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Made in us
Cocky Macross Mayor




Georgia

What's the big game in your area, I know you've mentioned X-wing, what else see a lot of play?

So in the earlier Rick versus Luke Skywalker conversation, what about Miriya versus Luke? Any bets, mine money would be on Miriya.

 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

see, I personally have always been a fan of Destroids and ground combat way more than the aerial combat stuff.

I really want Zentraedi Botoru (Male) Powered Armor and Armored Zentraedi Infantry so I can do post-Zentraedi wasteland patrols between Destroids and renegade guerrilla Zentraedi units.

I also really really really want some Bioroids and Invid to fight. I still love the scenes in the Sentinels where the Invid overwhelm the Bioroid defenders... so awesome.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Cocky Macross Mayor




Georgia

The Malcontent uprising opens up lots of gaming ideas, I could see how they can also introduce the VHT-1s early since they started to appear during the uprising in use by units such as Jonathan Wolfe's Wolf Pack.

 
   
Made in us
The New Miss Macross!





the Mothership...

UN Test Pilot wrote:
What's the big game in your area, I know you've mentioned X-wing, what else see a lot of play?

So in the earlier Rick versus Luke Skywalker conversation, what about Miriya versus Luke? Any bets, mine money would be on Miriya.


I haven't gotten down to full character details so I won't hazard a guess just yet... but I'd say the answer depends on which Luke she's fighting. Farmboy or Jedi Knight makes a difference. 40k is very popular as is Warmachine with WHFB as a distant third. Malifaux seemed to make an initial push but I haven't seen anyone playing that in a while (although I only go to the store around once a month on weekends) and I don't think I've ever seen anyone playing Infinity. Clix stuff is long gone as well. Occasionally, you get a preplanned meeting of people to play something in particular (like a Mongoose Star Trek meet up a few weeks back when I picked up my Tau Codex). Magic and Pathfinder are the popular card and roleplaying games that see regular play. There's a pretty active historical group that plays at the local store and they play everything and anything (switching from LOTR with classic 80's rules to NASCAR diecast car races with 6ft long speedways modelled that they bring in... not kidding!) but I haven't seen them playing anything other than FOW and Bolt Action that was published in the past decade.


Automatically Appended Next Post:
 judgedoug wrote:
see, I personally have always been a fan of Destroids and ground combat way more than the aerial combat stuff.

I really want Zentraedi Botoru (Male) Powered Armor and Armored Zentraedi Infantry so I can do post-Zentraedi wasteland patrols between Destroids and renegade guerrilla Zentraedi units.

I also really really really want some Bioroids and Invid to fight. I still love the scenes in the Sentinels where the Invid overwhelm the Bioroid defenders... so awesome.


For me the most interesting "ground" combat scenes were the ones in defence of macross city (as in my avatar pic) involving veritechs and Miryia's romp through the SDF-1 City before scooting back out. The armored infantry does sound cool as I'd like to throw them into a city scene versus veritechs in a Macross City defence type scenario. What's important is that we can all agree on a few key things... namely that Minmei was annoying and Kyle was a douche!

This message was edited 2 times. Last update was at 2013/04/19 04:25:12


 
   
Made in us
Thermo-Optical Tuareg





California

But, but but... Kyle's a kung-fu master!

   
Made in us
Longtime Dakkanaut



Las Vegas

 Barzam wrote:
But, but but... Kyle's a kung-douche master!


Fixed that for ya.
   
Made in us
[MOD]
Solahma






RVA

Anyone else currently getting a KS error message for this project?
We apologize, but it looks like something's gone wrong. We've been notified about this issue, and we're currently looking into it.

Thanks for your patience, and sorry for the inconvenience. Please try again later.

This message was edited 1 time. Last update was at 2013/04/19 13:56:08


   
Made in ie
Fixture of Dakka






It's happening on all projects - I logged out and logged in again and it sorted it but when I refreshed a little later same message so log out and in again.
   
Made in us
[MOD]
Solahma






RVA

Cleared up now, anyhow.

EDIT: Spoke too soon.

This message was edited 1 time. Last update was at 2013/04/19 14:02:27


   
Made in us
[DCM]
.







Sheesh - that $180K stretch goal will fall any minute now!
   
Made in us
[MOD]
Solahma






RVA

$180k Stretch Goal met:



$220k Stretch Goal teased:
Once we reach $220,000 the Destroid Pack will be DOUBLED in size. In addition, every pack will come with enough parts to make all four game pieces any combination of Tomahawks and/or Defenders.


This message was edited 1 time. Last update was at 2013/04/19 14:40:00


   
Made in us
Longtime Dakkanaut





Whorelando, FL

Awesome. Stretch goals keep on coming. I want a M.A.C. II!!!

   
Made in us
[MOD]
Solahma






RVA

Personally, I really like the last few stretch goals as they are adding value to the core product. On the other hand, however, I hope whatever comes after $220k is a little more exciting.

   
Made in us
The New Miss Macross!





the Mothership...

 Manchu wrote:
Personally, I really like the last few stretch goals as they are adding value to the core product. On the other hand, however, I hope whatever comes after $220k is a little more exciting.


