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Made in us
Old Sourpuss






Lakewood, Ohio

http://www.theverge.com/2013/3/7/4074972/boy-scouts-of-america-introduces-game-design-merit-badge

Recognizing games "as an important element in every culture around the globe," the Boy Scouts of America today announced plans to offer a merit badge in game design. The youth organization has spent two years working with volunteers in the game industry to craft the program. Scouts face few limits in choosing the type of game they'd like to pursue: card, board, and dice games are on the table, and yes, they'll even be able to design a smartphone app. Obviously the young participants won't be expected to have a background in coding. Instead, they'll be required to jot down their ideas in a "design notebook." Scouts will need to come up with an initial concept but also keep iterating upon their game based on testing and feedback from others.

Earning the badge will also require scouts to appreciate games they already play in a new light. They'll need to analyze various games, describing the merits and unique aspects found in each. Somewhat oddly, the program will also teach them "the significance of intellectual property" in the game industry. It seems a lawyer or two may have been among those volunteers. The Boy Scouts of America plans to share more about the program at the upcoming SXSW Gaming Expo in Austin.



Seems interesting, especially with the influx of people wanting to make their own games popping up on Dakka...

I'm trying to find the requirements for it, but it seems like an interesting concept for a merit badge.

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Solahma






RVA

Now that's awesome! My opinion of the organization just went higher than it's been since I dropped out of the unfortunately named Webelos.

   
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Fixture of Dakka






Dorset, Southern England

I wish I could do that...

Awww...

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Old Sourpuss






Lakewood, Ohio

 Manchu wrote:
Now that's awesome! My opinion of the organization just went higher than it's been since I dropped out of the unfortunately named Webelos.


They're also adding:
Digital Technology (2013, to replace Computer merit badge)
Programming (2013 Jamboree)
Sustainability (2013 Jamboree; Eagle required: alternative to Environmental Science merit badge)
Animation (2014)
Multi-Media (2014)
Signs, Signals, and Codes (2014)
Advanced Computing (2014-2015)
Computer-Aided Design (2014-2015)

As an Eagle Scout, I had earned a lot of the more outdoorsy badges, but it does my heart some good to see them changing and adapting to our ever changing world. It's also cool that sustainability is a new Eagle Required, but I think that it's only available at the Jamobree this year.

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Regular Dakkanaut




I'm glad to see this. The merit badges that I earned, really exposed me to careers that I had not considered before and often help young men pick a major in college or a career.

For the first few ranks (Scout through First Class), the emphasis is on outdoor and other life skills that all young men should have. However, once they have a good basis in the outdoors skills and basic life skills, it is important for the young men to be able to try their hand at lots of different things (hence the requirement to get a certain number of merit badges for each rank). I hope they have some cool tools available for the boys to use to create these games (and cool tools available for the programming classes, etc.)

A few years ago there was a Java framework called RoboCode, where you used Java code to create a virtual robot and you could have virtual battles using these robots. I always thought that would be a cool tool to expose people (especially middle school and high school kids) to programming concepts, without it being to difficult. Hello World is cool, but not flashy enough anymore so you lose a kid quick when all they can do, at first, is text based programs.

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Battlefield Tourist




MN (Currently in WY)

Boys and Girls Club does something similar too. They have a GameTec program to teach people how to build games of all sorts.

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Hallowed Canoness





The Void

Would the RPG maker series count for the merit badge? I may donate a copy to my local troop if so.

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Old Sourpuss






Lakewood, Ohio

 KalashnikovMarine wrote:
Would the RPG maker series count for the merit badge? I may donate a copy to my local troop if so.


I don't know, I still haven't found the requirements for it. I might see if my parents can't pick me up a copy when they're down buying things for the cub scout pack they help run. I think I'm still registered with the BSA

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Last Remaining Whole C'Tan






Pleasant Valley, Iowa

I really enjoyed scouting in my youth (I made it to First Class). Always fascinating to see it evolve.

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Made in us
Old Sourpuss






Lakewood, Ohio

Manage to get my hands on the requirements

Most of the work revolves around creating an actual game in one of these four categories:

1) Electronic (games for computers, game systems, or mobile devices)
2) Outdoor/Athletic (sports or games like capture the flag)
3) Tabletop (dice-based games, board games, card games)
4) Pen and Paper or Role-Playing Games

The requirements are as such:
1. Do the following:
a. Analyze four games you have played, each from a different medium. Identify the medium, player format, objectives, rules, resources, and theme (if relevant). Discuss with your counselor the play experience, what you enjoy in each game, and what you dislike. Make a chart to compare and contrast the games.

b. Describe four types of play value and provide an example of a game built around each concept. Discuss with your counselor other reasons people play games.

2. Discuss with your counselor five of the following 17 game design terms. For each term that you pick, describe how it relates to a specific game.
Thematic game elements: story, setting, characters
Gameplay elements: play sequence, level design, interface design
Game analysis: difficulty, balance, depth, pace, replay value, age appropriateness
Related terms: single-player vs. multiplayer, cooperative vs. competitive, turn-based vs. real-time, strategy vs. reflex vs. chance, abstract vs. thematic

3. Define the term intellectual property. Describe the types of intellectual property associated with the game design industry. Describe how intellectual property is protected and why protection is necessary. Define and give an example of a licensed property. (Lol, this one could be nice for GW Legal )

4. Do the following:
a. Pick a game where the players can change the rules or objectives (examples: basketball, hearts, chess, kickball). Briefly summarize the standard rules and objectives and play through the game normally.

b. Propose changes to several rules or objectives. Predict how each change will affect gameplay.

c. Play the game with one rule or objective change, observing how the players’ actions and emotional experiences are affected by the rule change. Repeat this process with two other changes.

d. Explain to your counselor how the changes affected the actions and experience of the players. Discuss the accuracy of your predictions.

