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![[Post New]](/s/i/i.gif) 2012/10/15 06:01:19
Subject: SpaceWolves 1749+1 tournament list, Built to face everything :)
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Regular Dakkanaut
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TROOPS
148 (5 GH, razorback, 1 plasma,standard,1 wolfguard--->Combi plasma)
148 (5 GH, razorback, 1 plasma,standard,1 wolfguard--->Combi plasma)
220 (10 GH, rhino, 2 plasma, MOTW,standard)
220 (10 GH, rhino, 2 plasma, MOTW,standard)
103 (5 GH, 1 melta, Wolfguard--->combiplasma)
ELITES
85 = LoneWolf (TH/SS, TDA)
HQ
200 = 1 runepriests(bolt pistol, runic weapon), 1 runepriest (Bolter)
Fast attack
240 = 3 x Thunderwolf Cavalry (3xSS)
HEAVY SUPORT
115 5 longfangs (4ML)
115 5 longfangs (4ML)
155 5 longfangs (4PC)
The footslogging greyhunters are for guarding the base objective. The runepriests with divination join one missile longfang squad and the plasma cannon one (if there are a lot of fliers both join missile squads).The lone wolf draw enemy fire from fragile units and causes as much chaos as he can. The thunderwolf cav storm forward to face difficult opponents. The troops are enough with enough mobility to keep my objectives and harass my opponent's. I think i packed enough ap 2 shots for terminator like armies too. What do you think?
I also try an alternative which is to loose the thunderwolves and replace them with two lonewolves(TH/SS,TDA) and upgrade both Razorbacks in LC/TL plasmagun exactly 240 points what do you think?
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This message was edited 1 time. Last update was at 2012/10/15 06:03:15
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![[Post New]](/s/i/i.gif) 2012/10/15 06:13:12
Subject: SpaceWolves 1749+1 tournament list, Built to face everything :)
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Judgemental Grey Knight Justicar
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What is the point of the lone wolf? I mean his in TDA, and his 1 man no one is scared of him so no one is gonna shoot him. The only thing that will draw fire are the thunder wolf. I suggest you get rid of the lone wolf and add 1 more thunder wolf.
Also the last troop squad why a melts and a combi plasma, make it a combi melta that makes a lot more sense.
Other than that all good
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![[Post New]](/s/i/i.gif) 2012/10/15 06:27:45
Subject: Re:SpaceWolves 1749+1 tournament list, Built to face everything :)
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Regular Dakkanaut
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The lone wolves are very hard to kill and if my opponent ignores them and let them approach his units they can be very dangerous.
Also if i put 3 there are 3 different targets to focus on (and not 1 like the thunderwolves). I played against grey knights once and the lonewolf destroyed an over 200pts Nemesis
Dreadknight. You cant avoid them forever. As for the combiplasma i like the rapidfire one shot so i think is better than combi melta. I used the melta in the last squad cause i didnt have enough points for plasma. Thnx for comments
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![[Post New]](/s/i/i.gif) 2012/10/15 09:48:45
Subject: SpaceWolves 1749+1 tournament list, Built to face everything :)
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Furious Fire Dragon
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I would put two wolves with the lone wolf for more W
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"Listen closely Brothers, for my life's breath is all but spent. There shall come a time far from now when our Chapter itself is dying, even as I am now dying, and our foes shall gather to destroy us. Then my children, I shall listen for your call in whatever realm of death holds me, and come I shall, no matter what the laws of life and death forbid. At the end I will be there. For the final battle. For the Wolftime."Leman Russ |
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![[Post New]](/s/i/i.gif) 2012/10/15 12:01:20
Subject: Re:SpaceWolves 1749+1 tournament list, Built to face everything :)
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Judgemental Grey Knight Justicar
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lonewolf81 wrote:The lone wolves are very hard to kill and if my opponent ignores them and let them approach his units they can be very dangerous.
Also if i put 3 there are 3 different targets to focus on (and not 1 like the thunderwolves). I played against grey knights once and the lonewolf destroyed an over 200pts Nemesis
Dreadknight. You cant avoid them forever. As for the combiplasma i like the rapidfire one shot so i think is better than combi melta. I used the melta in the last squad cause i didnt have enough points for plasma. Thnx for comments
Don't use the lone wolf at all so I don't know what he does but against a dread knight there no chance his gonna win since dread knight strikes at I4 S10 so unless you pass all your invul saves his not gonna survive
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![[Post New]](/s/i/i.gif) 2012/10/15 12:50:07
Subject: Re:SpaceWolves 1749+1 tournament list, Built to face everything :)
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Regular Dakkanaut
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you are right i forgot about instant death and feel no pain. This is my final list. I packed enough plasma to destroy any power or terminator armor
TROOPS
183 (5 GH, razorback las/plas, 1 plasma,standard,1 wolfguard--->Combi plasma)
183 (5 GH, razorback las/plas, 1 plasma,standard,1 wolfguard--->Combi plasma)
220 (10 GH, rhino, 2 plasma, MOTW,standard)
220 (10 GH, rhino, 2 plasma, MOTW,standard)
118 (5 GH, 1 plasma,standard, Wolfguard--->combiplasma)
Fast attack
240 = 3 TWC (3 x SS)
HQ
200 = 1 runepriests(bolt pistol, runic weapon), 1 runepriest (Bolter,runic weapon)
HEAVY SUPORT
115 5 longfangs (4ML)
115 5 longfangs (4ML)
155 5 longfangs (4PC)
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![[Post New]](/s/i/i.gif) 2012/10/15 13:40:15
Subject: SpaceWolves 1749+1 tournament list, Built to face everything :)
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Cultist of Nurgle with Open Sores
Ohio
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For a list built to "face everything" you're going to have a hell of a time taking on AV13 and 14 with two single-shot lascannons. Get some meltaguns, meltabombs, or at least a chainfist or powerfist somewhere.
