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Made in us
Mekboy on Kustom Deth Kopta




 master of ordinance wrote:
sirlynchmob wrote:
 Asherian Command wrote:
 jhe90 wrote:
sirlynchmob wrote:
 Doctadeth wrote:
I'd love to see random oceans around get reset/populated with reefs. The ocean near mine is soooooo empty its not funny.


Agreed

I loaded up a old world of mine on the newest snap shot and the only fish that spawn in the old oceans is cod and they really look so bland compared to the new biomes.


True. The oceans where the greatest non use of map going.

Vast miles of gravel...

Great of you wanted gravel though!


You also get many other things. Like different fish, and wildlife. Also dolphins ship wrecks, underwater ruins.

There is alot of things added and they are still adding to say prempitively "NO RELOADING AREAS CAUSE ERM NOT INTERESTING ENOUGH." While forgetting some areas don't even have the new stone types.



I was the first to suggest a reset, but moving to a new area with all the new bells & whistles works for me. The new water mechanics have me fearing for the future of my guardian farm and squid farm, so keeping the current world works for me and my farms should keep working as long as no block updates happen near the water sources.

TBH a lot of the farms, the chickenomatics especially, are going to be in trouble. We are going to have too think things through and redesign a lot of stuff.


The chicken farms are easy, just replace the water with lava
   
Made in us
Liche Priest Hierophant






Still won't work I bet. The lava's probably going to get the same fluid mechanics that the water has.

Best bet is to switch systems over to use Cramming killers.

Actually, that'd probably make things a lot easier. Just make sure to stuff all the mobs into a 1x1, and they'll kill themselves automatically.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois



Some new mobs etc

The update is getting a bit bigger.

This message was edited 1 time. Last update was at 2018/03/14 12:42:40


From whom are unforgiven we bring the mercy of war. 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Anvildude wrote:
Still won't work I bet. The lava's probably going to get the same fluid mechanics that the water has.

Best bet is to switch systems over to use Cramming killers.

Actually, that'd probably make things a lot easier. Just make sure to stuff all the mobs into a 1x1, and they'll kill themselves automatically.


Or... Or... Wire up pistons to a daylight sensor and it activates the kill system on a daily cycle as a back up against over population?

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

 jhe90 wrote:
Anvildude wrote:
Still won't work I bet. The lava's probably going to get the same fluid mechanics that the water has.

Best bet is to switch systems over to use Cramming killers.

Actually, that'd probably make things a lot easier. Just make sure to stuff all the mobs into a 1x1, and they'll kill themselves automatically.


Or... Or... Wire up pistons to a daylight sensor and it activates the kill system on a daily cycle as a back up against over population?


That works too.

From whom are unforgiven we bring the mercy of war. 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

 Asherian Command wrote:


Some new mobs etc

The update is getting a bit bigger.


Oh.... I see a problem....
Drowning based zombie systems are not entirely redundant and useless.

Thick this means that everyone may have to rethink there designs.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

Etho did something kind of awesome he made a cannon with anvils o.o





Automatically Appended Next Post:
 jhe90 wrote:
 Asherian Command wrote:


Some new mobs etc

The update is getting a bit bigger.


Oh.... I see a problem....
Drowning based zombie systems are not entirely redundant and useless.

Thick this means that everyone may have to rethink there designs.


WE have to rethink everything we do.

1. Signs are the only thing that will prevent water. Two we have no way to push mobs down into mob traps.

This message was edited 1 time. Last update was at 2018/03/14 13:15:26


From whom are unforgiven we bring the mercy of war. 
   
Made in us
Liche Priest Hierophant






Pistons and slime blocks. It's more complex, but those and tripwires still allow for working mob systems.

Basically, it looks like we'll have to start using non-passive systems. Ones that actively shunt critters around and/or require ammunition.

On the other hand, there's things that'll be possible probably that weren't before. Like, will we be able to use fences and wall pillars as mob grates, stopping the mobs from moving while letting water streams carry items through? Or in-water door and trapdoor flow shunting. We basically have valves now.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in au
Lady of the Lake






Having a grid platform with solid blocks and open trap doors over a minecart system may be a way to move mobs if there's no water solution.

   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Anvildude wrote:
Pistons and slime blocks. It's more complex, but those and tripwires still allow for working mob systems.

Basically, it looks like we'll have to start using non-passive systems. Ones that actively shunt critters around and/or require ammunition.

On the other hand, there's things that'll be possible probably that weren't before. Like, will we be able to use fences and wall pillars as mob grates, stopping the mobs from moving while letting water streams carry items through? Or in-water door and trapdoor flow shunting. We basically have valves now.


Hmm effective for a potential crude item sorter.

Have a trash system that opens a valve and just shunts entire flow before hitting the sorter?

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Liche Priest Hierophant






Or a "Purge" valve for a mob grinder, if it gets filled up or broken. Dump them into a lava pit.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Mekboy on Kustom Deth Kopta




 Asherian Command wrote:


Some new mobs etc

The update is getting a bit bigger.


