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![[Post New]](/s/i/i.gif) 2013/01/21 04:12:53
Subject: DA Deathwing Army Progress and More (Dreadnought Finished)
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Fresh-Faced New User
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This message was edited 2 times. Last update was at 2013/05/28 23:03:22
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![[Post New]](/s/i/i.gif) 2013/01/21 05:32:30
Subject: DA Deathwing Army Progress and More
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Judgemental Grey Knight Justicar
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I like the blue, the force weapons and on the captain, the armour seems a bit flat though, maybe try giving a wash to help it
Cant wait to see the deathwing knights
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![[Post New]](/s/i/i.gif) 2013/01/21 05:36:25
Subject: Re:DA Deathwing Army Progress and More
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Fresh-Faced New User
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Thanks the thing is I do a pin washing but I do get what you mean I could try creating a sharper transition.
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![[Post New]](/s/i/i.gif) 2013/01/21 20:15:11
Subject: DA Deathwing Army Progress and More
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Revving Ravenwing Biker
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What about a filter to reduce the flatness? They look nice and crisp though. What's your recipe for bone?
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![[Post New]](/s/i/i.gif) 2013/01/21 20:21:00
Subject: DA Deathwing Army Progress and More
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Grim Dark Angels Interrogator-Chaplain
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Helpful tip for doing eye lenses on dark angels - paint them with ceramite white, then give them a wash (or a couple depending on your taste) with carroburg crimson. I used this on mine and the eyes look pretty good!
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![[Post New]](/s/i/i.gif) 2013/01/21 20:28:54
Subject: Re:DA Deathwing Army Progress and More
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Fresh-Faced New User
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All the pictures are edited with gimp with the auto level unless that isn't what you mean. The bone armor is first coated with bonewhite (bleached bone or the new equivalent), second a 1:1 of bonewhite and white, third a final airbrush highlight of 2:1 of white and bonewhite, then I would hard edge highlight with white. The final process is to give a gloss or satin coat and then pin washing with a sepia shade which I will clean up using alcohol and a brush.
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![[Post New]](/s/i/i.gif) 2013/01/21 20:28:55
Subject: Re:DA Deathwing Army Progress and More
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Grim Dark Angels Interrogator-Chaplain
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Like this. FTAOD this terminator was my first one in years. I have since revisited this model and given it a clean up
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![[Post New]](/s/i/i.gif) 2013/01/21 20:33:30
Subject: DA Deathwing Army Progress and More
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Fresh-Faced New User
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angelofvengeance wrote:Helpful tip for doing eye lenses on dark angels - paint them with ceramite white, then give them a wash (or a couple depending on your taste) with carroburg crimson. I used this on mine and the eyes look pretty good!
My issue is that I tend to over complicate certain process but it is a nice quick and easy tip though. Automatically Appended Next Post: angelofvengeance wrote:Like this. FTAOD this terminator was my first one in years. I have since revisited this model and given it a clean up
I just always preferred the common concept of painting lenses but that is all personal preference.
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This message was edited 1 time. Last update was at 2013/01/21 20:38:44
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![[Post New]](/s/i/i.gif) 2013/01/25 03:38:16
Subject: Re:DA Deathwing Army Progress and More
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Fresh-Faced New User
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I apologize if the progress is a little slow but I tend to take way too much time when painting but here is my current status on the knights as well as giving some input of the outcome.
On the left is the normal but the right I did a 1:1:5 of earthshade wash, sepia, and water. This was applied to create a better shadow.
I went with this style because the green just doesn't seem right for a really Gothic or monk chapter. I hope this will be good enough till I'm finished.
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![[Post New]](/s/i/i.gif) 2013/04/30 04:08:50
Subject: Re:DA Deathwing Army Progress and More
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Fresh-Faced New User
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It has been a while but the Deathwing Knight models themselves are done but I need your thoughts on creating a cathedral ruins scenic base. I've created a prototype but I need to know whether if it is fine or what can be changed.
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![[Post New]](/s/i/i.gif) 2013/05/15 07:22:27
Subject: Re:DA Deathwing Army Progress and More
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Fresh-Faced New User
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![[Post New]](/s/i/i.gif) 2013/05/28 23:02:37
Subject: Re:DA Deathwing Army Progress and More (Knights Finished)
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Fresh-Faced New User
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