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Made in gb
Plummeting Black Templar Thunderhawk Pilot





Wisbech

Did...did GW actually make a chaos teaser...that freaked me out a little?? O.o
   
Made in us
Dakka Veteran





Maryland

 LazzurusMan wrote:
Did...did GW actually make a chaos teaser...that freaked me out a little?? O.o


What teaser are you speaking of exactly?

5000 points (Blue rods are better than green!)
5000 points (Black Legion & Pre-heresy Sons of Horus) 
   
Made in de
Decrepit Dakkanaut







 H.B.M.C. wrote:
Experiment 626 wrote:
Now for the million dollar question: How will GW make Furies suck this edition?!

For every point you spend on Furies, your opponent gets two points added to their points-limit.

Furies get a multi-option plastic kit including the must-have Super-Furies. Sorry that the limited edition plastic kit sold out in 3 minutes, but watch them getting 5 pages of posthumous advertising in next months WD.

BTW checked the TastyTaste original text, and this was cut off from the end:
TastyTaste wrote:Another good thing to understand is GW is moving quicker with releases than ever before. They had almost an entire year to create a backlog on sculpting and rules. To give you an example, the Chaos Space Marine codex was done in December of 2011. I am not talking about just the rules, but everything the photography, the layout, everything! Dark Angels same thing, done in March 2011. That means Daemons have been done since June and Tau and Eldar compelete or almost complete.

What I am getting at is this is going to be an epic year for releases, with only the Chapterhouse lawsuit and a new CEO possibly getting in the way.

Finally, I have a public service announcement from the dev team, they really want rules questions, so everyone keep on sending in any rules quandaries to

Gamefaqs@gwplc.com

The design team has made updating FAQs a priority, which has been a marked and great change from years past.

TL;DR:
CSM Codex completed December 2011, released October 2012
DA Codex completed March 2011, released January 2013

This message was edited 2 times. Last update was at 2013/02/18 23:37:38


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Made in ro
Regular Dakkanaut



Romania

 pizzaguardian wrote:
It is much more reliable then that.

I wouldn't have posted it if i thought it was not going to happen .


good job pizza guardian

Now..let's see the nerf about Flamers and Scremers

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Made in us
Blood Angel Terminator with Lightning Claws






There better be a big drop in points for all units if Daemons no longer have EW...

This message was edited 1 time. Last update was at 2013/02/18 23:26:20


GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

Ferrum_Sanguinis wrote:
There better be a big drop in points for all units if Daemons no longer have EW...


What exactly did EW provide them? It doesn't seem that big of a deal when a bolter could drop most daemons.

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Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 djones520 wrote:
Ferrum_Sanguinis wrote:
There better be a big drop in points for all units if Daemons no longer have EW...


What exactly did EW provide them? It doesn't seem that big of a deal when a bolter could drop most daemons.


Eternal Warrior is currently;
a) An absolute god-send on Greater & Princes and makes them solid choices for their inflated cost.

b) Breaks Flamers & Screamers who are insanely undercosted currently when EW is taken into consideration.

c) Is 100% useless on everything else bar Bloodcrushers, Fiends, Beasts, Nurgling swarms & Herals!


Overall losing EW balances the new Flamers/Screamers quite nicely, but is a kick in the nuts to every single HQ + Princes. Unless they get some solid stat buffs and/or pts reductions, they will be liabilities at best, or downright unplayable at worst. (looking at you Heralds!)

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

The heralds are so cheap anyway I dont mind losing ew on them, I'm looking toward to rocking my slaanesh deamons again...please please give me some decent looking fiends though, there bloody awful looking
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 Formosa wrote:
The heralds are so cheap anyway I dont mind losing ew on them, I'm looking toward to rocking my slaanesh deamons again...please please give me some decent looking fiends though, there bloody awful looking


You could always try bitz ordering the current plastic steeds of slaanesh and slapping a pair of the chaos spawn crab claw arms onto them and then filing off the saddle?

 
   
Made in gb
Plummeting Black Templar Thunderhawk Pilot





Wisbech

The daemons one...maybe it's just me...but it was a little freaky. Didn't expect the skull...and the end...was odd.

Other than the teaser, new daemons isn't really what I was hoping for :(
But does mean a friend of mine gets new stuff to kill during his setup XD
   
Made in us
Longtime Dakkanaut




Indiana

Any word on how epidemius will work? Interesting to see if he keeps a tally mechanic of some ttype.

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

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Made in us
Regular Dakkanaut




 LazzurusMan wrote:
The daemons one...maybe it's just me...but it was a little freaky. Didn't expect the skull...and the end...was odd.

