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Made in ie
Lurking Gaunt






He guys,

I'm a newcomer to Dakka Dakka, but I was wondering if anybody had any idea where I could find a legitimate set of rules for using a Genestealer cult in Necromunda? Currently working on a campaign to host in my local hobby store and I thought I'd try something different.

This message was edited 2 times. Last update was at 2012/11/03 22:30:16




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Made in gb
Fresh-Faced New User





the genestealer cult rules are not ratified by GW as official they are fan made but they are here nonetheless.

http://files.sigil.biz/data/gw_01_terror_in_the_hive.pdf
   
Made in ie
Lurking Gaunt






Thanks a million! I had already come across this pdf before but I posted on here in the hope that there might be another pdf I had not spotted. Hopefully the guys in my group won't mind me playing with it. Has anybody had any experience playing with it?



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Made in gb
Aspirant Tech-Adept






There are a few other versions around that are probably more balanced. Try Yakromunda, Anthony Case's site and I even made some myself here: https://dl.dropbox.com/u/4966868/genestealer%20brood.pdf although they are not tested, just designed to be less overpowered than the normal rules.

 
   
Made in us
Battle Tested Karist Trooper





Central Coast, California

Aufklarer wrote:
the genestealer cult rules are not ratified by GW as official they are fan made but they are here nonetheless.

http://files.sigil.biz/data/gw_01_terror_in_the_hive.pdf


Hi, I was wondering if anyone had any experience with this list in a campaign as well...my group is getting ready to do a Necromunda campaign, and I'd like to be able to play something like this assuming it was well balanced (ie not too overpowered, but not totally crippled with handicaps either, etc.). It seems their allowed weapons list is not as restrictive as the other 'main' gangs...

   
 
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