I suspect we'll see a bunch of these (not a complaint but rather an observation) that add value to add ons to encourage people to add to their total pledge amount at no additional tooling cost (like would be the case with making a new model). I was hoping that the regults wouldn't be just standard ones but it looks like they are. Still 3 more pods is still 3 more "free" pods.
   
Made in us
[DCM]
.







So the paid add-ons are becoming 'better values' with these stretch goals?

I admit - it isn't clear to me...
   
Made in us
Longtime Dakkanaut





 Alpharius wrote:
So the paid add-ons are becoming 'better values' with these stretch goals?

I admit - it isn't clear to me...

Yeah, at the next stretch goal, the "Destroid Pack" is being doubled in size. It's an add-on for $20, so it'll be made twice as sweet. It is a bit confusing though, but what isn't on KS.

I RIDE FOR DOOMTHUMBS! 
   
Made in us
[DCM]
.







Good point - and it makes the add-ons a lot more attractive...

Thanks!
   
Made in us
[MOD]
Solahma






RVA

 warboss wrote:
I was hoping that the regults wouldn't be just standard ones but it looks like they are.
I'm hoping for Heavy and Light Artillery upgrade kits as later stretch goals.

   
Made in us
[DCM]
.







Does the box set come with some sort of playmat?

Are there going to be terrain rules, and appropriately sizes terrain?
   
Made in us
The New Miss Macross!





the Mothership...

 Alpharius wrote:
Does the box set come with some sort of playmat?

Are there going to be terrain rules, and appropriately sizes terrain?


I suspect that there is no playmat as there would be no reason to not list it in the core set contents. Sounds like a good and cheap idea (even if just made on paper) for a free stretch goal. Hopefully the Dakkites at Adepticon will get a chance to catch up on the thread and ask the questions during their demos.


Automatically Appended Next Post:
 Manchu wrote:
 warboss wrote:
I was hoping that the regults wouldn't be just standard ones but it looks like they are.
I'm hoping for Heavy and Light Artillery upgrade kits as later stretch goals.


Indeed. I've been trying to moderate my comments (no pun intended) with the idea that this is a 30+ day Kickstarter and that not everything I want will pop up on day 1 or 2.

This message was edited 1 time. Last update was at 2013/04/19 15:42:49


 
   
Made in us
[MOD]
Solahma






RVA

We know virtually nothing about gameplay as of yet. Mr. Siembieda confirmed it involves squadron-based activation turns, uses inches for movement measurement (not hex/grid), that there will be character-specific rules, that there is a MDC stat, and that one Veritech is worth about three Regults.

   
Made in us
Cocky Macross Mayor




Georgia

Another bonus of the next goal is that you can choose to make all 4 Destroids Defenders or Tomahawks instead of 2 of each. The Intial add on was just 1 Defender and 1 Tomahawk, not modular like in the base game. So you get 8 upper bodies and 4 legs, not to bad.

 
   
Made in us
[DCM]
.







 warboss wrote:

Indeed. I've been trying to moderate my comments (no pun intended) with the idea that this is a 30+ day Kickstarter and that not everything I want will pop up on day 1 or 2.


Maybe yes, maybe no!

At the pace this thing's moving you might get everything on your wish list sooner rather than later!
   
Made in us
Longtime Dakkanaut





Whorelando, FL

They considered terrain based on the scale. Apparently there is lots of 3rd party terrain that is in the scale of the game. We'll see. I like that it's squad activation instead of IGOUGO.

   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

 Barzam wrote:
But, but but... Kyle's a kung-fu master!


"His name's Kyle! I'm gonna fix him good!"

This scene stands out in my head more than any other scene for some bizarre reason. More so than Max's video game battle, shower scenes, kissing scenes, mecha porn, or Itano circuses. Kyle flying around kung-fuing up the screen is a defining moment in Macross history.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Longtime Dakkanaut





Are there any scale shots of these minis comparing them to other miniature lines?

I RIDE FOR DOOMTHUMBS! 
   
Made in us
Cocky Macross Mayor




Georgia

Here's some pics of the units being used in a demo.

http://robotechbattles.blogspot.com/2013/04/demo-pics-from-adepticon.html

 
   
Made in us
Longtime Dakkanaut





Ah, thank you!

I RIDE FOR DOOMTHUMBS! 
   
Made in us
The New Miss Macross!





the Mothership...



Cool link. I think that's the first peek we get at the veritech datacard.



I a bit concerned about all those close combat options as its not a focus of Robotech in general. One or maybe two max close combat options for a veritech is enough... I don't think it needs 5 whereas the Gu-11 gun pod seemingly gets 1.

Judging from the speeds, it looks like the top row is the Battloid followed by Gerwalk and Jet. I'm curious if the GU-11 only being listed under battloid means you can only fire it in that mode. I seem to remember a little scene with rookie civi rick firing the GU-11 at a pod in his inaugural veritech flight.

This message was edited 2 times. Last update was at 2013/04/19 16:39:58


 
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

That card is going to be busy if it's covered with all kinds of markers. Doesn't look very large either, considering it's for the entire squad.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
 
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