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Made in gb
Scouting Shade




I will try to make these rules as balanced as possible. Stats based on GK Paladins. C&C welcome


Adeptus Custodes Strike Squad Unit Size 1-10 60pts per model


WS - 5 BS - 4 S-4 T-4 W-2 I-4 A-2 LD-10

Equipment
Artificer Armour
Guardian Spear - Range S AP Type
- +1 2 Melee
Storm Bolter

Special Rules
ATSKNF, Bulky, Preferred Enemy (Chaos)

Eyes of The Emperor - Once per game, a squad of Custodes may elect to gain Preferred Enemy (Everything) until end of turn.

(u)Options(/u)
The whole squad may replace their Guardian Spears with Power Weapons and Storm Shields - free


This message was edited 2 times. Last update was at 2012/12/19 21:18:13


"We have more soldiers than you have bullets." The Imperial Guard  
   
Made in us
Fireknife Shas'el






a S5 Ap2 weapon that strikes at I4 seems a bit off to me, especially an entire squad of them.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in us
Badass "Sister Sin"






Camas, WA

Why would you ever switch to PW/Iron Halo?

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Scouting Shade




More Survivability. Sorta like the lychguard warscythe - shield thing

"We have more soldiers than you have bullets." The Imperial Guard  
   
Made in us
Badass "Sister Sin"






Camas, WA

Maybe PW/Storm Shield, but not PW/Iron Halo. The only thing that will kill you in CC is AP2. Most AP2 is swinging after your AP2 (Init 1 for PF/CF, etc). Swapping out that advantage for a 4++? Not likely.

At range, you can get a 5+ cover for free from practically anything. Just not worth 5 ppm to get a worse option.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Scouting Shade




Ok, i was originally going to give them storm shields as well. I had thought that would be too OP.

"We have more soldiers than you have bullets." The Imperial Guard  
   
Made in us
Badass "Sister Sin"






Camas, WA

Dark Haemonculus wrote:
Ok, i was originally going to give them storm shields as well. I had thought that would be too OP.

You're already in OP land, you might as well keep going.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Scouting Shade




how?

"We have more soldiers than you have bullets." The Imperial Guard  
   
Made in de
Morphing Obliterator






You have a WS 5 AP 2 I 4 model with 2 wounds for 10 points less then a Paladin.

Playing mostly Necromunda and Battletech, Malifaux is awesome too! 
   
Made in gb
Scouting Shade




Ok how about changing the spear to either S= user or AP 3
I dont think there's anything wrong with I4, thats standard

"We have more soldiers than you have bullets." The Imperial Guard  
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

These are not op, if anything under powered, a standard custodes is this
Ws6
Bs4
S4
T4
I5
A2
W2
Ld10
Sv2+ 5++
Custodes power weapon is a relic blade.
With built in storm bolted
Unit 3-6
35 pts each
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario



Severely under-costed.

+1W terminator = paladin, so we are up to 55 points per model, which will cover the save, stat line and storm bolter, as well as the preferred enemy, ATSKNF and bulky (sorta)

Improved melee weapon over anything a paladin can swing. Figure 5 points or so. 60 points.

Swap to PW/SS for free,

60 points each doesn't sound too far off really. 45-50 if you dropped to 1 wound.

Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in gb
Scouting Shade




thanks for the advice, will edit OP

"We have more soldiers than you have bullets." The Imperial Guard  
   
Made in de
Morphing Obliterator






Sure I 4 is normally ok but not with unit-wide AP 2. If you have AP 2 in Initiative-order its either MCs, on single Chaos-HQs or on Warscythes (Which are I 2 so are not that bad).

Honourguard with Relic Blades come at 50 ppm. As they're S6 and yours get WS and W boost you should at least price them the same, probably more (I'm not sure about pricing Wounds).

Playing mostly Necromunda and Battletech, Malifaux is awesome too! 
   
Made in gb
Scouting Shade




What you're missing is that vanilla marines aren't as powerful as some other codexes. Take space wolves for example. So they're not really a good comparison point

"We have more soldiers than you have bullets." The Imperial Guard  
   
Made in de
Morphing Obliterator






The problem with Honourguard isn't the price per model it's the conditions you have to fulfill to unlock them and that you could get a unit with a 3++ instead which suits the role the unit is supposed to fulfill just fine, but that does not make the Honourguard bad.

Playing mostly Necromunda and Battletech, Malifaux is awesome too! 
   
Made in gb
Scouting Shade




Only a chapter master. Which you ALWAYS take over a captain anyway.

"We have more soldiers than you have bullets." The Imperial Guard  
   
Made in de
Morphing Obliterator






No you don't. OB is very situational and you have to stay stationary which is not good for a melee-beatstick, but why are you taking Captains or CMs at all if you could get libbys or chaplains instead? Even the MotF does more for your army.

But this is all waaay off topic.

Playing mostly Necromunda and Battletech, Malifaux is awesome too! 
   
Made in us
Fireknife Shas'el






The problem is you have a unit that is insane in CC.

You're getting attacks that kill TEQ while striking at initiative and more than likely killing anything that has an AP2 weapon. There isn't really even a point to having 2W, since you're rendering Powerfists and Poweraxes pointless.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in us
Fixture of Dakka





Force fields were standard equipment for Custodes. They all had one.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Scouting Shade




The whole point is that they're a CC squad. They die very easily to shooting, which is why I didnt give them forcefields, If they want to survive shooting, they have to ditch the spears anyway.

"We have more soldiers than you have bullets." The Imperial Guard  
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





Try toning it down a little. I know custodes are better then marines individually, but if you read the fluff, they are any better as a unit, because the marines have a unique cohesiveness. Try to actually make them just a little better then average marines. Here is my idea.

Custodian Defenders Unit Size (5-10 models) 140pts + 27pts per additional model
WS BS S T W I A LD SV
5 4 4 4 1 4 1 9 3+ Custodian
5 4 4 4 1 4 2 10 3+ Custodian Captain

Equipment: Guardian Spear (+1 I, +1S AP3 on charge, S AP4 otherwise) Range 12" S4 AP5 Assault2

Special Rules: Stubborn, Percision Shots, Counterattack

Custodian Captain can change out his Guardian Spear for Power sword and stormshield for 10pts

This message was edited 1 time. Last update was at 2012/12/21 09:33:07


Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in us
Fixture of Dakka





Dark Haemonculus wrote:
The whole point is that they're a CC squad. They die very easily to shooting, which is why I didnt give them forcefields, If they want to survive shooting, they have to ditch the spears anyway.

Why make rules for them at all if you're not making rules for them? Custodes had forcefields as part of their standard kit.

If you want to make Super Paladins, make Super Paladins. Don't call them Custodes.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Scouting Shade




I could, but they could be compensating for the 2+ armour. And I forgot to mention these are for use with the horus heresy rules from FW so can be a little OP

"We have more soldiers than you have bullets." The Imperial Guard  
   
Made in gb
Possessed Khorne Marine Covered in Spikes






Apart from the stats they could do with something that truly separates them from marines and shows that they are Imperial palace guards that fight as several individuals rather then a cohesive unit. (As per HH novels, for what they're worth!)

Maybe something like custodes deploy as a squad but can split off their unit individually and join any other Imperial allied squad similar to an IC.
An attached custodes must always take a Los test against any wounds allocated to an IC in a squad if it is able to do so. (Bodyguard)
If they need to take a morale check for the purposes of falling back they do so on a per-model basis, splitting the unit as required.

It would make them more than just gold pimp-marines, with strengths and weaknesses of their own..

 
   
 
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