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![[Post New]](/s/i/i.gif) 2013/03/13 23:20:05
Subject: Necron Tactics Revision
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One Canoptek Scarab in a Swarm
Elvis' Underground Kingdom
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Well with sixth edition well under way I would like to ask you hugs how you have seen your armies perform,what your MVPs have been Abe what units you think have been overlooked. For me my MVP has been the doomscythe, it just has reallybeen powerful and sometimes game changing for me, while I think that's tomb blades are a good unit that many people (including me) never use!
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That amazing moment when 1 warrior overruns a 500 point Termie squad.... \
*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!! |
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![[Post New]](/s/i/i.gif) 2013/03/13 23:23:12
Subject: Necron Tactics Revision
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Longtime Dakkanaut
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I say wraiths 12" ignore terrain movement, 2 wounds, 3 rending attacks base, and a 3++ is just crazy good. Only downside is T4.
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![[Post New]](/s/i/i.gif) 2013/03/13 23:23:52
Subject: Necron Tactics Revision
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Devious Space Marine dedicated to Tzeentch
Australia
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Other: Nightscythe.
It can drop troops pretty much wherever you want, and keep them very safe until the end of the game. Plus, it has a pretty effective weapon, and only costs 100 points.
100 points + 65 points of troops = 165 points of excellent value.
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2000 pts
Compel wrote:
Because in a universe where the basic weapon is a rocket propelled grenade machine gun, with gigantic battletanks, 5 kilometer long spaceships, huge robots and power armoured supersoldiers, the most powerful guy you want to field on a battlefield is a bloke in a pointy hat carrying a stick. |
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![[Post New]](/s/i/i.gif) 2013/03/13 23:39:24
Subject: Necron Tactics Revision
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Screeching Screamer of Tzeentch
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My personal MVP has been my cryptek with voltaic staff. With the vehicle hp system it is deviating. I'm not spamming it but there is some interesting potential.
Has anyone been having any success with flayed one,s?
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1850 12W-2L
1750 ?W-?L (about 50-50)
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![[Post New]](/s/i/i.gif) 2013/03/14 00:21:54
Subject: Re:Necron Tactics Revision
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Longtime Dakkanaut
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Destroyer Lord with a Res Orb. Hands down. Adds so much to the field.
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![[Post New]](/s/i/i.gif) 2013/03/14 01:59:12
Subject: Re:Necron Tactics Revision
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One Canoptek Scarab in a Swarm
Elvis' Underground Kingdom
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Yeah Ive been thinking about the voltaic staff, and it could potentially kill a land raider in one turn! Of course youd have to get close enough to use it, but..... And yes Wraiths are amazing with their awsomesausce. I wish I could put Mark of Nuirgle on them though  . I wish flayed ones would get more action too, they don't seem too bad on paper, but they don't even have out flank which makesd them suck really bad. Has anyone used them at all?
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That amazing moment when 1 warrior overruns a 500 point Termie squad.... \
*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!! |
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![[Post New]](/s/i/i.gif) 2013/03/14 02:03:58
Subject: Re:Necron Tactics Revision
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Longtime Dakkanaut
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Dr Disrespect wrote:Yeah Ive been thinking about the voltaic staff, and it could potentially kill a land raider in one turn! Of course youd have to get close enough to use it, but..... And yes Wraiths are amazing with their awsomesausce. I wish I could put Mark of Nuirgle on them though  . I wish flayed ones would get more action too, they don't seem too bad on paper, but they don't even have out flank which makesd them suck really bad. Has anyone used them at all?
I use them pretty extensively in my Imotehk/ DLord list, and they do have outflank via Infiltrate by the way. Most people are skeptic of them, but I've never really had a problem with them. Of course, I have a bunch of the old models, I think a lot of people are reluctant to try them at all because they aren't thrilled with the new models in the first place.
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![[Post New]](/s/i/i.gif) 2013/03/14 02:27:53
Subject: Necron Tactics Revision
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Tail-spinning Tomb Blade Pilot
Where people Live Free, or Die
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DexKivuli wrote:Other: Nightscythe.
