| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2018/01/06 14:01:22
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Major
In a van down by the river
|
PsychoticStorm wrote:
Yes, mantic and their vision of how their games should be played (or models used) would benefit more from going to hard plastic, but then again only for their main range, what they did so far beyond KoW are not mass combat games and plastic is not what they should be looking for, the buildings, sure they will go on as terrain for a variety of game systems, that's why they are plastic.
I think this is something that is overlooked. DeadZone is a skirmish game, and intended to be a low model count. Heck, people are talking about struggling to use all the Enforcers that came with the box set in a "normal" sized game. For small production runs like that, I see no issue with not using hard plastic. As has been said, it's not a panacea because the tooling costs are still quite expensive. Sure, many people (including myself) bought in big to transplant the models into WarPath armies, but just because we opted to do that doesn't make Mantic beholden to suddenly alter their plans and convert everything to mass-battle game hard plastic.
I think the fact that the Peacekeepers, Enforcers and Forge Guard are being tooled in hard plastic is exactly how things should proceed. Those are kits that will see massive use in WarPath, as they're much more likely to be used in bulk. That they couldn't do it for the Rebs and Orx is unfortunate, but that would have been pushing their luck. I don't think anyone anywhere wants a repeat of the M@As incident, and that's exactly what happens when you reach too far, too fast.
I'd much rather Mantic confirm, slowly, that they have a plastic supplier capable of executing the designs before they go whole hog. So far, that appears to be the course they're taking, and I'll reserve judgement until we see the Wave 2 plastics. If they're good, Mantic will see a fair bit of coin from me. If they're just passable, I'll stay where I am but keep an eye on their future stuff. If they're M@As v2, I might just take the stuff I'm getting, be happy with that, and then move on to other manufacturers.
I'd be shocked if I'm unique in that regard, as I suspect that's pretty much how the cards read now for most folks. No pressure at all Mantic!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/06 14:21:12
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Longtime Dakkanaut
|
CptJake wrote: spaceelf wrote:I have been a critic of mantic's restic. However, I think that there is room for more than plastic in budget gaming. Restic miniatures can be cast in one or two pieces. Naturally such models can be assembled quickly, and thus appeal to the nonhobbyist. They generally look better than one or two piece plastics, because restic allows undercuts. They are also much less costly to cast, and thus a variety of miniatures can be produced inexpensively. So, for the budget gamer who does not want to fiddle with plastic parts, and or wants a variety of sculpts, restic can fill the role.
And yet many of my Deadzone figures are cast in way more than one or two pieces. And the tiny soft detailed pieces, fitting tabs that don't fit, lack of instructions for which of the tiny parts goes with what figure are not really going to appeal to the 'nonhbbyist'. Your points may be accurate in some cases, but they don't seem to apply to what Mantic delivered for the Dreadball or Deadzone kickstrters.
I was not defending Mantic in this instance. I was just saying that there is room for restic.
I think Mantic needs to carefully consider who is going to buy its products. If they want to market to beginners or the non-hobbyist, then they need to produce simple one or two part models, whether they be plastic or restic. At present, their products are not particularly well suited to many 'classes' of wargamers. The painters do not like the lack of detail in their resin or plastic models. The low budget gamers do not have enough plastic from them. Beginners find models with too many parts, and ones that do not fit well.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/06 14:29:52
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Longtime Dakkanaut
|
Krinsath wrote:Peacekeepers, Enforcers and Forge Guard are being tooled in hard plastic is exactly how things should proceed.
And Asterian Cyphers and the real test of hard plastic organics, the Plague zombies.
Krinsath wrote:I'd much rather Mantic confirm, slowly, that they have a plastic supplier capable of executing the designs before they go whole hog. So far, that appears to be the course they're taking, and I'll reserve judgement until we see the Wave 2 plastics. If they're good, Mantic will see a fair bit of coin from me. If they're just passable, I'll stay where I am but keep an eye on their future stuff. If they're M@As v2, I might just take the stuff I'm getting, be happy with that, and then move on to other manufacturers.
I'd be shocked if I'm unique in that regard
You're spot on as far as I'm concerned. I like Deadzone a lot, but I can't see backing a hard plastic Warpath kickstarter if they don't prove themselves here.
|
Dakkadakka: Bringing wargamers together, one smile at a time.™ |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/06 15:09:46
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
[DCM]
.
|
Warpath *has* to be all about 'hard plastic', or else, what's the point?
