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ah, but a few key things you're missing:
- It'd take several stacks worth of TNT to blow the manor up.
- There is an underground bunker.
- I'm not there right now- I'm at dark's castle (good luck getting away with that one).
- There is a two-metre wide thermal exhaust port leading directly to your reactor system.
- There are several other players residing in various guest rooms- you'd be destroying their houses too.
- There are iron golem security guards.
- In tekkit, I have arguably the most protective nuclear bunker on the server.
DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+ JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles. corpsesarefun: Thank god I missed be nice to shrike day. greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid.
What are the possibilities of us getting some starting materials on a FTB server? I remember that on the switch from Beta to 1.0, we were allowed to transport structures. Now, anything from EE will be out, so many machines on the Tekkit Server are invalidated, meaning that a building copy is not so useful. In addition, people will just use EE to quickly run off things, stash them in chests and have them copied.
I think that some form of starting resources is a good idea. I'd like to run the idea up the flagpole and see who salutes it. Maybe a single chest of low-tier items and tools- nothing too advanced, just a few bits and bobs.
What say you, Dakka in general, and Darkinnit in particular? Feel free to shoot me down in flames if you disagree.
Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.
Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
And, I beleive we could have the Tekkit Spawn computer creator (not-u I think) create a GlaDOS-esque creation if we asked nicely.
Experience is something you get just after you need it The Narkos Dynasty - 15k Iron Hands - 12k The Shadewatch - 3k Cadmus Outriders - 4k Alpha Legion Raiders - 3k
ah, but a few key things you're missing:
- It'd take several stacks worth of TNT to blow the manor up.
- There is an underground bunker.
- I'm not there right now- I'm at dark's castle (good luck getting away with that one).
- There is a two-metre wide thermal exhaust port leading directly to your reactor system.
- There are several other players residing in various guest rooms- you'd be destroying their houses too.
- There are iron golem security guards.
- In tekkit, I have arguably the most protective nuclear bunker on the server.
1) I have no reactor system...yet.
2) There's always the option of infiltration.
3) I could go with a Napoleon-esque takeover by simply claiming control and hoping that people follow along (which is how the SVC was formed).
ah, but a few key things you're missing:
- It'd take several stacks worth of TNT to blow the manor up.
- There is an underground bunker.
- I'm not there right now- I'm at dark's castle (good luck getting away with that one).
- There is a two-metre wide thermal exhaust port leading directly to your reactor system.
- There are several other players residing in various guest rooms- you'd be destroying their houses too.
- There are iron golem security guards.
- In tekkit, I have arguably the most protective nuclear bunker on the server.
1) I have no reactor system...yet.
2) There's always the option of infiltration.
3) I could go with a Napoleon-esque takeover by simply claiming control and hoping that people follow along (which is how the SVC was formed).
I'd say your place is easier to infiltrate, what with your company hiring anything that has one functioning limb and the ability to sign their name (however crudely)
DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+ JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles. corpsesarefun: Thank god I missed be nice to shrike day. greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid.
Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.
Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
Just letting the thread know, you can get on the vanilla server throught the FTB launcher.
And you could probably get on the tekkit one as well, but its complaining of it being too old XD
This message was edited 1 time. Last update was at 2013/01/06 19:42:34
Experience is something you get just after you need it The Narkos Dynasty - 15k Iron Hands - 12k The Shadewatch - 3k Cadmus Outriders - 4k Alpha Legion Raiders - 3k
Well, my plan was stolen by a few apes with stone mallets...
Why oh why can't iChun put neurotoxin in the mod... I'd love to use it on you plan stealers!
Guys, a reminder that this is the Minecraft thread. I know FtB is not Tekkit, but please discuss FtB in the Tekkit thread, as it's more likely to affect and interest those there.
ah, but a few key things you're missing:
- It'd take several stacks worth of TNT to blow the manor up.
- There is an underground bunker.
- I'm not there right now- I'm at dark's castle (good luck getting away with that one).
- There is a two-metre wide thermal exhaust port leading directly to your reactor system.
- There are several other players residing in various guest rooms- you'd be destroying their houses too.
- There are iron golem security guards.
- In tekkit, I have arguably the most protective nuclear bunker on the server.
1) I have no reactor system...yet.
2) There's always the option of infiltration.
3) I could go with a Napoleon-esque takeover by simply claiming control and hoping that people follow along (which is how the SVC was formed).
I'd say your place is easier to infiltrate, what with your company hiring anything that has one functioning limb and the ability to sign their name (however crudely)
True, however some of the jobs I assign include sitting in a corner and doing nothing forever and adding on to my wall.