You're also not going to give one of your TWC a special weapon? At least give one of them a Wolf Claw, if not a Power Fist.
If I was running this list, I would take out the non-mech'ed 5th troop, the plasma cannon Long fangs, give a wolf guard with a combi and a PW to each troop squad and put two Lone Wolves back in your list. Give them Chainfists instead of Thunder Hammers and send them to hunt vehicles/MC.
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Side effects of worshiping Papa Nurgle include (and are not limited to): Boils, scabs, internal bleeding, external bleeding, bleeding from the gums, eyes and ears, sweating, dehydration, furuncles, rash, pus-filled sores, nausea, vomiting, bloody vomit, black vomit, black & bloody vomit, sneezing, runny nose, dry nose, coughing, dry cough, wet cough, not-so-dry-but-still-raspy coughing, fever, hay fever, athlete's foot, athlete's arm, swimmer's ear, farmer's tongue, drowsiness, sleepiness, insomnia, mad cow disease, mad postal worker disease, loose bowels, constipation, anal leakage, and blood clotting. In most cases side effects were generally in the extreme and permanent. Consult your local cultist before worshiping Nurgle. |
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![[Post New]](/s/i/i.gif) 2012/10/16 08:00:28
Subject: Re:SpaceWolves 1749+1 tournament list, Built to face everything :)
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Regular Dakkanaut
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Thnx for replies, this is my updated list. If i face that much AV13 or 14 ill swap the plasma in the razorbacks for melta and give 2 meltabombs in TWC but i think i can manage a single landraider. Thnx for replies. The footslogging squad is needed because i want to keep my base objective guarded without using any of my other mechanised squads
TROOPS
185 (6 GH, razorback las/plas, 1 plasma,standard)
185 (6 GH, razorback las/plas, 1 plasma,standard)
220 (10 GH, rhino, 2 plasma, MOTW,standard)
220 (10 GH, rhino, 2 plasma, MOTW,standard)
100 (6 GH, 1 plasma)
Fast attack
255 = 3 TWC (3 x SS,PA)
HQ
200 = 1 runepriests(bolt pistol, runic weapon), 1 runepriest (Bolter,runic weapon)
HEAVY SUPORT
115 5 longfangs (4ML)
115 5 longfangs (4ML)
155 5 longfangs (4PC)
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![[Post New]](/s/i/i.gif) 2012/10/16 08:15:20
Subject: SpaceWolves 1749+1 tournament list, Built to face everything :)
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Judgemental Grey Knight Justicar
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I checked out on the rule for lone wolf, he is an eternal warrior so he can't be instant death but he is slow on foot so his not gonna get into much combat. Overall I am hurting saying 85 points can be spent somewhere else.
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![[Post New]](/s/i/i.gif) 2012/10/16 09:35:10
Subject: Re:SpaceWolves 1749+1 tournament list, Built to face everything :)
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Regular Dakkanaut
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The problem in not eternal warrior is that if i face an opponent such as Nemesis dreadknight he has Str10 hits so i cant use feel no pain in those wounds cause they can cause istant death so one save less is a huge disadvantage thats what i ment about instant death and feel no pain. So the lone wolf doesnt worth it
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![[Post New]](/s/i/i.gif) 2012/10/16 11:27:14
Subject: SpaceWolves 1749+1 tournament list, Built to face everything :)
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Sure Space Wolves Land Raider Pilot
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The lone wolf is still very much worth it. He will still slay most things although he of course has his struggles against a dreadknight or a swarmlord or a bloodthirster or abbadon, but even those he will slow down for a minute. the rest he will slay.
And nothing else in our codex stands up after a CC-round against something like that so...
I say keep the lone wolf, he is brutal!
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![[Post New]](/s/i/i.gif) 2012/10/16 12:32:43
Subject: Re:SpaceWolves 1749+1 tournament list, Built to face everything :)
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Regular Dakkanaut
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If i put the lone wolf back in i must remove the las/plas upgreade from both razorbacks and a grey hunter from last squad is exactly 85 points. Is it worth it ?
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![[Post New]](/s/i/i.gif) 2012/10/16 15:25:24
Subject: SpaceWolves 1749+1 tournament list, Built to face everything :)
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Veteran Wolf Guard Squad Leader
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I'm confused about why this is a 1749+1 point list and not a 1750 point list.
Anyway...I think it's a solid list except for one thing - nothing to deal with AV 14. At the very least, you should change out one plasma GH squad to a melta GH squad.
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2500 pts
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
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![[Post New]](/s/i/i.gif) 2012/10/16 16:03:16
Subject: Re:SpaceWolves 1749+1 tournament list, Built to face everything :)
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Raging-on-the-Inside Blood Angel Sergeant
Alexandria, VA
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lonewolf81 wrote:If i face that much AV13 or 14 ill swap the plasma in the razorbacks for melta and give 2 meltabombs in TWC but i think i can manage a single landraider.
Do you mean in play testing? Why not just have at least a single melta squad now?
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