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Made in us
Veteran ORC







To be fair, the central power of privilege also brings about it with being blamed for everything, and how certain groups seem to think that those in power cannot be discriminated against.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
[MOD]
Solahma






RVA

Being blamed for anything by marginalized, disempowered people amounts to nothing but a faint noise that is easily ignored. It cannot be ignored to the extent that said people become less marginalized and disempowered.

This message was edited 1 time. Last update was at 2013/03/25 18:23:57


   
Made in us
Veteran ORC







 Manchu wrote:
Being blamed for anything by marginalized, disempowered people amounts to nothing but a faint noise that is easily ignored. It cannot be ignored to the extent that said people become less marginalized and disempowered.


Can you repeat that in some different words?

I think I understand what you're saying, but for some reason I might be reading it wrong, and I want to make sure before I comment on it.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Consigned to the Grim Darkness





USA

 rockerbikie wrote:
People such as Amazingatheist have made arguments against the feminist community with stats and a majority of feminists ignore it.
People like you have long since made gak up to try to demonize the feminist movement.

But that doesn't make your made-up gak suddenly stop being becoming nothing more than blatant lies.



And yes, I do mean the term "lie" here. You have been given numerous examples of feminists who argue that double standards hurt men as well. You have been given numerous examples of feminist ideals that would benefit men. But no, you ignore them-- and say "feminists are eeeeevil" because your entire argument can't stand on its own without that strawman to support it.

Hell it was the feminist movement that said "men don't always have to pay for dinner on a date; the woman can pay for it if she's better off, or hell, you can split it!". The feminist movement has also been among the bigger supporters of men getting paternal leave as well. Getting rid of double standards that devalue people because of their gender is the defining goal of the feminist movement. Where feminists vary, usually, is on how to enact said goal, and where to focus limited resources first.

This message was edited 8 times. Last update was at 2013/03/25 18:49:36


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







I actually know a good handful of women who hate feminists for that.

I also know two or three who say they would rather not have a job, but "Thanks feminist movement!"

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

 Manchu wrote:
How could you respond in kind considering the amount of bad faith you have shown ITT? You have repeatedly demonstrated that you do not actually read (or at least understand) the posts that you are responding to or even the stuff you yourself post.


This is the second time you've made this claim ITT.

I'm really just reading along at this point to enjoy the thread, but you're pretty quick to equate a genuine ( at least in my case and perceived by me from dreadclaw) disagreement with "bad faith" and whatnot.

This message was edited 1 time. Last update was at 2013/03/25 18:50:41


Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in us
[MOD]
Solahma






RVA

 Slarg232 wrote:
 Manchu wrote:
Being blamed for anything by marginalized, disempowered people amounts to nothing but a faint noise that is easily ignored. It cannot be ignored to the extent that said people become less marginalized and disempowered.
Can you repeat that in some different words?
The complaints of the powerless cannot hurt the powerful.

   
Made in us
Veteran ORC







 Manchu wrote:
 Slarg232 wrote:
 Manchu wrote:
Being blamed for anything by marginalized, disempowered people amounts to nothing but a faint noise that is easily ignored. It cannot be ignored to the extent that said people become less marginalized and disempowered.
Can you repeat that in some different words?
The complaints of the powerless cannot hurt the powerful.


It can actually;



I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
[MOD]
Solahma






RVA

 Monster Rain wrote:
you're pretty quick to equate a genuine ( at least in my case and perceived by me from dreadclaw) disagreement with "bad faith" and whatnot.
The instant case is not of disagreement but of misrepresentation. I explained how the "be vocal" argument really works. Dreadclaw accused me of inconsistently advocating people speak up and remain silent. His misrepresentation became bad faith when he re-asserted it after I clarified.
 Slarg232 wrote:
 Manchu wrote:
The complaints of the powerless cannot hurt the powerful.
It can actually
What you are describing is the powerless becoming more powerful.

