Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/10/13 15:10:06
Subject: 1500 pure IG. tips?
|
 |
Crazed Cultist of Khorne
|
Hi guys, put together a guard list, has some fluff rules,
From an ice planet very limitied access to flame weapons, certainly no standard infantry are allowed them.
also no plasma to hi tech for these guys
my idea was semi mech, some footslogging support but mainly tanks and transported troops
CCS,
4x Grenade launcher
Chimera, ML + HF
PCS- no upgrades
infantry platoon
autocannon commisar genade launcher
infantry platoon
autocannon grenade launcher 2 infantry squads are blobbed
HWS 3x autocannon
Vet squad 3x Grenade launcher
chimera
Vet squad 3x melta
Vendetta (melta vets go here)
Hellhound
2 hydra
2 LRBT hull las and HBS
griffon
Edit, comes to 1500 dead
Obviously not perfect but what would you drop out? as i said before no flamers and no plas.
plus no allies or non human degenerates in the army we dont abide sub human ogryns and halflings.
Thanks
K
|
This message was edited 2 times. Last update was at 2012/10/13 15:11:35
Orks is never beat in battle. If we win we win, if we die we die so it don't count as beat. If we runs for it we don't die neither, so we can always come back for anuvver go, see! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/13 15:33:13
Subject: 1500 pure IG. tips?
|
 |
Junior Officer with Laspistol
|
I was going to post but then I noticed the "fluff rules." It just seems pointless to ask for list building advice when you've got such huge self-imposed restrictions...but here goes anyway.
*resists the urge to scream about all the crappy, crappy grenade launchers*
Couldn't resist. Take melta over GLs. GLs are god awful and not worth their points.
The PCS with no upgrades is a waste. It's not going to do anything, and the orders can be covered by the CCS. Why not get rid of the HWS since they will be blown away fast by ID st:6+ weaponry, and incorporate an AC into your PCS and CCS?
I'd drop the hydras - they are highly specialised AA - for another vendetta which is both better AA and has other uses, whilst also being more survivable.
The LRBTs are inefficent. Spending all those points on guns that must be snap-fired if you use the main cannon is silly. I'll give you the benefit of the doubt and assume you've not seen the FAQ updates: LRBTs don't have lumbering behemoth, they are now just generic heavy vehicles, therefore must snap-fire all weapons after using ordnance. Ditch their upgrades, or take a non-ordnance type (I'm in love with the LR Executioner with PC sponsons).
The melta vets in the Vendetta seem a little weird. Suicide melta-stormies are better for a deep striking anti-tank role. They're more accurate, and if they mishap, they don't automatically die. I do use melta-vets in a vendetta, but for a different role of late game objective capture/contest.
Major issues: Grenade launchers, massive lack of AP2. I think you should reconsider some of the choices (e.g Hellhound which is a flame weapon which goes against your self imposed fluff) in favour of some massed AP2.
|
Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...
FAQs |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/13 15:44:48
Subject: 1500 pure IG. tips?
|
 |
Crazed Cultist of Khorne
|
Many of the choices were based on what others recomended using the 'which leman russ is best thread' for example
I love grenade launchers though i would rather have to GL than 1 melta 36" danger zone makes me happy. i only have the PCS there so i could get the inf platoons, so i had sone numbers on field. My other main point is i cant paticularly stomach spending a tenner just to get a single fething melta man and a plas guy i wont use.
Would it be worth swapping the LRBTs over to vanquishers?
and after reading anothe list or 2 i will definately drop the hydras
I havent seen the FAQ updates no or atleast not for a long time
would it be woth switching all inf over to vets? or is that stupid? Automatically Appended Next Post: Ok im gonna abandon the fluff, id still rather take GLs as i like them model wise and cant afford to be payinf for specials in every squad
was a bit nieve of me to think a list like thatd work out, but then from a couple of resouces people generally say GLS are the 2nd best special weapon for standard squads
Thanks for the help so far
|
This message was edited 2 times. Last update was at 2012/10/13 16:43:06
Orks is never beat in battle. If we win we win, if we die we die so it don't count as beat. If we runs for it we don't die neither, so we can always come back for anuvver go, see! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/13 18:10:03
Subject: 1500 pure IG. tips?
