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![[Post New]](/s/i/i.gif) 2012/09/07 22:57:26
Subject: World Campaign Player's Packet
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[MOD]
Not as Good as a Minion
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AndrewChristlieb wrote:So it will be affecting travel time and overall control? That works fine, it might be a good idea to hammer out the details as to what the different scenarios will result in so people know what games to set up in order to have the desired effect.
I understand how the the 40k players are doing their movements but you didnt really address BFG movements. As I stated earlier the fleets are likely to have an influnce in each of the systems. Although I suppose they could all be concentrated in one area that may limit their ability to affect different areas due to the lower number of players as compared to 40k, unless of course games of BFG will not matter where they take place and instead just affect the times overall.
Well in my warzone I will want order BFG admirals to PM me the results of their game and its objectives, and I'll hammer out an exact effect it'll have on the system. Unlike 40k it won't carry over as smoothly, so it will require moderation on the part of the warzone commander. Which I think is good, it allows it to have a more interesting effect on the campaign than just 'X VP to Y'.
And I should have clarified that, BFG deploy into a system, and travel between systems in the same manner as 40k troops, and when you battle you select a world/part of the system for the battle to take place in. e.g. I'm deployed in the Inon system, I'm playing a planetary assault vs disorder, he's assaulting and I'm defending Kabaal. Alternatively, we are playing a blockade mission and it takes place between the worlds Ortan Minor and Lamarno.
Does that help? If so I'll update the OP with a few of your questions as an FAQ, if not we can hammer it out until we do get an answer to the questions you are asking, then I'll put it into the OP
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2012/09/08 01:15:49
Subject: World Campaign Player's Packet
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Rookie Pilot
Tennessee, USA
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Im assuming tht all the systems will operate the same way then, other than that I think that answered my questions thanks!
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I don't make the rules, I just think them up and write them down. |
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![[Post New]](/s/i/i.gif) 2012/09/08 01:26:18
Subject: World Campaign Player's Packet
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[MOD]
Not as Good as a Minion
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You're welcome. It'll take us a few questions initially, but we can get this whole thing hammered out smoothly to the enjoyment of everyone I think
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2012/09/08 04:16:45
Subject: World Campaign Player's Packet
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Brainy Zoanthrope
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Whoo hoo! Progress! Thank you.
Looks like I'll have an excuse to put my Planetstrike book to use.
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DC:80S--G+MB++I++Pw40k93-D++A+++/wWD166R++T(T)DM+
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![[Post New]](/s/i/i.gif) 2012/09/09 00:13:36
Subject: World Campaign Player's Packet
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Quick-fingered Warlord Moderatus
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so how does Victory points affect the universe and how many do you get per game?
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2012/09/09 01:56:39
Subject: World Campaign Player's Packet
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[MOD]
Not as Good as a Minion
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Ah, you get as many victory points as you win by....check the main rulebook, they are called victory points this edition aren't they? Could have sworn they were.
Say you win 8-3, say to the warzone commander 'It was a victory to Tau (Other) 8-3 over Imperial Guard (Order), a 5 Victory Point win.'
They affect the universe in different ways for each side
Order and Disorder - affect the imperial control ratings of planets the battles are set on
Tau - affect the rate of interference with the war efforts of the other sides
Necrons - differs as the campaign progresses, initially helps them get their World Engine up and running, and later, well, wait for later
Tyranids - ....nom.
I won't describe the actual maths behind it, because we are planning on keeping that from the general population so that anyone intending to cheat can't cheat as effectively, hopefully...hope that makes sense.
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2012/09/09 02:14:53
Subject: World Campaign Player's Packet
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Quick-fingered Warlord Moderatus
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oh sweet, thanks! guess I have to count the victory points and make more reports.
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2012/09/09 21:19:13
Subject: World Campaign Player's Packet
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[MOD]
Not as Good as a Minion
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Updated for the final warzone commander, thankyou enigma crisis
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2012/09/09 21:29:17
Subject: World Campaign Player's Packet
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Morphing Obliterator
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How are we supposed to handle enemies from the same allegiance? If it's just Space Marines vs Eldar or Chaos vs Orks it should be rather easy to get a fluff reason, but what if we fight the exact same faction?
