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Once again, a good rep!
"honestly if it was a film it would be banned it was that bloody"
Great line, man.
I second outflanking the Shuricannon WW's. The dakka Sl walkers was well placed, the dice were just against you. Let the shuricannon walkers outflank and rip apart a unit.
Dante and sang guard have proved problematic for my footdar as well; if I don't take em out the turn they arrive I find myself in an uphill battle. That death mask is bad on the baron, but worse on eldrad! A priority target for our army lacking Ap2 weapons(sigh)
Your fortuned WG unit was doing a great job! Drawing fire and such is the name of their game.
3+ armor and ATSKNF is a real pain for me as well. Consider doom instead of guide, to capitalize on the WW shots that stick, as well as boost the venom/kabbie shooting.
Interesting choice on withdraw. I would rather have powerblades+dual death spinners for the points. Possibly something to try?
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