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![[Post New]](/s/i/i.gif) 2012/11/14 14:38:15
Subject: Deepstrike
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Nurgle Predator Driver with an Infestation
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I am pretty sure I know how deepstrike works, but when I was playing my friend, he was deepstriking with his DA Terminators and would roll the 2 dice and the scatter die. Now he subtracted the highest die and only kept the lowest one for scatter. Is this how it works, you remove the highest of the 2 dice rolled and only scatter the lowest?
I just need to know, because I will be deepstriking with my terminators as well and would like to know which is right.
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![[Post New]](/s/i/i.gif) 2012/11/14 14:41:39
Subject: Deepstrike
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Plummeting Black Templar Thunderhawk Pilot
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No, you must roll 2D6 and the scatter dice for deep striking, and then the marker model moves that distance + direction. There are some exceptions to this, such as Descent of Angels (which only uses 1 D6 for models with jump packs), but Terminators is always 2D6 (unless there is something like a teleport homer or locator beacon nearby - but your opponent should specify if he is using such wargear).
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![[Post New]](/s/i/i.gif) 2012/11/14 14:42:05
Subject: Deepstrike
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Nasty Nob on Warbike with Klaw
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In general, no that's not how it works.
You'd need a special rule or wargear to discard a dice.
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![[Post New]](/s/i/i.gif) 2012/11/14 15:28:40
Subject: Deepstrike
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Nurgle Predator Driver with an Infestation
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liam0404 wrote: There are some exceptions to this, such as Descent of Angels (which only uses 1 D6 for models with jump packs.
Is this exception only for SM preferably Dark Angels, or is it all Jump Infantry?
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![[Post New]](/s/i/i.gif) 2012/11/14 15:31:46
Subject: Deepstrike
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Decrepit Dakkanaut
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just Blood Angels
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![[Post New]](/s/i/i.gif) 2012/11/14 15:33:34
Subject: Deepstrike
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Nasty Nob on Warbike with Klaw
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Solomongrundy wrote: liam0404 wrote: There are some exceptions to this, such as Descent of Angels (which only uses 1 D6 for models with jump packs.
Is this exception only for SM preferably Dark Angels, or is it all Jump Infantry?
That's an exception for Bangels, not Dark Angels.
I believe Dark Angels can use Teleport Homers / locator beacons, but that stops them scattering all together.
Can't think of any reason why they'd only scatter 1D6
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![[Post New]](/s/i/i.gif) 2012/11/14 20:51:37
Subject: Deepstrike
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Longtime Dakkanaut
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grendel083 wrote: Solomongrundy wrote: liam0404 wrote: There are some exceptions to this, such as Descent of Angels (which only uses 1 D6 for models with jump packs.
Is this exception only for SM preferably Dark Angels, or is it all Jump Infantry?
That's an exception for Bangels, not Dark Angels.
I believe Dark Angels can use Teleport Homers / locator beacons, but that stops them scattering all together.
Can't think of any reason why they'd only scatter 1D6
Screwing his opponent?
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![[Post New]](/s/i/i.gif) 2012/11/14 22:28:58
Subject: Deepstrike
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Focused Dark Angels Land Raider Pilot
Green Bay
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You got cheated.
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rigeld2 wrote: Now go ahead and take that out of context to make me look like a fool. |
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![[Post New]](/s/i/i.gif) 2012/11/15 02:21:52
Subject: Deepstrike
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Nasty Nob on Warbike with Klaw
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grendel083 wrote: Solomongrundy wrote: liam0404 wrote: There are some exceptions to this, such as Descent of Angels (which only uses 1 D6 for models with jump packs.
Is this exception only for SM preferably Dark Angels, or is it all Jump Infantry?
That's an exception for Bangels, not Dark Angels.
I believe Dark Angels can use Teleport Homers / locator beacons, but that stops them scattering all together.
Can't think of any reason why they'd only scatter 1D6
Guess the player was on the rumour mill ^^
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![[Post New]](/s/i/i.gif) 2012/11/16 20:08:35
Subject: Deepstrike
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Regular Dakkanaut
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Those servo skull things reduce scatter to 1d6 within 6" or something don't they?
Did he have those?
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![[Post New]](/s/i/i.gif) 2012/11/16 20:22:52
Subject: Deepstrike
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Nurgle Predator Driver with an Infestation
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Not sure, I don't remember him saying anything about them. Next time we play I will see, and find out.
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![[Post New]](/s/i/i.gif) 2012/11/16 20:30:30
Subject: Re:Deepstrike
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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The only thing DAs have are Teliport Homers and Locator beacons on their bikes(and maybe Drop Pods) that make you not scatter at all if within the listed distance of the model with the upgrade.
Deathwing have nothing standard that reduces Scatter. Only BAs with Jump Packs have that.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/11/16 21:48:16
Subject: Deepstrike
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Decrepit Dakkanaut
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psyklone wrote:Those servo skull things reduce scatter to 1d6 within 6" or something don't they?
Did he have those?
Grey Knights only, so unless he allied them in..... it wouldnt help the DA though.
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![[Post New]](/s/i/i.gif) 2012/11/16 23:00:27
Subject: Deepstrike
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Thinking of Joining a Davinite Loge
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It's a shame GK don't have any battle brothers, it would have been nice to exploit those nice cheap servoskulls for DS goodness across the board.
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There is no Zuul, there is only war!
30k Death Guard W:8 L:5: D:1
Mechanicum W:4 L:2 D:1
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![[Post New]](/s/i/i.gif) 2012/11/16 23:03:58
Subject: Re:Deepstrike
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Thats one of the many reasons why they don't have Battlebrothers. Not so much for the GKs, but for the potential people taking GKs as allies.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/11/17 03:31:56
Subject: Deepstrike
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[DCM]
Tilter at Windmills
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Blood Angels deep striking with jump packs scatter 1d6; not 2d6 take the lowest.
There is absolutely no rule as described in the original post.
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![[Post New]](/s/i/i.gif) 2012/11/17 13:25:06
Subject: Re:Deepstrike
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Nasty Nob on Warbike with Klaw
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Grey Templar wrote:Thats one of the many reasons why they don't have Battlebrothers. Not so much for the GKs, but for the potential people taking GKs as allies.
I'm sure that was GW's train of thought when they did that.
If they had IG would not have been BB to anyone either.
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