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Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

So, interesting thought the other day, I pretty much hate the Space Wolves in appearance and fluff. However, there is something I really love: Lone Wolves. The guys who were the lone survivors from their squad, rushing out to face certain death as quickly as possible. Has anyone tried running a 2k army that was decked out with 6 Lone Wolves (max amount), Lords and a couple small Grey Hunter squads? 6 guys that your opponent shouldn't ignore, but take away kill points if they die. Obviously this is NOT competitive-it's designed to be an army of single guys, out to regain their honor or die trying (or why not both?). Lords can also run around as lone wolf style guys as well, so it could be quite fun. Anyone ever try this sort of thing, or am I just nuts?

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in au
Regular Dakkanaut






6 is nuts. 3 is too many, 2 is perfect.

I run just the one in my list at 105 Points (Wolves, Terminator, SS/CF) and the psychological impact he has is immense. The only problem I have is finding him a way to get involved earlier on.

With 6 you would have 6 very slow units that wouldn't see too much action, but they would rock some serious ass. They are beautiful for Challenging a Deathstars leader due to their survivability, and keeping such unit locked down for 1/2 turns.
   
Made in gb
Water-Caste Negotiator





I've never seen one, and this sounds exactly like the sort of army a crazy space wolf would come up with XD But with 6 Lone Wolves, up to 8 lords and 20 grey hunters, it'd probably be a super cheap 2k army, too...

Tau, Dark Eldar and Inquisition 40K player, occasional Lizardman Fantasy player, proud Lord of the Rings player and Rebel X-Wing player

> 4000 pts 1500 pts 1500 pts 1500pts

Ascalam wrote:Only the Eldar could party hard enough to rip a hole in the material universe, and then stage an after-party in the webway like nothing happened
 
   
Made in us
Veteran Wolf Guard Squad Leader




San Diego, CA

I definatly dont know about 6 but to each their own. I used to like doing a lone wolf and 2 fenrisian wolves in a razorback since they fit perfectly but then I found out termis cant be in razorbacks so it doesnt work that well. I do think its funny they concede a victory point if they don't die though.

 
   
Made in us
Executing Exarch





The Twilight Zone

 timetowaste85 wrote:
So, interesting thought the other day, I pretty much hate the Space Wolves in appearance and fluff. However, there is something I really love: Lone Wolves. The guys who were the lone survivors from their squad, rushing out to face certain death as quickly as possible. Has anyone tried running a 2k army that was decked out with 6 Lone Wolves (max amount), Lords and a couple small Grey Hunter squads? 6 guys that your opponent shouldn't ignore, but take away kill points if they die. Obviously this is NOT competitive-it's designed to be an army of single guys, out to regain their honor or die trying (or why not both?). Lords can also run around as lone wolf style guys as well, so it could be quite fun. Anyone ever try this sort of thing, or am I just nuts?


I feel the same way about lone wolves. I am incredibly tempted to start a space wolf army just to run three. A cheap unit that can make its points back with ease, and is designed to be disposable!? Space wolves have a lot of cool mechanics, nifty tricks and bargain wargear options.

Many space wolf units can outright deny conventional wisdom and troll the hell out of an opponent.

The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Actually, this is more positive feedback than I expected: I was thinking about running them with space wolf rules, but using a different chapter's models. I really detest SW models... Glad to see others like the lone wolves too and use them-they're honestly my favorite part of the codex. I may dislike a lot of other things, but I love these guys.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in us
Boosting Space Marine Biker






Athens, GA

Great idea timetowaste85!

It should be alot of fun to play, and you can get the army done up with little to no loss of cash.

Lets face it, we all play 40K, so we all regularly dish out $45 a pop on boxed setts, but for one box of Termies you get 5 Lone wolves, brilliant!

If you've got marines already just magnetize the arms on the termies then you can use them as regular/assault termies when running a regular army or swap arms out with the Lone Wolf Loads and they're good to go.

If you don't mind, I think I might try this out myself. Its time to breaking out my old Wolves army and let the Lone Wolves ride, if just for Sh$ts and giggles

This message was edited 1 time. Last update was at 2012/12/03 15:14:20


10-15K (way too many to point up)
4K 
   
Made in us
Devestating Grey Knight Dreadknight






Tokyo, Japan

What do you guys think of optimal loadouts for these guys?

