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Mantic Deadzone Kickstarter - Completed! - $1,216,482 final total.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Cold-Blooded Saurus Warrior



E. City, NC

 Azazelx wrote:
 Pacific wrote:
Stop it you!

You're taking such a narrow view of things these days... almost like you are viewing the world through a very small donut...


Hah!
With the Deadzone stuff, I unfortunately have to echo nklech's (sp?) posts on the Ork battle armour guy where it went from a heavy exo-suit to a tight form-fitting bodysuit. Anyway, there's a whole bunch of threads where I'm fairly-to-completely positive.


That's been the one disappointing sculpt I've seen so far. For my part, I don't plan on playing Marauders, but for the folks who do, hopefully they get it fixed up!!
   
Made in gb
Regular Dakkanaut




Bristol

i'm still looking at the terrain add-ons. what do you think gives the best deal?
   
Made in nl
Zealous Knight







Depends entirely on how much terrain you want. There's not much of a difference in discount level (only about 15% diff. between lowest and highest terrain pledge/add-on) so just get however much you think you'll need,, then figure out the best discount
What might be worth mentioning, is that as soon as you would get a bunch of separate models as well, strike zone gets interesting FAST. I mean, about $50 worth of buildings (will probably end up with just a wee bit more), $20 mat and the $5 shipping you'd otherwise have to add included. add a few add-ons for models to that and you'll get awful close to that $150 quite quick so keep that in mind, if you were thinking of getting a couple of models as well.
   
Made in gb
Pious Warrior Priest




UK

^ Yeah, that's why I mentioned Suppression Team (which is made of 3x Strike Team) + 1 mat as the ultimate option for those with the money earlier.

By the end of this KS, that'll be $450 for damn near 300 minis if dreadball is any indication (so 4 or possibly 6 small armies for Warpath 2.0, as well as everything you'll ever need for deadzone) *and* a 4x4 gaming mat to play on *and* all the terrain you need to fill it... and all the other stuff they've thrown in/ will throw in.

The "multiples" of Strike Team stack really well with this kickstarter whereas they didn't so much with dreadball since you don't really need 2 of each MVP model.

I think that's one reason why the mercs aren't free with this, so that people will be really tempted to double or triple up on their Strike Team pledges and still have a use for 100% of the minis they get, either in deadzone (where it seems you can have as many different models in a warband as you like! Obviously not all on the table in each game, though).. or for Warpath..

..it's been confirmed that everything in this DZ KS will get Warpath 2.0 rules, so going big on this can be seen as preparation for the next Warpath KS... buy all your elite restics with this, then load up on hard plastic core troops and vehicles when the Warpath KS rolls out (can't even begin to estimate how popular that one will be...).

This message was edited 2 times. Last update was at 2013/05/10 01:33:59


 
   
Made in nl
Zealous Knight







Are you sure having multiples of these is going to be useful for WP though? I mean, with the plague I can see it, but four of those enforcer engineers for example? I'm not sure I'd be comfortable pledging like that this time around (again...) even if I had the cash atm tbh.
   
Made in gb
Pious Warrior Priest




UK

It depends on the rules, I guess.. I think releasing at least a Plague/ Enforcers list for Warpath before the end of this campaign would be a really great idea, just to show people what else they can do with the minis if they "go big".
   
Made in us
Cold-Blooded Saurus Warrior



E. City, NC

 Black Nexus wrote:
i'm still looking at the terrain add-ons. what do you think gives the best deal?


Honestly? Getting a single starter for $40, and then adding on $185 for the big pack might be a great option if you want lots of terrain but still want to glance at the rules and keep you options open to play the game down the road. Or Recon and the $185 if you want to try the game out right. Those EBs open up for recon daily with folks bumping up, so if you are checking back, you can almost count on getting one.

Barring that, I'm crazy and would probably go for the $280 bundle.
   
Made in ca
Phanobi






Canada,Prince Edward Island

Shame the Army Painter stuff can't be shipped to me as it would be quite handy. I am guessing it is because of the spray cans though which is understandable.