Other than the teaser, new daemons isn't really what I was hoping for :(
But does mean a friend of mine gets new stuff to kill during his setup XD


Wait, you watched a GW video and -didn't- expect skulls?
   
Made in gb
Barpharanges







Found on Warseer, thought it might be interesting;

Faeit 212 inbox wrote:.

via Matt (not his real name) from the Faeit 212 inbox
Now that GW have released their teaser trailer I can give you the big scoop of information I have been holding. This information has only been told to a view of us and you must realise that is why we had to wait for GW to make their move. So this is what I know in the way of rules, stats and points - their is a view upgrades but nothing to amazing.

I will start with the big daemons -
The bloodthirsters : 280pts
WS BS S T W I A LD SV
10 4 9 7 5 5 5 10 5+
Daemonic gifts: blood axe, armour of terror, whip of destruction
special rules: daemon, daemonic flight, furious charge, rage,blood without end
blood axe - user gains a previously lost wound he has lost earlier in game for every kill he makes on a 4+
armour of terror - user gains a 2+ save and 5+ invulnerable. The bearer gains a 4+ feel no pain if the weapons AP in lower than 3
whip of destruction - 12'' shooting attack - strength 8 AP 4 rending
daemon - see page 36
daemonic flight- see chaos special rules
furious charge & rage - rule book (P41&37)

blood without end- the bloodthirsters gain +d6 attacks on the charge and makes another strike at initiative step 1 for every wound he causes.
These extra strikes do not produce any further strikes.

Great unclean one : 260pts
WS BS S T W I A LD SV
5 4 6 8 6 1 4 10 6+
Daemonic gifts: plague sword of death, bloated body, aura of decay
special rules: daemon, slow and purposeful,my master gifts all,shrouded
plague sword of death - wounds everything on 2+ with an ap of 3 - turns characters into spawn
bloated body - the daemon has a 4+ armour save and a 3+ feel no pain on any weapon AP 5 or below.
aura of decay - the great unclean one has defensive and assault grenades and causes all enemy weapons to count as -1 strength (I believe this is ranged and
close combat)

daemon - page 36
slow and purposeful - page 42
shrouded- page 41

my master gifts all - pick an enemy and friendly unit at the beginning of the game. The enemy unit gains -1 toughness and strength while a friendly plaguebearers count as +1 strength and +1 to there feel no pain rolls.

troop units :
bloodletters: 14pts each
WS BS S T W I A LD SV
5 0 5 4 1 4 2 10 6+
daemonic gifts: blood swords (strength: user AP: 4)
special rules: daemon, furious charge,rage
unit type: infantry
Number/squad: 5-20

Daemonettes of slannesh: 12pts each
WS BS S T W I A LD SV
4 0 4 3 1 6 2 10 6+
Daemonic gifts: rending claws
special rules: fleet, make them suffer (+1 added to strength - already included)
Unit type: infantry
Number/squad: 5-15


Wargear:
tzeench gift of betrayal -50pts (one use)
pick an enemy independent character at random, that model or unit must pass a leadership test with a -4 penalty or be removed after being sucked into the warp for tzeench amusement, models from codex: space marine, dark angels,black templars,grey knights,space wolves,blood angels take a -2 penalty instead to represent their resistance from the dark gods temptations.

nurgle's blessing (30pts)
pick a nurgle unit in your army, that model/unit gains +1 to their feel no pain roll.

sword of a thousand souls: 45pts
the bearer must charge every enemy unit and must challenge but gain +2d6 extra attacks on the charge.

dance of death: 40pts
pick an enemy unit at the beginning of the game, that unit must roll a initiative test every turn of the game or is under the control of the daemon player. The unit under control may charge friendly models but cannot move off the board or into any piece of terrain that can cause hard to the model. If the enemy passes the initiative test more than three times during the battle then the dance has been removed for the remainder of the game.


Fairly sure these are fake, but you never know....

This message was edited 1 time. Last update was at 2013/02/19 07:44:46


The biggest indicator someone is a loser is them complaining about 3d printers or piracy.  
   
Made in us
Master Tormentor





St. Louis

What exactly is the point of a special rule doing nothing but adding 1 strength when it's not optional?
   
Made in us
Sergeant Major






In the dark recesses of your mind...

Haven't read through the entire thread so forgive me if this has been mentioned/covered, but we finally get a proper Tzeentch chariot, and I bet the rules will not be nearly as good as they were in the previous codex. Crossing fingers...

A Town Called Malus wrote:Just because it is called "The Executioners Axe" doesn't mean it is an axe...


azreal13 wrote:Dude, each to their own and all that, but frankly, if Dakka's interplanetary flame cannon of death goes off point blank in your nads you've nobody to blame but yourself!