Seriously though - no way I'm in on that one if it isn't all hard plastic with 'restic' only showing up for one offs and/or special characters and the like.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/06 15:36:26
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Regular Dakkanaut
|
Alpharius wrote:Warpath *has* to be all about 'hard plastic', or else, what's the point?
Seriously though - no way I'm in on that one if it isn't all hard plastic with 'restic' only showing up for one offs and/or special characters and the like.
Hard Plastic troops and vehicle, Restic elites and bigguns is the plan.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/06 17:18:03
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Foxy Wildborne
|
spaceelf wrote:
I think Mantic needs to carefully consider who is going to buy its products. If they want to market to beginners or the non-hobbyist, then they need to produce simple one or two part models, whether they be plastic or restic. At present, their products are not particularly well suited to many 'classes' of wargamers. The painters do not like the lack of detail in their resin or plastic models. The low budget gamers do not have enough plastic from them. Beginners find models with too many parts, and ones that do not fit well.
Let's not kid ourselves, the entire non-historical segment of the wargaming industry specifically targets ex- GW gamers
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 11:54:21
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Dakka Veteran
London
|
Right, but because Dreadball/Deadzone/Mars Attacks are actually being sold/going to be sold as boardgames, sometimes in actual physical shops, I do think they need to be more accessible to put together and get a game going. I was aghast when I saw that the DB Dwarves had to have individual fists glued on to them, for example!
Incidentally, I was undercoating some Necromunda Escher the other day - these are all single-piece metal models, and they look damn good! Perhaps not super dynamic legs sticking out, but a good impression of 3D depth and I had them glued, bases filled and cleaned up in less than 30 mins. Much closer to what I'd expect.
Of course, if Mars Attacks lives up to its promise, that's exactly what we'll be getting - anything multi-part will be pre-assembled.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 12:58:15
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Unstoppable Bloodthirster of Khorne
|
sukura636 wrote: Alpharius wrote:Warpath *has* to be all about 'hard plastic', or else, what's the point?
Seriously though - no way I'm in on that one if it isn't all hard plastic with 'restic' only showing up for one offs and/or special characters and the like.
Hard Plastic troops and vehicle, Restic elites and bigguns is the plan.
...and metal figures showing up randomly and without warning for some sculpts. Now just try and guess which ones!
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 13:30:37
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Longtime Dakkanaut
|
Azazelx wrote:
...and metal figures showing up randomly and without warning for some sculpts. Now just try and guess which ones!
Actually, if Deadzone is any indication you can guess which ones with reasonable accuracy. Here's the logic:
A. Is the figure an add-on?
B. Is the figure included in any well discounted bundle deals?
If A is true and B is false, the figure will not sell well, so it will be cast in metal.
|
|
This message was edited 1 time. Last update was at 2014/01/07 13:31:01
Dakkadakka: Bringing wargamers together, one smile at a time.™ |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 14:27:25
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Old Sourpuss
|
I give up! These fething enforcers are going to be the death of me. None of the guns fit the arms, the torsos are too big for their waists, most pain in the arse models to put together >_<
|
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 0010/01/07 14:41:50
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Badass "Sister Sin"
|
Alfndrate wrote:I give up! These fething enforcers are going to be the death of me. None of the guns fit the arms, the torsos are too big for their waists, most pain in the arse models to put together >_<
Really? I just shaved down the waist fits to remove flash and made sure each one fit before gluing. Are you prepping them? Maybe you got an odd bunch of arms? I just sorted out which one went with which before starting and that helped a lot.
Now, a couple of the marauders required pressure and bending to fit their arms on. That was a good time.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 14:45:57
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Near Golden Daemon Caliber
|
I think the hot water trick applied to the legs bit allows you to sink the torsos in. Not sure about the arms.
|
|
This message was edited 1 time. Last update was at 2014/01/07 14:50:32
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 15:26:43
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
[DCM]
.
|
I look forward to the day when "Hot Water Trick" and "Mantic" won't ever show up in the same sentence/post/thread ever again...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 15:29:40
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Near Golden Daemon Caliber
|
I'm not sure that's going to happen. They seem pretty sold on restic for their elite models. Even if they go all-out hard plastic for troops and vehicles, even on some elites... some other elites and characters will almost have to be restic unless they're limited enough to end up metal.
Just like GW ran metal until they switched to finecast, I think the characters and possibly elites will always be a secondary material, and they seem to favor restic for whatever reason.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 15:32:23
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Badass "Sister Sin"
|
I don't think that's unreasonable. Having popular/high sellers in hard plastic and elite/low sellers in restic sounds like a pretty good deal.
