Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/01/17 02:21:35
Subject: 1850 Noise Marines w/Ork Allies
|
 |
Pulsating Possessed Space Marine of Slaanesh
|
A new FAQ gave me reason to edit my previous list. Looking for some critique.
Lucius the Eternal
165
Noise Marines x 8
Sonicblaster x 6, Blastmaster, Doom siren, Icon of Excess, VotLW
247
Noise Marines x 8
Sonicblaster x 6, Blastmaster, Doom siren, Icon of Excess, VotLW
247
Noise Marines x 8
Sonicblaster x 6, Blastmaster, Doom siren, Icon of Excess, VotLW
247
Cultists x 20
Flamer x 2
100
Obliterator x 2
Mark of Nurgle
152
Obliterator x 2
Mark of Nurgle
152
Big Mek
Shokk Attack Gun
95
Gretchin x 14
Runtherd
52
Gretchin x 19
Runtherd
67
Lootas x 15
225
Aegis Defense Line
Quad Gun
100
Total: 1849
|
----Warhammer 40,000----
10,000  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/17 08:33:57
Subject: 1850 Noise Marines w/Ork Allies
|
 |
Rogue Grot Kannon Gunna
|
Okay, its a shooty list!
The cultists are a bit naff, (and cost more than you show) why not lose them and get a decent unit of orks; something people would be afraid of.
Thought you needed full 10man squads to get the blastmaster.
As you are going uber shooty you could look at switching out a unit of obliterators for havocs so that you can get more firepower for the points; and shot the same weapon twice in a row.
Other than that you just need to watch out for people who can infiltrate onto your flanks, or out flank - when you may not be able to train as many guns onto them as you would like.
Overall looks good.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/17 09:05:17
Subject: 1850 Noise Marines w/Ork Allies
|
 |
Sword-Wielding Bloodletter of Khorne
|
Im really liking the new slaanesh csm with the BM faQ. Looks good mate. Are soinc blasters worth it? Automatically Appended Next Post: What you got for termie amr and other 2+? oblits?
|
This message was edited 1 time. Last update was at 2013/01/17 09:36:11
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/17 12:52:46
Subject: 1850 Noise Marines w/Ork Allies
|
 |
Pulsating Possessed Space Marine of Slaanesh
|
@Jasper Are you sure on the price? I rechecked my math and got 50+40+10 for 100.They're really just for Lucius and to sit on an objective in cover in the backfield.
Im not too familiar with orks yet, i just really wanted a sholk gun and lootas haha. Can you offer some examples or specific suggestions?
The FAQ updated blast master amounts. You can take 1 without a requirement, and a 2nd one when you reach 10 men.
Havocs have always been in my mind, Ive just always found oblits to be far more durable and reliable.
@Ithani Sonic blasters can be worth it, and in a gunline like ive got, I think they are. The reason why is also my answer to terminators.
Theres just too many shots to save against. Using the 3shot profile, each squad will pump out 18 shots +the blastmaster. X 3 squads, thats 60 shots. Add in the.lootas, thats another 15-45 shots.
High armor targets come at an expensive price and in small numbers. A five many termunator squad is going to roll some 1's against that mamy shots. Even on average rolling, its about 30 to 40 wounds to save against. Thats not even counting the shokk attack gun, quad gun, or oblits.
|
This message was edited 1 time. Last update was at 2013/01/17 12:54:49
----Warhammer 40,000----
10,000  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/17 14:32:33
Subject: Re:1850 Noise Marines w/Ork Allies
|
 |
Longtime Dakkanaut
|
If you don't mind breaking the 100% slaanesh theme of your army you can take a skyshield:
10 havoks on a skyshield with mark of nurgle have decent survivability and are super cheap
Add 10 cultists with mark of tzeentch = 3+ invuln save (lol) and pop an objective right in the middle. Hell take 30 of them with pistols and you can counter charge if any melee enemies get close enough to charge your havoks/oblits.
I'd go with units of 5 noise marines + blastmaster + naked rhino. Shoot out till it get's blown up then carry on shooting. They are fearless anyway so why waste points when you can spam heavy weapons that ignore cover. I'd just take regular bolters too unless you think your going to be facing a rush army.
