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![[Post New]](/s/i/i.gif) 2012/10/29 07:43:07
Subject: Flamer Eternal warriors?
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Decrepit Dakkanaut
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Which is the point
Would you claim that, pre 5th ed BT FAQ, BT smoke launchers gave *both* Obscured and a downgrade of pen to glance? No, because the two rules while having the same name have different rules - and you only have permission to follow one rule, not both
You have two rules, and the codex one is different. You are compelled to follow the codex one, as per page 7 (from memory) and have *no permission * to follow the rulebook one
this means that, RAW, flamers and screamers have no Inv save
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![[Post New]](/s/i/i.gif) 2012/10/29 07:46:24
Subject: Flamer Eternal warriors?
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Nasty Nob on Warbike with Klaw
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nosferatu1001 wrote:Which is the point
Would you claim that, pre 5th ed BT FAQ, BT smoke launchers gave *both* Obscured and a downgrade of pen to glance? No, because the two rules while having the same name have different rules - and you only have permission to follow one rule, not both
You have two rules, and the codex one is different. You are compelled to follow the codex one, as per page 7 (from memory) and have *no permission * to follow the rulebook one
this means that, RAW, flamers and screamers have no Inv save
They certainly had them at Feast of Blades, from what I saw. Now where did they get those lovely toys. Trying to piece it together.
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![[Post New]](/s/i/i.gif) 2012/10/29 08:37:19
Subject: Flamer Eternal warriors?
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Decrepit Dakkanaut
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In 5th ed they replaced smoke launchers pen -> glance with 4+ cover (obscured); they also said that if you had the same rule in codex and rulebook you used the codex one.
This is the same issue - you have two rules with different effects but the same name. You are required by the rules to pick the Codex one
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![[Post New]](/s/i/i.gif) 2012/10/29 10:42:31
Subject: Flamer Eternal warriors?
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Dakka Veteran
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jdjamesdean@mail.com wrote:nosferatu1001 wrote:Which is the point
Would you claim that, pre 5th ed BT FAQ, BT smoke launchers gave *both* Obscured and a downgrade of pen to glance? No, because the two rules while having the same name have different rules - and you only have permission to follow one rule, not both
You have two rules, and the codex one is different. You are compelled to follow the codex one, as per page 7 (from memory) and have *no permission * to follow the rulebook one
this means that, RAW, flamers and screamers have no Inv save
They certainly had them at Feast of Blades, from what I saw. Now where did they get those lovely toys. Trying to piece it together.
So a TO made a ruling that's against RAW. News at 11. Or Daemon players claimed that flamers had 5++and their opponents didn't call TO.
But yes, RAW Flamers don't have invuln save. RAI, they should. It is also possible that RAI they shouldn't have EW.
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![[Post New]](/s/i/i.gif) 2012/10/29 10:58:35
Subject: Flamer Eternal warriors?
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Stealthy Grot Snipa
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I really hope this stupid non EW for daemons doesnt become the norm in the next codex as it would completely ruin the army
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This message was edited 1 time. Last update was at 2012/10/29 10:58:43
Nurgle Daemons blog
http://nurglestally.blogspot.ie/
Chaos Dwarfs 8/5/1 |
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![[Post New]](/s/i/i.gif) 2012/10/29 11:17:18
Subject: Flamer Eternal warriors?
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Decrepit Dakkanaut
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Dont worry - flamers and screamers are still EW as they use the Daemon rule from their codex, as the rules tell you.
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![[Post New]](/s/i/i.gif) 2012/10/29 11:50:45
Subject: Flamer Eternal warriors?
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Stealthy Grot Snipa
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No mate i mean in their new codex, rumoured to be hitting in januray!
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Nurgle Daemons blog
http://nurglestally.blogspot.ie/
Chaos Dwarfs 8/5/1 |
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![[Post New]](/s/i/i.gif) 2012/10/29 15:39:02
Subject: Flamer Eternal warriors?
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Longtime Dakkanaut
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IF they are both USR Daemon, then they are not different special rules even if they have different definitions. The codex Daemon would override the BRB.
