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![[Post New]](/s/i/i.gif) 2012/07/20 00:31:52
Subject: Deny the witch and spacewolves' wargear
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Stern Iron Priest with Thrall Bodyguard
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Ok.
I don't see a problem with this but can anyone see any issues with the following scenario:
A generic librarian declares it will shoot smite at my rune priest. The priest is equiped with runic armour and a wolf tail talisma.
1) The priest can first deny the witch after the psychic test is rolled.
2) Using it's runic weapon to nullify the power after deny the witch.
3) Use a wolf tail talisman after the power "effects" the priest
4) the priest can make a 5+ invulnerable save against the wounds due to it's runic armour.
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This message was edited 2 times. Last update was at 2012/07/20 00:39:45
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![[Post New]](/s/i/i.gif) 2012/07/20 00:34:22
Subject: Deny the witch and spacewolves' wargear
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Powerful Phoenix Lord
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This has been brought up a few times. The answer is Yes. Except DtW is after the psychic test is passed.
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This message was edited 1 time. Last update was at 2012/07/20 00:35:04
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/07/20 00:39:11
Subject: Deny the witch and spacewolves' wargear
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Stern Iron Priest with Thrall Bodyguard
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Oh ok, didn't see it on here. Yeah, my bad on the order.
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![[Post New]](/s/i/i.gif) 2012/07/20 00:54:00
Subject: Re:Deny the witch and spacewolves' wargear
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Grisly Ghost Ark Driver
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Out of curiosity (minor 'order of operations' error aside) Is there any compelling reason to believe it would 'not' work the way you've listed it?
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This message was edited 2 times. Last update was at 2012/07/20 02:12:09
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![[Post New]](/s/i/i.gif) 2012/07/20 03:08:16
Subject: Deny the witch and spacewolves' wargear
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[DCM]
Tilter at Windmills
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Because people can't believe that GW would really let Runic Weapons stay working exactly the same, when they've made Psychic Hoods into a slightly-expanded use of your Deny the Witch roll.
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![[Post New]](/s/i/i.gif) 2012/07/20 03:12:48
Subject: Deny the witch and spacewolves' wargear
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Fixture of Dakka
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Heh. Fantasy saves!
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![[Post New]](/s/i/i.gif) 2012/07/20 03:31:58
Subject: Deny the witch and spacewolves' wargear
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Grisly Ghost Ark Driver
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Mannahnin wrote:Because people can't believe that GW would really let Runic Weapons stay working exactly the same, when they've made Psychic Hoods into a slightly-expanded use of your Deny the Witch roll.
Ah. Yeah i find that hard to believe myself, but 'the rules are the rules', as they say.
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![[Post New]](/s/i/i.gif) 2012/07/20 06:44:13
Subject: Deny the witch and spacewolves' wargear
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Stern Iron Priest with Thrall Bodyguard
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It's more the 4 levels of protection against psykers that seems off.
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![[Post New]](/s/i/i.gif) 2012/07/20 06:46:25
Subject: Deny the witch and spacewolves' wargear
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Resolute Ultramarine Honor Guard
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liturgies of blood wrote:It's more the 4 levels of protection against psykers that seems off.
Space Wolves did hunt psykers you know. I don't really think this was all done on purpose, but I'm fine with it staying.
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![[Post New]](/s/i/i.gif) 2012/07/20 07:36:38
Subject: Deny the witch and spacewolves' wargear
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Wolf Guard Bodyguard in Terminator Armor
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In reality, it is not overblown.
1. Runic Weapon is unchanged from 5th.
2. Standard Troops cannot get a WTT with exception of Blood Claws adding Lukas.
3. Everyone has Deny the Witch now.
4. Runic Armor is soley IC with some special characters, and only for wounds against that model.
So frankly for the most part, a unit is not going to get the full plethora of saves, but most likely the runic weapon and a Deny the Witch.
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![[Post New]](/s/i/i.gif) 2012/09/08 15:17:44
Subject: Deny the witch and spacewolves' wargear
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Trustworthy Shas'vre
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New FAQ indicates that only 1 of the items of wargear and/or Deny the Witch applies, so pick the best and roll wisely.
