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Made in ca
Sinewy Scourge






1843 points

HQ:
Overlord w/ Warscythe, MSS, Phase Shifter // Catacomb Barge
Destroyer Lord w/ MSS, Sempiternal Weave

Royal Court:
Cryptek w/ Harbinger of Destruction, Solar Pulse

Elite:
Triarch Stalker w/ Twin-Linked Heavy Guass Cannon

Troops:
8 Warriors
8 Warriors
5 Immortals w/ Tesla // Night Scytge
5 Immortals w/ Tesla // Night Scythe

Fast Attack:
5 Canoptek Wraiths w/ 3 Whip Coils

Heavy Support:
Doomsday Ark
Doomsday Ark
Annihilation Barge w/ Telsa

I think this list looks pretty well rounded and has a lot more long range cover fire than normal 24" range guns.
The 2 units of immortals sit back and stick on an objective while the Wraiths and Scythes with Warriors go and get close to the enemy.
Destroyer Lord goes with the Wraiths and hide run around and kill things.
The Cryptek goes with 1 unit of the Warriors so they can have a 36" Lance to do some more damage.

Doomsday Ark gets 1-2 Turns of free shooting by turning the Solar Pulse, and if they need twin-linked killing something then the Stalker and hit something and then it's time to lay waste on that unit.
Annihilation Barge adds more firepower on the ground.

How do you guys think?

This message was edited 2 times. Last update was at 2013/02/22 03:43:56


40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4

Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion  
   
Made in us
Discriminating Deathmark Assassin





Out of my Mind

Low model count starting on the board. With 10 Immortals and the Wraiths, you're not giving your opponent much to shoot at, especially if you're hanging those DDArks out the back.

If you're using the Triarch Stalker to Twin-link the target, you're not really bringing enough to take full advantage of that. Yes, it will make what shooting you have more effective but your relying on your TS to be around.

I see T1/T2 in your games being tricky since you will most likely lose the Immortals, or the Stalker, and quite possibly a bunch of the Wraiths. If you do lose any of these units, then you're relying on your small Warrior squads to pick up the slack.


Current Armies
40k: 15k of Unplayable Necrons
(I miss 7th!)
30k: Imperial Fists
(project for 2025)

 
   
Made in ca
Sinewy Scourge






Yeah I changed it around so Immortals are in the Night Scythe to just have a bit more bodies.

As for the shooting part, I am going to plan on hiding the units all together and turning on Solar Pulse so I don't get shot at at all hopefully.
Since Wraiths ignore terrain, I can just hide them completely and wait for next turn to come so I can move 12" and then run with the Dlord together.

The triarch Stalker is just there so that if I need to kill something, my DArks won't miss as much as they wound.

40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4

Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion  
   
Made in us
Longtime Dakkanaut




If you're using the Triarch Stalker to Twin-link the target, you're not really bringing enough to take full advantage of that.


I think the two DDArks more then justify the T Stalker by themselves, with the Gauss from the Warriors being the icing on the cake. Twin Linked Doomsdays are so lethal it almost criminal.
   
Made in se
Troubled By Non-Compliant Worlds




I know many people don't like the ccb, but I actually do. Having a that mobile, resilient and powerful unit running around sweep attacking, shooting and assoulting is deadly.

And the idea about double Doomsday Arks combined with a stalker is great! Gotta try that some time.

And I have a hard time believing you will get shot of the table to fast. The wraiths+dlord is very resilient: 10 wounds protected by 3++ saves and 3 protecket by 2+ and los, Just that unit could survive pretty long if you dont let the enemy focuse it too much. Adding warriors and the overlord hidden a bit in the back you should survive enough turns to get the cvythes in.

I really like the idea of combining deadly longrange accurate fire with mobility and cc. Some units to charge in and destroy a lot of powerful enemies and the ddarks to kill just about anything combined with the stalker, and then, when the scythes come in, you will have small troop units invading the enemy battke field stealing objectives under protection of your mobile ccunits.
   
Made in ca
Sinewy Scourge






CCB is amazing, I don't know why you wouldn't like it, Sweep & Hammer of Wrath does so much damage to a unit with Warscythe being S7 AP1

The only thing I am not sure about the TS is it using the Heavy Gauss Cannon, at S9 AP2 Gauss is pretty useless, you would glance a LR on a 6 anyways...

But the thing is, giving it a 24" gun is not very effective at all... You probably die before laying a hit on a unit...

Also, the Heavy Gauss Cannon is S9 AP2 1 Shot means that it's not effective against infantry, and if I blow up a tank with it then I don't get the twin-linked, and if I shoot it at infantry it seems a bit overkill...

For 165 points it seems that there are better choices...
Maybe even another DArk for an extra 10 points...

And if it loses its weapon it becomes a useless piece of thing on stilts walking around doing nothing...

40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4

Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion  
   
Made in jp
Proud Triarch Praetorian





^
I think you're missing the point of the H.Gauss cannon on the Stalker: it's simply there to give the D.Arks twin linking support (needs the extended range)

 
   
Made in ca
Sinewy Scourge






Well, that's what I had originally in mind, but the concern is if I am aiming to pop tanks, the HGC might do the job itself anyways.
and if I target it at Infantry the gun isn't that useful itself against infantry.

I have doubts about justifying how 165 points for twin-linking against 1 unit is worth it or not...

I'll try some games out and see how it goes~

40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4

Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion  
   
Made in gb
Tower of Power






Cannock

Erm only two vehicles with long range and a single model with long range, hardly a long range Necron list. I think to be fair you will be hard pushed to do a long range Necron list as most of their guns are 24".

What do you mean the Doomsday Ark gets free shooting from the pulse?

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in jp
Proud Triarch Praetorian





^
^
You're still not getting it:
Who cares if the Stalker kills anything when it shoots at infantry, that's not the point.
You tag an enemy blob with the HGC, then you hit it with two twin linked pie plates from the D.Arks.


Automatically Appended Next Post:
and mercer, I think he means, by using Solar Pulses, his Doomsday Arks will have a turn or two to fire at max range without having to worry as much about return fire.

This message was edited 1 time. Last update was at 2013/02/22 16:33:08


 
   
Made in ca
Sinewy Scourge






It is pretty much utilizes what long-range that Necrons have, when considering there's very little >24" range stuff in general army lists.
Also, there's a cryptek with the Lance to give a bit more long range support there.


Well, that was my intention for using the HGC...

Guess I'll really have to try it out and see if it is worth the 165 points that it costs.

At a 10 points difference, I could just add another DArk and it might be more effective, but who knows~

Gonna Try it out and see what happens~

40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4

Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion  
   
Made in gb
Tower of Power






Cannock

 skoffs wrote:
^
^
You're still not getting it:
Who cares if the Stalker kills anything when it shoots at infantry, that's not the point.
You tag an enemy blob with the HGC, then you hit it with two twin linked pie plates from the D.Arks.


Automatically Appended Next Post:
and mercer, I think he means, by using Solar Pulses, his Doomsday Arks will have a turn or two to fire at max range without having to worry as much about return fire.


I understand, though the words 'free shooting' isn't the best term.

Also, whatever points for the Triarch Stalker just to twin-link some guns like you said isn't a very good use of points. The twin-linked is just an added bonus I find.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
 
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