4oursword wrote: What are the possibilities of us getting some starting materials on a FTB server? I remember that on the switch from Beta to 1.0, we were allowed to transport structures. Now, anything from EE will be out, so many machines on the Tekkit Server are invalidated, meaning that a building copy is not so useful. In addition, people will just use EE to quickly run off things, stash them in chests and have them copied.
I think that some form of starting resources is a good idea. I'd like to run the idea up the flagpole and see who salutes it. Maybe a single chest of low-tier items and tools- nothing too advanced, just a few bits and bobs.
What say you, Dakka in general, and Darkinnit in particular? Feel free to shoot me down in flames if you disagree.
Maby the Structures and machines but no chests?
dunno how feasable that is, but I'd love if dark could transplant my building complex.
4oursword wrote: What are the possibilities of us getting some starting materials on a FTB server? I remember that on the switch from Beta to 1.0, we were allowed to transport structures. Now, anything from EE will be out, so many machines on the Tekkit Server are invalidated, meaning that a building copy is not so useful. In addition, people will just use EE to quickly run off things, stash them in chests and have them copied.
I think that some form of starting resources is a good idea. I'd like to run the idea up the flagpole and see who salutes it. Maybe a single chest of low-tier items and tools- nothing too advanced, just a few bits and bobs.
What say you, Dakka in general, and Darkinnit in particular? Feel free to shoot me down in flames if you disagree.
Maby the Structures and machines but no chests?
dunno how feasable that is, but I'd love if dark could transplant my building complex.
I don't think transferring structures would be good, but how does this sound:
You can bring 1 item with you, be it a stack of diamonds, a piece of armor, or even a single piece of dirt.
Dr. What wrote: I don't think transferring structures would be good, but how does this sound:
You can bring 1 item with you, be it a stack of diamonds, a piece of armor, or even a single piece of dirt.
I'm sorry, but I don't agree. 1 item isn't enough to really have any effect on a player starting out, because if it's low-level, it's easily obtainable, and if it's high-level, by the time you get to the stage where you can use it, you can easily make it anyway. I say everyone should get some compensation for their time spent on the server that's going to be deleted- I think everyone getting the same starting materials for the new server (rubber, copper, some basic tools, maybe more advanced stuff like macerators and solar panels).
DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+ JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles. corpsesarefun: Thank god I missed be nice to shrike day. greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid.
Personally I'm against it because I don't see anything wrong with tekkit and I've already restarted doing tekkit 3 times, and I really don't want to have to do it again (hence consolidation kickstarters), though I'm not one for the technical side of running minecraft, and apparently tekkit isn't getting the same support, so maybe that's a huge inconvenience for dark.
DS:90-S++G+++M++B++I+Plotr06#+D+++A++++/eWD251R+++T(Ot)DM+ JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles. corpsesarefun: Thank god I missed be nice to shrike day. greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid.
darkinnit wrote: Guys, a reminder that this is the Minecraft thread. I know FtB is not Tekkit, but please discuss FtB in the Tekkit thread, as it's more likely to affect and interest those there.
Second reminder
Automatically Appended Next Post: I'll make some answers to the questions above in the Tekkit thread shortly.
Automatically Appended Next Post: Dinnerbone tweeted this image from development of Minecraft 1.5
Spoiler:
This message was edited 2 times. Last update was at 2013/01/07 17:12:20
Wyrmalla wrote: Anyhow know if the Aether mod is compatible with the current Minecraft build? ...I'm in the mood for playing in the Sky Dimension.
Not sure, might be easiest to just install FtB (or just Mystcraft), edit the config to disable instability, then pop into Creative mode (so you unlock all age symbols immediately), write a Skylands age, then pop back into Survival and throw yourself into the void .
Thing is, when you 'Pick block" on monster spawners, it doesn't get you the existing spawner. It just goes straight to Pigs. I imagine Silk Touch would work much the same.
Still, it'd allow for much, much safer Exp grinders, I think.
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Anvildude wrote: Thing is, when you 'Pick block" on monster spawners, it doesn't get you the existing spawner. It just goes straight to Pigs. I imagine Silk Touch would work much the same.
True, but they have been fixing bugs left, right and centre, as well as implementing new mechanics (such as anvils and enchanted books), so it's possible they may be changing that behaviour. Or they might still only be making it possible for adventure map makers who use MCEdit and NBTEdit to modify the spawner properties.
Still nice to see them implementing more different cart set ups though. Probably won't see any glowstone carts until they get the new rendering engine finished though, as moving light is not possible in the current rendering engine.