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best necron unit?
Lychguard
Doomscythe
Overlord/court
Wraiths
Other.(comment below)

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Made in us
One Canoptek Scarab in a Swarm




Elvis' Underground Kingdom

Well with sixth edition well under way I would like to ask you hugs how you have seen your armies perform,what your MVPs have been Abe what units you think have been overlooked. For me my MVP has been the doomscythe, it just has reallybeen powerful and sometimes game changing for me, while I think that's tomb blades are a good unit that many people (including me) never use!

That amazing moment when 1 warrior overruns a 500 point Termie squad.... \

*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!!  
   
Made in us
Longtime Dakkanaut




I say wraiths 12" ignore terrain movement, 2 wounds, 3 rending attacks base, and a 3++ is just crazy good. Only downside is T4.
   
Made in au
Devious Space Marine dedicated to Tzeentch




Australia

Other: Nightscythe.

It can drop troops pretty much wherever you want, and keep them very safe until the end of the game. Plus, it has a pretty effective weapon, and only costs 100 points.

100 points + 65 points of troops = 165 points of excellent value.

2000 pts

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Because in a universe where the basic weapon is a rocket propelled grenade machine gun, with gigantic battletanks, 5 kilometer long spaceships, huge robots and power armoured supersoldiers, the most powerful guy you want to field on a battlefield is a bloke in a pointy hat carrying a stick. 
   
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Screeching Screamer of Tzeentch






My personal MVP has been my cryptek with voltaic staff. With the vehicle hp system it is deviating. I'm not spamming it but there is some interesting potential.

Has anyone been having any success with flayed one,s?

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Destroyer Lord with a Res Orb. Hands down. Adds so much to the field.
   
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Elvis' Underground Kingdom

Yeah Ive been thinking about the voltaic staff, and it could potentially kill a land raider in one turn! Of course youd have to get close enough to use it, but..... And yes Wraiths are amazing with their awsomesausce. I wish I could put Mark of Nuirgle on them though . I wish flayed ones would get more action too, they don't seem too bad on paper, but they don't even have out flank which makesd them suck really bad. Has anyone used them at all?

That amazing moment when 1 warrior overruns a 500 point Termie squad.... \

*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!!  
   
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 Dr Disrespect wrote:
Yeah Ive been thinking about the voltaic staff, and it could potentially kill a land raider in one turn! Of course youd have to get close enough to use it, but..... And yes Wraiths are amazing with their awsomesausce. I wish I could put Mark of Nuirgle on them though . I wish flayed ones would get more action too, they don't seem too bad on paper, but they don't even have out flank which makesd them suck really bad. Has anyone used them at all?


I use them pretty extensively in my Imotehk/DLord list, and they do have outflank via Infiltrate by the way. Most people are skeptic of them, but I've never really had a problem with them. Of course, I have a bunch of the old models, I think a lot of people are reluctant to try them at all because they aren't thrilled with the new models in the first place.
   
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 DexKivuli wrote:
Other: Nightscythe.

It can drop troops pretty much wherever you want, and keep them very safe until the end of the game. Plus, it has a pretty effective weapon, and only costs 100 points.

100 points + 65 points of troops = 165 points of excellent value.


I agree

The nightscythe is simply an all-around wonder. It has great capabilities as a dogfighter, a light armor killer, an infantry killer, and the fastest transport in the game, with an above average transport capacity. It is truly a game winner unit, and no other army has a unit that can compete at that point level.

In my experience, the nightscythe is one of the most versatile units in the codex, right above the annihilation barge.


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I voted wraiths since they have been my best unit in almost any army. However, a very close second would be the annihilation barge. Good fire-power, good defense, very flexible, non-dedicated AA, and very cheap, whats not to like?
   
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Elvis' Underground Kingdom

Texx wrote:I voted wraiths since they have been my best unit in almost any army. However, a very close second would be the annihilation barge. Good fire-power, good defense, very flexible, non-dedicated AA, and very cheap, whats not to like?


