Switch Theme:

ANIMOSITY - APOCALYPTICON UK, November 7th, 8th + 9th 2014  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Secret Inquisitorial Eldar Xenexecutor





Leeds, UK

Leeds?

Let me know if you want a beer sometime pal

   
Made in gb
Cackling Chaos Conscript




Nottingham

The flyer game i think will be fine as it is, if you want it to keep as fast paced there is no point in including regular force org charts as it will just slow things down, i think it would work just as well if you allow a few tanks/ground based anti air and the rest still has to be flyers skimmers etc.

As to the larger apocalypse game the big concern would be the turns times, obviously we need to get through the game and make sure everyone has fun, but at the same time if you stricly limit the turn time you will be proving the marine forces with a massive advantage.
The marines being a small elite based army you can construct and 3k army with only a couple of tanks full of stuff whereas to build and ork army even if trying to keep the model numbers down is still going to consist of a massive increase in the number of models on the table


 
   
Made in gb
Wondering Why the Emperor Left





Did we time how long we took with our IG tank line, Just it might have been over an hour?

Scott - you need a Big clock so we can keep track of time better When i am getting excited using pie plates i get distracted....

 
   
Made in gb
Veteran Knight Baron in a Crusader






UK

llamafish wrote:Surly that aint by choice, the Leeds ringroads are EVIL

(oooppsss side tracked the topic)

New job for the other half!



kitch102 wrote:Leeds?

Let me know if you want a beer sometime pal


A game maybe, i don't drink mate!


Automatically Appended Next Post:
I think as long as we are in a place ready to kick off on the sunday morning we won't need to time it! I found personally that on our table we were really playing three seperate games dye to the game speed up the line! It meant there was little communication and instead of being a communal game it was three games in one! I'd like to try to remedy that next time. Was the other table affected similarly?

I've got a reasonably large c erm, oh... Clock!

This message was edited 1 time. Last update was at 2012/12/18 16:47:13


   
Made in gb
Wondering Why the Emperor Left





Think we didnt evenly spread out so ended up tackle two players between 3 of us

There was a couple of times when players were waiting for us to stop shooting before going onto the next turn let alone phase....

 
   
Made in gb
Veteran Knight Baron in a Crusader






UK

Maybe max timing the phases would be a better idea. 30 minute limit, but provided the table is ready you can move on to the next phase when there is a consensus? Starting the timer again at the start of the next phase? Hopefully keeping the line together!

   
Made in gb
Cackling Chaos Conscript




Nottingham

Again tho that would be massive disadvantage to larger armies. Marines can do everything in half an hour with time to spare whereas the orks would end up only being able to move half the army let alone shooting and cc phases in under 30mins


 
   
Made in gb
Ork Boy Hangin' off a Trukk





Newark, Nottinghamshire

I’ve been thinking about the game, it would be good if we could include rules to allow jump troops to assault flyers and I really like the idea of scattered Ork anti air emplacements. How much fun could you have with an Ork-tress of redemption full of Lootas!!!

7000 points Death guard
10 K points speed freaks
< /img> 
   
Made in gb
Cackling Chaos Conscript




Nottingham

Yeah the idea of stormboys assaulting planes appeals to me lol


 
   
Made in gb
Veteran Knight Baron in a Crusader






UK

Well, we'll just scrap timing in that case as you've got a point when in comes to the massed infantry forces. I'll stick to preparing it in a manner that will prevent time loss and if nobody has any objections we'll maybe deploy on saturday evening?

I've been having a think Nick and I'll post up some rules for that this evening!

   
Made in gb
Ork Boy Hangin' off a Trukk





Newark, Nottinghamshire

Cool, I look forward to it.

Has anyone see the new dog fight rules yet? I’m intrigued to know what they are like.

7000 points Death guard
10 K points speed freaks
< /img> 
   
Made in gb
Wondering Why the Emperor Left





Dog fight rules? Sorry I must have slept tho that? Where can you find them

 
   
Made in gb
Veteran Knight Baron in a Crusader






UK

Crusade of Fire! Kantor brought them along this weekend but in the total cluster that was my life, I didn't get a chance to see them properly!

   
Made in gb
Ork Boy Hangin' off a Trukk





Newark, Nottinghamshire

oh no, it looks like GW will be getting some more of my cash. I'm going to have to get the Crusade of Fire expansion.

I'll also have to start painting up my Storm boyz, I don't want to have thesame mad rush to get finnished again.

7000 points Death guard
10 K points speed freaks
< /img> 
   
Made in gb
Wondering Why the Emperor Left





fleabay nick

 
   
Made in gb
Veteran Knight Baron in a Crusader






UK

Right chaps. Had a fiddle with the AotE pack, download it and let me know what you think!

There isn't a great deal on it but I've worked on the Blitzkrieg Mission!

If the Crusade of Fire stuff turns out to be any good we'll work it in.

   
Made in gb
Wondering Why the Emperor Left





I like the additional rules, couple of play tests and we can see if Jump packs are over powerful or not

Should be fun anyhow!!

 
   
Made in gb
Veteran Knight Baron in a Crusader






UK

llamafish wrote:
I like the additional rules, couple of play tests and we can see if Jump packs are over powerful or not

Should be fun anyhow!!


Can't wait to see a Stormboy get sucked down an intake!

   
Made in gb
Wondering Why the Emperor Left





I just got images of madboys with Icarus wings throwing themselves at stormbirds/thunderhawks

 
   
Made in gb
Veteran Knight Baron in a Crusader






UK

I wouldn't mind seeing Sanguinius throw himself at a dakka jet, fail to Vector on his last wound and get barbecued by afterburners!

