Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Anvildude wrote: You could build a full nicely themed elytra launch tower. Something like a Skybax roost would probably work.
Whats a skybax roost? I'm still looking for other launchers, but the popular ones are made with cows or boats. I made a platform on my tower, and can get to the roofed forest by spawn. about a 1300m flight I figured, with a simple platform, it would be just a fun way to pass the time til a better launcher and design could be found. It's spawn though, so I figured I'd ask dark for permission. Or maybe our home owners association president (gangstamuffin) could grant approval
Those elytra things are becoming the death of me, but then again so are portals. For some reason I can jump east and fly, but when I try to jump west, the wings don't open and I fall to my death.
If you need 100 cows to make it work then you should probably avoid spawn since it'll lag the server a bit with the area supposedly always being loaded, especially if people decide to breed lots of other animals and/or villagers at any time in the future.
Unless one of the updates from 1.9 solves that problem.
In any case, spawn is probably laggy enough as it is... (at least, the area with the cows certainly is. Then again, I have terrible Australian internet so it could just be me)
Skybax are Quetzalcoatl Northropii that're ridden around as fast couriers and scouts- they glide more than they fly (though they can do both, gliding is much easier) and so tend to roost in towers, either natural or manmade.
This message was edited 1 time. Last update was at 2016/03/21 17:38:29
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
that looks doable, put two on top of the sign, one on each end. A circular tower with a ladder up the middle, jump where the crystal is. And that should also leave enough room to update later.
sirlynchmob wrote:Dark, would you mind if I build a elantra launch pad on top of the dakka sign? it will basically be a nerd pole at Y250 with a platform at the top and a ender chest.
Or if you think the server could handle it, I could do cow launchers, but 4 would have to be built, 1 in each direction. and each launcher would need 100+ cows but again I'd want to build it at Y240, it would shoot you up 100+ more and you'd have a great time flying.
While I'm not completely against requests to modify the Dakka sign, I'd prefer something that suits the aesthetic, not just a tacked on nerd pole. I have no idea what a cow launcher is, but I share Lotet's concern about too many mobs in perma-loaded chunks.
Anvildude wrote:You could build a full nicely themed elytra launch tower. Something like a Skybax roost would probably work.
This sounds like a better idea, make an elytra launch tower as its own separate structure from the sign. Perhaps even make a nice looking, repeatable design that can be placed in various areas of interest across the world.
This message was edited 1 time. Last update was at 2016/03/27 23:19:49
sirlynchmob wrote:Dark, would you mind if I build a elantra launch pad on top of the dakka sign? it will basically be a nerd pole at Y250 with a platform at the top and a ender chest.
Or if you think the server could handle it, I could do cow launchers, but 4 would have to be built, 1 in each direction. and each launcher would need 100+ cows but again I'd want to build it at Y240, it would shoot you up 100+ more and you'd have a great time flying.
While I'm not completely against requests to modify the Dakka sign, I'd prefer something that suits the aesthetic, not just a tacked on nerd pole. I have no idea what a cow launcher is, but I share Lotet's concern about too many mobs in perma-loaded chunks.
Anvildude wrote:You could build a full nicely themed elytra launch tower. Something like a Skybax roost would probably work.
This sounds like a better idea, make an elytra launch tower as its own separate structure from the sign. Perhaps even make a nice looking, repeatable design that can be placed in various areas of interest across the world.
something like this, but starting at the build height. It should be able to get you a 3kish flight.
Automatically Appended Next Post: and thinking on the lag issue, if the server can handle all the mobs & farms already in spawn, I doubt another 100 cows would break the server. We could even do a trade off, get rid of the current cow, rabbit and pig farms, and at least one or both of the chicken farms, and we could be flying high
This message was edited 1 time. Last update was at 2016/03/28 03:09:07
Things get laggy a lot faster for those who have slower internet connections. I can find myself almost completely unable to act near ocean monuments and infinite chicken breeders while most other people don't notice a thing, then there are those who substitute lag with losing their connection. A few hardly used animal farms plus the dozens of villagers are more useful than a launching platform that can only be used by the 5 or so people who have Elytras.
You can just make it elsewhere, 500 blocks away from Spawn elsewhere. Plus it'd be faster to climb if you used nether portals where 500 blocks becomes 60, which you can't reliably do if the platform portal is right next to the Spawn portal or any other portal, horizontally speaking.