I use some wraiths in one of my army lists and they are fantastic, however, I find that in games above, say 1750 points they tend to get killed a lot easier, but then again they do draw a lot of enemy fire which is good. In a game of less than a thousand points one squad is pretty hard to take down.

G. Whitenbeard wrote:
 DexKivuli wrote:
Other: Nightscythe.

It can drop troops pretty much wherever you want, and keep them very safe until the end of the game. Plus, it has a pretty effective weapon, and only costs 100 points.

100 points + 65 points of troops = 165 points of excellent value.


I agree

The nightscythe is simply an all-around wonder. It has great capabilities as a dogfighter, a light armor killer, an infantry killer, and the fastest transport in the game, with an above average transport capacity. It is truly a game winner unit, and no other army has a unit that can compete at that point level.

In my experience, the nightscythe is one of the most versatile units in the codex, right above the annihilation barge.





Yep, In my army list I am using 2 with ten immortals inside each and 2 doomscythes. Its not exactly flyer spam, and I have enough points to put some boots on the ground, but 4 flyers is pretty hard to take down without dedicated AA, and even then they are tough with 3 HP each.

That amazing moment when 1 warrior overruns a 500 point Termie squad.... \

*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!!  
   
Made in us
Stalwart Space Marine




Tulsa, OK

Annihilation Barge

A tough and damaging unit for your points. Most efficient unit in the book IMO.

4000+
4000+ 
   
Made in ca
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Chancetragedy wrote:
I say wraiths 12" ignore terrain movement, 2 wounds, 3 rending attacks base, and a 3++ is just crazy good. Only downside is T4.


how many points though? are they not also crazy cheap like 15 pts each or something?

even 25 pts a peice is crazy cheap

 
   
Made in us
Longtime Dakkanaut




They are less than a terminator, if you add a whip coil they are more than a termie, and can be taken in squads of upto 6

Derp good call mate, I can't believe I did that lol.

This message was edited 2 times. Last update was at 2013/03/14 17:29:05


 
   
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UK

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This message was edited 1 time. Last update was at 2013/03/14 18:14:50


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Edit your quote ;p
   
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Elvis' Underground Kingdom

Lop yea we don't want the site being shut down for some lame thing! And I was just thinking, but in a hammer and anvilnsyyle battle,ournflyers could potentially stay on the board the whole game right?

That amazing moment when 1 warrior overruns a 500 point Termie squad.... \

*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!!  
   
Made in jp
Proud Triarch Praetorian





Top tier:
Annihilation Barge, Wraiths, Nightscythe, Doomscythe, Destroyer Lord, Zahndrekh, Storm-teks,

Mid tier:
Ghost Ark, Spyders, Scarabs, Deathmarks, Destroyers, Heavy Destroyers, Tomb Blades, Praetorians, most ICs (including Overlords), most Court members (including Lords), Command Barge, Stalker, Warriors, Immortals,

Bottom tier:
Monolith, Doomsday Ark, C'tan, Lychguard

Crap tier:
Flayed Ones, Sezras, Harbinger of Eternity (without Chronometron)

 
   
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Elvis' Underground Kingdom

Man, what I want to know is if ANYONE has used flayed ones in a serious game because I have some of the old models, but they just seem really bad. Szeras' model also isn't too good looking, so people have even less incentive to take him than normal.

That amazing moment when 1 warrior overruns a 500 point Termie squad.... \

*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!!  
   
Made in de
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Nightscythe.

inb4 troll vot...ah well, someone already chose LG. Curse you, trolls!

   
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My MVP would have to be the Destroyer Lord and A. Barges... they both just put out so much hurt. Nemesor also is a big badass depending on who you play.

I find most games I've got nothing useful to strip with Counter Tactics but Adaptive Tactics is the bomb.

