varag wrote:I've really enjoyed your BAO coverage (and jy2's). I've thought of adding some Tau allies into my Orks and you've given me some food for thought. I like your use of the bastion with the Broadsides.
I'm looking forward to checking out the new Tau codex, see how they might aid my Waaagh!
Did the BAO have an FAQ change to regrouping? Because in game 7 you rallied your blue shoota boyz onto an objective. After regrouping you can only move 3" and can't move again, including running or assaulting. (p31 BRB) Had the game continued to turn 5 it wouldn't have mattered, as you'd have moved onto it that turn.
Congratulations on your 5-2 record
Wow, thanks for spotting that! It seems like I made an error in running them, when they shouldn't have after regrouping.
And yes, in the long it wouldn't have mattered much since they would have moved back top of turn 5.
I'm also looking forward to the new codex. Orks don't have a solid answer to AV12 flyers, but the new Razorshark Strike Fighter might fix that. There's also rumors that the Riptide is meant to play a close fire support role rather than hanging back and firing down range. If that's the case, it will help my Ork greentide army.
jy2 wrote:Tau brings an element to the Ork army that they are really lacking....and that is some very good AT firepower. This was another bad matchup for your opponent, especially with you going first. Crushing his transports early really set the tone for the game. It would have been much worse if you guys were playing VP's.
Congrats on your excellent finish. I won't spoil it for the readers, but let's just say it was a photo-finish for the Best Tau player with only a separation of 1 measley Battle Point! Very well done, Tim.
Just posted the
40k final result. It turned out there was a mistake with my 2 Battle Points from game 3 not being recorded in the spreadsheet.
Unofficially, I placed 20th in Battle Points and technically the best Tau Player at the
BAO GT 2013.
carmachu wrote:Nice reports. Great hybrid army. A question if you dont mind, which is of course, do you think the army will change with the coming of the new tau book, being that rumors have broadsides at S8 AP1 instead of S10?
There's a lot of rumors flying around. Assuming most of them are true, a Str8 AP1 Broadside is rather lackluster unless it has ordnance. The new Broadside model seems to be on a 40mm base, which makes it impossible to fit with a Quad-gun on top of a Bastion. Depending on how the new Razorshark Strike Fighter and Sun Shark Bomber models and rules, the Broadside might not be needed for anti-air role. If Broadsides do suffer a huge nerf, I'll replace them with ally detachment of
CSM Oblits for long range fire support. Typhus + Zombies will fulfill the horde and assault element. While Oblits don't have split fire, they do have Lascannons and Multi-meltas at a reasonable point cost.