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Made in us
Longtime Dakkanaut






Lets say I have a 12 inch tall 4 story building. RAW this is a multi-part building with the 1st 3 floors, or 9 inches being one building and the top floor being a second building.

What happens to the top floor if the 1st 3 are targeted and destroyed?
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Nobody knows. GW had this great idea to implement buildings into the game and mucked it up completely. HIWPI if the lower 3 are destroyed (such as from total collapse) the whle building is gone.

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Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

In a ruin, you cannot target it
In a buidling, you don' target floors, you target the building as a whole if i remember correctly, or you target the units inside.
So, it should never be a problem

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Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Longtime Dakkanaut






 iGuy91 wrote:
In a ruin, you cannot target it
In a buidling, you don' target floors, you target the building as a whole if i remember correctly, or you target the units inside.
So, it should never be a problem


There a sizes of buildings, 3 of them but something all 3 sizes have in common is height. A building should not be more then 9 inches tall. Buildings taller then 9 inches are multi-part buildings with every 9 inches of height representing a different part of the multi-part building.

I only refer to floors because at 28mm scame 3 inches is about the height a floor.
   
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The Conquerer






Waiting for my shill money from Spiral Arm Studios

While the central part may be destroyed, you could just assume the supporting structure for the upper levels is still functional. So you have to destroy each part to remove the guys from up top.

On the flipside, they are stuck there unless they jump down.

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Made in us
Stalwart Veteran Guard Sergeant





 Grey Templar wrote:
While the central part may be destroyed, you could just assume the supporting structure for the upper levels is still functional. So you have to destroy each part to remove the guys from up top.

On the flipside, they are stuck there unless they jump down.


This seems like safe bet, even GW has a rule for models jumping off terrain (not sure what page).

If this brings up too many problems with other players, then just say for a model to move through a destroyed level, it has to take a dangerous terrain test (fires and hazardous material from what destroyed the floor)

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I'm imagining the poor guardsman 9 stories in the air in a mystical minecraft-style floating bastion being told "MOVE FOREWARD YOU DOGS!!"
   
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Drone without a Controller




 StarHunter25 wrote:
I'm imagining the poor guardsman 9 stories in the air in a mystical minecraft-style floating bastion being told "MOVE FOREWARD YOU DOGS!!"


I want to hit them with my sword!?



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