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I believe Dark said something one time about server space. Long story short, Minecraft really doesn't take much space to store worlds. And since (especially on Vanilla) the only chunks loaded are Spawn and around active players, it's not that much a burden to be active, either.
I mean, as long as I can get a copy of the world for personal play, I guess I'd be okay with a full reset. Seems a shame to destroy so much, uh, 'history' on the server, though..
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
Anvildude wrote: I believe Dark said something one time about server space. Long story short, Minecraft really doesn't take much space to store worlds. And since (especially on Vanilla) the only chunks loaded are Spawn and around active players, it's not that much a burden to be active, either.
I mean, as long as I can get a copy of the world for personal play, I guess I'd be okay with a full reset. Seems a shame to destroy so much, uh, 'history' on the server, though..
awful waste of space for how many places we have explored that will never be used because we just keep running around trying to find new terrian generation why we don't reload 4k blocks around spawn is probably the best thing.
Also anyone know where darknnit is o.o
This message was edited 1 time. Last update was at 2018/02/27 01:20:25
From whom are unforgiven we bring the mercy of war.
I mean, as far as I can tell, Kelp and Turtles are compatible with existing terrain- Kelp grows, so can be planted, and turtles I think just spawn on beaches. Fish mobs will probably just spawn in oceans and rivers as well. As far as the known updates go, the only things we'd be missing out on are coral reefs and underwater cave/ravine systems. And neither of those are particularly 'useful' aside from maybe looking cool. I mean, maybe someone wants to use the coral in decorating, but I can't imagine they're too rare, and we're not going to need entire ecosystems worth.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
Anvildude wrote: I mean, as far as I can tell, Kelp and Turtles are compatible with existing terrain- Kelp grows, so can be planted, and turtles I think just spawn on beaches. Fish mobs will probably just spawn in oceans and rivers as well. As far as the known updates go, the only things we'd be missing out on are coral reefs and underwater cave/ravine systems. And neither of those are particularly 'useful' aside from maybe looking cool. I mean, maybe someone wants to use the coral in decorating, but I can't imagine they're too rare, and we're not going to need entire ecosystems worth.
I personally don't think we need to teleport as far, we just need reload the entirety of the maps borders from 4k radius andwe should be fine
From whom are unforgiven we bring the mercy of war.
The terrain gen isn't going to be affected, so re-loading Ocean Biome stuff won't change how coastlines and islands look- but so many people have built boats or water/island bases...
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
Anvildude wrote: The terrain gen isn't going to be affected, so re-loading Ocean Biome stuff won't change how coastlines and islands look- but so many people have built boats or water/island bases...
4k blocks away?
The only player on the map who is 4k blocks away is king pariah. infact he is 35k blocks away, along with hero ralph brine and sir ralphy.
The whole point is to reload eras for new terrian generation. Not for mansions or anything like that. *though it would be nice considering how erm enthusastic some people were about venturing to mansions and raiding them.
This message was edited 4 times. Last update was at 2018/02/27 04:39:52
From whom are unforgiven we bring the mercy of war.
Yes the current map has only three people who are 10k blocks away
Plus I am talking only of the outside borders of the current map being reloaded nowhere close to where other players are. And to be selective with it.
The end is also getting new biomes changing as well with : The outer islands of the End biome are now divided up into four separate biomes: The End - Floating Islands, The End - Medium island, The End - High island, and The End - Barren island.
Added ocean variants, including warm ocean, lukewarm ocean, cold ocean, deep lukewarm ocean, deep cold ocean, and deep frozen ocean. Infact I even suggested adding borders around that point a long time ago to prevent some going to the farlands. That way we don't have old generations and we still have room for expansion and allowing to gate it so people don't go too far.
This message was edited 3 times. Last update was at 2018/02/27 04:46:24
From whom are unforgiven we bring the mercy of war.
Yes the current map has only three people who are 10k blocks away
Plus I am talking only of the outside borders of the current map being reloaded nowhere close to where other players are. And to be selective with it.
The end is also getting new biomes changing as well with : The outer islands of the End biome are now divided up into four separate biomes: The End - Floating Islands, The End - Medium island, The End - High island, and The End - Barren island.
Added ocean variants, including warm ocean, lukewarm ocean, cold ocean, deep lukewarm ocean, deep cold ocean, and deep frozen ocean. Infact I even suggested adding borders around that point a long time ago to prevent some going to the farlands. That way we don't have old generations and we still have room for expansion and allowing to gate it so people don't go too far.
Make that almost 4..
I have a outpost 8k blocks out where I mine new stone varients.
Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.
You can reload the ocean around my island but I'd like to keep the entire island intact.
I think we reload water outside the 4k line or so?
Keep the centre as a historic area and reload chunks of water outside etx as new land.
Though 8k even is not too far in server terms so far ish...
One server I play on the roads run out 20k - 25km on 4 axis.
Theres not free land for some 10km... Or further.
My main castle is 4.5k out.
My outpost for mining, 19.5 km.
This message was edited 1 time. Last update was at 2018/02/27 11:45:16
Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.
I'm not too fussed about having the new oceans on the map. I don't know how much effort it would take darkinnit to reset the outer oceans. It might require a lot of tedious work. I mean, there's 78,000 chunks between the 4,000 and 6,000 ranges and about a quarter of them are ocean so if darkinnit has to manually reset every one of them, even if it only takes a couple seconds each it'd still take over 10 hours to do. Plus there's the land beyond the 6,000 point. Or it could be really simple and quick. I don't know.
I'd be fine with resetting the End. I like building those bridges.
This message was edited 3 times. Last update was at 2018/02/28 05:12:03
I just want a trident. Like, that's it. New water physics will be cool, as well.