I'm personally leaning towards deep strike termy armor with storm bolter default and a power axe as the default power weapon to keep points down. Maybe take a melta bomb? Not sure I need it. Save 5 points?

+ Thought of the day + Not even in death does duty end.


 
   
Made in ca
Trustworthy Shas'vre




Space Wolves in Terminator Armour don't get Deep Strike.

Tau and Space Wolves since 5th Edition. 
   
Made in us
Devestating Grey Knight Dreadknight






Tokyo, Japan

darn, you are correct! Damn LR, that guy is a SPACE wolf, why does he like the ground so much???? grrrrrr

+ Thought of the day + Not even in death does duty end.


 
   
Made in za
Poxed Plague Monk





Cape Town

They can get Drop Pods though...

Its better to burn out than to fade away

@kevinwarhammer 
   
Made in us
Devestating Grey Knight Dreadknight






Tokyo, Japan

 Digriz wrote:
They can get Drop Pods though...


I don't think they can buy a drop pod can they?

+ Thought of the day + Not even in death does duty end.


 
   
Made in za
Poxed Plague Monk





Cape Town

Yes, Wolf Guard can have dedicated transports of Rhino, Razorback or Drop Pod. Although obviously terminators can only fit into a drop pod. interestingly a single Wolf Guard pack can have a land raider of any type as a dedicated transport too, which saves a heavy slot.

Ah wait you are talking lone wolves, I read termie armour and assumed wolf guard... my bad

This message was edited 1 time. Last update was at 2012/12/04 13:29:11


Its better to burn out than to fade away

@kevinwarhammer 
   
Made in ie
Sniping Hexa




Dublin

I'm wondering ....
why is everybody crazy only about the kinda expensive Termie Lone Wolves ?
Sure they are good, but they're not really cheap
Why does nobody ever considers the dirt cheap naked (or nearly) Lone Wolf ?
Say you have 100 points left in your 1500-1850 pts army ... why not take 3 lone wolves with cheap equipment ? (PF, PW, nothing for instance)
Sure they don't have TDA, sure they don't have pups running around, but they are 3 guys that can still bog down quite a bit of the opposition for nearly nothing points-wise
instead of 1 tough disposable unit, you have 3 normal disposable ones

any thoughts on this approach ?

 
   
Made in us
Swift Swooping Hawk





Massachusetts

Jefffar wrote:
Space Wolves in Terminator Armour don't get Deep Strike.


What? I'm not a space wolf player, but I didn't know this. I know it says they mistrust it and prefer to stay on solid ground (pg 61 - codex), but i never read where it explicitly says they are not allowed to deep strike. Can I get a page reference? THANKS!

"What we do in life, echoes in eternity" - Maximus Meridius

Check out Veterans of the Long War Podcast -
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Made in gb
Bryan Ansell





Birmingham, UK

This idea could be genius. I may have to dig up my Sw codex and play around with this idea.

Non TDA lone wolves could be a PITA too, though i would prefer their Termies survivability and load out.
   
Made in ca
Trustworthy Shas'vre




 Gangrel767 wrote:
Jefffar wrote:
Space Wolves in Terminator Armour don't get Deep Strike.


What? I'm not a space wolf player, but I didn't know this. I know it says they mistrust it and prefer to stay on solid ground (pg 61 - codex), but i never read where it explicitly says they are not allowed to deep strike. Can I get a page reference? THANKS!


Don't have my copy handy but it's in the description for the Terminator Armour in the Space Wolves Codex. If you want your Wolf Terminators to Deep Strike they have to ride in a pod, limiting you to groups of 5 or less.


Tau and Space Wolves since 5th Edition. 
   
Made in us
Veteran Wolf Guard Squad Leader



DC Metro

 Gangrel767 wrote:
Jefffar wrote:
Space Wolves in Terminator Armour don't get Deep Strike.


What? I'm not a space wolf player, but I didn't know this. I know it says they mistrust it and prefer to stay on solid ground (pg 61 - codex), but i never read where it explicitly says they are not allowed to deep strike. Can I get a page reference? THANKS!


