know I get asked on many occasions: "What is Boss working on? Will there be a new destructive army debuting in 202016? Will Hell itself open up and offer us real orange juice popsicles dipped in dark chocolate?"
I used my airbrush recently to lay down the grey base for my white Dragonborn ... *Salvage gestures at Tides, who uses a tail to advance the projector but is otherwise quite focused on a humorously overlarge sandwich that has appeared from somewhere (presumably craft services)* Horrible vidcap is horrible, but what can one do? Sadly the airbrush stopped working when I went to see how it handled white, and I have a feeling that the paint may have been the culprit, as until recently my only white has been a craft paint . I have a nice jar of P3 white now, which I'll be able to thin out better in the future. Regardless, it was typical of airbrushing for me: I get about 5-10 minutes of superb painting experience, then it clogs up, has to be cleaned and then ends up boxed for another handful of months. A very frustrating device, and I have a worry that I may have angered it last time I took it apart, as some of the mechanisms are not quite situated. Having talked it out, I'd like to massage the Nurglekin in the coming month, and then I think paint up a new one-off Malifaux crew, as that seems to be the game most of my club still plays. I'd also like to get my Arachnaroks done for my Ogres and get back to stomping AOS with them, but I think my only build goal is to get TGG2 moving once it arrives, for a Spring / Summer 2017 debut. Plenty of other things to build, but I need the focus, and have honestly missed painting, between hobby ADD and the heat. Anyway. it's been a pleasure Wehr. But before I go, I must say: those eyebrows are truly fetching. If my tertiary heart didn't already belong to Slaanesh, I'd say I was in trouble  (  ) [Cheers for the temporary multi-basing advice, and the suggestion of allying ftw. A clubmate noted that it might be time to recut my foam to accept horde trays and just keep the green poops magnetized to them instead of to the 8E-sized trays they currently live on. My new trays are steel, so those nurgs ain't going nowhere!]
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This message was edited 1 time. Last update was at 2016/08/11 15:13:34
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![[Post New]](/s/i/i.gif) 2016/08/11 17:37:40
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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Glad you lads enjoyed it! It took me like 2 hours, but I thought it was worth it  I am super tempted to dress like that and do my first class in that style, just to see how many kids come back for the next class
That dragon lad is looking nice! Airbrushing is such a low pain way to do white. The craft paint might be the culprit; I find it clogs up mine too unless I up the pressure a LOT.
What are you using for thinner? I have been using Vallejo thinner, along with a drop or so of VJ Airbrush Lube. After I empty a cup I add some of the latter again and move the needle to keep it going. I am not entirely sure what it does... it feels like watered down KY, so my guess is it reduces sticking in the nozzle, but sort of just dissolves once sprayed.
At any rate, I find the VJ thinner works fine to thin down VJ paints from the bottle, so long as I keep the airbrush wet. I periodically have to jam the needle forward if it gets some gunk in the way that keeps it from going all the way forward, but that is rare and probably not appropriate Automatically Appended Next Post: PS: I look forward to seeing the green poops on the table! I am off to shake things up with RiTides in Hordes, so I will try and take some nice pictures to share!
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This message was edited 1 time. Last update was at 2016/08/11 17:38:25
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![[Post New]](/s/i/i.gif) 2016/08/11 17:53:30
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Omnipotent Lord of Change
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I got some Liquitex Airbrush Medium when I started, have been using that. Am getting pretty interested in Vallejo Air colors recently, since I discovered they have some really lovely browns O_O
I am off to shake things up with RiTides in Hordes, so I will try and take some nice pictures to share!
Do the thing! And show us it! (*secretly roots for gatormanbearpig*)
Finally, sad news: I'm back to messing with Robot Snake Ogre lists for AOS  I sooooo want to speed build this Counts As army and then paint it Rusty AF
- Salvage
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![[Post New]](/s/i/i.gif) 2016/08/12 13:08:26
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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[DCM]
Dankhold Troggoth
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Ooh, I really like the paint you've got going on that dragonborn, Salvage!