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Tau and Space Wolves since 5th Edition. |
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![[Post New]](/s/i/i.gif) 2012/09/08 15:20:22
Subject: Deny the witch and spacewolves' wargear
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Nasty Nob on Warbike with Klaw
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Jefffar wrote:New FAQ indicates that only 1 of the items of wargear and/or Deny the Witch applies, so pick the best and roll wisely.
How do you roll wisely? This sounds like the secret to never loosing. Tell me!
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![[Post New]](/s/i/i.gif) 2012/09/08 15:23:55
Subject: Deny the witch and spacewolves' wargear
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Dour Wolf Priest with Iron Wolf Amulet
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grendel083 wrote:Jefffar wrote:New FAQ indicates that only 1 of the items of wargear and/or Deny the Witch applies, so pick the best and roll wisely.
How do you roll wisely? This sounds like the secret to never loosing. Tell me!
By only ever using Runic Weapons (or Staff of the Tempest if you have that), since a 4+ (or 3+) will always be better than any other source of psychic defence available.
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![[Post New]](/s/i/i.gif) 2012/09/08 15:38:13
Subject: Deny the witch and spacewolves' wargear
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Land Raider Pilot on Cruise Control
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Lobukia wrote:liturgies of blood wrote:It's more the 4 levels of protection against psykers that seems off.
Space Wolves did hunt psykers you know. I don't really think this was all done on purpose, but I'm fine with it staying.
If there was anything Russ hated more than a psyker I don't know what it was.
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![[Post New]](/s/i/i.gif) 2012/09/08 15:50:42
Subject: Deny the witch and spacewolves' wargear
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Stealthy Space Wolves Scout
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Jefffar wrote:New FAQ indicates that only 1 of the items of wargear and/or Deny the Witch applies, so pick the best and roll wisely.
Which absolutely goes against the RAW of how each item is triggered. I guess GW got tired of the crying.
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If you are jumping on the Dinobot meme bandwagon regarding the new Warhammer 40k Chaos models, grow the feth up! |
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![[Post New]](/s/i/i.gif) 2012/09/08 18:54:35
Subject: Deny the witch and spacewolves' wargear
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Trustworthy Shas'vre
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Tyr Grimtooth wrote:Jefffar wrote:New FAQ indicates that only 1 of the items of wargear and/or Deny the Witch applies, so pick the best and roll wisely.
Which absolutely goes against the RAW of how each item is triggered. I guess GW got tired of the crying.
Probably, though truthfully I can see the point. As a general rule there should only be 1 save to do something and the best should be the one that applies. If the attack is potent enough to beat the best saving throw, then the lesser ones would have failed anyway.
At least that's how I hope they rationalized it. That and rolling 3 rolls every time your enemy pops off a psychic power kinda slows the game.
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Tau and Space Wolves since 5th Edition. |
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![[Post New]](/s/i/i.gif) 2012/09/08 19:08:46
Subject: Deny the witch and spacewolves' wargear
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Fresh-Faced New User
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I guess the discrepancy comes when you say that a Wolf Tail is a talisman that negates any effects, Runic Armour is a Ward that deflects the cantrip, the Runic Weapon nullifies any power behind the curse and Deny The Witch comes from the actual being of the person.
Each one does a different job at a different time, but the end result is a failure to cause an effect.
From a very realistic view, they would all combine, but as a playable game mechanic, it's over-egging the pudding.
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![[Post New]](/s/i/i.gif) 2012/09/08 19:45:36
Subject: Deny the witch and spacewolves' wargear
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Powerful Phoenix Lord
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Beefmiester wrote:I guess the discrepancy comes when you say that a Wolf Tail is a talisman that negates any effects, Runic Armour is a Ward that deflects the cantrip, the Runic Weapon nullifies any power behind the curse and Deny The Witch comes from the actual being of the person.
Each one does a different job at a different time, but the end result is a failure to cause an effect.
From a very realistic view, they would all combine, but as a playable game mechanic, it's over-egging the pudding.