   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





Leeds, UK

Or even Corax trying to shred a Night Scythe, only to fail and end up decorating a 'cron Lords head dress

The possibilities are endless

   
Made in gb
Ork Boy Hangin' off a Trukk





Newark, Nottinghamshire

I really like the idea of the rules for jump troops as i think that the use of jump troops would really add to the game both in the comic eliment and look but have a few concerns, could you look and see if I have interpreted them correctly?
1. The only way for Jump Troops to assault a flyer is via a vector attack
2. To conduct a vector attack the unit must pass completely over the target flyer during the movement phase, each model who does so my then role a D6. On a successful role of 6 that model may then make D3+1 attack on the flyer with all normal weapon modifications.
3. On an unsuccessful roll of 1 that model suffers 1 wound with no saves allowed and the flyer must make a dangerous terrain test. A failed result by the flyer (a roll of 1) would cause the flyer to lose 1 Hull point and fixed velocity if it fails its Jink save.

Here are the my areas of concern;
1. During a vector assault Orks would not be able to take advantage of furious charge and so would only be hitting at strength 3. They would not be able to damage or even glance a flyer as there max score would be 9 against a minim AV10. Only a PK Nob would be able to do any damage.
2. Would the vector attacks be auto hits or would you need to role again to hit for your D3 +1 attacks.
3. Could you use grenades during your vector attack if so would this require an additional role or limit the number of attacks made.
4. The chances of doing any damage are too low when you look at the odds, and that’s without Jink, the limited opportunities due to the speed of the flyers relevant to the Jump troops and the potential loss of 1 Storm boy per turn due to failed jump pack roles.

Could i make the following suggestions;
1. Jump troops need to get in the mood to do a vector attack and due to the speeds involved at least one of the jump pack attacks should be resolved at a strength that could at least glance the target.
2. All failed vector assault roles of 1 cause instant death to the attacker and cause an auto immobilised result on the flyer.(loss of 1 HP and locked velocity)

This message was edited 1 time. Last update was at 2012/12/19 07:50:59


7000 points Death guard
10 K points speed freaks
< /img> 
   
Made in gb
Cackling Chaos Conscript




Nottingham

The other thing you could use is the hammer of wrath rules for jump packs, dont they strike at strength 10 for the first attack or something? that way everyone would have a chance of damaging the flyers,
I agree instant death on a role of 1 but perhaps just count the plane as taking a penetrating hit.
I just found that in last weekends games the planes getting locked velocity really didnt effect my game at all, the planes can still move at whatever speed there were going at (generally 18") and can still turn and still shoot doesnt really make a big difference,


 
   
Made in gb
Veteran Knight Baron in a Crusader






UK

Whilst the element will produce interesting game play i don't want to make the jump pack troops op as it may adversely affect the game! It will be D3 + 1 auto hit but could add the option of an alternative 1 grenade attempt to! I understand the concern about strength so maybe i'll add their furious charge but they'd loose it as a squad for their assault phase?

Hammer of wrath is unmodified strength but init step 10.


Automatically Appended Next Post:
Would anybody be opposed to a planetstrike game for game 2? I'd had ideas to include it but its not the most popular expansion! Also thinking orks should take a mandatory emplacement for the blitzkrieg as they'll need the guns!

This message was edited 1 time. Last update was at 2012/12/19 11:24:08


   
Made in gb
Wondering Why the Emperor Left





I cant say i would be opposed to it, but dont own a copy of the rules.

Maybe just some crib sheets for it, would be of some help.

some placements for the orks would be good, just for the theme if nothing else!

This message was edited 1 time. Last update was at 2012/12/19 11:37:18


 
   
Made in gb
Veteran Knight Baron in a Crusader






UK

Planetstrike in a nutshell is a rule set that allows for deep striker to assault on the turn they arrive, everything else is kind of faff for faffs sake so i could make up an alternative for the campaign pack and then its freely available!

   
Made in gb
Ork Boy Hangin' off a Trukk





Newark, Nottinghamshire

 geordie09 wrote:
Whilst the element will produce interesting game play i don't want to make the jump pack troops op as it may adversely affect the game! It will be D3 + 1 auto hit but could add the option of an alternative 1 grenade attempt to! I understand the concern about strength so maybe i'll add their furious charge but they'd loose it as a squad for their assault phase?




Automatically Appended Next Post:
Would anybody be opposed to a planetstrike game for game 2? I'd had ideas to include it but its not the most popular expansion! Also thinking orks should take a mandatory emplacement for the blitzkrieg as they'll need the guns!


Sound's good scott

This message was edited 1 time. Last update was at 2012/12/19 14:51:58


7000 points Death guard
10 K points speed freaks
< /img> 
   
Made in gb
Storming Storm Guardian






West Yorkshire

I don't mind planetstrike.

On the flyer game, fluff-wise certain jump pack units couldn't attack flyers for example warp spiders and tau stealth suits. I would suggest that a list is included in the crib sheet of jump pack units which can attack flyers. Also what about Eldar and Dark Eldar jetbikes, could an Autarch on a bike with haywires perform an attack. Subject to a new Eldar codex.

 
   
Made in gb
Bounding Assault Marine





West Yorkshire

Can someone send me that coolcast link?

   
Made in gb
Wondering Why the Emperor Left





PM sent

 
   
 
Forum Index » Tournament and Local Gaming Discussion
Go to: