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![[Post New]](/s/i/i.gif) 2013/02/22 20:27:08
Subject: Re:Mecha Front - robot miniatures combat
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Posts with Authority
South Carolina (upstate) USA
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I shall second this sentiment.
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Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too
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![[Post New]](/s/i/i.gif) 2013/02/22 22:03:33
Subject: Mecha Front - robot miniatures combat
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Battle-tested Knight Castellan Pilot
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Well you can colour me interested, concepts look very promising and having seen your work in sure you can stay pretty faithful to them.
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![[Post New]](/s/i/i.gif) 2013/02/22 22:20:03
Subject: Mecha Front - robot miniatures combat
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Brigadier General
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This looks really cool. All my mech combat is in n/10mm scale, but these look really nice. I'll be looking to see what kind of possibilities there is for crossover of models and definitely be watching the rules development.
Good Luck!
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![[Post New]](/s/i/i.gif) 2013/02/22 22:24:36
Subject: Re:Mecha Front - robot miniatures combat
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Nimble Dark Rider
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Very interested.
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![[Post New]](/s/i/i.gif) 2013/02/22 22:34:30
Subject: Re:Mecha Front - robot miniatures combat
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Longtime Dakkanaut
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paulson games wrote:The game is being developed with skirmish levels in mind so a full sized force will be around 4-5 mechs.
Rules for tanks, helicopters, infantry will be in there. I won't be making models for those right away as the focus is going to be on the mechs. There are tons of great vehicles and infantry available for 15mm and it would eat up resources that can be sent making the mecha. If things are scuessful I will aim to introduce my own line of those at a later point.
Rules will be available in a PDF form, which will be kept as a living document. That will enbale free updates and revisions without players needing to shell out for a new book.
I like the sound of the 15mm scale. SO MUCH good stuff being produced for that scale right now.
Will the PDF of the rules be free, or just updates/revisions?
Any idea of the price-per-mech yet?
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![[Post New]](/s/i/i.gif) 2013/02/22 22:42:05
Subject: Re:Mecha Front - robot miniatures combat
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Zealous Sin-Eater
Chico, CA
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So if this gose well, do you have any plans to try for a non-U.S. Macross release, becouse I have no problem ordering from over seas. There is a lot there and the E.U. dosen't have the same problem as over here.
Best of luck to you.
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Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor. |
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![[Post New]](/s/i/i.gif) 2013/02/22 22:46:55
Subject: Mecha Front - robot miniatures combat
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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What material will the models be moulded or cast in?
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![[Post New]](/s/i/i.gif) 2013/02/22 22:49:45
Subject: Mecha Front - robot miniatures combat
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Lord of the Fleet
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Methinks he should put this in the OP, with giant font
paulson games wrote:The game will be scaled for 15mm
Mechs will be resin and aproximately 60-70mm in height. Standard units are mounted on 60mm bases, the super heavy quads will be on either a 90 or 120mm base.
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![[Post New]](/s/i/i.gif) 2013/02/22 23:00:49
Subject: Mecha Front - robot miniatures combat
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Most Glorious Grey Seer
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I believe he said they would be resin. I imagine it would be the same stuff he's used on other projects.
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![[Post New]](/s/i/i.gif) 2013/02/22 23:03:07
Subject: Re:Mecha Front - robot miniatures combat
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Longtime Dakkanaut
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Looks cool. I love Battletech so gritty `Mech combat is something that warms the cockles of my heart.
Is this going to be a true miniatures game or a hybrid like Battletech that can be played on a map-sheet or terrain?
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![[Post New]](/s/i/i.gif) 2013/02/22 23:03:54
Subject: Re:Mecha Front - robot miniatures combat
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Nimble Dark Rider
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Anyone else digging the timing on this. I will probably end up supporting both projects. But I am enjoying the rivalry.
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![[Post New]](/s/i/i.gif) 2013/02/23 00:13:09
Subject: Mecha Front - robot miniatures combat
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Guardsman with Flashlight
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Really like these designs, I know it's shallow but I can't bring myself to play Battletech because of the goofy minis so I'll definitely be keeping an eye on this.
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![[Post New]](/s/i/i.gif) 2013/02/23 02:07:47
Subject: Re:Mecha Front - robot miniatures combat
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Longtime Dakkanaut
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The rules set will be available for free. I'll lmake the PDF available before the kickstarter launches it'll be a basic no frills text version. I'll do a second version for sale which will likely be in the $5-$10 range which will have nice graphics and artwork. Both PDFs will have the exact same rules and free updates.
The game is going to be a tabletop wargame (that means no hex grids).
It's a little early to say a final price for models but it'll likely be around $30 per model, keeping in mind you'll only need 4-5 at most for a full game. I'm going to do everything that I can to keep costs down on the minis.
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This message was edited 1 time. Last update was at 2013/02/23 02:08:47
Paulson Games parts are now at:
www.RedDogMinis.com |
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![[Post New]](/s/i/i.gif) 2013/02/23 02:18:38
Subject: Mecha Front - robot miniatures combat
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[DCM]
Dankhold Troggoth
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Did you say the material (resin?)?
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![[Post New]](/s/i/i.gif) 2013/02/23 02:20:18
Subject: Mecha Front - robot miniatures combat
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Fixture of Dakka
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Several Times.
Resin.
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![[Post New]](/s/i/i.gif) 2013/02/23 03:13:02
Subject: Mecha Front - robot miniatures combat
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Fixture of Dakka
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I see a lot in there Macross, Front mission, Brainpowered.
Looks sweet
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![[Post New]](/s/i/i.gif) 2013/02/23 04:51:54
Subject: Mecha Front - robot miniatures combat
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Fixture of Dakka
Bathing in elitist French expats fumes
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Just to be sure...
Are these going to be resin?
Seriously sweet! Seeing the quality of your stuff, I am definitely buying. Battletech even predates my Warzone addiction, so I will be picking up a few mechs.
I wouldn't worry about infantry minis, there are a lot of "count as" for those on the market.
Can I send you a down payment right now?
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![[Post New]](/s/i/i.gif) 2013/02/23 05:31:41
Subject: Re:Mecha Front - robot miniatures combat
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Longtime Dakkanaut
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paulson games wrote:The rules set will be available for free. I'll lmake the PDF available before the kickstarter launches it'll be a basic no frills text version. I'll do a second version for sale which will likely be in the $5-$10 range which will have nice graphics and artwork. Both PDFs will have the exact same rules and free updates.
The game is going to be a tabletop wargame (that means no hex grids).
It's a little early to say a final price for models but it'll likely be around $30 per model, keeping in mind you'll only need 4-5 at most for a full game. I'm going to do everything that I can to keep costs down on the minis.
Looks very interesting. I'll make note of this for later reference.
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Adam's Motto: Paint, Create, Play, but above all, have fun. -and for something silly below-
"We are the Ultramodrines, And We Shall Fear No Trolls. bear this USR with pride".
Also, how does one apply to be a member of the Ultramodrines? Are harsh trials involved, ones that would test my faith as a wargamer and resolve as a geek?
You must recite every rule of Dakka Dakka. BACKWARDS.
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![[Post New]](/s/i/i.gif) 2013/02/23 07:51:30
Subject: Mecha Front - robot miniatures combat
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Blood-Drenched Death Company Marine
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![[Post New]](/s/i/i.gif) 2013/02/23 08:30:04
Subject: Re:Mecha Front - robot miniatures combat
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Incorporating Wet-Blending
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I'm burning out on 28mm SF and Fantasy, so I think it's time to try a different scale/genre. I loved me some Battletech way back in high school, and adding infantry and tanks to the mix sounds fun. Count me in when the project goes live.
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![[Post New]](/s/i/i.gif) 2013/02/23 08:44:59
Subject: Re:Mecha Front - robot miniatures combat
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Nimble Dark Rider
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It is the perfect scale. Many other companies do cheap 15mm mechs and infantry. So when this launches, if it has rules for mech construction, or even more mechs than it will launch with, there will be plenty of miniatures available to supplement the line.
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![[Post New]](/s/i/i.gif) 2013/02/23 09:20:27
Subject: Mecha Front - robot miniatures combat
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Longtime Dakkanaut
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15mm mechs? You had me at "Hello".
It is the perfect scale. Many other companies do cheap 15mm mechs and infantry. So when this launches, if it has rules for mech construction, or even more mechs than it will launch with, there will be plenty of miniatures available to supplement the line.
Even if there aren't, Paulson stands to make a fair amount of money off people doing that exact same thing with his figs. The 15mm sci-fi gaming scene is fairly small compared to 28mm, but quite active. There are a TON of companies making figs just to make them, and a lot of companies that make rules just to make them. only a few actually make rules specifically for the models they release. It's very similar to the historical gaming scene where it's mostly SMALL gaming groups meeting in somebody's garage that all decide on a ruleset they like and each person deciding which figure line he likes best. Or convention games where one person supplies all the rules and models and a table and people just walk up and start playing. Having seen some of his past work, Paulson's rules could be crap and I'd still buy the figures to use with Gruntz or Strike Legion or 5150. If they play well then all the better!
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This message was edited 2 times. Last update was at 2013/02/23 09:30:31
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![[Post New]](/s/i/i.gif) 2013/02/23 09:47:36
Subject: Mecha Front - robot miniatures combat
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Nimble Dark Rider
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Kalamadea wrote:15mm mechs? You had me at "Hello".
It is the perfect scale. Many other companies do cheap 15mm mechs and infantry. So when this launches, if it has rules for mech construction, or even more mechs than it will launch with, there will be plenty of miniatures available to supplement the line.
