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Made in us
Powerful Ushbati





Manhatten, KS

neuminic wrote:
How you can put DP in heavy support slot?


If you take a greater daemon of that mark,

Example:

Blood thirsters make daemon princes of khorne heavy support.
   
Made in fi
Warp-Screaming Noise Marine






neuminic wrote:
How you can put DP in heavy support slot?
By taking a greater daemon of the same god. Then DPs can be taken as Heavy Support, but they must be of the same chaos god.

damn... ninjaed

This message was edited 1 time. Last update was at 2013/04/28 18:14:47


 
   
Made in cz
Yellin' Yoof





OK tahans
   
Made in us
Powerful Ushbati





Manhatten, KS

 masquerade81 wrote:
neuminic wrote:
How you can put DP in heavy support slot?
By taking a greater daemon of the same god. Then DPs can be taken as Heavy Support, but they must be of the same chaos god.

damn... ninjaed


By like 3 hours.
   
Made in se
Sure Space Wolves Land Raider Pilot




Sweden

I need a list for a tournament. I know the players attending so i know the meta is CC Heavy lists with deathstars and only one flyer per list. all codexes will attend except sisters of battle. So my thought on an allround list

Hq
Keeper of seekrets
Psyker lvl 2 - telepathy
Greater rewards - lash
Exalted rewards - roll

Herald of slaanesh
Lesser rewards - eatherblade
Greater locus of swiftness


Herald of slaanesh
Lesser rewards - eatherblade
Greater locus of swiftness

Herald of khorne
Lesser reward - axe of khorne
Greater locus

Troops
15 daemonettes
Instrument
Rupture standard
alluress + Lesser reward - eatherblade

15 daemonettes
Instrument
Rupture standard
alluress + Lesser reward - eatherblade

20 bloodletters
Standard
Instrument

Elite
9 fiends of slaanesh


Heavy support
Daemon prince of slaanesh
3+ armour
Wings
Psyker lvl 2
greater reward - lash
Exalted reward - roll

Exalted chariot
Exalted reward - portaglyph

Soul grinder
Slaanesh
Phlegm


Totally 2000p

Besides this i have models for 20 flesh hounds, one more fiend, 30 plauge bearers, blood thirster, skulltaker, 3 flamers, 3 screamers, the masque

So how could i do this better? Equipments, models?
   
Made in us
Judgemental Grey Knight Justicar




USA

I went to a 1250 point tournament this last weekend with this list:

HQ
Fateweaver
Herald of Tzeentch - Exalted Reward, ML:2, Locus of Conjuration
Herald of Tzeentch - Exalted Reward, ML:1

18 Pink Horrors with Iridescent Horror and Instrument
12 Bloodletters (no upgrades) to man the Icarus Gun in the ADL

DP of Tzeentch, 2x Greater Reward, 1 Lesser Reward, ML:3, Wings, Armor

ADL with Icarus Lascannon


Game 1 vs Orcs: Vanguard Strike, Purge the Alien: WIN
Fateweaver's powers: Life Leach, Prescience, Flame Breath, Hallucination
DP's Powers and Rewards: Iron Arm, Psychic Shriek, FF of Tzeentch, Rewards: 4+ FNP, +3 armor save (traded for Tzeentch Weapon), lesser was garbage.

Opponent's army:
Warboss (Cybork body, on foot)
2x 20 Slugga Boyz with a Powerklaw Nob on foot
12 Burnas in a Battlewagon (Warboss rode in this)
6 Bikers (not Nobs)
10 Lootas
1 Dakkajet

I got Iron Arm and FNP on my DP but never really needed it. I setup the ADL pretty far back in my zone and let him come to me. I mostly used Fateweaver to drop Hallucination on various units and tried to blow up the Battlewagon before it got to my ADL and unloaded with 12 flamer templates (he made and killed almost all my Horrors and all my Bloodletters). The DP just flew around and blasted units with Shriek and FF of Tzeentch before landing to mop up in assault.. I opted for the Portalglyph despite this being a kill point game, and it didn't bite me in the ass.