5. Design a new game. Any game medium or combination of mediums is acceptable. Record your work in a game design notebook.
a. Write a vision statement for your game. Identify the medium, player format, objectives, and theme of the game. If suitable, describe the setting, story, and characters.

b. Describe the play value.

c. Make a preliminary list of the rules of the game. Define the resources.

d. Draw the game elements.

6. Do the following:
a. Prototype your game from requirement 5. If applicable, demonstrate to your counselor that you have addressed player safety through the rules and equipment.

You must have your merit badge counselor’s approval of your concept before you begin creating the prototype.

b. Test your prototype with as many other people as you need to meet the player format. Compare the play experience to your descriptions from requirement 5b. Correct unclear rules, holes in the rules, dead ends, and obvious rule exploits. Change at least one rule, mechanic, or objective from your first version of the game, and describe why you are making the change. Play the game again. Record whether or not your change had the expected effect.

c. Repeat 6b at least two more times.

7. Blind test your game. Do the following:
a. Write an instruction sheet that includes all of the information needed to play the game. Clearly describe how to set up the game, play the game, and end the game. List the game objectives.

b. Share your prototype from requirement 6a with a group of players that has not played it or witnessed a previous playtest. Provide them with your instruction sheet(s) and any physical components. Watch them play the game, but do not provide them with instruction. Record their feedback in your game design notebook.

c. Share your game design notebook with your counselor. Discuss the player reactions to your project and what you learned about the game design process. Based on your testing, determine what you like most about your game and suggest one or more changes.

8. Do ONE of the following:
a. With your parent’s permission and your counselor’s approval, visit with a professional in the game development industry and ask him or her about his or her job and how it fits into the overall development process. Alternately, meet with a professional in game development education and discuss the skills he or she emphasizes in the classroom.

b. List three career opportunities in game development. Pick one and find out about the education, training, and experience required for the profession. Discuss this with your counselor. Explain why this profession might interest you.


Actually seems like a very very well planned Merit Badge, I'm especially a fan of requirement 5, 6, and 7. Also an old boss has asked if I'd meet with his troop (which would take care of Requirement 8a)

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Kid_Kyoto






Probably work

That's surprisingly thorough.

I wish they had stuff like that when I was a kid. The computer related merit badge back then was a joke.

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Made in us
Old Sourpuss






Lakewood, Ohio

 daedalus wrote:
That's surprisingly thorough.

I wish they had stuff like that when I was a kid. The computer related merit badge back then was a joke.


Yeah same here, though Computer is now like Digital Programming or something... It's being replaced in the next few months...

I think this is going to get me to re-up with the BSA to offer to be a counselor for this badge, also I kinda want to try doing the requirements myself lol

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Huge Hierodule






North Bay, CA

The scouts have a Video Games belt loop for the cub scouts and some of the reaction was OMG, the scouts want kids to play games ... but in a similar vein, it's what kids of games are there, what do the ratings mean, how do you get parental permission and approval to play, how do you stay safe on the interet, etc.

   
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Old Sourpuss






Lakewood, Ohio

 Ifurita wrote:
The scouts have a Video Games belt loop for the cub scouts and some of the reaction was OMG, the scouts want kids to play games ... but in a similar vein, it's what kids of games are there, what do the ratings mean, how do you get parental permission and approval to play, how do you stay safe on the interet, etc.


Yeah, people tend to flip out when kids are being encouraged to play video games, though this badge takes a totally different approach to that. The requirements prevent you from playing, for the most part. I'm kind of interested to see how people react to it, and see if it picks up steam. As the creative badges go, this seems to be one of the best.... By far better than basketry....

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Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

I'm with Manchu: respect has gone up. I hated Boy Scouts...then again, that was mostly from power hungry peers ruining the experience by acting like donkey cave dictators. The scout masters just let it happen. If I got to build my own game while there though, and involve learning about video games and board games while doing it...hello Boy Scouts! I'm back!!

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Legendary Master of the Chapter





Chicago, Illinois

A year ago I got my eagle scout. Now i wish i was still elligible to get that merit badge. But eh. I got all the anniversary merit badges.

But glad they are adapting. I kind of wished to have more exposure to more indoors than outdoors. But still same effect.

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Tilter at Windmills






Manchester, NH

I like that pen & paper RPGs are explicitly included. Someone in there remembers their D&D days.

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Old Sourpuss






Lakewood, Ohio

Asherian Command wrote:A year ago I got my eagle scout. Now i wish i was still elligible to get that merit badge. But eh. I got all the anniversary merit badges.

But glad they are adapting. I kind of wished to have more exposure to more indoors than outdoors. But still same effect.


You could always re-register with your local council as a merit badge counselor specifically for this badge.

Mannahnin wrote:I like that pen & paper RPGs are explicitly included. Someone in there remembers their D&D days.


Same, I think they really took a good hard look at "games" and made it as all inclusive as they could, from sports to smartphone apps (video games) to board games to RPGs. Now if only my home troop did die out a month or two ago

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Tail-spinning Tomb Blade Pilot




Where people Live Free, or Die

As an Assistant Scout Master and an Eagle Scout, I think that many of the boys in my troop will be interested in doing this badge. I think it will serve as a wonderful promotion of creativity in many otherwise introverted kids who love playing games but need that "push" to get their creative side out.





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