As GrimDork said, Plastic/metal worked great for GW.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 15:52:38
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
[DCM]
.
|
Good points - I know I'll be happy when the majority of stuff is available in 'hard plastic' and 'restic' is for the unlucky few models.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 16:07:47
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Near Golden Daemon Caliber
|
I think I'd rather restic over metal, its not ideal but its easier to cut and has a weight more consistent with hard plastic.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 16:09:44
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Foxy Wildborne
|
My Enforcers were a breeze to put together, comparatively. Rebs are the real pain with their wavy hair and tiny arms and long tails sticking out every which way.
Protip: a good hairdryer is perfectly adequate to get restic up to "noodly soft" temperatures.
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 16:15:03
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Androgynous Daemon Prince of Slaanesh
|
Alfndrate wrote:I give up! These fething enforcers are going to be the death of me. None of the guns fit the arms, the torsos are too big for their waists, most pain in the arse models to put together >_<
Alfindrate, let me know what gun arms you need-I have extras. Maybe I can help.
|
Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 16:37:25
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Dakka Veteran
London
|
GrimDork wrote:I think I'd rather restic over metal, its not ideal but its easier to cut and has a weight more consistent with hard plastic.
Generally I still prefer metal if I'm paying a high price for individual models - well-cast metal has good detail and far less clean-up involved, in my experience. That said, realistically the Kickstarter model means everything that can be produced in plastic/restic will be - 'true' resin is too fragile (for human-sized models anyway) to ship without being very carefully packaged, and metal is just too heavy and costly for the discounts typically expected.
Also, I don't think metal is a good material for a lot of Mantic stuff - their adherence to 'true scale' means that some of their thinner metal minis are extremely fragile, and their love of bigger models can lead to issues like the wings of those angel characters.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 16:50:41
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Tunneling Trygon
|
EDIT Epic fail on my part lol EDIT
|
|
This message was edited 1 time. Last update was at 2014/01/07 18:06:34
snoogums: "Just because something is not relavant doesn't mean it goes away completely."
Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 17:02:32
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Old Sourpuss
|
pretre wrote: Alfndrate wrote:I give up! These fething enforcers are going to be the death of me. None of the guns fit the arms, the torsos are too big for their waists, most pain in the arse models to put together >_<
Really? I just shaved down the waist fits to remove flash and made sure each one fit before gluing. Are you prepping them? Maybe you got an odd bunch of arms? I just sorted out which one went with which before starting and that helped a lot.
Now, a couple of the marauders required pressure and bending to fit their arms on. That was a good time.
The specialist pack (sniper, rocket launcher, etc...) went together without any issue, mold lines just made me go insane for a bit. The regular enforcer 5 pack we got can rot in the lowest circle of hell. Got my torsos together after trimming them down, and one of them still doesn't look quite right. Went to put the arms on, figured. "It'll be easier to attach arms to bodies once I've attached guns to arms." So take the heavy weapon, pick out the arms that not only look right, but also seem to fit the best. I attached some glue and accelerant to my contact points, and let it sit. Then I go to fit it to the body, and lo and behold it's too damn wide. So I say feth it and set it aside, and try to find a set of left arms that will hold the rifles and the right arms that will hold the stock. Nothing seems to want to go into the holes. Most frustrating models ever, and it's a damn shame because the Plague models were a breeze with the exception of the dogs (just a little too thin in the ankles) Automatically Appended Next Post: timetowaste85 wrote: Alfndrate wrote:I give up! These fething enforcers are going to be the death of me. None of the guns fit the arms, the torsos are too big for their waists, most pain in the arse models to put together >_<
Alfindrate, let me know what gun arms you need-I have extras. Maybe I can help.
I might just use the Nova models I got from Reaper Bones I Kickstarter for these guys...
|
|
This message was edited 1 time. Last update was at 2014/01/07 17:03:18
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 17:25:38
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Haughty Harad Serpent Rider
|
Alfndrate wrote:
The specialist pack (sniper, rocket launcher, etc...) went together without any issue, mold lines just made me go insane for a bit. The regular enforcer 5 pack we got can rot in the lowest circle of hell. Got my torsos together after trimming them down, and one of them still doesn't look quite right. Went to put the arms on, figured. "It'll be easier to attach arms to bodies once I've attached guns to arms." So take the heavy weapon, pick out the arms that not only look right, but also seem to fit the best. I attached some glue and accelerant to my contact points, and let it sit. Then I go to fit it to the body, and lo and behold it's too damn wide. So I say feth it and set it aside, and try to find a set of left arms that will hold the rifles and the right arms that will hold the stock. Nothing seems to want to go into the holes.