|
 |
Junior Officer with Laspistol
|
krusnikk wrote:Many of the choices were based on what others recomended using the 'which leman russ is best thread' for example I love grenade launchers though i would rather have to GL than 1 melta 36" danger zone makes me happy. i only have the PCS there so i could get the inf platoons, so i had sone numbers on field. My other main point is i cant paticularly stomach spending a tenner just to get a single fething melta man and a plas guy i wont use. I've never spent money on the crappy single pose guardsmen that you're referring to. You can always convert your own, or go to a bits website. I just used plasma guns from a Grey Hunter squad and purchased about 8 meltas off ebay for a fiver. The fact that you have to bring a PCS doesn't mean it's got to sit there as a crappy 5 man squad doing nothing. If I'm low on points I throw an autocannon in it. If I've got enough, 4 flamers in a vendetta for last minute clear-outs of objectives or to handle any pesky hordes. Would it be worth swapping the LRBTs over to vanquishers? No, vanquishers are horribly specialised. If you want big str:8 ap:3 blasts, keep the russes, just don't upgrade them. If you want ap2, make it a executioner, if you want lots of bolter shots, make it an exterminator or a punisher, if you want st:10 ap:2 make it a demolisher. There's no "better russ" they are all specialised to what you want, just think about what your list needs, and use the appropriate one and after reading anothe list or 2 i will definately drop the hydras I havent seen the FAQ updates no or atleast not for a long time would it be woth switching all inf over to vets? or is that stupid? it's not stupid, but I think it's unnecessary Automatically Appended Next Post: Ok im gonna abandon the fluff, id still rather take GLs as i like them model wise and cant afford to be payinf for specials in every squad was a bit nieve of me to think a list like thatd work out, but then from a couple of resouces people generally say GLS are the 2nd best special weapon for standard squads Could you link those resources? Yes they have had a buff with wall of death, but they are still a jack of all trades master of nothing Thanks for the help so far You might want to make sure any sources you use are up-to-date with 6th ED and FAQs released. http://www.games-workshop.com/gws/content/article.jsp?catId=cat440134a&categoryId=1000018§ion=&pIndex=1&aId=3000006&start=2&multiPageMode=true See this link for the FAQs.
|
This message was edited 2 times. Last update was at 2012/10/13 18:11:19
Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...
FAQs |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/13 18:29:37
Subject: 1500 pure IG. tips?
|
 |
Crazed Cultist of Khorne
|
This is the ony one i could find again, http://www.chaosmailorder.com/blog/2011/07/26/imperial-guard-special-weapons/
obvs just a guys opinion but quite well justified in places.
Heres my current rewrite excuse the inf GLs just kinda like the versatillity
HQ
CCS, 3 plas, 1 plas pistol 1 medipack
Chimera ML, HB
Troops
PCS, power weapon 2 flamers, laspistols
Chimera ML HB
Infantry squad, GL, auto cannon commisar
Infantry squad, GL, auto cannon
Infantry squad, GL, auto cannon
Veteran squad, 3 meltas
Chimera ML HB
Fast attack
2 vendettas
3 armoured sentinels, 2 AC 1 Plas cannon
Heavy support
LRBT
executioner plas sponsons
2 Griffons
again 1500 on the dot ( liking IG for the easy round numbers!)
Edit, forgot to delete a couple of point costs
and forgot to say thanks for the help so far
|
This message was edited 1 time. Last update was at 2012/10/13 18:30:40
Orks is never beat in battle. If we win we win, if we die we die so it don't count as beat. If we runs for it we don't die neither, so we can always come back for anuvver go, see! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/13 19:18:53
Subject: 1500 pure IG. tips?
|
 |
Junior Officer with Laspistol
|
Yeah that source is from 5th ed. I'd take it with a pinch of salt. I certainly love flamers though.
This list is looking a lot better! The HS section would terrify every army - LRBT threatening marines, executioner threatening well, everything. Two griffons can kill almost anything by forcing saves!
2 vendettas are great. The sentinels I'm not a fan of. They get shot up pretty fast, but can be a great distraction from your chimeras, or vice versa.