I am also torn with what to pledge for now as well. I only really want the Enforcers, Rebs and a bunch of terrain as I already have enough space zombies to last a lifetime and the Marauder aesthetic does not really appeal to me (that and I really don't like how the exo-suit thingy turned out, art was much better). This plus the fact that I don't intend to play the game itself as I only collect to paint really reduces the value of the EB Strike Team that I got. Maybe I will hang onto it until later in the campaign and make my mind up then...

   
Made in gb
Regular Dakkanaut




Bristol

Could go early bird $100 scenery level, an enforcer faction starter and a rebs faction starter?
   
Made in us
Cold-Blooded Saurus Warrior



E. City, NC

@Black - that sounds good. Well keep hassling them to add the rules into the terrain only pledge packages
   
Made in us
Dakka Veteran





College Park, MD

Suppression team is interesting. I'm probably going to drop around $400 on this between Strike Whatever and terrain. Right now the Strike pledge gives you the equivalent of the $50US pledge; if that gets into the $75-$100 range I'll seriously think about switching over. Of course I might get my wits about me and decide to shrink my pledge. Still have over 3 weeks to go though.

 
   
Made in us
Cold-Blooded Saurus Warrior



E. City, NC

I'm not so sure they'll be adding in more sprues to Strike Team. As you said, they are, at this point, getting a $50 package. I suppose they could throw in some other theme, and that's the downside, you don't get to choose, but it appears the terrain aspect of the package has about reached its end.
   
Made in gb
Pious Warrior Priest




UK

^ Mantic have said they ideally want to get around 10 sprues into Strike Team, but if course, there's lots of other things to sort out, so we'll have to see how the Kickstarter goes.
   
Made in gb
Dakka Veteran




Update:

We’re closing in on the $400,000 milestone and we are less than 100 backers away from achieving a brand new scenario for the awesome Nexus Psi campaign pack. We can’t wait to see where the story will go!

So then, where next?

Between now and the end of the campaign we will be funding new and exciting troop types for the four factions, the first of which you’ll see below!

Furthermore, we’ll be adding more freebies – both brand new and existing models to your pledges, as well as a few more Kickstarter Exclusives. There will be more mercs coming as well!

We’ll also be looking at funding two new factions (I’d ask for you to guess what they are but I know Ronnie has already told you!) and we’ll have more BattleZone Scenery packs coming as well – plus a few more surprises along the way!

Now that we’re soooo close to hitting $400,000, let’s take a look at what’s coming next…

NEW STRETCH 1: $415,000 – New Deadzone Specialists!

If we hit this goal we will be able to fund 1 new specialist for each faction! These are:

Marauder Hulk (Specialist)

It’s often mooted that the Lu-Fan Corporation’s decision to bring Hulks into the Orx training programmes was one of the key factors leading to the Mandrake Rebellion. While their destructive potential and stubborn refusal to die made them a terrifying prospect for the Corporation’s enemies, it didn’t take long for the Orx to realise that their dim-witted kin had been turned into deadly warriors. Hulks are now often found leading the charge during Marauder raids, delighting in the explosive destruction they sow with their Slam Cannons.

Rebs Kraaw (Specialist)

The Kraaw have been clear opponents of the Corporation ever since the first exploratory fleet entered their space and was destroyed by swarms of fighter craft. They are fiercely territorial and little is known about them beyond their reputation as vicious predators, but occasionally small groups will approach the Rebellion and offer their services. On the battlefield they strike unexpectedly, bringing death to their hated enemies with Stingcasters and Talon Blades alike.

Enforcer with Incinerator/Burst Laser weapon options (Specialist)

When the first artefacts were discovered, it didn’t take long for Enforcers to realise that fire is an excellent anti-Plague weapon – after all, infection can’t spread if the host is reduced to ash and cinders. The Recoil Industries MPFU-04 Incinerator became standard kit before long. Although short-ranged compared to some alternative units, its reliability and adaptability to multiple fuel sources makes it ideal for the claustrophobic skirmishes that usually occur in a Deadzone.

Plague 3rd Gen with Grenade Launcher (Specialist)

Third-generation infected put a variety of weapons to use, and occasionally one of them will stumble across specialist weaponry such as a grenade launcher. Although these are not generally used by the civilians that make up the bulk of the first wave of Infected, they are standard gear for the military forces that accompany them. Their explosive ordnance can quickly throw organised firing lines into disarray, giving first- and second-generation infected the chance to break cover and charge enemy lines.

