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![[Post New]](/s/i/i.gif) 2012/12/23 17:45:26
Subject: A death company idea.
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Boom! Leman Russ Commander
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So, I was looking at a way to get a torrent of attacks, unlike anything rolled outside of orks.
I think I've found it.
for just under 500 points, I have this unit.
14 DC
- 280
Chaplain
- 100
Librarian
- SOS
- Might of Heroes
- 100
- 480 points
Upgrade it quite a bit, make it survivable and fast, with
- a Fist
- 3 Mauls
- 2 inferno pistols, just in case.
- a LR crusader (for capacity.) throw in a MM just for an extra option.
- + 25 +45 + 30 + 260.
Total: 840
Now, this is a rather expensive deathstar, but it makes up for it in a metric ton of attacks.
Some notes, before I begin:
the unit has rage (+2 attacks OTC)
the unit has FNP and Furious charge
The unit re-rolls ALL failed to hit and to wound rolls.
OTC, the unit has S4 on 2 guys, S5 on 10 guys, S7 on 3 and S9 on 1.
OTC and assuming Might of heroes is cast successfully,
each DC model (excluding the fist) has...
2 + 1 + 2 + D3 attacks at WS5.
That's 6~8 attacks.
The fist has 5~7.
the Chaplain and Libby have 6~8 attacks.
On 13+1+2 models, that's...
78~104 + 5~7 + 12~16 attacks, or 105~128 attacks, with full re-rolls.
Thoughts?
Tactics wise, this is actually rather flexible. Assuming my rules understanding is right, the libby can shield a bubble for 5+ cover saves around the tank. In combat, you can sacrifice your MOH (if you think you'll win combat without it) to get that 5+ cover save. - that way, the unit may be left out in the open, but it basically gets a re-rollable 5+ save
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![[Post New]](/s/i/i.gif) 2012/12/23 23:03:02
Subject: A death company idea.
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Daemonic Dreadnought
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With the ability to reroll to wounds and a large # of ablative bodies I would go with power axes over mauls. When they go s6 on the charge they have a 75% chance per hit of wounding a t6 mc at ap2 which is a lot better than an 87% at ap4 when pounding a 4 to 6 wound mc that has a 3+ or 2+ save. I wouldn't count on the librarian to take down a mc, if it's a character and issues a challenge a 2 wound librarian with no invo is going to have problems.
A less expensive option might also be 10dc + chaplain and librarian in a drop pod.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2012/12/24 15:55:06
Subject: A death company idea.
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Boom! Leman Russ Commander
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That made very limited sense.
Firstly, they go S7, so your math is off.
Secondly, I can't really see the value in Axes. Sure, they're S6 OTC with AP1, but if I'm going to go for init1, I might as well take a fist.
Also, this is a torrent of attacks. A trygon (A tyrant's a different issue with its higher init, but I wouldn't take on a tyrant with this unit. ) is the best T6Sv3+ model I can think of.
Against all those attacks otc, (excluding fist, assuming 2 attacks from the +D3 attacks rule.) a trygon will die to the four mauls before it even gets hit by the libby or the other s5 hits.
A tyrannofex will take 3 wounds. (which is fine - from shooting before hand, he should've taken 2-3 wounds from the pistols and the LR's MM. and he's bound to take another).
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![[Post New]](/s/i/i.gif) 2012/12/24 21:15:24
Subject: Re:A death company idea.
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Cog in the Machine
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It's overkill.
Its death star level points for a situational unit.
10 DC with 5 axes will do better, with much less over kill, yet be able to deal with 2+ saves, and MC's.
275 points + LR, Drop pod, or Raven.
They are plenty killy with out the chap, plus they are challenge proof.
That said, its Impossible to convince to people that running them with out the chaplin is better, so I'll just say you should try it.
With this set up the only unit you cannot roll is high Init beat sticks, like certain DE ICs, and properly set up demon princes.
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This message was edited 1 time. Last update was at 2012/12/24 21:16:08
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![[Post New]](/s/i/i.gif) 2012/12/25 01:11:04
Subject: A death company idea.
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Daemonic Dreadnought
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Scipio Africanus wrote:That made very limited sense.
Firstly, they go S7, so your math is off.
Secondly, I can't really see the value in Axes. Sure, they're S6 OTC with AP1, but if I'm going to go for init1, I might as well take a fist.
Also, this is a torrent of attacks. A trygon (A tyrant's a different issue with its higher init, but I wouldn't take on a tyrant with this unit. ) is the best T6Sv3+ model I can think of.
Against all those attacks otc, (excluding fist, assuming 2 attacks from the +D3 attacks rule.) a trygon will die to the four mauls before it even gets hit by the libby or the other s5 hits.
A tyrannofex will take 3 wounds. (which is fine - from shooting before hand, he should've taken 2-3 wounds from the pistols and the LR's MM. and he's bound to take another).
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It takes 18 regular cc wounds/maul wounds to drop a trygon or 6 wounds from an axe. A fist costs almost as much as 2 axes and has one less attack. A fist will score 2.92 wounds against a ws5 t6 mc, 2 dc with axes will score 5.625 wounds against the same target. DC don't need mauls to inflict mass wounds, and once they get into cc wounds can be allocated to the axes last.
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This message was edited 1 time. Last update was at 2012/12/25 01:23:46
Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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