Tank Hunter + A. Barge = Dead flyer

 
   
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Onuris Coreworld

 Dr Disrespect wrote:
Man, what I want to know is if ANYONE has used flayed ones in a serious game because I have some of the old models, but they just seem really bad. Szeras' model also isn't too good looking, so people have even less incentive to take him than normal.


Suprisely, I have been considering using them against an opponent of mine who brings alot of Plaguebearers who have WS3. Flayed Ones have WS4 and lots of attacks. They would be a good counter. Other than that, no.

As for MVP, Lords/Courts got so much better with 6th. Giving them a 2+ makes them beast mode versus most things.

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Made in us
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Elvis' Underground Kingdom

I personally don use decked courts cause the points costa can get crazy but i have se en them used top great effect. and i think i might start top use flayed ones. i just need figure out how to get them to survive the first fuel ofrece shooting after deep strike..

That amazing moment when 1 warrior overruns a 500 point Termie squad.... \

*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!!  
   
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Flashy Flashgitz






I have a tie between Scarabs and my Lychguard..

I mainly face Grey Knights and Imperial Guard..

My Scarabs must have eaten entire parking lots by now,.. no matter what or how he techs up against scarabs, some get through,.. and with 5 attacks per base,,.... vehicles are doomed..

And for some reason my Lychguard save the day against Grey Knights all the time,.. they might not kill a lot but its nice when they hold of fully kitted out Paladin squads of your back..

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Elvis' Underground Kingdom

Do scarabs have 4 attacks and 3 wounds or 3 attacks and 4 wounds? I cant remember as i dont have my codex on me.

That amazing moment when 1 warrior overruns a 500 point Termie squad.... \

*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!!  
   
Made in fi
Andy Chambers






Tampere

Other: Annihilation Barge. Kills infantry, kills most vehicles, kills flyers, and doesn't die easily. 90pts of pure goodness. If these were available in squadrons of 3, my mind would explode from the wtfpwnage.

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 Dr Disrespect wrote:
Do scarabs have 4 attacks and 3 wounds or 3 attacks and 4 wounds? I cant remember as i dont have my codex on me.


3 wounds / 4 attacks.

   
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Flashy Flashgitz






 Sigvatr wrote:
 Dr Disrespect wrote:
Do scarabs have 4 attacks and 3 wounds or 3 attacks and 4 wounds? I cant remember as i dont have my codex on me.


3 wounds / 4 attacks.


5 when they charge right? And yes 3 wounds per scarab base. Which they need

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im going to say RCs. the number of times my 100point lord has tanked about 600-ish points of shooting at one squad is tremendous.

Id also like to say Pre-FAQ Doom Scythe. Never used it once in a game without it coming on and killing at least one vehicle/FMC

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Freaky Flayed One





Ghost Ark for me. I think they are great and, in the context of the codex, usually aren't high on the target priority list. I have never had them not make their points up. So versitile.
   
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Freaky Flayed One




Australia

 VorackTheGrim wrote:

Has anyone been having any success with flayed one,s?


I haven't really seen players play with Flayed Ones, but I think that a larger unit (10+) combined with Imotekh would be good. Nemesor Zhandrekh and Imo would be awesome. Go second, they deep strike something in? Nemesor uses his special rule to deep strike Flayed Ones in. Imo uses his Bloodswarm nanoscarabs thingy rule, and marks a squad. The Flayed Ones now deepstrike within 6" of the marked unit and do not scatter. Flayed ones get to assault on the Necron player's turn because they have gone a turn without assaulting.

IMO this is a good scare tactic to attract attention away from the army to destroy the Flayed Ones squad, or halt a unit's advance, or just kill an enemy unit.

The downsides to FO is the fact that they are 1. Initiative 2. Expensive (money-wise) and 3. Finecast


Automatically Appended Next Post:
 Budikah wrote:

I find most games I've got nothing useful to strip with Counter Tactics


Furious Charge on orks?

This message was edited 2 times. Last update was at 2013/03/18 04:27:13


 
   
 
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