Game 2 vs Eldar: Hammer and Anvil, Emperor's Will: WIN
Fateweaver's powers: Smite, Flame Breath, Prescience, Psychic Shriek
DP's powers: Life Leach, Hallucinate, FF of Tzeentch. Rewards: Reroll invulnerable saves, didn't write these down.

Opponent's Army:
1 Farseer w/ Doom, Runes of Warding
5 Dire Avengers w/ Scatterlaser Wave Serpent
2 Nightwing Interceptor
1 Hornet Squad (2 Hornets with 2x Pulse Lasers each)
2 Warp Hunters

This was just a bad match up for my opponent. He had plenty of tools to deal with vehicles, with Bright Lances on the Nightwings and the D-Cannons on the Warp Hunters. No vehicles in my army and invulnerable saves everywhere muted their effectiveness. An early game roll on the Warp Storm (Dark Prince thirsts, I think) Imobilized one Warp Hunter in poor position and shook the other one. He also just tried too hard to kill Fateweaver with his Grimoire boosted 2++ rerollable save. I wound up losing 2 Bloodletters and maybe three Horrors the entire game.


Game 3 vs Sisters of Battle: LOSS
Fateweaver's Powers: Life Leach, Flame Breath, Prescience, Hallucination
DP Powers: Smite, Life Leach, FF of Tzeentch. Rewards: +1 Wound and It Will Not Die, Str 8 Ap:1 Lance attack I forget the name. Lesser Weapon of Tzeentch

Opponent's Army:
Celestine
10 Seraphim 2 with Two Hand Flamers, the rest with Two Bolt Pistols
2x 10 Battle Sisters in Rhinos
2 Exorcists
Coteaz (Perfect Timing, Prescience)
Inquistorial Henchman Squad (2 Jokaero, 2 Servitors with Plasma Cannons)
ADL with Lascannon

I got my butt soundly kicked in this game. Most of it was my opponent being very good, the rest was a mixture of poor deployment on my part, horrible luck and bad decisions made during the game. I deployed my ADL too far forward, thinking to stay behind it until the last turn or so and hop out and grab the relic. He was able to get his Seraphim squad right up into my troops in turn 2 and Flamers wiped them out. He went first, and the reach of his Exorcist tanks and lack of usable cover on the board forced me into Reserving the DP and Placing Fateweaver in a corner, out of range of first turn fire.

By the end of turn 2, all I had on the board was Fateweaver with two wounds left. I was able to stay aloft using his rerolls, and got wounds back with Life Leach throughout the game. The DP didn't come in until turn 3, despite using Fateweaver's reroll on my reserve roll. I was hoping for a draw, but couldn't pull it off. The game ended with the DP dead, and Fateweaver the only model of mine on the table.


Afterthoughts:
I like the way the army played, at the next monthly tournament (1500 points) I'll probably just add another DP. I'll make room by dropping one of the Heralds and moving the Exalted Reward onto the new DP. That way I can opt for the Exalted weapon if I get a kill point mission.

Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page 
   
Made in gb
Longtime Dakkanaut





Right, looks like I have a few games coming up at 1500pts, I am really struggling to get my tzeentch list down to 1500 so thinking of doing Khorne (again I struggle to get my tzeentch list up to 1850, its normally done by just adding in another horror squad

BloodThrister 2 greater 1 lesser

Herald of Khorne on juggernauth with exalted reward (not sure which loci to give him?)

Herald of tzeentch exalted reward

10 bloodletters (or plague bearers seeing as I havent gone mono?)
10 Horrrors

10 Fleshounds

Daemon prince mark of khorne wings armour 2 greater 1 lesser

Daemon prince mark of khorne wings armour 2 greater 1 lesser

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
 
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