The infantry squads are decent, again, I'm not a fan of GLs, but they're better than lasguns!
Now for the problems: The medipack - 30 points for people inside a box. Who, as soon as they get out will have any strength 6+ ignore those 3 points. A plasma gun is better.
The power weapon on the PCS won't get much use, that's 10pts that could be spent on 1 more flamer.
The chimera with melta-vets won't get very close unfortunately, they'd be better off in a vendetta, or if you want anti-tank, 5 storm troopers with meltas deep striking would be more accurate.
Last point, you're low on scoring units. It's best to bring 3 - I'm aware that you have 3 but 1 is a stationary blob, 1 is a 5 man unit and the other is a melta-delivery. I suppose you could blob 20 and have one squad move around if you need.
Still, this list is looking like a pretty good competitive list!
|
Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...
FAQs |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/13 19:52:01
Subject: Re:1500 pure IG. tips?
|
 |
Crazed Cultist of Khorne
|
Realised i made a maths errors in the previous, for now htough i have ammended that, minused sentinels and added a 5 man stormie unit
HQ
CCS, 4 plas, 1 plas pistol
Chimera ML, HB
Elite
Storm troopers. 2 meltas
Troops
PCS, 2 flamers, laspistols
Chimera ML HB
Infantry squad, GL, auto cannon commisar
Infantry squad, GL, auto cannon
Infantry squad, GL, auto cannon
Veteran squad, 3 meltas
Fast attack
2 vendettas
Heavy support
LRBT
executioner plas sponsons
2 Griffons
1495
Though i would still kinda like the medi kit in there, just for a couple of plasters over plasma burns.
what to do with 5 points hum de dum grenades for CCS/ PCS/ meltybooms for commander/PCSleader
huuurrrrrmmmmm
|
Orks is never beat in battle. If we win we win, if we die we die so it don't count as beat. If we runs for it we don't die neither, so we can always come back for anuvver go, see! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/13 20:43:00
Subject: 1500 pure IG. tips?
|
 |
Junior Officer with Laspistol
|
Now there's a good list. It has redundancy and manoeuvrability. Something to hurt anything. Good luck in your games.
5 points? Slap Krak on the PCS so they can take out a vehicle if they have to I guess. In my experience 5 str:6 attacks do more damage to rear armour than 1 str:8 melta. In fact I don't think I've ever hit a vehicle with a melta-bomb. I seem to roll a 1 or 2 every time I use them - but that's just anecdotal evidence.
|
Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...
FAQs |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/13 20:51:43
Subject: Re:1500 pure IG. tips?
|
 |
Crazed Cultist of Khorne
|
Thanks for the help man,
will save the list and figure out what to buy when and get to work!
ROLL ON THE SVALBARD 16th mechanised ' the panserbourne' ( totally stolen from his dark materilas)
‘ We have been accused of using a sledgehammer to crack nuts. Those who say this must study our history better. We use tanks’. - High Warden Nikolai ‘The Bear’ Biersen.
|
Orks is never beat in battle. If we win we win, if we die we die so it don't count as beat. If we runs for it we don't die neither, so we can always come back for anuvver go, see! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/14 01:54:22
Subject: Re:1500 pure IG. tips?
|
 |
Manhunter
|
krusnikk wrote:Realised i made a maths errors in the previous, for now htough i have ammended that, minused sentinels and added a 5 man stormie unit
HQ
CCS, 4 plas, 1 plas pistol
Chimera ML, HB
Elite
Storm troopers. 2 meltas [ Suicide Stormies are decent ]
Troops
PCS, 2 flamers, laspistols
Chimera ML HB
Infantry squad, GL, auto cannon commisar
Infantry squad, GL, auto cannon
Infantry squad, GL, auto cannon
[You will want power weapons on the Sgt. and the commissar. If your making this a blob]
Veteran squad, 3 meltas [Are these guys on foot?]