This message was edited 1 time. Last update was at 2016/03/28 11:19:50
I think that Spawn should be spread out a little, anyways. Maybe if we had started building it as a Megacity, we could just continue to build up instead of out, but as it is, we need more sprawl to it.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
Lotet wrote: Things get laggy a lot faster for those who have slower internet connections. I can find myself almost completely unable to act near ocean monuments and infinite chicken breeders while most other people don't notice a thing, then there are those who substitute lag with losing their connection. A few hardly used animal farms plus the dozens of villagers are more useful than a launching platform that can only be used by the 5 or so people who have Elytras.
You can just make it elsewhere, 500 blocks away from Spawn elsewhere. Plus it'd be faster to climb if you used nether portals where 500 blocks becomes 60, which you can't reliably do if the platform portal is right next to the Spawn portal or any other portal, horizontally speaking.
what a shock, you're against the idea. I think you mean a few never used animal farms, for something all the active players have.
If you're that worried about lag and keeping animal farms that no one uses, then move the animals outside of the spawn chunks. there's only 16x16 chunks loaded, so if you lag so badly, move all the animals 150mish away from darks park. Between spawn & the arena would probably be a good spot for them. That would reduce lag across the entire server, and there is no point in keeping rabbits, sheep, cows & pigs loaded 24/7
...I don't have Elytra. I'm too far out to glide that way anyways. I know I'm not always consistent about playing, but you'd call me an 'active player', wouldn't you?
I also use the Spawn farms, rather a lot.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
Anvildude wrote: ...I don't have Elytra. I'm too far out to glide that way anyways. I know I'm not always consistent about playing, but you'd call me an 'active player', wouldn't you?
I also use the Spawn farms, rather a lot.
Yes, I'd say you were an active player. With your spire going up to the build height, that would be an awesome place to jump from and admire your mesa from a birds eye view.
Which farms do you use, specifically? If I moved the animal farms, they'd still be near spawn, just in the unloaded chunks. If spawn is full of animals that the thought of some more is so horrific, than surely it would be prudent to try and reduce the amount of lag at spawn. With some proper planning we could move the animal farms towards the arena, but close enough to spawn so that anyone in the trading hall will load the farm chunks. that way the animals will grow and replace wool, but without them being constantly loaded and using up the servers precious memory.
oh, and I'd be willing to fetch you a elytra, for a nominal fee of course
This message was edited 1 time. Last update was at 2016/03/29 00:52:14
sirlynchmob wrote: there is no point in keeping rabbits, sheep, cows & pigs loaded 24/7
Sure there is, so they can grow, a small reason that doesn't always apply but a reason nonetheless. There's no point keeping a 100 cow powered launching platform loaded 24/7.
Why do you want it at Spawn so badly? What's wrong with it being a few hundred blocks away?
sirlynchmob wrote: there is no point in keeping rabbits, sheep, cows & pigs loaded 24/7
Sure there is, so they can grow, a small reason that doesn't always apply but a reason nonetheless. There's no point keeping a 100 cow powered launching platform loaded 24/7.
Why do you want it at Spawn so badly? What's wrong with it being a few hundred blocks away?
if you're going to bitch about everything, you should at least read what I posted, read it twice even. It's clear your not understanding anything I've written.
Why did you build your castle at spawn? what point does that serve? Did you even get permission from the HOA president before you built it? Does it do anything for the community?
Spawn is the best place for this, so the entire community can enjoy it.
Doctadeth wrote: Well, the people with them anyway. The whole community doesn't have them and more than likely won't.
I am....considering purchasing one, however, I have limited supplies of diamonds....but will be exploring my recently uncovered vast sinkhole.
If you want an Elytra I have one you can have, it's in the stone shop at Spawn, just walk in and look up at the chests stuffed into the roof. It's enchanted. Also, there's 6 mending books you can have, I planned for them to be used on the super suit I gave you a while back (if you still have it) but you can use them on whatever you want/actually use.
sirlynchmob wrote: if you're going to bitch about everything, you should at least read what I posted, read it twice even. It's clear your not understanding anything I've written.