It can drop troops pretty much wherever you want, and keep them very safe until the end of the game. Plus, it has a pretty effective weapon, and only costs 100 points.
100 points + 65 points of troops = 165 points of excellent value.
I agree
The nightscythe is simply an all-around wonder. It has great capabilities as a dogfighter, a light armor killer, an infantry killer, and the fastest transport in the game, with an above average transport capacity. It is truly a game winner unit, and no other army has a unit that can compete at that point level.
In my experience, the nightscythe is one of the most versatile units in the codex, right above the annihilation barge.
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Menaphite Dynasty Necrons - 6000
Karak Hirn Dwarfs - 2500
How many lawyers does it take to change a light bulb?
-- Fifty-Four -- Eight to argue, one to get a continuance, one to object, one to demur, two to research precedents, one to dictate a letter, one to stipulate, five to turn in their time cards, one to depose, one to write interrogatories, two to settle, one to order a secretary to change the bulb, and twenty eight to bill for professional services.
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![[Post New]](/s/i/i.gif) 2013/03/14 02:43:41
Subject: Necron Tactics Revision
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Freaky Flayed One
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I voted wraiths since they have been my best unit in almost any army. However, a very close second would be the annihilation barge. Good fire-power, good defense, very flexible, non-dedicated AA, and very cheap, whats not to like?
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![[Post New]](/s/i/i.gif) 2013/03/14 03:03:37
Subject: Necron Tactics Revision
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One Canoptek Scarab in a Swarm
Elvis' Underground Kingdom
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Texx wrote:I voted wraiths since they have been my best unit in almost any army. However, a very close second would be the annihilation barge. Good fire-power, good defense, very flexible, non-dedicated AA, and very cheap, whats not to like?
I use some wraiths in one of my army lists and they are fantastic, however, I find that in games above, say 1750 points they tend to get killed a lot easier, but then again they do draw a lot of enemy fire which is good. In a game of less than a thousand points one squad is pretty hard to take down.
G. Whitenbeard wrote: DexKivuli wrote:Other: Nightscythe.
It can drop troops pretty much wherever you want, and keep them very safe until the end of the game. Plus, it has a pretty effective weapon, and only costs 100 points.
100 points + 65 points of troops = 165 points of excellent value.
I agree
The nightscythe is simply an all-around wonder. It has great capabilities as a dogfighter, a light armor killer, an infantry killer, and the fastest transport in the game, with an above average transport capacity. It is truly a game winner unit, and no other army has a unit that can compete at that point level.
In my experience, the nightscythe is one of the most versatile units in the codex, right above the annihilation barge.
Yep, In my army list I am using 2 with ten immortals inside each and 2 doomscythes. Its not exactly flyer spam, and I have enough points to put some boots on the ground, but 4 flyers is pretty hard to take down without dedicated AA, and even then they are tough with 3 HP each.
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That amazing moment when 1 warrior overruns a 500 point Termie squad.... \
*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!! |
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![[Post New]](/s/i/i.gif) 2013/03/14 06:35:45
Subject: Re:Necron Tactics Revision
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Stalwart Space Marine
Tulsa, OK
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Annihilation Barge
A tough and damaging unit for your points. Most efficient unit in the book IMO.
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4000+
4000+ |
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![[Post New]](/s/i/i.gif) 2013/03/14 15:57:51
Subject: Necron Tactics Revision
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Lieutenant Colonel
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Chancetragedy wrote:I say wraiths 12" ignore terrain movement, 2 wounds, 3 rending attacks base, and a 3++ is just crazy good. Only downside is T4.
how many points though? are they not also crazy cheap like 15 pts each or something?
even 25 pts a peice is crazy cheap
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![[Post New]](/s/i/i.gif) 2013/03/14 17:17:43
Subject: Necron Tactics Revision
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Longtime Dakkanaut
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They are less than a terminator, if you add a whip coil they are more than a termie, and can be taken in squads of upto 6
Derp good call mate, I can't believe I did that lol.