I'm wondering if they're going to write in a 'fluid transparency' attribute that blocks will be able to have. So, sort of like how all blocks are either opaque or transparent for light effects, you could have a transparent or opaque for fluid flow blocks. It could also work to have a toggle mode on doors and trapdoors, that way.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
Minus the clickbaiting seems to be most people are apperciative of the new spawns of under water caves etc. Which means most of the world won't have empty spawns or resources. So they is a monetary reason now for us to update it especially with ship wrecks.
Added underwater ruins! Added new coral blocks! Phantoms no longer spawn in the end Phantoms despawn in the daytime Optimized particle rendering slightly
Underwater ruins
We've ruined the game. Again.
Come in many different shapes and sizes! Cold ruins can be found in cold, frozen, ocean biomes - regardless of depth Warm ruins can be found in warm, lukewarm, and deep lukewarm biomes Can generate alone or in a big ruined village You can also sometimes find them slightly underground or slightly above sealevel They can contain mysterious treasures! So mysterious that we haven't even added the real treasure yet. A few more things to come in a future snapshot...
Coral
Pretty blocks! Or should they be mobs? I'm not entirely sure.
Comes in 5 colors: blue, pink, purple, red, yellow Requires water to stay alive If it dies, it dies. Sorry. Currently only obtainable in the creative inventory World generation to come in a future snapshot...
This message was edited 5 times. Last update was at 2018/03/01 22:48:57
From whom are unforgiven we bring the mercy of war.
They've added underwater ruins etc. to the terrian generation and now coral can die... So erm Yeah? It can also not be obtained legitimately
They not finished update yet. Give it time
Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.
They've added underwater ruins etc. to the terrian generation and now coral can die... So erm Yeah? It can also not be obtained legitimately
They not finished update yet. Give it time
I am just saying what they did.
I am currently in the middle of a game I making myself. plus no one is on the server and I ran out of ideas of what else to build other than to make my castle super symmetrical.
From whom are unforgiven we bring the mercy of war.
Doctadeth wrote: I'd love to see random oceans around get reset/populated with reefs. The ocean near mine is soooooo empty its not funny.
Agreed
I loaded up a old world of mine on the newest snap shot and the only fish that spawn in the old oceans is cod and they really look so bland compared to the new biomes.
Doctadeth wrote: I'd love to see random oceans around get reset/populated with reefs. The ocean near mine is soooooo empty its not funny.
Agreed
I loaded up a old world of mine on the newest snap shot and the only fish that spawn in the old oceans is cod and they really look so bland compared to the new biomes.
True. The oceans where the greatest non use of map going.
Doctadeth wrote: I'd love to see random oceans around get reset/populated with reefs. The ocean near mine is soooooo empty its not funny.
Agreed
I loaded up a old world of mine on the newest snap shot and the only fish that spawn in the old oceans is cod and they really look so bland compared to the new biomes.
True. The oceans where the greatest non use of map going.
Vast miles of gravel...
Great of you wanted gravel though!
You also get many other things. Like different fish, and wildlife. Also dolphins ship wrecks, underwater ruins.
There is alot of things added and they are still adding to say prempitively "NO RELOADING AREAS CAUSE ERM NOT INTERESTING ENOUGH." While forgetting some areas don't even have the new stone types.
This message was edited 1 time. Last update was at 2018/03/09 21:13:30
Theres a mob spawn issue that a bugging thr utter hell out of me, its covered in night time sensor lamps and glow lamps and yet... Still...
GAHHHH!
Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.
Doctadeth wrote: I'd love to see random oceans around get reset/populated with reefs. The ocean near mine is soooooo empty its not funny.
Agreed
I loaded up a old world of mine on the newest snap shot and the only fish that spawn in the old oceans is cod and they really look so bland compared to the new biomes.
True. The oceans where the greatest non use of map going.
Vast miles of gravel...
Great of you wanted gravel though!
You also get many other things. Like different fish, and wildlife. Also dolphins ship wrecks, underwater ruins.
There is alot of things added and they are still adding to say prempitively "NO RELOADING AREAS CAUSE ERM NOT INTERESTING ENOUGH." While forgetting some areas don't even have the new stone types.
I was the first to suggest a reset, but moving to a new area with all the new bells & whistles works for me. The new water mechanics have me fearing for the future of my guardian farm and squid farm, so keeping the current world works for me and my farms should keep working as long as no block updates happen near the water sources.
Doctadeth wrote: I'd love to see random oceans around get reset/populated with reefs. The ocean near mine is soooooo empty its not funny.
Agreed
I loaded up a old world of mine on the newest snap shot and the only fish that spawn in the old oceans is cod and they really look so bland compared to the new biomes.
True. The oceans where the greatest non use of map going.
Vast miles of gravel...
Great of you wanted gravel though!
You also get many other things. Like different fish, and wildlife. Also dolphins ship wrecks, underwater ruins.
There is alot of things added and they are still adding to say prempitively "NO RELOADING AREAS CAUSE ERM NOT INTERESTING ENOUGH." While forgetting some areas don't even have the new stone types.
I was the first to suggest a reset, but moving to a new area with all the new bells & whistles works for me. The new water mechanics have me fearing for the future of my guardian farm and squid farm, so keeping the current world works for me and my farms should keep working as long as no block updates happen near the water sources.
TBH a lot of the farms, the chickenomatics especially, are going to be in trouble. We are going to have too think things through and redesign a lot of stuff.
You know what I'd love to see from Coral Reefs? I'd like to see them spread. Have it set up like the Chorus plants, where the colorful living reefs will occasionally grow into adjacent water blocks- maybe with different patterns for different colors (like blue would be tall and branchy, red would be squat and round, etc). Let it go long enough, you could get actual reefs, thick and chaotic, with little nooks and crannies and the dead coral in the middle.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!