This message was edited 2 times. Last update was at 2013/03/25 18:59:35


   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

I think Jim Sterling hit the argument right on the head again.

http://www.escapistmagazine.com/videos/view/jimquisition/7044-The-Creepy-Cull-of-Female-Protagonists
   
Made in us
Veteran ORC







 Manchu wrote:

 Slarg232 wrote:
 Manchu wrote:
The complaints of the powerless cannot hurt the powerful.
It can actually
What you are describing is the powerless becoming more powerful.


So why can't the powerless become more powerful here?

Women can learn to program and make games, can they not? Sure, there are fewer of them then men in the industry, but that can not, should not, and would not prevent them from grouping up and making strong women characters.

Again, there are plenty of strong female characters in games ( I listed several of them last page).

^ Woah, I thought Remember Me was a more adventureish type game, similar to Heavy Rain or something boring. Seeing gameplay of that, might haveto keep a closer eye on it.

Aaaaand it's made by Capcom..... Nevermind.

This message was edited 2 times. Last update was at 2013/03/25 19:17:48


I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
[MOD]
Solahma






RVA

 Slarg232 wrote:
So why can't the powerless become more powerful here?
They can and are. That's why we're having this discussion. And that's why we're seeing the "be vocal" argument. It's a really desperate argument.


Automatically Appended Next Post:
I like how he makes it clear that the most important thing isn't finding out who to blame but just acknowledging there's something wrong in the first place.

This message was edited 1 time. Last update was at 2013/03/25 19:13:09


   
Made in us
Consigned to the Grim Darkness





USA


Wow, I can't believe I never heard of Jim Sterling. That was a pretty good review of the topic.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







 Manchu wrote:
 Slarg232 wrote:
So why can't the powerless become more powerful here?
They can and are. That's why we're having this discussion. And that's why we're seeing the "be vocal" argument. It's a really desperate argument.


Agreed, the industry really does need a change. That Jimquisition vid is really only part of the problem. I can really only think of one game where there was a black protagonist (Outland on XBLA).

Mind you, one at a time and all that.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Consigned to the Grim Darkness





USA

That's a topic for another thread, but it certainly is a problem. Something like 90+ percent of game and non-"chick flick" movie protagonists are white anglo-saxon protestant males, and the ones that aren't get less and less marketing funding the further they deviate from this norm. And even in "chick flicks", most of the girls are white anglo-saxon protestant females anyway. There's a huge problem with Hollywood's weird idea of "beauty", leading them to only promote women that look eerily similar to each other.

This message was edited 1 time. Last update was at 2013/03/25 19:38:33


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







Aren't there six stars that look like Katy Parry Clones running around now? I've lost track.

So Mel, since you're the only female (That I know of) in the thread, allow me to ask:

What makes a female character strong?

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Consigned to the Grim Darkness





USA

 Slarg232 wrote:
Aren't there six stars that look like Katy Parry Clones running around now? I've lost track.

So Mel, since you're the only female (That I know of) in the thread, allow me to ask:

What makes a female character strong?
Do you mean the distinction between "strong character, female" and "strong female, character"? Or something else?

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







Well, what makes Samus Aran a good female lead, but Bayonetta a mediocre one at best?

Or rather, so I'm not putting words in your mouth, on a scale of 1-10, how good are each of them as female protagonists?

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Consigned to the Grim Darkness





USA

 Slarg232 wrote:
Or rather, so I'm not putting words in your mouth, on a scale of 1-10, how good are each of them as female protagonists?
I haven't played Bayonetta, so I don't really want to rate the title character's characterization.

This message was edited 1 time. Last update was at 2013/03/25 20:00:47


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







Fair enough, so I'll generalize the question a bit more;

What makes a "Strong Character, Female" (Which I'm going to assume is someone like Hammer from Fable II) over "Strong Female, Character", which is something like Samus (Pre-Other M, because let's face it, that was the biggest disgrace to a gaming icon since the Zelda Cartoon) or Kameo.

And correct me if I got those two mixed up.