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![[Post New]](/s/i/i.gif) 2012/10/29 18:06:48
Subject: Flamer Eternal warriors?
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Longtime Dakkanaut
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Tiarna Fuilteach wrote:I really hope this stupid non EW for daemons doesnt become the norm in the next codex as it would completely ruin the army
Why would it?, no other armies have this many EW units?, and the fact that EW makes force weapons not that good against them goes completely against the fluff.
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40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final |
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![[Post New]](/s/i/i.gif) 2012/10/29 18:10:14
Subject: Flamer Eternal warriors?
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Nasty Nob on Warbike with Klaw
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MarkyMark wrote:Tiarna Fuilteach wrote:I really hope this stupid non EW for daemons doesnt become the norm in the next codex as it would completely ruin the army
Why would it?, no other armies have this many EW units?, and the fact that EW makes force weapons not that good against them goes completely against the fluff.
For the most part they're horrendously overcosted, must use Daemonic assault. Codex is showing it's age, I can go on.
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![[Post New]](/s/i/i.gif) 2012/10/29 18:35:46
Subject: Flamer Eternal warriors?
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Fresh-Faced New User
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I was really hoping hte GW website would add some clarity to this rules dispute (i for one am on the WD + Codex rules ONLY side) but currently the GW page for screamers & flamers both indicate 1W / 4++ models.... this is out of date (shocking!)
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![[Post New]](/s/i/i.gif) 2012/10/29 19:44:10
Subject: Flamer Eternal warriors?
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Longtime Dakkanaut
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There is also one thing to keep in mind here.
The Codex: Daemons FAQ has an ammement to add Fear to all the Models in that codex.
Chaos Daemons FAQ v1.1 wrote:
Page 27 – Fear.
Add the following army special rule to the Daemonic Forces
page:
“Every model in the Codex: Chaos Daemons army list (including
Chaos Spawn) has the Fear special rule (see the Warhammer
40,000 rulebook).”
Why would they do that if you are supposed to use the BRB Daemon and the Codex Daemon rules together?
They even reference the 40K BRB for the Fear rule.
They made it a point to add Fear because you are not supposed to use both rules together.
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![[Post New]](/s/i/i.gif) 2012/10/29 19:46:47
Subject: Flamer Eternal warriors?
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Nasty Nob on Warbike with Klaw
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40k-noob wrote:There is also one thing to keep in mind here.
The Codex: Daemons FAQ has an ammement to add Fear to all the Models in that codex.
Chaos Daemons FAQ v1.1 wrote:
Page 27 – Fear.
Add the following army special rule to the Daemonic Forces
page:
“Every model in the Codex: Chaos Daemons army list (including
Chaos Spawn) has the Fear special rule (see the Warhammer
40,000 rulebook).”
Why would they do that if you are supposed to use the BRB Daemon and the Codex Daemon rules together?
They even reference the 40K BRB for the Fear rule.
They made it a point to add Fear because you are not supposed to use both rules together.
If I were a gambling man I'd wager that GW screwed up and the new updates are supposed to get the 5++
RAW agreed, they get nada.
RAI this just can't be right
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![[Post New]](/s/i/i.gif) 2012/10/29 19:48:34
Subject: Flamer Eternal warriors?
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Longtime Dakkanaut
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jdjamesdean@mail.com wrote:40k-noob wrote:There is also one thing to keep in mind here.
The Codex: Daemons FAQ has an ammement to add Fear to all the Models in that codex.
Chaos Daemons FAQ v1.1 wrote:
Page 27 – Fear.
Add the following army special rule to the Daemonic Forces
page:
“Every model in the Codex: Chaos Daemons army list (including
Chaos Spawn) has the Fear special rule (see the Warhammer
40,000 rulebook).”
Why would they do that if you are supposed to use the BRB Daemon and the Codex Daemon rules together?
They even reference the 40K BRB for the Fear rule.
They made it a point to add Fear because you are not supposed to use both rules together.
If I were a gambling man I'd wager that GW screwed up and the new updates are supposed to get the 5++
RAW agreed, they get nada.