Even if there aren't, Paulson stands to make a fair amount of money off people doing that exact same thing with his figs. The 15mm sci-fi gaming scene is fairly small compared to 28mm, but quite active. There are a TON of companies making figs just to make them, and a lot of companies that make rules just to make them. only a few actually make rules specifically for the models they release. It's very similar to the historical gaming scene where it's mostly SMALL gaming groups meeting in somebody's garage that all decide on a ruleset they like and each person deciding which figure line he likes best. Or convention games where one person supplies all the rules and models and a table and people just walk up and start playing. Having seen some of his past work, Paulson's rules could be crap and I'd still buy the figures to use with Gruntz or Strike Legion or 5150. If they play well then all the better!
What drew me to 15mm originally is that it is reasonably large, and well fleshed out as a scale, but still hasn't had a definitive rule set or company come along and force people to use only their miniatures. There is no US v Them just lots of fantastic miniatures, and seemingly a place for all the manufacturers to coexist.
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![[Post New]](/s/i/i.gif) 2013/02/23 12:02:40
Subject: Mecha Front - robot miniatures combat
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[DCM]
Dankhold Troggoth
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If I got into this I'd be using them for this game, not another... so I hope the ruleset is good!
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![[Post New]](/s/i/i.gif) 2013/02/23 13:19:13
Subject: Re:Mecha Front - robot miniatures combat
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Shas'o Commanding the Hunter Kadre
Missouri
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Eeeeeeeeeeeeee!
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2013/02/23 13:22:09
Subject: Mecha Front - robot miniatures combat
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Longtime Dakkanaut
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RiTides wrote:If I got into this I'd be using them for this game, not another... so I hope the ruleset is good!
Aw man... my gig is up.  I'd been planning on slipping by with a shoddy system but now that I've been called out I'm gonna have to do some actual work. Next time Gadget, next time!!
In all serious I want to make a game that's balanced and fun to play, I had pretty good player response at last year's Adepticon with the previous Robotech
game i'd drafted up and I think this one will be a good improvement over that as it'll offer several options I didn't have before. I will be making the ruleset
available to everyone in text form before the kickstarter launches that way they can decide if they like it or not and provide feedback if I need to improve areas.
I want to keep it a personal goal to be in sync with my customers and player player base unlike some bigger companies.
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This message was edited 4 times. Last update was at 2013/02/23 13:34:34
Paulson Games parts are now at:
www.RedDogMinis.com |
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![[Post New]](/s/i/i.gif) 2013/02/23 13:53:47
Subject: Re:Mecha Front - robot miniatures combat
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Dakka Veteran
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See, FASA? This is how you do it. Stupid FASA.
Arn't you about 30 years too late for that statement?
Given how popular Battletech still is, I'm also guessing they were not totally stupid.
On topic, cool looking mechs, 15mm is a turn off though. I play 6mm and 28mm and have no interest in starting another scale. But maybe the figs will be good for 'counts as' in something else.
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![[Post New]](/s/i/i.gif) 2013/02/23 14:13:25
Subject: Mecha Front - robot miniatures combat
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Combat Jumping Rasyat
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Please have some form of mech building rules. It can wait until after the kickstarter funding period is over and a set of working rules is out, but I would love the ability to make a "mercenary" companies "custom" Mechs even if they have a tendency to be underpowered.
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![[Post New]](/s/i/i.gif) 2013/02/23 14:30:00
Subject: Re:Mecha Front - robot miniatures combat
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Longtime Dakkanaut
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There will be 4 classes of weaponry, ranging from light to super heavy. Each mech profile will feature a number of hard points for weaponry and equipment. Players will be able to alter profiles by switching out armments based on their hard point availability. Mechs can upgrade to a heavier class weapon one step above their normal weight class at the expense of extra slots. This keeps light mechs from carrying heavy or superheavy weapons as they don't have the frame strength or energy capacity to support such massive items.
There will be a few set designs with hardwired systems that can't be changed with the benefit of an extra hardpopint vs customized mechs.
Pilots will also alter a units stats, experienced pilots (veterans & aces) will be able to chose skills to represent advanced training, raw tallent etc granting them options above what standard grunt pilots are capable of. Several of the heavy mechs and super heavy quads are crewed by more than one pilot making them very deadly if crewed by elite pilots.
The game won't have rules for building every individual aspect of a mech (like battletech), but it will allow you to pick a base chasis and outfit the weaponry and subsystems as desired.
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This message was edited 1 time. Last update was at 2013/02/23 14:32:00
Paulson Games parts are now at:
www.RedDogMinis.com |
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![[Post New]](/s/i/i.gif) 2013/02/23 16:24:43
Subject: Mecha Front - robot miniatures combat
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Shrieking Traitor Sentinel Pilot
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Fantastic. I'm assuming EW and spotting for IDF style rules?
Also, at that scale, will the models be cast with weapon options, or "hardpoints" to attach various weapons?
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