I used the instructions from the update http://www.kickstarter.com/projects/1744629938/deadzone-the-sci-fi-miniatures-board-game/posts/691466 that said which arms to use and they went together superquick.
But yeah, I much prefer the style of the Deadzone Enforcers versus the older Warpath ones. Thankfully these were the freebies to hold us over til the real ones come out. I'm personally not too concerned with the assembly or paint jobs of the stop-gap Warpath Enforcers as it won't be too long now til the official Deadzone ones get sent to us.
|
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 17:43:31
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Foxy Wildborne
|
Alfndrate wrote: "It'll be easier to attach arms to bodies once I've attached guns to arms."
That's quite a... novel... approach.
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 17:45:12
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Badass "Sister Sin"
|
Yeah, I test fit each set to the torso before gluing. Still required a bit of bending during assembly, but it wasn't crazy.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 18:18:29
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Androgynous Daemon Prince of Slaanesh
|
I have had very minimal issues with the enforcers going together, but I could see how they could be an issue with no instructions. Still, if I can help, lemme know.
|
Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 18:19:53
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Old Sourpuss
|
In practice with everything else that's not a space marine, this has been the best approach I've had. With Space Marine models, the guns are so bulky and fit a wider range of motion, that the gun can be placed on last. With Mantic's pegs and holes, if I attach the arms to the body first, my pegs may not line up with the gun which means that I just glued something in the wrong position. Like I said, once I had the gun attached to the arms (via the pegs and holes provided on the model) the pose was too wide for the body. Automatically Appended Next Post: pretre wrote:Yeah, I test fit each set to the torso before gluing. Still required a bit of bending during assembly, but it wasn't crazy.
My arms had to bend so much that the left arm snapped off of the gun, so now I have a wrist with a peg stuck in it... timetowaste85 wrote:I have had very minimal issues with the enforcers going together, but I could see how they could be an issue with no instructions. Still, if I can help, lemme know.
I'll let you know. judgedoug wrote: Alfndrate wrote: The specialist pack (sniper, rocket launcher, etc...) went together without any issue, mold lines just made me go insane for a bit. The regular enforcer 5 pack we got can rot in the lowest circle of hell. Got my torsos together after trimming them down, and one of them still doesn't look quite right. Went to put the arms on, figured. "It'll be easier to attach arms to bodies once I've attached guns to arms." So take the heavy weapon, pick out the arms that not only look right, but also seem to fit the best. I attached some glue and accelerant to my contact points, and let it sit. Then I go to fit it to the body, and lo and behold it's too damn wide. So I say feth it and set it aside, and try to find a set of left arms that will hold the rifles and the right arms that will hold the stock. Nothing seems to want to go into the holes. I used the instructions from the update http://www.kickstarter.com/projects/1744629938/deadzone-the-sci-fi-miniatures-board-game/posts/691466 that said which arms to use and they went together superquick.
I'll check this link out tonight, but I have a feeling my luck won't be that good... The guns and arms all looked similar and yet none of them felt like going together.
|
|
This message was edited 2 times. Last update was at 2014/01/07 18:21:22
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 18:26:14
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Fixture of Dakka
CL VI Store in at the Cyber Center of Excellence
|
I did one arm (the right/trigger hand) and once it set, did the left (forestock) arm and weapon at the same time. I was using Plastruct Plastic Weld so had a little working time. Once I had the left shoulder attached I worked the pegs of both arms into the weapon, and adjusted the left arm as required to get them all to align correctly. It worked well for me, though I REALLY don't like the figures very much. The soft detail heads are just awful.
Which brings me to my next point, if that soft detail is what I can expect for 'special' characters, while the regular troopers are better detailed in hard plastic, I submit Mantic will be screwing the pooch.
|
Every time a terrorist dies a Paratrooper gets his wings. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 18:33:51
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Badass "Sister Sin"
|
Keep in mind that these are the 'make do' enforcers and are not indicative of deadzone. They're the Warpath old ones that are crappy.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/01/07 18:45:00
Subject: Mantic Games - Sci-fi News & Rumors: Deadzone Ruins Battlezone pic p137
|
 |
Fixture of Dakka
CL VI Store in at the Cyber Center of Excellence
|
pretre wrote:Keep in mind that these are the 'make do' enforcers and are not indicative of deadzone. They're the Warpath old ones that are crappy.
The heads on the restic DZ enforcers they sent were no better than the 'make do' Warpath ones. Soft detailed.
|
Every time a terrorist dies a Paratrooper gets his wings. |
|
|
 |
 |
|
|