Had a fun game against Wehr, thanks for your patience during my first game with pigs! I got some nice in-game pictures and will upload those over the weekend
Here was what I took, Carver boar-gasm!
Carver
- 7 Battle Boars
- 2 War Hogs
Rorsh
- Brine
- Battle Boar
Swamp Gobbers
So, 8 Battle Boars and 3 Heavies... since I'm trying to speed up I'll probably dial that back to just a few battle boars and more heavies (and maybe a unit) in future games  but it was cool to try the herd!!
Here's a shot I took beforehand of my list, with a Road Hog moonlighting as a War Hog  and no swamp gobbers:
Thanks for the great game, Wehr!
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![[Post New]](/s/i/i.gif) 2016/08/12 13:37:07
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Omnipotent Lord of Change
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Awesome list! So much porky muscle  And damn, do those battle boars look particularly sweet en masse Looking forward to the recap! - Salvage
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This message was edited 1 time. Last update was at 2016/08/12 13:37:25
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![[Post New]](/s/i/i.gif) 2016/08/12 22:33:56
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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It was a great game, lots of fun. Best picture goes to Lanyssa in the middle of a three way pork butt sandwich.
I am wrecked today though, so a write up will have to wait till tomorrow, unless RiTides wants to do it.
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![[Post New]](/s/i/i.gif) 2016/08/13 00:32:07
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Incorporating Wet-Blending
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Awesome
Good to see them out on the table!
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![[Post New]](/s/i/i.gif) 2016/08/13 18:53:17
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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Alright, so battle report.
Lists were 75 points, scenario was the one in the book with 2 12" circles, that didn't matter.
Baldur 2
- Ghettorix
- Feral Warpwolf
- Megalith
- Wold Warden
2x Sentry Stones
Shifting Stones with UA
Shifting Stones
Black Clad
Lanyssa
Alten Ashley
Very compact list, designed to exploit Def16/Arm21-22 in melee warp wolves.
RiTides list was as above;
Carver
- 7 Battle Boars
- 2 War Hogs
Rorsh
- Brine
- Battle Boar
Swamp Gobbers
All the pork.
RiTides won first turn. Set up in a line with big pigs towards the middle, Rorsch and Brine's BG on my right.
I set up with Sentries on the flanks, Lanyssa and Alten on the right, Wolves in the middle with Baldur, Warden and Megs just outside them. Black Clad over on the left a little.
Pigs 1: Carver cast's Mobility and Batten. All the pigs run forward save one. They get really far.
Circle 1: The wolves decide to demonstrate they can run too, pounding up to the 22" line:
Baldur trots up, puts a wall in front of them then Roots of Earth on both. Megs tramples up a little behind and to the side of the wolves, killing a Manikin, popping the animus and putting Roots on himself. Woldwarden does likewise, without the Animus.
Sentries activate, poop out a manikin 6" forward, then teleport up. Some sprays happen, with other manikins running interference. Shifting stones move around to pull off fury and heal the Wolves after the initial alpha.
Lanyssa and black clad walk forward a bit. Alten Ashley aims because he can shoot forever, tags Brine right in the face, and rips off his mind with the auto damage. Repositions off to the side a bit.
Pigs 2: Bad things happen. Carver activates, casts Mobility and Batten, moves up a little, then Feats. Two little pigs primal the big war hogs, then kill two manikins. The big pigs activate, and thanks to my over aggressive positioning, are able to charge Ghettorix and the Feral and get past the edge of the wall. No Def 16 for you! As a result, my warpwolves dissolve in a red mist of piggy fury. Brine charges forward to kill the Warden, but on 1 die to can't reliably hit Def 10 even with Primal (wishing I had put on Roots of the Earth and his animus instead of trampling... which it actually occurs to me wasn't a constraint because Baldur can make them do power attacks and charges without forcing) Anyway, the Warden is smacked down to 9 hp, but holds on. A bunch of other piggies move on forward and kill manikins or jam stuff up. I think maybe the Black Clad dies of fear or something here.