Fast attack
2 vendettas [Caboose Approves]
Heavy support
LRBT
executioner plas sponsons [I personally don't take these since they have the 'Get's Hot!' rule]
2 Griffons
1495
Though i would still kinda like the medi kit in there, just for a couple of plasters over plasma burns.
what to do with 5 points hum de dum grenades for CCS/ PCS/ meltybooms for commander/PCSleader
huuurrrrrmmmmm
If you drop the plasma sponsons you can add power weapons to the blob.
|
This message was edited 1 time. Last update was at 2012/10/14 01:55:06
Proud to be Obliviously Blue since 2011!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/14 03:00:49
Subject: 1500 pure IG. tips?
|
 |
Ferocious Blood Claw
USA
|
I think one problem you may run into is the mobility of your platoon is going to be so bad compared to the rest of your army. You are essentially paying points to split your army in half allowing your opponent to take it on one piece at a time. I would suggest either going with full 50 man blobs or just sticking with vets.
Oblivious is right also with the power weapons. adding them makes your blobs a much more effective unit for a fairly small cost.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/14 09:21:14
Subject: Re:1500 pure IG. tips?
|
 |
Crazed Cultist of Khorne
|
@ woosh, the splitting wont be too uch of a disadvantage, i dont play very many really competitive games,
plus im normally plaing on a fairly small area so the divide wont be too huge,
THe infantry will be a 20 blob plus a 10 man as a sort of reserve/ end of the road dash squad.
the 3 melta vets will probably drop from a vendetta, either onto an objective or behind a tank if the opponent is tank spamming.
I may try to free up the point for PWs on the blob
with the Plas sponsons on the executioner, if both sponsons fire there is only a 1 in 6 chance of a single glance.
to me thats not to much of a risk. especially with 3 hullpoints
though not sure where to free up the points
|
Orks is never beat in battle. If we win we win, if we die we die so it don't count as beat. If we runs for it we don't die neither, so we can always come back for anuvver go, see! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/14 10:48:44
Subject: 1500 pure IG. tips?
|
 |
Junior Officer with Laspistol
|
I heavily disagree on power weapons. It just means your opponent is going to try even harder to snipe out the characters. It's also 10 pts extra that will be killed before they do anything. Remember - characters have to pile in first, and I'm sure any opponent will brains will assault into a position where the sergeants will have to pile in and so killed before they even attack. All that without including precision strikes/shots. Those power weapons won't live. Power blobs are dead in 6th, the only point in blobbing now is to make better effectiveness of orders, or to act as a speed bumb, it's not going to kill anything in CC. Don't free up points for upgrades that won't do anything. The sponsons also add 66% of the damage of the main gun for 40pts. It also really helps on those occasions the main cannon just misses, whilst simultaneously acting as weapon destroyed buffers. You don't HAVE to fire them. I generally wait until I've shot the main cannon - if it's done the damage I want I don't tend to fire them. Although that's rare...It's hard to resist 2 more blasts.
|
This message was edited 2 times. Last update was at 2012/10/14 10:53:34
Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...
FAQs |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/14 11:51:25
Subject: Re:1500 pure IG. tips?
|
 |
Crazed Cultist of Khorne
|
From other threads the plas sponsons seem like a solid bet.
Im getting psyched, now time to finish the last of the 20 blob
the blobbing may vary from match to atch, sometimes i will sometimes i wont depending on objectives and such like.
Havent got this stoked for an army since i was like 15 starting with orks
|
Orks is never beat in battle. If we win we win, if we die we die so it don't count as beat. If we runs for it we don't die neither, so we can always come back for anuvver go, see! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/14 11:58:49
Subject: Re:1500 pure IG. tips?
|
 |
Junior Officer with Laspistol
|
krusnikk wrote:From other threads the plas sponsons seem like a solid bet.
Im getting psyched, now time to finish the last of the 20 blob
the blobbing may vary from match to atch, sometimes i will sometimes i wont depending on objectives and such like.
Havent got this stoked for an army since i was like 15 starting with orks
Glad to hear it! Guard are a fun army as long as you don't mind squads dying in droves XD
|
Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...
FAQs |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/14 14:09:24
Subject: 1500 pure IG. tips?
|
 |
Crazed Cultist of Khorne
|
Nah gak em, they are grunts. they know thier place, under the boots of the enemy distracting them from the big boomy things
|
Orks is never beat in battle. If we win we win, if we die we die so it don't count as beat. If we runs for it we don't die neither, so we can always come back for anuvver go, see! |
|
 |
 |
|