RAI this just can't be right
I agree. I think they meant to give them the same save they had before the WD update.
I hope a new round of FAQ's come out relatively soon.
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![[Post New]](/s/i/i.gif) 2012/10/29 20:19:12
Subject: Flamer Eternal warriors?
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Fresh-Faced New User
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you think screamers need to be 2W with a 4++!?!
really? Have you played against them yet?
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![[Post New]](/s/i/i.gif) 2012/10/29 20:19:57
Subject: Flamer Eternal warriors?
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Nasty Nob on Warbike with Klaw
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clever handle wrote:you think screamers need to be 2W with a 4++!?!
really? Have you played against them yet?
I think they'll be
2w 5++
<,< give them a 4++ I dare GW Automatically Appended Next Post: The rules state " a model cannot gain the benefit of a special rule more than once." BGB pg 32
Benefits of Daemon
5+invul
Fear
Benefits of C Daemon
Daemonic assault
EW
ETC
Looking at it with fresh eyes they do stack with each other.
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This message was edited 1 time. Last update was at 2012/10/30 02:22:15
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![[Post New]](/s/i/i.gif) 2012/10/30 13:57:32
Subject: Flamer Eternal warriors?
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Longtime Dakkanaut
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jdjamesdean@mail.com wrote:clever handle wrote:you think screamers need to be 2W with a 4++!?!
really? Have you played against them yet?
I think they'll be
2w 5++
<,< give them a 4++ I dare GW
Automatically Appended Next Post:
The rules state " a model cannot gain the benefit of a special rule more than once." BGB pg 32
Benefits of Daemon
5+invul
Fear
Benefits of C Daemon
Daemonic assault
EW
ETC
Looking at it with fresh eyes they do stack with each other.
Actually, you missed a couple of things.
BRB: Daemon = Fear + 5++
Codex: Daemon = Fear + Invulnerable! ( EW + Armor Save ++) + Daemonic Assault + Daemonic Rivalry
So according to pg 32 of the BRB, Codex Daemon wins out because you would otherwise be doubling up on DAEMON if you applied both.
PS. Glad you found that reference on pg 32 btw.
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This message was edited 3 times. Last update was at 2012/10/30 16:41:18
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![[Post New]](/s/i/i.gif) 2012/10/30 14:18:07
Subject: Flamer Eternal warriors?
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Longtime Dakkanaut
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clever handle wrote:you think screamers need to be 2W with a 4++!?!
really? Have you played against them yet?
Actually they probably should get the 4++ back. Right now they have no benefit from being daemons of tzeentch.
The problem stems from the stat line. "Save" in most codexes means armor save. The daemon codex lists "save" as the invulnerable.
The WD update seems to be using the default "armor save" instead of the codex daemons invulnerable save for the stat line.
I wouldn't be at all surprised to see them retain the 4++.
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![[Post New]](/s/i/i.gif) 2012/10/30 14:49:39
Subject: Flamer Eternal warriors?
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Decrepit Dakkanaut
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No, they really shouldnt - theyve dragged them to the same stats as their fantasy counterparts, which only get a 4+ ward by being horrors with a herald.
I would be surprised for them if they get a 4++, especially for the points costs.
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![[Post New]](/s/i/i.gif) 2012/10/30 15:11:22
Subject: Flamer Eternal warriors?
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Longtime Dakkanaut
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nosferatu1001 wrote:No, they really shouldnt - theyve dragged them to the same stats as their fantasy counterparts, which only get a 4+ ward by being horrors with a herald.
I would be surprised for them if they get a 4++, especially for the points costs.
Well they did get cheaper but you can't take as many in a unit. 9 Max now.
So if we assume that the base Invul for a daemon is (or intended to be) 5++, then Flamers being daemons of Tzeentch will probably get a +1 to that Invul and bring them back down to 4++ anyway.
That is what my guess is will happen with the new Codex or FAQ, which ever comes first.
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![[Post New]](/s/i/i.gif) 2012/10/30 15:37:35
Subject: Flamer Eternal warriors?