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Playing mostly Necromunda and Battletech, Malifaux is awesome too! |
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![[Post New]](/s/i/i.gif) 2012/09/09 21:56:25
Subject: World Campaign Player's Packet
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[MOD]
Not as Good as a Minion
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Shadox wrote:How are we supposed to handle enemies from the same allegiance? If it's just Space Marines vs Eldar or Chaos vs Orks it should be rather easy to get a fluff reason, but what if we fight the exact same faction?
Example: Guard player fights another guard player; Player A is the dakka user and has an order army (lets say its me) and Player B is someone at my LGS, my brother, whatever. We'll go with brother.
I treat him as if his army is a recently turned guard army, or as if there is political infighting and I am the one still striving for the target of the order forces, or whatever it takes so that I am still order and he is disorder.
however, if two dakka users play (say me and redkommando...I don't know if he is using guard, but let us pretend), then the world implodes. I'm kidding, if you are going to play another dakka user for the campaign, and he has the same army as you in the same alignment, shoot your warzone commander a PM prior to. But that really shouldn't happen too often...
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2012/09/09 22:00:30
Subject: World Campaign Player's Packet
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Pyro Pilot of a Triach Stalker
Somewhere over the rainbow, way up high
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motyak wrote: Shadox wrote:How are we supposed to handle enemies from the same allegiance? If it's just Space Marines vs Eldar or Chaos vs Orks it should be rather easy to get a fluff reason, but what if we fight the exact same faction?
Example: Guard player fights another guard player; Player A is the dakka user and has an order army (lets say its me) and Player B is someone at my LGS, my brother, whatever. We'll go with brother.
I treat him as if his army is a recently turned guard army, or as if there is political infighting and I am the one still striving for the target of the order forces, or whatever it takes so that I am still order and he is disorder.
however, if two dakka users play (say me and redkommando...I don't know if he is using guard, but let us pretend), then the world implodes. I'm kidding, if you are going to play another dakka user for the campaign, and he has the same army as you in the same alignment, shoot your warzone commander a PM prior to. But that really shouldn't happen too often...
I'd imagine if they weren't both imperial, it'd effect imperial control, but not "Order" control i suppose?
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Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
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Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. |
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![[Post New]](/s/i/i.gif) 2012/09/10 02:58:31
Subject: World Campaign Player's Packet
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Alluring Mounted Daemonette
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same side vs same side registered users.... Your games may not count. you would have to be in the same system and the same planet.
However if you do happen to fight a registered user same side and you both are on the same planet/system, i have a suggestion. since it sounds like nids have a mechanic to nom a worlds point value down it may be a way to increase point value back up.
IE 2 registered users from order are fighting on the same planet, its because one or the other found a powerful artifact, weapon, whatever and it is valuable enough to pit order vs order. Any team (registered) vs same team (unregistered) can still be handled as you suggested but this could cover same teams both registered.
Just an idea anyway.
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This message was edited 1 time. Last update was at 2012/09/10 03:00:12
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![[Post New]](/s/i/i.gif) 2012/09/10 05:01:59
Subject: World Campaign Player's Packet
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Shas'la with Pulse Carbine
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Not a bad one either
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![[Post New]](/s/i/i.gif) 2012/09/10 05:43:40
Subject: World Campaign Player's Packet
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Bounding Assault Marine
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Do we need to notify our zone commander if we play a player who is in this campaign or is not playing?
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![[Post New]](/s/i/i.gif) 2012/09/10 05:46:58
Subject: World Campaign Player's Packet
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[MOD]
Not as Good as a Minion
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DiRTWaL wrote:Do we need to notify our zone commander if we play a player who is in this campaign or is not playing?