I think I'll stop trying since I feel anything I say just makes you want to build at Spawn more strongly, though I believe when everyone else gives up on trying to tell you otherwise you'll see their silence as permission and just go ahead and do what you want.
This message was edited 2 times. Last update was at 2016/03/29 16:02:45
sirlynchmob wrote: if you're going to bitch about everything, you should at least read what I posted, read it twice even. It's clear your not understanding anything I've written.
I think I'll stop trying since I feel anything I say just makes you want to build at Spawn more strongly, though I believe when everyone else gives up on trying to tell you otherwise you'll see their silence as permission and just go ahead and do what you want.
LOL
The only one against the idea is you, the only reason you're against the idea, is that I suggested it. You cry about the lag, and you cry about the solution to fix it. Why is it, that you think I'm the only one who needs permission to build at spawn? Who gave you permission to build that castle?
The server can handle more mobs at spawn, we know this because just a few days ago there was a hundred extra villagers in the trading hall. So if you really care about the lag the mobs at spawn cause, then lets move the farms out side of spawn, and yet still close enough to be loaded when people are at spawn. Then I'll disable the villager breeding so they'll never pile up at the trading hall again. Your refusal to even consider doing this is just more proof that it's just a red herring, lag has nothing to do with it, and it's really to do with the problem you have with me.
Yes it will be built, it's just a matter of what version of the launcher to use and where to place it.
Okay, maybe I should have said this earlier, but I don't want a 150 meter tall minecart elevator protruding out the middle of Spawn and into the sky. I don't want the farms to be moved into the desert, I want them around the area people enter the server from. I see farms as more pleasing to the eye than tower that very few people can use, no matter how glittered up you make it. I think things that are immediately useful to new people should be closest to the spawning area, not outside of their viewing distance. I think your tower can be ANYWHERE ELSE but Spawn and it'd be just as good and might even look better as a spire seen in the distance than looking up from the base.
I didn't say this earlier because we both know you don't give a gak about my preferences and know you're going to berate me for saying them at all. But I had to make it clear why I don't want that platform at Spawn beyond lag.
This message was edited 2 times. Last update was at 2016/03/29 17:14:24
Lotet wrote: Okay, maybe I should have said this earlier, but I don't want a 150 meter tall minecart elevator protruding out the middle of Spawn and into the sky. I don't want the farms to be moved into the desert, I want them around the area people enter the server from. I see farms as more pleasing to the eye than tower that very few people can use, no matter how glittered up you make it. I think things that are immediately useful to new people should be closest to the spawning area, not outside of their viewing distance. I think your tower can be ANYWHERE ELSE but Spawn and it'd be just as good and might even look better as a spire seen in the distance than looking up from the base.
I didn't say this earlier because we both know you don't give a gak about my preferences and know you're going to berate me for saying them at all. But I had to make it clear why I don't want that platform at Spawn beyond lag.
who said anything about a minecart elevator? who said it would be 150m's high?
you got that right, I don't care about your opinions. because your opinions are garbage, like I should be handicapped before exploring the end. Only I need permission to build at spawn, Or how my builds are abominations, yet you still use them. How did that tirade against merliones go when he redid the roads at spawn? Have you ever said anything nice about anyones projects?
Building the towers above the dakka sign would be useful to everyone. Who here hasn't jumped off the dakka sign and into the bouncy castle? or at least tried to get to the bouncy castle It would provide a great birds eye view of spawn and the surrounding area. so it was my first thought on where to put the towers, then people could either jump into the bouncy castle, enjoy the view, or go gliding. Plus with the towers lining up with the dakka sign, they would blend into spawn, and not obscure the view to other peoples builds.
sirlynchmob wrote: who said anything about a minecart elevator? who said it would be 150m's high?
You said it would be at Y250. The minecart elevator was just a guess, though a ladder or other elevator isn't much better. Again, wouldn't it be better to have it elsewhere with a nether portal up to the top? That would be faster than climbing a ladder and it would remove the need for the pole plus it can be free floating, like a sky boat or something. Or is it not at Y250 any more?
sirlynchmob wrote: you got that right, I don't care about your opinions. because your opinions are garbage, like I should be handicapped before exploring the end.
You said Elytra were extremely rare, that you'd be scooping them all up and that it's too bad not everyone could have one. It read like someone who regrets having to get all the new toys while making a "poor baby" face. And considering your current behavior, it might not have been all in my imagination.
