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(Because I don't quite trust the other thread for balancing results, two opinions are better than one)
For Codex: Imperial Guard
Storm Captain Rhyex - Looking for a points check! I don't feel comfortable giving a number yet
Type: Infantry (Character, Unique)
Coming from a long blood-line of Imperial nobles, Storm Captain Rhyex was a prime candidate to lead a Storm Trooper regiment. In the Schola Progenium he proved to be an excellent leader, and after being put under study a Imperial Guard general (who chooses to remain anonymous) commented on Rhyex “almost being a sort of Tactical Genius” as himself. However, he showed to be too stubborn and unwilling to accept Schola rules. Thus, he was never given the command of a Storm Trooper unit as he should have been. The reasons behind his lack of a mind-wipe are unknown. Still bitter about his turn-down to this day, Rhyex hopes to finally prove himself worthy by smiting the Emperors enemies.
Storm Captain Rhyex can be bought as a replacement for a Company Commander
WS BS S T W I A Ld Sv
4 4 3 3 2 3 2 9 4+
Special Rules:
Storm Regiment: Rhyex has been able to embed himself deep in the Schola Progenium, and has thus been able to acquire units otherwise restricted. Any army commanded by Storm Captain Rhyex can count their Storm Troopers as scoring. Also, one Storm Trooper squad can become a Troops choice.
Arrogant Warrior: Rhyex is known to be a rather arrogant soldier, commonly over exaggerating his victories and strengths to levels that has had even Astartes puzzled. Of course, during the tides of battle he can’t let this reputation slip. If challenged, Rhyex must accept the challenge. His squad also automatically passes moral checks in close combat while Rhyex is alive (we fight to the last man, of course)
Natural Officer: Rhyex was always adept at leader men, and it showed during his time in the Schola. Rhyex is an officer capable of issuing 3 orders a turn at 12”. He can select from an order pool of: Bring It Down, Fire On My Target, and Move, Move, Move. He can also use orders from his special order pool. However, he can’t receive orders from other squads (he’s too arrogant to listen to other less experienced officers).
“You Have A Bayonet For A Reason Guardsman!”- Given at the beginning of the Assault Phase. The unit receiving the order immediately launches a charge against the closest enemy unit within 12 inches. Charge distance automatically passes unless going through difficult or dangerous terrain in which you roll for normal Difficult Terrain Assault tests. However, because the squad is more exposed than usual charges, Overwatch hits on a 5+ instead of a 6+
“Get Your Ass On The Line!”- Given at the beginning of the Movement Phase. The unit receiving the order immediately moves into the closest piece of cover. If the closest piece of cover is less than or equal to 6 inches away, they move into the cover and may shoot in the following phase as if they did not move. If the closest piece of cover is between 12-6 inches away, they move into the cover and may shoot in the following phase as if they had moved. If the closest piece of cover is over 12 inches away, the unit DOES NOT move but instead gains a 5+ cover save (from digging foxholes) and may not shoot the following phase.
Not Gonna Die This Way, Not Now: Rhyex is a stubborn individual, in both mind and body. His time spent in the Schola Progenium hardened his will, and taught him how to fight through despite grievous wounds. When reduced to no wounds, roll a die. On a 4+ Rhyex gets back up with 1 wound. This can only be done once, once reduced to no wounds again he is removed as a casualty.
Wargear: Power Sword, Hot Shot Laspistol, Frag Grenades, Krak Grenades
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