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Made in no
Terrifying Doombull





Hefnaheim

Looks intresting, I will pour over it when I have the time
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

Well me and my friends tried something simillar a while back and we eventually just decided it worked better as an RPG and moved to our own ruleset

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Seriously guys, I have no idea how to make this into an RPG...

Suggestions? Pwease?

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in no
Terrifying Doombull





Hefnaheim

No
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Awww...

Guess I'm going to read through some old D&D literature I've got lying around tomorrow...

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in no
Terrifying Doombull





Hefnaheim

I kid, I suggest you look at Dark Heresy & D&D to gain a better understanding of how an RPG should work. I may also recomend Thives world for that mather. Also make it so the story of a party adventure is broken up into several components, this allows your players to plan ahead and prepare. Thus making game play much, much more entertaining.
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Some things I'm brainstorming right now;

Classes, each with exclusive wargear and such? You know, Demolitions, Grenadiers, Beserkers, etc.

Abilities you have to pay for. Maybe with an experience mechanic to allow it to be used as part of a campaign?

Again, switching to D12s and adding a few more mechanics?

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in no
Terrifying Doombull





Hefnaheim

Yes different classes are a good idea, nobody likes to play a party with a group of individuals who all play the same. Experience points could be used to pay for enhanced skills or new ones, depending on your class.
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Ruleset updated, still have older versions so I can go back. Tried to implement some RPG-esque elements, although I feel it's pretty close to one already.

This message was edited 1 time. Last update was at 2013/02/17 11:40:56


BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in no
Terrifying Doombull





Hefnaheim

Now you are getting somewhere, the classes looks very much apart from each other. And that is a very, very good thing I may add.
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Next on the agenda: Defending and attacking bonuses, Experience points, Environment (traps, different buildings, etc.)

Do you feel this'd be important to move on?

I'm not gonna add a DM or anything. It's two sides of soldiers against each other, not all exploration as D&D.

This message was edited 1 time. Last update was at 2013/01/20 11:04:15


BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in no
Terrifying Doombull





Hefnaheim

Yes it is, you need those things to make your game different and somewhat uniq. Beside it would make for great game play, beside who would not want to level up their snipers, soldiers and what not?
   
Made in gb
Fixture of Dakka






Dorset, Southern England

I'll get round to that now, then.

Afterwards, I'll probably move all these files to the OP with a similar chart of my next targets.


Automatically Appended Next Post:
Ok, guys, I've updated the rules with what I said I would. Going to move all of these files and such to the OP, along with my next goals.


Automatically Appended Next Post:
Enjoy the new OP! I've posted all rulesets up and reworked the introduction.

This message was edited 2 times. Last update was at 2013/01/20 13:00:48


BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in no
Terrifying Doombull





Hefnaheim

Oooooo shiny new OP!
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Just converting a slightly updated version of 'Remove the head...' to add to the OP.

Do you like the newest ruleset?


Automatically Appended Next Post:
I'm not sure about faction specific armouries. I understand the notion, but it feels too complex. Plus, there's always the black market and such.

This message was edited 1 time. Last update was at 2013/01/20 19:08:58


BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

I'd rather have equivalents. Try stuff like heavy armor for the spire troops and layered sheet metal for the rebels

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Just about to upload a new update: Structural Damage and Explosions have been added. Converting the mission now.

Just realized a typo in the PDF. It's not blaring, but it's there. There are 5 objectives types, not 3.


Automatically Appended Next Post:
Uploaded latest mission update. Enjoy.

Anything that anybody thinks I should work on or add next?

This message was edited 2 times. Last update was at 2013/01/20 20:40:21


BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in no
Terrifying Doombull





Hefnaheim

BlapBlapBlap wrote:Just converting a slightly updated version of 'Remove the head...' to add to the OP.

Do you like the newest ruleset?


Automatically Appended Next Post:
I'm not sure about faction specific armouries. I understand the notion, but it feels too complex. Plus, there's always the black market and such.


It is my belief you should have just that, even the black market should have limits to what it can provide. Or else it will soon become somewhat dull when both sides can utilize the same tactical approach to objectives and such.

TheAngrySquig wrote:I'd rather have equivalents. Try stuff like heavy armor for the spire troops and layered sheet metal for the rebels


Layered sheet metal......Are you insane? Even for a game this seems somewhat unhinged, unless you restrict this to the bezerker class only. And a normal human walking around with x amount of sheet metal to stop bullets will not be of great value if you need said person to scale a building or move trough rough terrain. But if provided to a heavy gunner or sniper to increase his/her protection against return fire it could work.
   
Made in gb
Fixture of Dakka






Dorset, Southern England

That's the reason for making you have a strength equivalent to the piece of equipment before you can pick it. I'll probably edit it to make it slightly more difficult.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

 Trondheim wrote:

TheAngrySquig wrote:I'd rather have equivalents. Try stuff like heavy armor for the spire troops and layered sheet metal for the rebels


Layered sheet metal......Are you insane? Even for a game this seems somewhat unhinged, unless you restrict this to the bezerker class only. And a normal human walking around with x amount of sheet metal to stop bullets will not be of great value if you need said person to scale a building or move trough rough terrain. But if provided to a heavy gunner or sniper to increase his/her protection against return fire it could work.



Well feel free to throw out something better. Also think the beginning of Iron Man style

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in no
Terrifying Doombull





Hefnaheim

Well how about the absence of armor with the exception of Kevlar and regular body armor for the low spire gangs, and Iron man has such a low standing in my mind that I would rather imagine Blap naked but I see your point.
If everyone has the same gear with a few minor differences this game will become very, very dull very fast.
   
Made in gb
Fixture of Dakka






Dorset, Southern England

 Trondheim wrote:
Well how about the absence of armor with the exception of Kevlar and regular body armor for the low spire gangs, and Iron man has such a low standing in my mind that I would rather imagine Blap naked but I see your point.
If everyone has the same gear with a few minor differences this game will become very, very dull very fast.

Whyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy?

Also, that would probably unbalance the game heavily. 4+ armour vs 2+? The moment the Enforcers go into defence, the Rebels are screwed.

Plus, it would force the player into niches.

I understand where you're coming from, but imagine it like 40K: Guardsmen both Loyalist and Traitor use Lasguns. There's black markets, scavenging, looting, etc.

It may come about at one point, but until I get actual reports it needs tweaking, I'm gonna leave it as it is. Not worth my time fixing something until I know it's broken.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

It went pretty well. The only real problem that came up was how shooting was far better than CC

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in gb
Fixture of Dakka






Dorset, Southern England

In balance terms or poor engineering?

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

Balance. Shooty just seemed like a far better route to take

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in gb
Fixture of Dakka






Dorset, Southern England

OK, let me attach a quick patch to here and see if you like it.

This message was edited 1 time. Last update was at 2013/02/17 11:41:16


BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

This is shaping up better and better, I'll try to get another play test in this week

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Anything else that was a bit awry? My next target is to get it all organized into a vaguely logical order, rather than the hodge-podge I've currently created.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

I don't know, it seemed like a solid system. Obviously one test won't get it done, but I'll keep at it

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in gb
Fixture of Dakka






Dorset, Southern England

Guess I'm gonna toy around with some ideas.

Hmmm...

What to do, what to do, what to do...

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
 
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