 
   
Made in us
Been Around the Block




The unit rumors are almost certainly fake judging by how insanely overpower the Bloodthirster is. He has a higher toughness than the Great Unclean One, strikes at strength 10 on the charge, is looking at ~10 attacks on the charge + extras for every wound he deals, recovers wounds very easily, has a 2+/5++ and FNP against some weapons, and flies. What IC in the game could deal with that? That's a complete nightmare even at 280 points. Add to this how ridiculous Dance of Death is (40 points is more than worth it to steal a deathstar on occasion even if they have I4 and it simply ruins Orks and Necrons) and I'd take these particular rumors with a giant grain of salt.

This message was edited 1 time. Last update was at 2013/02/19 08:23:20


 
   
Made in gb
Boom! Leman Russ Commander




Northampton

I'm looking forward to this. I hated the last codex because of the deployment and deep strike rules.

Let's hope they have fixed it.

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
Made in ca
Bloodthirsty Bloodletter




The Eye of Terror

While I do wish that those are the stats for the Bloodthirster, on the other hand.... the troops above right now still seem fairly lackluster, especially if they really did lose daemonic assault.



 
   
Made in us
Ambitious Acothyst With Agonizer





Murfreesboro, TN

I'm thinking that the demonic gifts might have to be purchased on top of the base points. You might be looking at close to 400 pts for a greater daemon.

I'm currently taking commissions.
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Contact me at my site.
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Made in no
Regular Dakkanaut




Faeit is the main reason rumourmongers get a bad rep these days. So much rubbish.
   
Made in de
Decrepit Dakkanaut





Tzeench's Gift of Betrayal sounds like the most overpowered gak I have seen in a long time.

Also: feck you GW, stop brown-nosing Marine players.

Then again: looks like fake to me. Way too strong stuff.

This message was edited 1 time. Last update was at 2013/02/19 09:50:05


   
Made in nl
Trigger-Happy Baal Predator Pilot






Lol those had better be fake xD the BT is absolutely OP, while other units like bloodletters got hit with the nerf hammer again (ap4? seriously? now you can totally forget about bloodletters killing some marines if this is true)

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Slashing Veteran Sword Bretheren






Liverpool

Jesus, that bloodthirster....

I guess he would be top priority for all the enemies guns before it could reach combat, although either way atleast part of your army would be guaranteed to reach combat.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in nl
Confessor Of Sins






 Requiem wrote:
Lol those had better be fake xD the BT is absolutely OP, while other units like bloodletters got hit with the nerf hammer again (ap4? seriously? now you can totally forget about bloodletters killing some marines if this is true)


Bloodletters also getting a 6+ save and 2 wounds. That's a pretty radical change.

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Made in nl
Trigger-Happy Baal Predator Pilot






 Shandara wrote:
 Requiem wrote:
Lol those had better be fake xD the BT is absolutely OP, while other units like bloodletters got hit with the nerf hammer again (ap4? seriously? now you can totally forget about bloodletters killing some marines if this is true)


Bloodletters also getting a 6+ save and 2 wounds. That's a pretty radical change.

Should've taken a closer look at the stats then xD
still the 6+ save would be worse than the 5++ they have now...

Oh well, I guess we'll find out which rumours are correct before long

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7500p 
   
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Liche Priest Hierophant







they have a 6+ 5++, according to the most likely fake stats...

Daemon gives you a 5++
   
Made in gb
Infiltrating Broodlord




The Faye

One the one side ill be glad to get rid of the stress that is deepstrike deployment. But on the other hand...

It's going to be tough getting daemons where they need to go.

Transport for daemons would be weird.

Maybe something similar to the webway portal thing for DE?

We love what we love. Reason does not enter into it. In many ways, unwise love is the truest love. Anyone can love a thing because. That's as easy as putting a penny in your pocket. But to love something despite. To know the flaws and love them too. That is rare and pure and perfect.

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Trigger-Happy Baal Predator Pilot






 Matt.Kingsley wrote:
they have a 6+ 5++, according to the most likely fake stats...

Daemon gives you a 5++

It did now, who knows what the new codex will do to that?
Btw, closer inspection of the 'bloodletter statline' shows 1wound, not 2

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2000p
7500p 
   
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Liche Priest Hierophant







I doubt they'd change the main rulebook daemon rule .

But, then again we are talking about GW...
   
Made in ro
Regular Dakkanaut



Romania

Why would you post such rumors if you believe they are fake.
They don't look solid to me. Of course they might be true, but still. If you want people to listen and create a reputation for yourself speed up your game.

If they are true, my apologies ... but they seem so unbalanced

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