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This message was edited 2 times. Last update was at 2013/03/14 17:29:05
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![[Post New]](/s/i/i.gif) 2013/03/14 17:21:06
Subject: Necron Tactics Revision
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Decrepit Dakkanaut
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This message was edited 1 time. Last update was at 2013/03/14 18:14:50
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
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![[Post New]](/s/i/i.gif) 2013/03/14 17:27:50
Subject: Necron Tactics Revision
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Longtime Dakkanaut
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Edit your quote ;p
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![[Post New]](/s/i/i.gif) 2013/03/14 18:14:50
Subject: Re:Necron Tactics Revision
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One Canoptek Scarab in a Swarm
Elvis' Underground Kingdom
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Lop yea we don't want the site being shut down for some lame thing! And I was just thinking, but in a hammer and anvilnsyyle battle,ournflyers could potentially stay on the board the whole game right?
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That amazing moment when 1 warrior overruns a 500 point Termie squad.... \
*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!! |
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![[Post New]](/s/i/i.gif) 2013/03/15 16:55:37
Subject: Necron Tactics Revision
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Proud Triarch Praetorian
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Top tier:
Annihilation Barge, Wraiths, Nightscythe, Doomscythe, Destroyer Lord, Zahndrekh, Storm-teks,
Mid tier:
Ghost Ark, Spyders, Scarabs, Deathmarks, Destroyers, Heavy Destroyers, Tomb Blades, Praetorians, most ICs (including Overlords), most Court members (including Lords), Command Barge, Stalker, Warriors, Immortals,
Bottom tier:
Monolith, Doomsday Ark, C'tan, Lychguard
Crap tier:
Flayed Ones, Sezras, Harbinger of Eternity (without Chronometron)
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![[Post New]](/s/i/i.gif) 2013/03/15 20:38:49
Subject: Re:Necron Tactics Revision
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One Canoptek Scarab in a Swarm
Elvis' Underground Kingdom
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Man, what I want to know is if ANYONE has used flayed ones in a serious game because I have some of the old models, but they just seem really bad. Szeras' model also isn't too good looking, so people have even less incentive to take him than normal.
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That amazing moment when 1 warrior overruns a 500 point Termie squad.... \
*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!! |
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![[Post New]](/s/i/i.gif) 2013/03/15 22:59:39
Subject: Necron Tactics Revision
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Decrepit Dakkanaut
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Nightscythe.
inb4 troll vot...ah well, someone already chose LG. Curse you, trolls!
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![[Post New]](/s/i/i.gif) 2013/03/16 03:53:11
Subject: Necron Tactics Revision
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Numberless Necron Warrior
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My MVP would have to be the Destroyer Lord and A. Barges... they both just put out so much hurt. Nemesor also is a big badass depending on who you play.
I find most games I've got nothing useful to strip with Counter Tactics but Adaptive Tactics is the bomb.
Tank Hunter + A. Barge = Dead flyer
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![[Post New]](/s/i/i.gif) 2013/03/16 19:30:02
Subject: Re:Necron Tactics Revision
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Tail-spinning Tomb Blade Pilot
Onuris Coreworld
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Dr Disrespect wrote:Man, what I want to know is if ANYONE has used flayed ones in a serious game because I have some of the old models, but they just seem really bad. Szeras' model also isn't too good looking, so people have even less incentive to take him than normal.
Suprisely, I have been considering using them against an opponent of mine who brings alot of Plaguebearers who have WS3. Flayed Ones have WS4 and lots of attacks. They would be a good counter. Other than that, no.
As for MVP, Lords/Courts got so much better with 6th. Giving them a 2+ makes them beast mode versus most things.
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"Most mortals will die from this procedure...and so will you!" |
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![[Post New]](/s/i/i.gif) 2013/03/16 20:14:16
Subject: Re:Necron Tactics Revision
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One Canoptek Scarab in a Swarm
Elvis' Underground Kingdom
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I personally don use decked courts cause the points costa can get crazy but i have se en them used top great effect. and i think i might start top use flayed ones. i just need figure out how to get them to survive the first fuel ofrece shooting after deep strike..