Sky shield is nicer than aegis since you don't have to worry about heldrakes & ignores cover guys dropping big plates on you, you get a better view of the battlefield and mark of tzeentch is like having a storm shield <3 (except for it not working in melee aww).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/17 14:34:29
Subject: 1850 Noise Marines w/Ork Allies
|
 |
Sword-Wielding Bloodletter of Khorne
|
Y do cultists with mot have a 3++?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/17 14:43:08
Subject: Re:1850 Noise Marines w/Ork Allies
|
 |
Longtime Dakkanaut
|
Because the skyshield gives you a 4+ invulnerable save when it's shields are up and mark of tzeentch gives you +1 so 3++ (only works vs shooting mind you). Now if only there was a way to add wheels to that thing...
|
This message was edited 1 time. Last update was at 2013/01/17 14:44:25
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/17 19:12:39
Subject: 1850 Noise Marines w/Ork Allies
|
 |
Plummeting Black Templar Thunderhawk Pilot
|
I don't believe MoT works like that, it adds one better invuln to the profile. Not just wherever they seem to be located, IE landing pad.
|
Black Templars 4000 Deathwatch 6000
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/17 20:17:59
Subject: 1850 Noise Marines w/Ork Allies
|
 |
Chaos Space Marine dedicated to Slaanesh
|
Jasper wrote:Okay, its a shooty list!
The cultists are a bit naff, (and cost more than you show) why not lose them and get a decent unit of orks; something people would be afraid of.
Thought you needed full 10man squads to get the blastmaster.
As you are going uber shooty you could look at switching out a unit of obliterators for havocs so that you can get more firepower for the points; and shot the same weapon twice in a row.
Other than that you just need to watch out for people who can infiltrate onto your flanks, or out flank - when you may not be able to train as many guns onto them as you would like.
Overall looks good.
A couple of things here: 1. The cultists are priced correctly. 2. The FAQ was updated on the 13th, allowing us to have 1 Blastmaster under 10 men and a second at 10. and 3. For one hundred points, how scary a squad of Orks can you really make?
|
This message was edited 1 time. Last update was at 2013/01/17 20:20:04
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/18 08:34:49
Subject: 1850 Noise Marines w/Ork Allies
|
 |
Longtime Dakkanaut
|
conker249 wrote:I don't believe MoT works like that, it adds one better invuln to the profile. Not just wherever they seem to be located, IE landing pad.
Where does it say the invuln must be written on your profile and not granted by something else e.g. a piece of wargear or a psychic power or a skyshield?
It's pretty clear, the skyshield 'grants you an invulnerable save' and mark of tzeentch 'increases invulnerable saves'. There are endless threads about it on the internet.
We might as well say that Shroud only works on Jink saves because that's the only cover saves that are on your profile
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/18 14:16:05
Subject: Re:1850 Noise Marines w/Ork Allies
|
 |
Noise Marine Terminator with Sonic Blaster
|
wtnind wrote:
I'd go with units of 5 noise marines + blastmaster + naked rhino. Shoot out till it get's blown up then carry on shooting. They are fearless anyway so why waste points when you can spam heavy weapons that ignore cover. I'd just take regular bolters too unless you think your going to be facing a rush army.
This is what I was doing up until the end of 5th edition with good success.
5 fearlesss noise marines with a blastmaster inside a rhino with a havoc launcher. Main thing here is synergizing the range of both weapons. While I used to combine this with 3 defilers, I don't think the new points for defilers make this work anymore.
Automatically Appended Next Post:
Jasper wrote:
Other than that you just need to watch out for people who can infiltrate onto your flanks, or out flank - when you may not be able to train as many guns onto them as you would like.
Overall looks good.
And 2 squads of grots can easily be lined up along each of your flank table edges, forcing you opponent to either:
a. deal with grots first and not focus on more important things
b. outflank in further down the table, delaying their arrival to the center of your army.
|
This message was edited 2 times. Last update was at 2013/01/18 14:18:21
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/18 22:57:07
Subject: 1850 Noise Marines w/Ork Allies
|
 |
Pulsating Possessed Space Marine of Slaanesh
|
In reply to the comments about outflanking, the list has a ton of bodies on the field, and I have yet to find it difficult to completely fill my back line entirely, denying any possible deepstrike or outflank move amywhere but right in front of my units. It is something im always very mindful of.
Im not too familiar with the rules on the skyshield. My biggest concern is which units I would put on top of it, and if enough of them would be able to draw line of sight. In such a shooty list, I need every gun firing.
As far as synergy goes, the list is designed so that firepower increases drastically as you get closer to the line, and I think anyone would be cautious to charge amy of my units given the resulting overwatchs. That being said, the only real issue I still see is an AV14 spam. Between lootas and a quad gun, Im not really worried about flyers at all, and when you add in the oblits, Im fairly confidemt I can pick and choose whatever AV13 or less target I want to kill.
Ill look into switching the squads to smaller numbers, but I feel they lose a good portion of their staying power by doing so.
|
----Warhammer 40,000----
10,000  |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/01/19 03:25:16
Subject: 1850 Noise Marines w/Ork Allies
|
 |
Longtime Dakkanaut
|
Aipoch wrote:Im not too familiar with the rules on the skyshield. My biggest concern is which units I would put on top of it, and if enough of them would be able to draw line of sight. In such a shooty list, I need every gun firing. .
It's roughly 10 inches square (with clipped corners) and elevated about 4 inches. The thing is pretty massive, have a look on youtube.
|
|
 |
 |
|