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Made in us
Death-Dealing Dark Angels Devastator




VA

When a unit of bikes assault a unit in difficult terrain, do the bikes take a Dangerous terrain test?
   
Made in us
Discriminating Deathmark Assassin




Johnson City, NewYork

Per the BRB Bikes treat Difficult terrain as dangerous terrain, at least in the movement phase per pg 45. There is no mention of taking one under the Assault section so it appears that they don't RAW. I think the intent is that they do and I believe most people play that they do take the test.

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Specific Vs General 
   
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Death-Dealing Dark Angels Devastator




VA

The only mention is if a bike charges an enemy behind an Aegis defence line. There was just a question about it in a game the other at my FLGS. Thanks for the input.
   
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[DCM]
Tilter at Windmills






Manchester, NH

Any time bikes move through difficult terrain they have to take the dangerous test. In 6th edition this includes pretty much any time the model moves. In 5th ed some moves (Pile Ins, possibly Consolidates, IIRC) ignored Dangerous checks. Now pretty much none of them are exempted- check out the assault rules- they specifically note that Pile-ins at Initiative and post-combat Consolidates are not slowed by Difficult but STILL trigger Dangerous terrain checks.

The reason that defense lines and barricades are specifically called out in the rules for bikes and assault is because, per the rules for those terrain piece on page 104, models don't technically have to cross one of those to count as being in base contact with an enemy model on the other side. If the assaulting model and the model being assaulted are both touching a barricade or defensive line on opposite sides, and are within 2" of one another, they count as being in base contact. So the bike rules are making clear that even if you don't physically move your bike model over the wall, the fact that it's assaulting across said wall still triggers a Dangerous test.

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Made in us
Death-Dealing Dark Angels Devastator




VA

 Mannahnin wrote:
Any time bikes move through difficult terrain they have to take the dangerous test. In 6th edition this includes pretty much any time the model moves. In 5th ed some moves (Pile Ins, possibly Consolidates, IIRC) ignored Dangerous checks. Now pretty much none of them are exempted- check out the assault rules- they specifically note that Pile-ins at Initiative and post-combat Consolidates are not slowed by Difficult but STILL trigger Dangerous terrain checks.

The reason that defense lines and barricades are specifically called out in the rules for bikes and assault is because, per the rules for those terrain piece on page 104, models don't technically have to cross one of those to count as being in base contact with an enemy model on the other side. If the assaulting model and the model being assaulted are both touching a barricade or defensive line on opposite sides, and are within 2" of one another, they count as being in base contact. So the bike rules are making clear that even if you don't physically move your bike model over the wall, the fact that it's assaulting across said wall still triggers a Dangerous test.


Thank you!
   
Made in us
Longtime Dakkanaut





Eye of Terror

The reason that defense lines and barricades are specifically called out in the rules for bikes and assault is because, per the rules for those terrain piece on page 104, models don't technically have to cross one of those to count as being in base contact with an enemy model on the other side. If the assaulting model and the model being assaulted are both touching a barricade or defensive line on opposite sides, and are within 2" of one another, they count as being in base contact.


That's really good to know. Thanks.

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Made in us
Captain of the Forlorn Hope





Chicago, IL

 Dozer Blades wrote:
The reason that defense lines and barricades are specifically called out in the rules for bikes and assault is because, per the rules for those terrain piece on page 104, models don't technically have to cross one of those to count as being in base contact with an enemy model on the other side. If the assaulting model and the model being assaulted are both touching a barricade or defensive line on opposite sides, and are within 2" of one another, they count as being in base contact.


That's really good to know. Thanks.
And that is why I never put my guys in contact with the ADL. They are always at least 1/8th - 1/16 inch away from it.

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[DCM]
Tilter at Windmills






Manchester, NH

The downside of placing your models back from the ADL is that it becomes increasingly likely that the ADL will also then grant cover to the enemy units your unit wants to shoot at.

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More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
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Made in us
Captain of the Forlorn Hope





Chicago, IL

 Mannahnin wrote:
The downside of placing your models back from the ADL is that it becomes increasingly likely that the ADL will also then grant cover to the enemy units your unit wants to shoot at.
Not if they are 1/16th of an inch from the ADL.

But I get what you are saying, any further and "it becomes increasingly likely that the ADL will also then grant cover to the enemy units your unit wants to shoot at."

This message was edited 1 time. Last update was at 2012/12/24 01:17:25


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
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[DCM]
Tilter at Windmills






Manchester, NH

Yep. That can work. Though with 1/16 of an inch you want to make sure you make clear to your opponent that they're not actually in base contact, as the time they move (or deploy) there, to avoid arguments or misunderstandings later.

Another wrinkle I've encountered is that depending on the specific models in the firing unit, and the angle of approach of the units advancing on them, it's possible that the Aegis will obscure 25% or more of the enemy models even when your defending models are RIGHT behind or even in base contact with your Aegis line. In that situation I've found that opponents are usually amenable to agreeing that defending models in base contact with the Aegis can see through/over it with no problems, but that of course comes with the tradeoff of the assault consequences we discussed above, and removes the 1/16" option.

This message was edited 1 time. Last update was at 2012/12/24 02:04:09


Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

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Nebraska, USA

They do, however, not get hindered by it. So you still only roll 2d6 for charge range not 3d6 and take 2 lowest.

Bikes are unhindered by difficult terrain, only roll dangerous. I was quite ecstatic when i learned that.

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