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That amazing moment when 1 warrior overruns a 500 point Termie squad.... \
*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!! |
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![[Post New]](/s/i/i.gif) 2013/03/16 21:58:19
Subject: Re:Necron Tactics Revision
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Flashy Flashgitz
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I have a tie between Scarabs and my Lychguard..
I mainly face Grey Knights and Imperial Guard..
My Scarabs must have eaten entire parking lots by now,.. no matter what or how he techs up against scarabs, some get through,.. and with 5 attacks per base,,.... vehicles are doomed..
And for some reason my Lychguard save the day against Grey Knights all the time,.. they might not kill a lot but its nice when they hold of fully kitted out Paladin squads of your back..
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![[Post New]](/s/i/i.gif) 2013/03/17 06:03:26
Subject: Re:Necron Tactics Revision
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One Canoptek Scarab in a Swarm
Elvis' Underground Kingdom
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Do scarabs have 4 attacks and 3 wounds or 3 attacks and 4 wounds? I cant remember as i dont have my codex on me.
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That amazing moment when 1 warrior overruns a 500 point Termie squad.... \
*BLAM* FALSE FOR THEY SHALL KNOW NO FEAR!!!!!!! |
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![[Post New]](/s/i/i.gif) 2013/03/17 10:35:25
Subject: Re:Necron Tactics Revision
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Andy Chambers
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Other: Annihilation Barge. Kills infantry, kills most vehicles, kills flyers, and doesn't die easily. 90pts of pure goodness. If these were available in squadrons of 3, my mind would explode from the wtfpwnage.
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"Dire Avengers are even great in close combat, I mean, an Exarch with a Diresword can even take down a Carnifex!!"
EUROCHEESE - You can smell it.
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![[Post New]](/s/i/i.gif) 2013/03/17 10:46:23
Subject: Re:Necron Tactics Revision
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Decrepit Dakkanaut
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Dr Disrespect wrote:Do scarabs have 4 attacks and 3 wounds or 3 attacks and 4 wounds? I cant remember as i dont have my codex on me.
3 wounds / 4 attacks.
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![[Post New]](/s/i/i.gif) 2013/03/17 13:18:33
Subject: Re:Necron Tactics Revision
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Flashy Flashgitz
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5 when they charge right? And yes 3 wounds per scarab base. Which they need
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![[Post New]](/s/i/i.gif) 2013/03/17 22:05:01
Subject: Necron Tactics Revision
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Proud Triarch Praetorian
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im going to say RCs. the number of times my 100point lord has tanked about 600-ish points of shooting at one squad is tremendous.
Id also like to say Pre-FAQ Doom Scythe. Never used it once in a game without it coming on and killing at least one vehicle/FMC
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/03/18 03:56:22
Subject: Necron Tactics Revision
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Freaky Flayed One
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Ghost Ark for me. I think they are great and, in the context of the codex, usually aren't high on the target priority list. I have never had them not make their points up. So versitile.
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![[Post New]](/s/i/i.gif) 2013/03/18 04:23:40
Subject: Necron Tactics Revision
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Freaky Flayed One
Australia
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I haven't really seen players play with Flayed Ones, but I think that a larger unit (10+) combined with Imotekh would be good. Nemesor Zhandrekh and Imo would be awesome. Go second, they deep strike something in? Nemesor uses his special rule to deep strike Flayed Ones in. Imo uses his Bloodswarm nanoscarabs thingy rule, and marks a squad. The Flayed Ones now deepstrike within 6" of the marked unit and do not scatter. Flayed ones get to assault on the Necron player's turn because they have gone a turn without assaulting.
IMO this is a good scare tactic to attract attention away from the army to destroy the Flayed Ones squad, or halt a unit's advance, or just kill an enemy unit.
The downsides to FO is the fact that they are 1. Initiative 2. Expensive (money-wise) and 3. Finecast Automatically Appended Next Post: Budikah wrote:
I find most games I've got nothing useful to strip with Counter Tactics
Furious Charge on orks?
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This message was edited 2 times. Last update was at 2013/03/18 04:27:13
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