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Made in us
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So, I'm considering using farsight and a bodyguard team in my army and I was wondering what you think is the most badass/effective weapon/support/signature system to use for the team. I'm considering making them a devastating teq/mech with signature systems that would aid them in assault (because farsight is a badass in assault). Here is what I'm thinking.


Commander Farsight Bodyguard Team - Total 739 (or 809)
-Commander Farsight
- -Plasma Rifle
- -Shield Generator
- -Dawn Blade
-7 Crisis Bodyguards
- -TL Fusion Blasters
- -Plasma Rifles
- -Puretide Engram Neurochip (or Irridium Battlesuit)


Another posibility would be adding 6 shield drones to make the unit resistant to instant death or AP1/2 weapons. Used alongside Irridium Armor it would be EXTREMELY hard to kill this unit.

What do you think of this? I'm also considering maybe switching the TL Fusion Blasters with TL Plasma Rifles. I realize its a HUGE amount of points but the squad is absolutely devastating for the toughest and most important of their units. It kills space marines, vehicles, and teqs like they are nothing and can hold their own in some assaults. I could also add a bunch of shield drones to protect the unit from ap 2/1 weapons or ones that will kill a suit using instant death.

This message was edited 4 times. Last update was at 2013/04/12 17:41:53


 
   
Made in us
Legendary Master of the Chapter






Im thinking MSSS, and CCN with a PEN on one body guard. the reset can has FB PR and target lock.

can shoot up whatever targets they want all twin linked and ignore cover.
Take a boat load of gundrones and you can dakka whatever farsight decides to shoot.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
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 Desubot wrote:
Im thinking MSSS, and CCN with a PEN on one body guard. the reset can has FB PR and target lock.


I have no idea what you're saying with this sentence. Can you please restate it in a way I might understand?

Can shoot up whatever targets they want all twin linked and ignore cover.
Take a boat load of gundrones and you can dakka whatever farsight decides to shoot.


Yes, gun drones would be pretty funny. They would only hit decently with markerlights on them though. They would be decent against light infantry. An alternative would be to sacrifice some shooting power for shield drones to make the unit absolutely hilariously tough to kill.

This message was edited 1 time. Last update was at 2013/04/12 17:47:45


 
   
Made in us
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Home Base: Prosper, TX (Dallas)

If you're gonna do it go all out. Play the following:

Farsight
Shadowsun
6 Suits w/MP, FB, Target Lock, 1 Marker Light Drone, 1 Gun Drone
1 Suit w/Iridium Armor, Vector Retro-Thrusters, Drone Controller, Command & Control Node, Puretide Chip, Multi-Spectrum Sensors, 1 Marker Light Drone, 1 Gun Drone

It’s 990pts but it kills tanks and heavy infantry like they are going out of style while marking and damaging lighter units. All twin-linked, tank huntered or monster huntered, and all ignoring cover. Might be tempted to swap 3 of the MP’s our for PR’s for more anti-terminator/mc goodness. Also all the special systems are on a single model that has a 2+ armor save (to prevent sniping). It’s a lynch pin but there are not many St10 sniping weapons and the ones there are aren’t AP2 (less the vindicare). And Shadowsun give a 3d6 jump pack move and stealth/shrouding. Just how I’d run the unit.

This message was edited 2 times. Last update was at 2013/04/12 17:50:25


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 GyrfalconXV25 wrote:
 Desubot wrote:
Im thinking MSSS, and CCN with a PEN on one body guard. the reset can has FB PR and target lock.


I have no idea what you're saying with this sentence. Can you please restate it in a way I might understand?



He is saying: Use a Multi-Spectrum Sensor Suite and a Command & Control Node with a Puretide Engram Neurochip on one body guard, the rest can have a Fusion Blaster and a Plasma Rifle as well as a target lock.

Essentially he recommends one support suit making everything twin-linked and ignores cover while providing the Puretide rule of your choice while the others take on whatever else.
   
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 GyrfalconXV25 wrote:
 Desubot wrote:
Im thinking MSSS, and CCN with a PEN on one body guard. the reset can has FB PR and target lock.


I have no idea what you're saying with this sentence. Can you please restate it in a way I might understand?

Can shoot up whatever targets they want all twin linked and ignore cover.
Take a boat load of gundrones and you can dakka whatever farsight decides to shoot.


Yes, gun drones would be pretty funny. They would only hit decently with markerlights on them though. They would be decent against light infantry.


Ah sorry about that.
What i am saying is out of the 7 body guards for Farsight, make one of them a "support" suit equipped with a Multi spectral scanner suit, and a command and control node and maybe stick the Purtide chip on him if you want.