I don't quite follow the question. Pre-battle, talk to your opponent and say 'I'm also going to use this result for a campaign'. If they are incredibly, I don't know, paranoid or something they could say no, otherwise they probably won't care. Unless they say 'no, don't report it', tell your warzone commander the result, whether you win or not, whether the player is a member of the campaign or not (assuming consent).
Does that help? I feel it may be a bit rambly...
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2012/09/10 05:54:04
Subject: World Campaign Player's Packet
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Bounding Assault Marine
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I meant, when my opponent is in the campaign, do i need to tell the zone commander that he is?
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![[Post New]](/s/i/i.gif) 2012/09/10 06:06:36
Subject: World Campaign Player's Packet
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[MOD]
Not as Good as a Minion
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DiRTWaL wrote:I meant, when my opponent is in the campaign, do i need to tell the zone commander that he is?
Ah, right, I think the player who won would report it to his zone commander, and the player who lost is punished with silence. I kid, but yeah, just the winner send their result in. I'll put that in the OP, good question!
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2012/09/10 09:27:01
Subject: World Campaign Player's Packet
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Road-Raging Blood Angel Biker
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motyak wrote:
however, if two dakka users play (say me and redkommando...I don't know if he is using guard, but let us pretend), then the world implodes. I'm kidding, if you are going to play another dakka user for the campaign, and he has the same army as you in the same alignment, shoot your warzone commander.
This scares me
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This message was edited 1 time. Last update was at 2012/09/10 09:27:30
in Inquisitor, a Space Marine can take a krak grenade, pull out the pin, eat the grenade, throw the pin, and the thrown pin will actually kill a normal man, whereas the Space Marine won't even have indigestion. This has actually happened in a game. Hell, a marine can throw his bolt shells and do more damage than by shooting his boltgun |
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![[Post New]](/s/i/i.gif) 2012/09/10 11:37:19
Subject: Re:World Campaign Player's Packet
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Decrepit Dakkanaut
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Oh this is soo cool. My group is currently in the process of trying to through together a campaign (you konw, to make our matches worth something) would it be cool, if we use our results FOR this campaign as long as we meet the requirements from the packet? Because Id love to be part of this as well
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![[Post New]](/s/i/i.gif) 2012/09/10 11:39:17
Subject: World Campaign Player's Packet
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Regular Dakkanaut
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St. Jebus wrote:Are there any players in the Colorado Springs area? It seems like trying to play against non-participants won't work terribly well.
I am in the Colorado Springs area but I would love to play for order.... even if I do own 25K in orks
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![[Post New]](/s/i/i.gif) 2012/09/10 11:46:27
Subject: Re:World Campaign Player's Packet
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[MOD]
Not as Good as a Minion
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KingCracker wrote:Oh this is soo cool. My group is currently in the process of trying to through together a campaign (you konw, to make our matches worth something) would it be cool, if we use our results FOR this campaign as long as we meet the requirements from the packet? Because Id love to be part of this as well
Sounds good, as long as your campaign isn't imposing any extra rules on the game which are giving one side an advantage (and would thus affect our results). For example, if your campaign was in the final week, and that meant that all your games were played with Order (or Imperial or whatever sides you are using) starts with 250 points less because it is desperate times (a terrible example, but you know what I mean), then that wouldn't really be fair because the results would be biased before they reached us by the effects of your campaign. However, if they are just normal games, then go nuts and submit those too.
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2012/09/10 12:05:25
Subject: World Campaign Player's Packet
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Hurr! Ogryn Bone 'Ead!
On Nimbosa, cramming as many guardsmen into troop carriers as possible.
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where do I sign up?
I have a couple of people that I could play, however they aren't members of dakka. I can easily meet the requirements listed in the packet for batreps and other things.
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[url=http://www.dakkadakka.com/dakkaforum/posts/list/0/469742.page]
[/url] . |
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![[Post New]](/s/i/i.gif) 2012/09/10 12:08:51
Subject: World Campaign Player's Packet
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[MOD]
Not as Good as a Minion
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2012/09/10 12:22:17
Subject: World Campaign Player's Packet
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Hurr! Ogryn Bone 'Ead!