Circle 2: Well... I feel like a complete moron. Something about playing RiTides always makes me throw away at least 2 heavies turn 1 for no good reason.
Plus side, there are really only 3 enemy heavies on the table, and with Roots of the Earth Megs can be Arm 22, Warden 21, and Baldur 20, so if I remove them there isn't a lot that can reliably threaten me. That is easier said than done, but as they will certainly frenzy next turn I have some time to deal with it.
The right hand Sentry Stone activates, puts out a Manikin forward to spray Rorsch, A few points of damage are put on him thanks to boosts.
Warden activates and heals 1. I wanted to Crevasse the Manikin to put another spray into Rorsch, but I was out of range of the spray. Instead he boosts two initial attacks into Brine, lands the resulting combo-smite, and bashes him back into the battle boar. Alten walks forward and puts a round into Rorsch for some good damage that is transfered to R's little pig. Lanyssa moves up behind the front battle boar there to put an Ice Bolt into Rorsch, but misses a 6.
On the left, Megs moves over a bit, then lands a throw to pound that Warhog into a boar, putting him in place to frenzy on the little boar in front of him, which Megs softens up a little before Rooting himself.
Baldur activates, puts up a wall between the remaining warhog and the warden to block the frenzy charge, Feats and camps 4.
The left Sentry pops out some manikins and has them move to block some charges.
Pigs 3: I assume RiTides is pretty optimistic at this point, although nearly his entire army is going to Frenzy, either from Primal or not being able to clear Fury.
It isn't as bad as it might have been, however, as the other reason I needed to kill that Manikin was so that Brine would Frenzy into the Warhog, but instead he kills a manikin. Whatever. The left Hog doesn't kill the Battleboar, but hurts him pretty well. The right Warhog actually does manage to engage the Woldwarden by charging laterally past the wall, but doesn't do any real damage. The far rear boar there frenzies into a Swamp Gobber but can't hit Def 15.
Here's a picture of the scene turn three, and one with Lanyssa in a pork butt sandwich:
At this point, RiTides considers an assassination, but it is pretty unlikely. Instead he focuses on grinding down my forces, casts Batten and tries to get what little pork he has left in position. Nothing that is activating can crack Arm 21 on pretty much everything, but Lanyssa dies to pork farts on the right.
Rorsch retreats back towards Carver after healing Brine for 1.
Circle 3: Now things need to happen. The Warden moves up to combo slam the warhog into Brine to keep them tied down. He boosts two hits on the way in, then fails to roll a 4 on the slam. Great. He puts up Roots of Earth on himself and his 11 hit boxes.
Ashley activates and puts down Brine.
Sentry stone over there activates and puts up a manikin to spray and do some damage to things.
Baldur now charges the left warhog, but boffs his charge attack at dice -3, and after a lame bought attack Roots himself and puts a wall up between himself and Carver as well as blocking off the pig a bit (who can now only walk 2"). Megs moves up and punches the pig but doesn't kill it, then roots himself and leaves a spot open for Baldur to transfer to. (Apparently Baldur can't transfer to Megs when he is full of Fury anymore.) The sentry stone tries to jam things up, as do the stones.
Pig 4: Well, since that didn't go well, Carver has an assassination run. He puts up mobility and charges Baldur, getting over the wall and behind big B, suffering a free strike but transferring it. He then rolls very badly, and only does ~9 damage to Baldur, who is still sitting on one Fury:
A lot of hemming and hawing later, the right most Warhog is Primaled by a Battle Boar, then tramples past a stone into melee range of Baldur ( RT note - this hog was out of view to the left in the above pic). The Warden gets a free strike at dice -3, and does 3 bloody damage. Shame is his forever.
The hog buys two attacks, and the second puts Baldur in the dirt.
Notes:
1: I need to learn to use the wall better. It is super powerful, but if I get my wolves too far forward enemies can charge past it and get them anyway. Arm 21-22 is scary on Def 14, but not unstoppable.
2: Related note: Carver's feat is scary as all hell. Turning every beast into a weapon master is a horrifying possibility that I had not really grasped when we had started.