The rest of them can have a PR, FB and Target lock. But if you want to add Drone dakka. give the support suit a drone controller. bs3 better than bs2.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Human Auxiliary to the Empire





tidalwake wrote:
 GyrfalconXV25 wrote:
 Desubot wrote:
Im thinking MSSS, and CCN with a PEN on one body guard. the reset can has FB PR and target lock.


I have no idea what you're saying with this sentence. Can you please restate it in a way I might understand?



He is saying: Use a Multi-Spectrum Sensor Suite and a Command & Control Node with a Puretide Engram Neurochip on one body guard, the rest can have a Fusion Blaster and a Plasma Rifle as well as a target lock.

Essentially he recommends one support suit making everything twin-linked and ignores cover while providing the Puretide rule of your choice while the others take on whatever else.


OMFG! That might just be the most hilariously overpowered thing I have ever heard of in my entire life! I'm laughing a little right now. If I do this I can still put Shadowsun in my unit and give them all 4+ cover saves in the open!

Thank you SO much for recommending this to me!


Automatically Appended Next Post:
 Hulksmash wrote:
If you're gonna do it go all out. Play the following:

Farsight
Shadowsun
6 Suits w/MP, FB, Target Lock, 1 Marker Light Drone, 1 Gun Drone
1 Suit w/Iridium Armor, Vector Retro-Thrusters, Drone Controller, Command & Control Node, Puretide Chip, Multi-Spectrum Sensors, 1 Marker Light Drone, 1 Gun Drone

It’s 990pts but it kills tanks and heavy infantry like they are going out of style while marking and damaging lighter units. All twin-linked, tank huntered or monster huntered, and all ignoring cover. Might be tempted to swap 3 of the MP’s our for PR’s for more anti-terminator/mc goodness. Also all the special systems are on a single model that has a 2+ armor save (to prevent sniping). It’s a lynch pin but there are not many St10 sniping weapons and the ones there are aren’t AP2 (less the vindicare). And Shadowsun give a 3d6 jump pack move and stealth/shrouding. Just how I’d run the unit.


OMG this is also completely hilarious! I'm going to have to try running both. Thanks so much for the advice!!

This message was edited 1 time. Last update was at 2013/04/12 18:02:40


 
   
Made in us
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I wouldn't say overpowerd because this 1 unit is something close to 1000 points but definitely killy. and would be a ton of fun. just remember you have to chose between Farsights no scatter vs shadowsuns 3d6 jump. And hulksmashes suggestions are also very good.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Never deepstrike this unit. Every turn it's not on the table it's not earning it's points back. Hence why I don't even consider Farsights trait

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With Shadowsuns 3d6 jump, and Stealth + Shroud and the massive amount of drones you can have ( 2 for every bodyguard + 3 specials from Shadowsun ) you could easily just put the drones inbetween and fire back in such amount that it would make any Terminator squad cry.

 
   
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 Hulksmash wrote:
If you're gonna do it go all out. Play the following:

Farsight
Shadowsun
6 Suits w/MP, FB, Target Lock, 1 Marker Light Drone, 1 Gun Drone
1 Suit w/Iridium Armor, Vector Retro-Thrusters, Drone Controller, Command & Control Node, Puretide Chip, Multi-Spectrum Sensors, 1 Marker Light Drone, 1 Gun Drone

It’s 990pts but it kills tanks and heavy infantry like they are going out of style while marking and damaging lighter units. All twin-linked, tank huntered or monster huntered, and all ignoring cover. Might be tempted to swap 3 of the MP’s our for PR’s for more anti-terminator/mc goodness. Also all the special systems are on a single model that has a 2+ armor save (to prevent sniping). It’s a lynch pin but there are not many St10 sniping weapons and the ones there are aren’t AP2 (less the vindicare). And Shadowsun give a 3d6 jump pack move and stealth/shrouding. Just how I’d run the unit.


That is a brilliant idea but i did the math and what you recommended is only 870 pts not 990. How did you get 990 pts out of that? The extra 130 pts lets me give the rest of the suits Irridium Armor which is hilarious. Or i could get a unit of gun drones and attatch it to this squad for more hilarity.
   
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Home Base: Prosper, TX (Dallas)

Farsight & Shadowsun are 300pts
The 6 Suites are 546pts
The support suit is 144
Total of 990. You might not have aded in the drones properly or weren't including Shadowsun.

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 Hulksmash wrote:
Farsight & Shadowsun are 300pts
The 6 Suites are 546pts
The support suit is 144
Total of 990. You might not have aded in the drones properly or weren't including Shadowsun.