Maybe you should have worded it better and I should have waited for a later update since it wasn't a big deal in the end.
sirlynchmob wrote: How did that tirade against merliones go when he redid the roads at spawn? Have you ever said anything nice about anyones projects?
Of course I have, like with his tree farm at spawn and the fancy trees around spawn. I stand by what I said about that stretch of road, it was purposefully designed to look dilapidated which clashed with the very recently built market area. It belongs in an overgrown garden, a spooky mansion or some such.
sirlynchmob wrote: so we can leave the farms and build the towers.
towers towers
You're still set on having 400 cows at spawn?
Why do you even bother asking anyway? A glitch in your programming?
In any case, you might as well give it a try if darkinnit says you can, then if/when it starts lagging the server it's getting moved. Who knows, maybe it won't lag the server
This message was edited 2 times. Last update was at 2016/03/29 18:56:35
I'm not on this server I admit but that could be achieved in a far more effective way. Two chomand blocks rigged to teleport you from ground to the height and a reverse back to ground.
No need for massive towers after building, there is no tower, just a small marked building with a block and a airship or floating platform so high it cannot be seen easily in the very first place..
Its simple. Lag is minimal at best, extremely low at worst. 4 towers you say, 8 blocks. No 400 cows needed. Far less resources required too as no massive 150 block tall structure below.
Simples. If you want to ignore this fine, just a fellow crafter who has seen cbs used to great effect on another server to link homes, builds, community and such across tebs of thousands of blocks in seconds.
Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.
The glitch is more that you ask first but do it anyway regardless of how people reacted.
A sky boat wouldn't obscure spawn unless it was built above my castle. You can see a sky pole over etomb's place and can easily compare the height: https://www.darkinnit.com/newdakkamap/#/-14/64/-163/-1/0/0 If you built a boat at Y250 over the center of the Dakka sign it'd end up below the 0,0 portal on the overviewer. Now the shadow it would cast and the portal disruption it'd cause by being so close to the Spawn portal is another story.
There's only about 150 animals at spawn. Down to about 100 if the pigs, cows and rabbits were thinned as there's still the 65 sheep. Plus I like them there.
You could try making 3 platforms first before you move the farms to see if it causes lag at around the 400-450 area when combined with the animals on the ground. It's not like you have to make them all simultaneously, right? and you won't need to bring the farms back later when if it fails.
This message was edited 2 times. Last update was at 2016/03/29 20:11:11
jhe90 wrote: You need to get to y240-250 correct. ?
I'm not on this server I admit but that could be achieved in a far more effective way. Two chomand blocks rigged to teleport you from ground to the height and a reverse back to ground.
No need for massive towers after building, there is no tower, just a small marked building with a block and a airship or floating platform so high it cannot be seen easily in the very first place..
Its simple. Lag is minimal at best, extremely low at worst. 4 towers you say, 8 blocks. No 400 cows needed. Far less resources required too as no massive 150 block tall structure below.
Simples. If you want to ignore this fine, just a fellow crafter who has seen cbs used to great effect on another server to link homes, builds, community and such across tebs of thousands of blocks in seconds.
were playing vanilla so we can't use command blocks.
it's not a glitch lotet, I ask the people I need to ask, I ignore you and your reactions. Ignoring you is by design, it's not a glitch.
Any skyship I built would be centered over 0,0 and could go out over 200 blocks in all directions.
Lotet wrote: nah, I'm pretty sure that even if darkinnit said:
"No, we've had a situation in the past where even 400 animals in the Spawn area would cause high amounts of lag for people who visit Spawn"
wouldn't convince you to stop trying.
Nope, he never said that. Resorting to lying now are you? not surprising.
You can't complain about the number of animals in spawn, if you won't consider moving them. I already showed it's not a lag issue, that's just your windmill you're trying to joust with.
What dark said is still at the top of this page:
This sounds like a better idea, make an elytra launch tower as its own separate structure from the sign. Perhaps even make a nice looking, repeatable design that can be placed in various areas of interest across the world.
so as designed, ignore lotet, and listen to dark and the rest of the community, and once I have a solid idea for him, I'll again post it here so he can see it, and others can add their 2 cents which I will consider, like anvils design idea.