On Nimbosa, cramming as many guardsmen into troop carriers as possible.
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Thanks! Btw, are we allowed to use the ally system?
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[url=http://www.dakkadakka.com/dakkaforum/posts/list/0/469742.page]
[/url] . |
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![[Post New]](/s/i/i.gif) 2012/09/10 12:28:35
Subject: World Campaign Player's Packet
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[MOD]
Not as Good as a Minion
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You sure are. All rules in the rulebook are valid.
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I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2012/09/10 16:08:34
Subject: World Campaign Player's Packet
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Drop Trooper with Demo Charge
Southern MD
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interesting
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Southland Gamers - Southern Md
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![[Post New]](/s/i/i.gif) 2012/09/10 16:47:30
Subject: World Campaign Player's Packet
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Mekboy on Kustom Deth Kopta
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will we get a PM once this starts up? any estimates on when it will start?
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![[Post New]](/s/i/i.gif) 2012/09/10 18:26:39
Subject: Re:World Campaign Player's Packet
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World-Weary Pathfinder
Corn, IL, USA
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I've read through a good amount of the Campaign sign up and the Player's packet threads. Just to make sure I understand:
To participate in the Campaign one simply signs up in the sign-up thread and waits for the campaign to begin. Once it has started, we play as we normally do but submit appropriate battle-reports to our Warzone commanders based on who we played:
If the opponent is not part of the campaign and agreed to let the battle effect the campaign, we report win or loss.
If we played someone who is part of the Campaign then we only report on a win (to prevent a single battle having 2X the influence).
Is this correct?
Also, I have some questions about team-games.
1: If only one player in the team game is in the campaign, should it be reported?
2: If a player in the campaign is on a team with a member of an opposed faction, should it be reported? (EG: Eldar and CSM vs. Tau and IG)
3: If two players in the campaign are on the same team but in different systems/on different planets, should it be reported? If so, is it reported by both or just one?
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![[Post New]](/s/i/i.gif) 2012/09/10 18:38:37
Subject: Re:World Campaign Player's Packet
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Shas'la with Pulse Carbine
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I've read through a good amount of the Campaign sign up and the Player's packet threads. Just to make sure I understand:
To participate in the Campaign one simply signs up in the sign-up thread and waits for the campaign to begin. Once it has started, we play as we normally do but submit appropriate battle-reports to our Warzone commanders based on who we played:
If the opponent is not part of the campaign and agreed to let the battle effect the campaign, we report win or loss.
If we played someone who is part of the Campaign then we only report on a win (to prevent a single battle having 2X the influence).
Is this correct?
Yes, that is correct.
1: If only one player in the team game is in the campaign, should it be reported?
Yes that shouldn't present an issue.
2: If a player in the campaign is on a team with a member of an opposed faction, should it be reported? (EG: Eldar and CSM vs. Tau and IG)
It could be but only once and the report would only count towards one of the team factions.
3: If two players in the campaign are on the same team but in different systems/on different planets, should it be reported? If so, is it reported by both or just one?
Yes but as with the previous question only one report per battle counting for only one faction.
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![[Post New]](/s/i/i.gif) 2012/09/10 20:23:09
Subject: World Campaign Player's Packet
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Guard Heavy Weapon Crewman
Ontario, Canada
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I'm really excited for this to start up! My Guard were recently pulled off of my group's local campaign (so that teams could be switched up for rebalancing in the second half (now I'm helping out the Chaos side, playing as the planet's renegade forces), so fluff-wise, this works perfectly as to where we were sent! lol
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This message was edited 1 time. Last update was at 2012/09/10 20:25:21
Lord-Commander Jeremiah Alexandre: 5th Victorian Army
+/- 3,500 Points
Phaeron Amheosiris of the Isiran Dynasty
+/- 3,500 Points
Lord Yersina Thrax of the Death Guard
+/- 750 Points |
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