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Decrepit Dakkanaut
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You could only take 9 before. they also got cheaper and gained a wound - dropped by 33% price wise (actually more, but too lazy and thats close enough), went up in survivabilty especially ont he drop against quad guns and dangerous terrain significantly.
Again: in fantasy, which this new errata has normalised their stats to, DoT get 5++ ward saves; only horrors in a herald led unit get 4++
Additionally the new chaos codex deos NOT give a Daemon (prince) of Tz +1 save any longer, so there is no reason to assume this will happen with daemons in a new book
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![[Post New]](/s/i/i.gif) 2012/10/30 15:45:56
Subject: Flamer Eternal warriors?
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Longtime Dakkanaut
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Flamers and Screamers could go up to 12 before, and now only 9 with the WD update.
It is just a guess on my part, based on the current Codex.
anything could happen i suppose.
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![[Post New]](/s/i/i.gif) 2012/10/30 15:48:24
Subject: Flamer Eternal warriors?
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Decrepit Dakkanaut
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True enough - and you didnt need 12, not at the old price. Howevr seeing lots of maxed screamer units now, especialy given TB is shooting phase...
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![[Post New]](/s/i/i.gif) 2012/10/30 16:05:00
Subject: Flamer Eternal warriors?
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Nasty Nob on Warbike with Klaw
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They get a 5++ as its a benefit they only recieve once.
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![[Post New]](/s/i/i.gif) 2012/10/30 20:13:55
Subject: Flamer Eternal warriors?
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Longtime Dakkanaut
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So it looks like this is now settled.
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2570038a_Chaos_Daemons_v1.1a.pdf
although a mistake by GW to post the German version under the English site. Folks have translated part of it.
http://www.dakkadakka.com/dakkaforum/posts/list/486002.page
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This message was edited 1 time. Last update was at 2012/10/30 20:14:14
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![[Post New]](/s/i/i.gif) 2012/10/30 20:30:25
Subject: Flamer Eternal warriors?
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Judgemental Grey Knight Justicar
USA
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I don't think it'll be 'settled' until it comes out in english. Similar to how the one of the non-English FAQs for CSM said that Daemon Princes with wings were FMCs while the rest said Jump MCs.
I'm not saying I agree with that, but I think the arguing will continue until it comes from GW, in English.
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![[Post New]](/s/i/i.gif) 2012/10/30 20:32:15
Subject: Flamer Eternal warriors?
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Nasty Nob on Warbike with Klaw
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I don't read German, I'll wait for the english version thanks ^^
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![[Post New]](/s/i/i.gif) 2012/10/30 20:33:31
Subject: Flamer Eternal warriors?
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The Hive Mind
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If this is accurate, Flamers and Screamers have no save of any kind now - since they don't have a save and the Codex rule just turns the listed save into an invul.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/10/30 20:35:47
Subject: Flamer Eternal warriors?
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Judgemental Grey Knight Justicar
USA
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rigeld2 wrote:If this is accurate, Flamers and Screamers have no save of any kind now - since they don't have a save and the Codex rule just turns the listed save into an invul.
Yeah, this makes me sad, as while I don't spam them, they've both become the workhorses of my army.
I suppose I can still get a cover save though.
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![[Post New]](/s/i/i.gif) 2012/10/30 22:17:09
Subject: Flamer Eternal warriors?
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Fresh-Faced New User
bremerton, wa
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new 1.2 faq is up, screamers and flamers have both daemon rules now.
Q: Do models chosen from Codex: Chaos Daemons and / or the White
Dwarf, August 2012, Codex: Chaos Daemons official update have the
Daemon special rule from the Warhammer 40,000 Rulebook, or do they
have the Daemon army special rule from Codex: Chaos Daemons?
(p27)
A: All models from Codex: Chaos Daemons and/or the White
Dwarf, August 2012, Codex: Daemons official update have the
Daemon army special rule listed in Codex: Chaos Daemons
with the addition of the Fear special rule from the Warhammer
40,000 rulebook and a 5+ invulnerable save.
Q: If Chaos Daemons are taken as allies, or are purchased as
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if at first i don't succeed, that is why i bought a gun with a large clip. |
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