These brand new models will be available as extras to add-on to your pledge

I'm just gonna say this for the record, I fricking love the Kraww troops, they look like their straight out of Metriod, I must have whole army.....

Enjoy.

This message was edited 2 times. Last update was at 2013/05/10 16:04:53


 
   
Made in us
Expendable Defender Destroid Rookie





And once again, the Rebs get my favorite concept
   
Made in gb
Longtime Dakkanaut





Whilst I love the variety of race's for the rebs I think I'll be going for the flamey goodness of the enforcers!
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

Hey look! A Vespid!

I'm kidding, sort of. But I really dig the Rebs models, like, a lot. Really nice to see a multi-species faction done so well.

I haven't been following too closely, but have they said anything about fixing Quasimodo-Enforcer Captain at all?

 
   
Made in us
Inexperienced VF-1A Valkyrie Brownie





 cincydooley wrote:
Hey look! A Vespid!

I'm kidding, sort of. But I really dig the Rebs models, like, a lot. Really nice to see a multi-species faction done so well.

I haven't been following too closely, but have they said anything about fixing Quasimodo-Enforcer Captain at all?


I wish the vespid were this good.

Also, their plan to fix the Captain is to send them to all of us DZ backers, so they don't have to have them at the office anymore...
   
Made in gb
Fixture of Dakka







I'm getting a bit of a Fallout vibe from the enforcer and the marauder hulk...
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

 Salacious Greed wrote:
 cincydooley wrote:
Hey look! A Vespid!

I'm kidding, sort of. But I really dig the Rebs models, like, a lot. Really nice to see a multi-species faction done so well.

I haven't been following too closely, but have they said anything about fixing Quasimodo-Enforcer Captain at all?


I wish the vespid were this good.

Also, their plan to fix the Captain is to send them to all of us DZ backers, so they don't have to have them at the office anymore...


No kidding, right? I think vespid have 4 arms too? But who knows. They get used as much as skyclaws in a space wolves list.

I'm still trying to figure out how the Enforcer captain happened. The rest of that line is so, so solid...and he's just... well, he is what he is.

 
   
Made in gb
Regular Dakkanaut




Bristol

I haven't been following too closely, but have they said anything about fixing Quasimodo-Enforcer Captain at all?


they put up the Warpath Enforcer Captain as an add-on for $10 if anyone wanted it.

Second update after hitting $400,000 clarified the scenery battlezones:

About BattleZones

To make things simple we’ve grouped together the Building Sprues and Connector Sprues into bundles known as BattleZones.

Each BattleZone contains 3 Building Sprues and 1 Connector Sprue from a set theme.

The current BattleZone themes are:
- Core Worlds (UNLOCKED)
- Landing Pad (UNLOCKED)
- Fortifications (LOCKED)
- Ruins (LOCKED)
- ?? (LOCKED)
- ?? (LOCKED)

Both the scenery pledge levels and the scenery add-ons allow you to pick a number of BattleZones to include in your bundle.

For example, the Urban Battle ($50) scenery add-on allows you to pick two BattleZones of your choice in any combination from the Unlocked themes.

This means you could choose two Core Worlds BattleZones, two Landing Pad BattleZones, or a mixture of the two.

At the end of the campaign we will send out a survey via email where you can make your selection.

We will be unlocking more BattleZones as stretch goals meaning the further the campaign goes on, the more themes you get to choose from so please spread the word and get your friends to pledge!
   
Made in ca
Phanobi






Canada,Prince Edward Island

And there is now a single battlezone add-on as well. Might have to pick up that landing pad set!

   
Made in us
Cold-Blooded Saurus Warrior



E. City, NC

Okay, I hadn't said anything about having tanks and other large vehicles in this game in the comments section until today when it became apparent that the pro-tank folks (who if you look at their comments mostly want them for warpath NOT deadzone) tried to demonize the anti-tank crowd and act like they were ruining their life by opposing the idea.

My thoughts are simple: the playing field is too small, and I prefer campaign type skirmish games to concentrate what they are best on which is developing the members of a small squad or gang (See Necromunda).