3: Sentry Stones are awesome, but probably could have been used more centrally this game to limit access to the wolves.
4: Probably anything is better than the Black Clad. Recalling that my wolds charge for free, I really only need Lanyssa as only two beasts care. I will probably replace with a Night Witch.
5: Alten Ashley is the bees knees. 4-6 auto damage on beasts is great, especially on those beasts with one short spiral. Adding Grievous Wounds so that they can't heal 1 to fix the spiral is great. Re-positioning 3" afterwards is great.
6: Seriously, I need to remember that Baldur lets those wolds do whatever for free.
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This message was edited 2 times. Last update was at 2016/08/14 00:54:50
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![[Post New]](/s/i/i.gif) 2016/08/14 00:03:44
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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[DCM]
Dankhold Troggoth
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Your pics weren't showing up Wehr and I had more, so I interspersed them into your report in chronological order, actually seems to work out really well  . Also an excuse to abuse my ABSOLUTE POWER...!! *coughhackwheeze*
Only a few things that were off - Alten Ashley SHOULD have finished off Brine, but Rorsh got so scared he ran back and hid behind Carver, neglecting to dump Fury, and his Battle Boar frenzied into Brine and killed him the next turn  . Also, the Blackclad died to a Battle Boar since Carver's feat gives Overtake, so it was able to pacman back to him.
Overall - Holy crap, that was a lot of bacon! If not for Alten being an absolute boss, the left Wold probably dies and there just wouldn't be enough left to hit back after the feat turn. As it was, I felt you got really unlucky not to kill more of the heavies with your retaliation - but ARM 21 from Carver makes the War Hogs kind of crazy. If you had killed them, there wasn't much that could have dealt with the Wolds or Baldur - the Battle Boars basically can do damage for one turn on Carver's feat, and after that can only really hurt infantry. As a result, I think I'm going to run a much smaller herd in the future  but it was fun to try this. Thank you very much for the game!
Hopefully more to come  I just have to get faster! The army looked and played awesome, and Wehrkind was happy to see his conversions painted up! I have needed some last minute additions, mostly heavies since somehow I had you queued up for a ton of lights  (that's why Rorsh & Brine are in there). I think ideally I'll have about an even number of heavies and lights in my lists. Some folks are running all heavies, but Pigs thankfully have some really good lights so they'll be seeing the table
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This message was edited 15 times. Last update was at 2016/08/14 01:20:22
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![[Post New]](/s/i/i.gif) 2016/08/14 16:25:33
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Fixture of Dakka
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Oh damn, how did I forget the team kill of Brine!? That was hilarious. I think you might actually have killed more points of your army than I did. Neither one of us really lost many points, once I got done feeding your pigs a light wolfy snack. I think I killed what, 1 battle boar? After the wolves you killed Lanyssa, the Black Clad, and 4-5 points of stones and uas? Assuming Brine is like 15 points by himself, that one pig frenzy killed more points than either player's deliberate actions
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![[Post New]](/s/i/i.gif) 2016/08/15 14:40:34
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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[DCM]
Dankhold Troggoth
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Lol, yeah that was pretty... umm... un-epic of Rorsh & Brine  . Alten Ashley kicks butt and you used him very well! Almost makes me think I need a Totem Hunter in my lists to go get solos like that, as I think I'll be seeing a lot of them... but Alten with reposition still majorly out-threats the Totem Hunter's 14". Still might make him stay further back... will think about it.
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![[Post New]](/s/i/i.gif) 2016/08/15 14:41:44
Subject: WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown
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Omnipotent Lord of Change
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Killer report, sorry to see your cunning plan with the uber-wolves didn't pan out, Wehr. But everything looked awesome as it went down  Also, here's a +1 to the new Megs sculpt, soooo much better than that old, scrawny freaking out rock monster
Seeing those pigs doing their thing, I'm reminded that late MK2 I actually started a counts as Arkadius crew, just because. I'm now very excited to dig that out and get to airbrushing / washing! Thanks guys
Also, here's a thing that shouldn't necessarily make much sense:
- Salvage
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