I was playing around with the snapshot and there's also a zombie horse spawn egg, it's invisible though. But at least tridents won't be rare like elytras.

this update is actually going to make my gold farm better, I just need to put some turtle eggs in it to keep the pigmen from pilling up and be more willing to walk off to their doom.

 
   
Made in au
Lady of the Lake






Tridents are craftable right?

   
Made in us
Liche Priest Hierophant






I'm not sure they are. They might just be spawns from Drowned. But that does mean that they can be farmed.

I wonder... Do Drowned die on dry land? Or turn into Husks or something?

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Anvildude wrote:I'm not sure they are. They might just be spawns from Drowned. But that does mean that they can be farmed.

I wonder... Do Drowned die on dry land? Or turn into Husks or something?


n0t_u wrote:Tridents are craftable right?


Ooh... This could have rather intresting farming opertunities to produce tridents and so.

Hmm... Maybe other intresting sea drops.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Minecraft wiki says Drowned act like normal Zombies at night, and will pursue players onto dry land at night because they won't burn but will stay underwater during the day.
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Does this put out island bases at risk?

Do we need to fortify our coastlines and so?

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in gb
Ultramarine Librarian with Freaky Familiar





I hope so. That would certainly be very interesting
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

 Shadow Captain Edithae wrote:
I hope so. That would certainly be very interesting


I'm safe ernough. Have to install a sea gate and fortify the lower levels of the island, reinforce the sea walls on island 2.

This defietly could be very intresting of they do. Il have to upgrade a base on another server though quite extensively, the rear backs heavily onto water, install new towers and gate houses.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in gb
Ultramarine Librarian with Freaky Familiar





I live on a mountain so I think I'll be all right.

I even relocated my nether portal to the mountain.

https://www.darkinnit.com/newdakkamap/#/271/64/-4179/max/0/0

This message was edited 1 time. Last update was at 2018/03/15 21:30:40


 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

 Shadow Captain Edithae wrote:
I live on a mountain so I think I'll be all right.

I even relocated my nether portal to the mountain.

https://www.darkinnit.com/newdakkamap/#/271/64/-4179/max/0/0


Its certainly a great place if you want to hide away from mobs, you need some Got style sky cells like in the errye.

Maybe some watch towers and living towers with grand windows atop the pinnacle.

That a good spot to set up your base. Certainly a dramatic location, views ain't bad lol..

My island is more meant to be a home, so not quite like mega fortress I've built over time. I tried to avoid building g a super fortress this time round.


Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Liche Priest Hierophant






I have to wonder about what that says about Minecrafters. Interesting when you're given unlimited creative potential, to see what you choose to do with it. And the number of people (like me) who immediately go "I'm gonna build an impregnable fortress!" when a picket fence and some torches gives you just as much safety.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





I'm gonna build a wall around my island to keep those soggy zombies out. And I'll get them to pay for it.

Spoiler:
Mods: this is a joke. Please don't ban hammer me.

This message was edited 1 time. Last update was at 2018/03/16 01:31:12


 
   
Made in us
Mekboy on Kustom Deth Kopta




 jhe90 wrote:
Does this put out island bases at risk?

Do we need to fortify our coastlines and so?


probably, tridents hurt and the zombies will come out of the water to attack you.

Oh no I just realized my sunken city might end up being zombieland. I hope they only spawn on certain levels like squid do or I'll have a lot of 1/2 slabbing to do.

 
   
Made in us
Liche Priest Hierophant






I wonder if Guardians will laser them. That'd be neat. Get a Guardian-in-minecarts perimiter going.

Or do you think Iron Golems are receptive to Potions of Water Breathing?

This message was edited 1 time. Last update was at 2018/03/16 03:04:22


GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Hmn, that underground waterway which I have beneath my house may not be so viable...

Ah, though I'm still waiting on a new world before coming back to the server, so no bigee.
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

 Wyrmalla wrote:
Hmn, that underground waterway which I have beneath my house may not be so viable...

Ah, though I'm still waiting on a new world before coming back to the server, so no bigee.


Aye I think my river tunnel to BloodRose may have to be sealed off before I broke through his bank of the peninsula area...

Might be able to be converted into a spawner....

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Well my underground waterway thing is also where my Nether Portal is...

The plan was to move everything onto a floating island then TNT what was below into the sea however, so it would probably have been moot.
   
Made in us
Mekboy on Kustom Deth Kopta




Anvildude wrote:
I wonder if Guardians will laser them. That'd be neat. Get a Guardian-in-minecarts perimiter going.

Or do you think Iron Golems are receptive to Potions of Water Breathing?


iron golems don't drown.

 
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

So what i am seeing is that we can all use our zombie spawners to transition into drowner mob farms, they have to be in the water for a bit so

Hmm, I need to figure something out.

From whom are unforgiven we bring the mercy of war. 
   
 
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