Check out Page 61, under the description of Terminator Armor. It never says that they are allowed to, and gives a fluff justification for why they aren't. All the other armies that have access to Terminator armor are explicitly allowed to Deep Strike.
   
Made in us
Swift Swooping Hawk





Massachusetts

Thanks guys!

"What we do in life, echoes in eternity" - Maximus Meridius

Check out Veterans of the Long War Podcast -
https://www.facebook.com/VeteransOfTheLongWar 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Could be fun. At around 2k you could wind up with something like:

Logan
2xRune Priests
6xLone Wolves w/CF, TA, SS
4x3 WG w/2 Combi's in a Pod
CCS
2xPlatoons w/a PCS and 4 ICS w/Autocannon, PW

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in gb
Yellin' Yoof





London

sorry if this is threadomancy - after a search of the forum i was torn between starting a new post about lone wolves again or bumping this one - i chose the latter as its not that old...and i see more shouting about not using the search function than i do about threadomancy <ducks for cover>

I read alot about the CF/PF SS Lone wolf, but what do people think about a Frost axe/wolf claw or 2 wolf claw option for the extra attack. assuming im still up to dae, i particularly like the axe/claw combo, with supplimentary melta bombs, as between the 3 you can kill almost anything on the board

the downside of course is mainly losing the TH/CF/PF and the 3+ inv down to a 5+, but 2 wolves, eternal warrior and fnp hardly leave him a slouch...?
im not toooo worried about the CF/PF/TH loss, as though they are more effective clearly, melta bombs do a good enough job

as for the OP, i think 6 are soooo vulnerable at that points cost as the number of counters increases so much...but at the same time - it would be too cool

luckily the elites arent that heavily contested for wolves - it really could work!



"when words fail to describe the dismay, there is always facepalm"

 
   
Made in ca
Longtime Dakkanaut





== As Nasty As I Can Be ==

======== 2000 =========

2x 1 Rune Priest; Assorted Powers 200
6x 1 Lone Wolf; Terminator Armor; Chainfist 360
6x 6 Grey Hunters; Meltagun; Razorback; Las/plas 930
4x 1 Land Speeder; Multi-melta; Heavy Flamer 280
2x 1 Vindicator 230

======= booyah =======




-

This message was edited 2 times. Last update was at 2013/01/08 04:38:13


 
   
Made in us
Boom! Leman Russ Commander





Ohio

With a lone wolf that has a CF/TDA/SS you are looking at a unit that will be really hard to kill. If you add the wolves that just ups his survival rate as well.

 
   
Made in ca
Depraved Slaanesh Chaos Lord





felixcat wrote:== As Nasty As I Can Be ==

======== 2000 =========

2x 1 Rune Priest; Assorted Powers 200
6x 1 Lone Wolf; Terminator Armor; Chainfist 360
6x 6 Grey Hunters; Meltagun; Razorback; Las/plas 930
4x 1 Land Speeder; Multi-melta; Heavy Flamer 280
2x 1 Vindicator 230

======= booyah =======
-

I can be nastier.

2x 1 Rune Priest; Assorted Powers, 200
4x 1 Lone Wolf, Terminator Armor; Chainfist 240
4x 5 Grey Hunters; Meltagun, Wolf Standard, Wulfen, Razorback; Las/Plas 720
6x 6 Long Fangs; Missile Launchers 840


I just think 6x Lone Wolves is ridiculous as you're almost guaranteed to have a couple of them surviving until the end of the game. I honestly think 4 is the most you could resonably expect to lose.

This message was edited 1 time. Last update was at 2013/01/09 08:48:15


 
   
Made in ca
Longtime Dakkanaut





Both lists are nasty. But the OP's point was to fit six in a list. I think it is a case of pick your poison.

 
   
Made in ca
Warp-Screaming Noise Marine




Canada!

I'd probably find the points for at lest 3 grey hunter squads and a comfy number of long fangs before you go investing in elite slot tricks. That advice may not apply to all lists built around allies.

You can do as someone else posted about before and make yourself a deathwatch army. Lone wolves fit in perfectly as lone agents and the sw wealth of usr and weird equipment make them feel like specialist marines to me.

It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax...  
   
 
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