Of course from a 'realistic' view, just because a beam of light managed to get through your force shield it might not make it pass your armour.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/09/08 19:51:33
Subject: Deny the witch and spacewolves' wargear
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Fresh-Faced New User
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There are no certainties in this universe.
But then having 4 layers to penetrate makes the chances of failing far higher than just the one.
I know why they would want to expedite the process, and saying the one thing that gives you the best chance is the only chance you get, but maybe that 'weaker' save would have been the one that tripped it up.
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![[Post New]](/s/i/i.gif) 2012/09/08 20:36:28
Subject: Re:Deny the witch and spacewolves' wargear
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Regular Dakkanaut
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What happens when you have a power that affects multiple enemy units (like a nova)? Say GH unit 1 with a runepriest and a second GH unit 2.
If you try to nullify it with the runic weapon and fail, does that prevent both squads from trying to Deny?
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![[Post New]](/s/i/i.gif) 2012/09/09 03:55:35
Subject: Deny the witch and spacewolves' wargear
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[DCM]
Tilter at Windmills
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I would say so; based on the other ruling that you only get one Deny attempt, even if multiple units are being hit with the same power.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2012/09/09 14:26:35
Subject: Deny the witch and spacewolves' wargear
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Stern Iron Priest with Thrall Bodyguard
UK
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Captain Antivas wrote: Lobukia wrote:liturgies of blood wrote:It's more the 4 levels of protection against psykers that seems off.
Space Wolves did hunt psykers you know. I don't really think this was all done on purpose, but I'm fine with it staying.
If there was anything Russ hated more than a psyker I don't know what it was.
It was that bleedin spear his dad gave him, he'd get drunk toss it hundreds of miles away and then make his men search for days to find it.
Man i love the space wolves books, except when dan abnett writes them f*ck that guy. (no i'm not letting you change it to feth stupid censor)
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This message was edited 1 time. Last update was at 2012/09/09 14:27:24
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![[Post New]](/s/i/i.gif) 2012/09/09 14:33:22
Subject: Deny the witch and spacewolves' wargear
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Tzeentch Aspiring Sorcerer Riding a Disc
Battle Barge Impossible Fortress
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In the case of a nova, you can try DtW per unit, or a SINGLE roll of 4+ to completely negate the power from 24" away with a runic weapon.
It says Either Or, not both.
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![[Post New]](/s/i/i.gif) 2012/09/09 19:54:02
Subject: Deny the witch and spacewolves' wargear
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Stealthy Space Wolves Scout
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Brometheus wrote:In the case of a nova, you can try DtW per unit, or a SINGLE roll of 4+ to completely negate the power from 24" away with a runic weapon.
It says Either Or, not both.
That is what the wording of the FAQ implies, which I think is idiotic.
A rune priest fails his runic weapon roll to nullify and that somehow saps the will of a completely different unit to Deny the Witch?
IMO, I think that the FAQ was meant to prevent stacking of .the RW, WTT, and Deny the Witch on ONE unit. However crappy writing has made it a one and done scenario for any SW unit affected by a psychic power, not just the one with a stacked psychic defense.
Stacking on one unit should not be allowed, but preventing other units that could be affected from using their own Deny the Witch attempt is just wrong.
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If you are jumping on the Dinobot meme bandwagon regarding the new Warhammer 40k Chaos models, grow the feth up! |
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![[Post New]](/s/i/i.gif) 2012/09/09 20:00:40
Subject: Deny the witch and spacewolves' wargear
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The Hive Mind
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If you allow dtw for other units you're stacking the RW with dtw on every unit but the rune priests unit... And that makes more sense?
The other units aren't concentrating on stopping the psychic onslaught because they trust in their priest. If he fails them why should they think they can defend themselves?
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/09/09 20:09:51
Subject: Deny the witch and spacewolves' wargear
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Missionary On A Mission
Richmond Va
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There are alot of reasons to think alot of things should be immune to something. The fact that they arent is just there because someone didnt follow the same trail of inspiration or because it would hihgly unbalance the game. I mean cron weapons rip your molecules off of your body. How does armor protect from that?
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