This message was edited 1 time. Last update was at 2013/03/25 20:05:19


I've never feared Death or Dying. I've only feared never Trying. 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Well, for the sake of Samus, she wasn't really given much of a character before Other M (thank god, apparently). But I would believe part of her "strong" qualities come from that. No real special depth went into investigating her status as a woman, she just was.

I don't consider her a great example, simply because she doesn't really have any characterization. But I can see why people think of her as a decent one.

I think one character worth discussing concerning strong female characters would be The Boss from MGS3. Easily one of the best characters, let alone female characters, that I have seen in a videogame. She's distinctly feminine, but not in a way that is patronizing or subversive to her character. It's just an aspect of her identity, but not the aspect.

This message was edited 1 time. Last update was at 2013/03/25 20:11:41


 
   
Made in us
Consigned to the Grim Darkness





USA

 Slarg232 wrote:
What makes a "Strong Character, Female"
A female character who is well-rounded and interesting, instead of a flat, one-dimensional character intended for little more than fanservice.

Think about Oracle from the DC universe-- while sure she's a badass, she has a level of depth and personality, including both flaws and positive sides, that allows her to be interesting as a character, making people want to read about her, specifically, and what she is doing. Gail Simone's Birds of Prey series was quite good at giving all characters, male or female, a good level of depth.
 Slarg232 wrote:
"Strong Female, Character"
This merely indicates that the female character is a badass. The two are neither mutually inclusive nor exclusive. But yes, Samus Aran was not a "strong character", she was a blank slate. What made Metroid interesting was what she was capable of doing, the enemies she faced, and the setting. Not her personality, which was never displayed (no, Other M doesn't count) to the player anyway aside from her caring about the last Metroid in Super Metroid.

This message was edited 1 time. Last update was at 2013/03/25 20:15:25


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







So Samus is a Strong Female, but not a Strong Character, much in the same way Master Cheif is a Strong Male, but not a Strong Character as well (Since I know you haven't played much Halo, he's pretty much the same thing, barely talks and when he does he uses like three words).

So as a base for reference, what video game characters would you say are Strong Character, Female?


Fafnir, I'm not ignoring you, but I have no experiance with The Boss, so can't comment :(

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
[MOD]
Solahma






RVA

The blank slate thing about Samus is interesting because the male gamer just displaced all his agency into the character par usual. And then the mask came off and it turned out to be a woman who now had all this agency. It was a very parlor-trick kind of take on gender in video games. Later, before Other M, Samus had grown into her own character and remained very strong. Not to say she was extremely well developed but neither is Boba Fett. With Other M, she was suddenly portrayed as weepy, petulant, and sort of stupid.

   
Made in us
Veteran ORC







You know, I wonder how that sort of parlor trick would work in the modern gaming community.


I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Consigned to the Grim Darkness





USA

That depends on how much restraint the marketing division can show.

Scary thought, isn't it.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in au
Tough Tyrant Guard







"Strong female characters" is sort of a weird turn of phrase, isn't it? I wouldn't place the bar very high at all - I'd say what's desirable are female characters who stand on their own rather than being defined by their relationship to someone. So, for instance, if you had a story where a character's identity was basically "love interest of hero X" then that would not be a strong character, but even if you flipped that around (so the female character is heroine X and the male character is love interest of heroine X) then that would be okay.

Also, keep in mind that "weak" characters existing isn't problematic in itself. Like any piece of culture, context is all-important.
   
Made in us
Consigned to the Grim Darkness





USA

HiveFleetPlastic wrote:
"Strong female characters" is sort of a weird turn of phrase, isn't it? I wouldn't place the bar very high at all - I'd say what's desirable are female characters who stand on their own rather than being defined by their relationship to someone.
I wouldn't deny that this is important for games.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







You know, I booted up Kameo for the first time in years due to this thread, and found an old game idea I had where it WAS the male gets kidnapped (Right after proposing, no less) and she has to convince each of the Goddess' to assist her in avenging her fiance XD

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Krazed Killa Kan






Almost forgot this one in the stifling orthodoxy in permeating this thread:



Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
 
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