What are the thoughts on NON-Warpath players on the inclusion of tanks.


Automatically Appended Next Post:
Hey Black, they gave away another possible in the video by Ronnie - "Damaged Core World".

This message was edited 1 time. Last update was at 2013/05/10 17:53:27


 
   
Made in us
Old Sourpuss






Lakewood, Ohio

Earth Dragon wrote:
Okay, I hadn't said anything about having tanks and other large vehicles in this game in the comments section until today when it became apparent that the pro-tank folks (who if you look at their comments mostly want them for warpath NOT deadzone) tried to demonize the anti-tank crowd and act like they were ruining their life by opposing the idea.

My thoughts are simple: the playing field is too small, and I prefer campaign type skirmish games to concentrate what they are best on which is developing the members of a small squad or gang (See Necromunda).

What are the thoughts on NON-Warpath players on the inclusion of tanks.


A small skirmish game should have at MOST a single tank or vehicle of sorts. Trying to move a tank through a diseased and infected city would be interesting, but with the amount of rubble, debris, dead bodies, etc... would make a tank probably more of hinderance than a help. It's kind of like how if you do a true City Fight game, you BARELY have enough room for a Rhino sized vehicle.

DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics 
   
Made in ie
Fixture of Dakka






Walkers/Mechs are fine other Vehicles I don't think fit in a skirmish game - to small a scale - this isn't Warpath sure the miniatures will be used in both stick to the skirmish game Warpath will have it's day.
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

Earth Dragon wrote:
Okay, I hadn't said anything about having tanks and other large vehicles in this game in the comments section until today when it became apparent that the pro-tank folks (who if you look at their comments mostly want them for warpath NOT deadzone) tried to demonize the anti-tank crowd and act like they were ruining their life by opposing the idea.

My thoughts are simple: the playing field is too small, and I prefer campaign type skirmish games to concentrate what they are best on which is developing the members of a small squad or gang (See Necromunda).

What are the thoughts on NON-Warpath players on the inclusion of tanks.


Automatically Appended Next Post:
Hey Black, they gave away another possible in the video by Ronnie - "Damaged Core World".


Completley agree that armor, if included at all, should be an absolute MINIMUM. I actually sorta wish they'd remove big tanks from Dust Warfare, too.

 
   
Made in us
Fixture of Dakka





CL VI Store in at the Cyber Center of Excellence

 DaveC wrote:
Walkers/Mechs are fine other Vehicles I don't think fit in a skirmish game - to small a scale - this isn't Warpath sure the miniatures will be used in both stick to the skirmish game Warpath will have it's day.


Still not sure how one type of a vehicle (mech/walker) is okay, but another type (wheeled/tracked) is not. It will be the armor and armament that should be the issue, not the mode of movement... Plenty of modern examples of a tank or gun truck or infantry fighting vehicle used to provide close in fire support to small infantry units in urban environments. Leaving them out is fine, but discriminating because of how they traverse the ground seems silly.

This message was edited 1 time. Last update was at 2013/05/10 18:08:05


Every time a terrorist dies a Paratrooper gets his wings. 
   
Made in gb
Regular Dakkanaut




The only vehicles that Deadzone needs are wrecked/destroyed vehicles to be used as cover!
   
Made in ca
Phanobi






Canada,Prince Edward Island

I can see walkers/mechs working better if you assume that thay are more agile and versatile than a tank or other wheeled transport. I would imagine ambushes are common and the ability to spin around and face the threat would be invaluable.

Also I would rather this stay an infantry based game and plonking a tank in the midst of that would ruin the skirmish aspect of DZ in my opinion.

   
Made in gb
Fixture of Dakka







With the exception of small walkers (EG star wars style AT-PT's), the way I see it, if there's a vehicle on the gamefield, which I'm perfectly happy for there to be, the Vehicle would end up being the reason for the game.

EG, with the Landing Pad battlezone now in the game, an evacuation mission based on a shuttle around the pad (which would be a glorified terrain piece with a couple of guns), would be pretty awesome.

Or, perhaps one team having to escort an APC filled with retrieved tech out of an ambush and off the other side of a board.

This message was edited 1 time. Last update was at 2013/05/10 18:22:34


 
   
 
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