Switch Theme:

Imperial Guard 2000pt army list  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fresh-Faced New User




I am just starting to jump back into the game, last played in 4th edition.

Company command squad- 4 grenade launchers, MoO

Platoon command squad- 4 grenade launchers
Infantry squad - autocannon, grenade launcher
Infantry squad - autocannon, grenade launcher
Infantry squad - autocannon, grenade launcher
Infantry squad - autocannon, grenade launcher
Heavy weapon team - 3 missile launchers
Heavy weapon team - 3 missile launchers
Heavy weapon team - 3 missile launchers

Platoon command squad - 4 flamers
Infantry squad - flamer
Infantry squad - flamer
Infantry squad - flamer
Infantry squad - flamer

Veteran squad - 3 meltaguns, demolitions
Chimera

Veteran squad - 3 meltaguns, demolitions
Chimera

Hellhound

Hellhound

Leman Russ Punisher - heavy bolter sponsons, heavy stubber

Leman Russ Punisher - heavy bolter sponsons, heavy stubber


Clearly the thought with this army is lay down such a hail of fire that close combat armies will be cut
to shreds by the time they get to me, and shooty armies will have a tough time laying down a similar amount
of firepower.

Comments and suggestions welcome
   
Made in us
Lone Wolf Sentinel Pilot




Okay, to begin

1. Grenade launchers are generally regarded as crap, they may be cheap, but they are too low strength to be used against vehicles with ease and too low AP to be an anti-MEQ weapon. If you already have them modeled or simply like the models, go ahead and keep them, if not i suggest plasma guns or meltaguns.

2. MoO has to sit still to fire his artillery shot, and Grenade Launchers are mid to short range assault weapons. I suggest if you do take the MoO that you remove the grenade launchers and keep them far in the back.

3. Now as for the list itself I see a few problems
a. You have very little anti-MEQ firepower, and will likely rely on volume of fire to kill MEQs. Nothing inherently wrong with that, but most people prefer that MEQs don't get an armour save.
b. You have no long range anti-tank firepower and limited short range anti-tank firepower. While missile launchers could glance an AV 14 vehicle to death, you may be better off with lascannons.
c. Without some type of cover I doubt your basic Guardsmen will last long, you may want to purchase some cover or some transports.

4. Before the FAQ I would have shamed you for using the LR Punisher, but due to the fact that lumbering behemoth is gone in favour of the LR being a heavy vehicle, you can move and fire all your shots, giving you 29 str 5 and 3 str 4 shots. if you have the points Pask might be a fun option, particularly since he adds +1 to penetration rolls, meaning he can shred flyers (an average of almost 5 str 5 (+1 to the pen roll makes them effectively str 6) hits per turn will mess up most flyers).
   
Made in gb
Junior Officer with Laspistol





cag6464 wrote:
Clearly the thought with this army is lay down such a hail of fire that close combat armies will be cut
to shreds by the time they get to me, and shooty armies will have a tough time laying down a similar amount of firepower.


Compared to all those other guard load outs that aim to shoot less than their opponent while moving towards close combat armies.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
 
Forum Index » 40K Army Lists
Go to: