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Made in au
Dakka Veteran




 ThaneCawdor wrote:
And with the latest update, Morgan unseats the Great Carnac...

I did whiff completely on 2 and 10, and kind of on 7 (need to wait and see). I'm really disappointed I was right on 8 and 9. It's like he quoted me verbatim. Like I said on the KS, until communication actually improves, this is "fool me twice" territory, though I'm not sure what he could have said that would have changed my opinion on Q8. And with regards Q9, being dismissed as a vast minority for thinking they've lost credibility reeks of Kevin's Poll. It might be accurate, but claiming those who failed to state one way or the other, as your own, is logically flawed.

I'm glad their starting to get production, but I still think a) they'll be hard pressed to make GC, and b) it's unlikely the issues with the figure count/seams will be corrected.

So if I can't get a refund, it's still all going on the secondary market to recoup my money.



   
Made in us
Innocent SDF-1 Bridge Bunny





SDF-1

So basically the valks and destroids will look as is. Great. At least the pods look good.
   
Made in us
The New Miss Macross!





the Mothership...

Print elements are all either finished or going through final adjustments and approvals. Specifically, I can tell you that for the rulebook I have 2-3 final corrections and adjustments to make, and I’m currently laying out the painting and decal placement guide in the back of the book.

When all of the above is finished, the game will immediately go into production. Factory time has already been reserved, and they’ll be ready and waiting to start when the last bit of tooling is finished and approved.


Anyone else May 2013 deja vu in that? That is pretty much was said during and in the month after the KS. So... we're basically almost where we should have been last June according to the info I based my pledge on. Well... at least a few of the questions (but certainly not all) were answered and at least the artillery pod sprues are done but that is about as glass full as I can manage looking at this glass with a tiny bit of backwash on the bottom. I agree though that June is just plain out of the question at this point and even Gencon using the only metric that matters (products actually getting to most backers) is still unlikely assuming everything goes perfectly from now on with no further revisions. I'm not sure why they're using slow normal shipping from China when the clock is ticking as it is as well instead of spending the money to overnight it and save 10 business days.

This message was edited 1 time. Last update was at 2014/04/11 04:01:14


 
   
Made in sg
Longtime Dakkanaut




cause Palladium doesn't have the money?

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
Made in au
Dakka Veteran




 warboss wrote:
Print elements are all either finished or going through final adjustments and approvals. Specifically, I can tell you that for the rulebook I have 2-3 final corrections and adjustments to make, and I’m currently laying out the painting and decal placement guide in the back of the book.

When all of the above is finished, the game will immediately go into production. Factory time has already been reserved, and they’ll be ready and waiting to start when the last bit of tooling is finished and approved.


Anyone else May 2013 deja vu in that? That is pretty much was said during and in the month after the KS. So... we're basically almost where we should have been last June according to the info I based my pledge on. Well... at least a few of the questions (but certainly not all) were answered and at least the artillery pod sprues are done but that is about as glass full as I can manage looking at this glass with a tiny bit of backwash on the bottom. I agree though that June is just plain out of the question at this point and even Gencon using the only metric that matters (products actually getting to most backers) is still unlikely assuming everything goes perfectly from now on with no further revisions. I'm not sure why they're using slow normal shipping from China when the clock is ticking as it is as well instead of spending the money to overnight it and save 10 business days.

That's something I thought a while back. When you're this under the clock, why in God's name, aren't you overnighting it? I could possibly understand if these things were huge, or weighed a couple dozen pounds. But they aren't, and they don't. I am curious who's in charge of shipping at PB, cause I hope they've got good heart medication. Cause the bill on backer shipping's going to make them apoplectic.

And yeah, reading yet again that the print elements are "finished" or "in final layout" brings the deja vu. Cause, you know, July 10th called.

The irony for me is, if I can't get a refund, and they do intend to ship before GenCon, I've actually got to organise to have them delay shipment until after GC. Because I fly out for GC two weeks early, and likely won't be home to collect it or give permission for another to do so on my behalf. Though I am tempted to have it shipped to my US address, then wear a "Ask me how to get Robotech Tactics cheap!". I initially wanted to just sell them right next to PB's booth, but it was pointed out that might be a breach of some kind of rule or something.
   
Made in us
The New Miss Macross!





the Mothership...

Sining wrote:
cause Palladium doesn't have the money?


What do you think in the end costs more? Multiple rounds of 10-14 day airmail post packages going back and forth for less shipping $$ at the cost of bringing your product to the market 1-2 months later (and possibly missing the biggest direct to consumer gaming convention sale opportunity) or paying $20 more per mail shipment to have it overnighted? You can literally make that cost back by selling a single product once for each shipment.
   
Made in au
Dakka Veteran




 warboss wrote:
Sining wrote:
cause Palladium doesn't have the money?


What do you think in the end costs more? Multiple rounds of 10-14 day airmail post packages going back and forth for less shipping $$ at the cost of bringing your product to the market 1-2 months later (and possibly missing the biggest direct to consumer gaming convention sale opportunity) or paying $20 more per mail shipment to have it overnighted? You can literally make that cost back by selling a single product once for each shipment.

You're making a fairly significant assumpbtion there. That Palladium know what the heck they're doing.

When you assumpb, you make an ass out of U m' PB.
   
Made in us
Regular Dakkanaut




Virginia, USA

Well we finally got an update at least. I'm not thrilled by their answers to the questions, but at least we now have pictures of an actual physically produced product (only one of many, but at least it's a start). The sprue for the regult artillery looks pretty good all things considered.