No I did include the drones. Here, I'll calculate it piece by piece.

Farsight Bodyguard Team (with Shadowsun) - 870 pts
-Farsight - 165 pts
-Shadowsun - 135 pts
-6 Crisis Bodyguards - 192 pts (402 pts)
- -Fusion Blasters - 90 pts
- -Plasma Rifle - 90 pts
- -Target Lock - 30 pts
-1 Crisis Bodyguard - 32 pts (120 pts)
- -Command and Control Node - 15 pts
- -Puretide Engram Neurochip - 15 pts
- -Irridium Armor - 25 pts
- -Multi-Spectrum Sensor Suite - 20 pts
- -Vectored Retro Thrusters - 5 pts
- -Drone Controller - 8 pts
-2 Marker Drones - 24 pts
-2 Gun Drones - 24 pts


Add those up with a calculator and it comes out to 870 pts

This message was edited 1 time. Last update was at 2013/04/12 18:47:17


 
   
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You have have 2 drones for every bodyguard and you can have 2 special shield drones and a command-link drone with Shadowsun.

adding it to 14 + 3special drones in total.
----------------168pts + 60pts if you will

This message was edited 1 time. Last update was at 2013/04/12 18:50:18


 
   
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What is the point of marker drones in this unit? Everything is twin linked anyway, and the unit could not use the markers even if they wanted to. Surely these points would be better spent elsewhere?

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Plasma?fusion Blasters, Farsights squad should be up close and personal with the enemy. A second commander to take Iridium armor to tank is a good choice.

I like the engram/C&C/Multi-spectrum thing, but it gets expesnive quick.

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Dracoknight wrote:
You have have 2 drones for every bodyguard and you can have 2 special shield drones and a command-link drone with Shadowsun.

adding it to 14 + 3special drones in total.
----------------168pts + 60pts if you will


OH! Now I see what you did there. That clears things up. I may not use Drones because If I did I wouldn't be able to add more troops which I will need. I plan to add this unit to an army list that is already 2000 points. My 2000 pt army only has 4 troops and I'll need more in a 3000 point game.

Also, I was thinking of making a 1000 point army with this unit and I'll need the extra points to make 2 troop choices.

Thanks again for the ideas!


Automatically Appended Next Post:
 Samurai_Eduh wrote:
What is the point of marker drones in this unit? Everything is twin linked anyway, and the unit could not use the markers even if they wanted to. Surely these points would be better spent elsewhere?


I think they are for removing cover saves.

Sir_Prometheus wrote:
Plasma?fusion Blasters, Farsights squad should be up close and personal with the enemy. A second commander to take Iridium armor to tank is a good choice.

I like the engram/C&C/Multi-spectrum thing, but it gets expesnive quick.


I agree with having plasma and fusion blasters. I don't want to take a crisis commander because I want shadowsun to give the unit shrouded and stealth and the 3d6 jet pack movement in assault.

This message was edited 1 time. Last update was at 2013/04/12 19:15:01


 
   
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Home Base: Prosper, TX (Dallas)

Here is how you use the unit so it gets the most back on a turn by turn basis.

Target two seperate light vehicles, heavy vehicles, or "heavy infantry" with the 6 suits (break them down into two units of 3 via target lock).

If possible throw Shadowsun at a 3rd vehicle with one of her BS5 TL-Fusion Blasters that's got Tankhunter.

Shoot 1 Fusion Blaster and Oshava's Plasma rifle, 7 marker drones, and 7 gun drones at a unit that the rest of your army can kill by concentrating on it. Voila, marker drones set up other units in your army to help you drop a 3rd or 4th threat.

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 Hulksmash wrote:
Here is how you use the unit so it gets the most back on a turn by turn basis.

Target two seperate light vehicles, heavy vehicles, or "heavy infantry" with the 6 suits (break them down into two units of 3 via target lock).

If possible throw Shadowsun at a 3rd vehicle with one of her BS5 TL-Fusion Blasters that's got Tankhunter.

Shoot 1 Fusion Blaster and Oshava's Plasma rifle, 7 marker drones, and 7 gun drones at a unit that the rest of your army can kill by concentrating on it. Voila, marker drones set up other units in your army to help you drop a 3rd or 4th threat.


Thanks a ton for these tips. I never actually thought about this so I'm glad you said it.

What do you think of running a variation of this unit that forgoes all drones and uses burst cannons and fusion blasters. Then having 2 troops and using that as a 1000 point army? Is it viable?
   
 
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