@Morgan - If they do get delivery prior to Gencon you could probably put them up for sale in the 'auction store'. Give a modest discount (10%or so) and I'm sure the stuff would move : )
   
Made in au
Dakka Veteran




 Duskland wrote:
Well we finally got an update at least. I'm not thrilled by their answers to the questions, but at least we now have pictures of an actual physically produced product (only one of many, but at least it's a start). The sprue for the regult artillery looks pretty good all things considered.

For me, the big question remains "What's the revised date?". Because I'm hugely skeptical pre-GenCon is a possibility. And I see there being a scene if Backers at GenCon see product being sold.

As for the sprue, it's good to finally see SOMETHING tangible. But given the way it's been handled to date, I just don't know. The fact that they could be running these sprues right now, but they're still apparently debating which color plastic to use? Yes, the color of plastic used does have potential pros and cons. But like a lot of other decisions, it should have been decided MONTHS ago. You don't need to see the models to figure out the color you're intending to use. Samples of other products should have been offered or asked for, and tested basically at the point the first contracted slot was made. That this decision has the potential to hold up production is stupid on so many levels. Let's hope at least it's rubber stamped by Harmony Gold. Cause if they want to have in depth input on details like this, screw GenCon, Christmas may be unrealistic.

 Duskland wrote:
@Morgan - If they do get delivery prior to Gencon you could probably put them up for sale in the 'auction store'. Give a modest discount (10%or so) and I'm sure the stuff would move : )

Well, that depends on when they deliver. I'm only in the US for two weeks, and I'm most definitely NOT wanting to either bring 8 Battlecry's with me, or alternately (if they screw the shipping time to after GC) have to eat the cost on shipping them home. I KNOW how onerous the shipping charges will likely be ($500-$700+), and screw it, Palladium can pay that.

I also wouldn't need to offer a discount. I could easily offer a premium. A Wave 1 Battlecry has literally twice as many figures as the retail First Contact (34 vs 68). Basically doubles of everything, except adding Spartans and Phalanxes instead of duplicating Tomahawks and Defenders, and the Arthur Pods replacing something.

   
Made in gb
Secretive Dark Angels Veteran






How the hell does a single 28mm miniature require that many pieces to assemble?


Mechanicus
Ravenwing
Deathwing

Check out my Mechanicus Project here... http://www.dakkadakka.com/dakkaforum/posts/list/570849.page 
   
Made in us
[DCM]
.







Because I was curious, and you lot are lazy:

Update #137

Apr 10 2014
Questions and Answers
132 comments
66 likes

Hey, everyone. Wayne here. For those who have wondered, yes, I was sick; and yes, I was working weekends anyway. Still fighting off a nagging cough, but anyway...

I’m sorry for the delay on these. I meant to post these answers last week, but I needed some info from the Ninja Division guys, and they were attending Adepticon last week, and are now at PAX East this week, so not only have they been hard to reach, it's been difficult for them to dig up some of the info I needed.

I’m still trying to get some followup information, so I’ll further elaborate on some of these as soon as I can.

Can we get a projected schedule, broken down by dependencies, to allow for product to be shipped to backers before Gen Con?

Not yet, I’m afraid. I’m still trying to get some of that information. Between the conventions last week and this week, and the need for some of that info to come from China, I just haven’t been able to get all the info I need to give you all a detailed schedule. I am working on it.

How close is the project in regards to completion of the First Wave?


Here’s where things stand:

The Zentraedi Artillery Battlepods, Blast Template, Command Tokens, and bases have finished tooling (mold-making). Initial runs of the Arty Battlepods are en route to us for inspection and assembly. I’ll include some photos of those below.
The standard Regult Battlepods and the Glaug Command Pack are in tooling right now, and will be finished shortly.
The Defender/Tomahawk and Spartan/Phalanx Destroids are awaiting final approval of corrected renders we just received, and will begin tooling next.
The Valkyrie is having its sprue layout finalized. We were told over two weeks ago that prototype pieces were being made, and we received new, corrected renders of all three Valkyrie modes on Tuesday, so the prototypes should be showing up any day now. When they have been examined and approved, and sprue layouts are finished, they’ll go into tooling.
Print elements are all either finished or going through final adjustments and approvals. Specifically, I can tell you that for the rulebook I have 2-3 final corrections and adjustments to make, and I’m currently laying out the painting and decal placement guide in the back of the book.

When all of the above is finished, the game will immediately go into production. Factory time has already been reserved, and they’ll be ready and waiting to start when the last bit of tooling is finished and approved.

The seams in the figures that we've been shown appear significant. Is it possible to see versions of the figures that have not been assembled and then disassembled to see how the seams would appear coming off the sprue?

As tooling for various game pieces finishes, we’ll receive runs from the molds that we’ll be able to remove from the sprues and assemble. We’ll document the process and show you photos from every step of the way, up to and including the assembled pieces.

The piece-count on these figures seems high, while the options for alternate poses seem limited. Is there anything that can be done to rectify this situation, both to reduce piece-count and increase poseability?

First, allow me to disagree with the assertion about the poseability. Of course it’s limited to some extent, but some sets have multiple poses of extra arms to choose from, and many game pieces have round or ball-and-socket joints to increase the variation in poses.

As for piece count, we have tried to keep it as low as possible without losing detail. Some will say it’s not low enough, but there’s nothing we can do about that at this point. We've promised highly detailed game pieces molded in ABS plastic from the very beginning, and with the original designs we have to work with and re-create, there are limits to how low that piece count can feasibly go without changing to metal or resin, which we are not going to do.

Is it possible to miss the Gen Con release date, if necessary, to remake the figures with fewer pieces and less noticeable seam-lines?

We have no desire or intention of delaying things any further, and the piece count cannot feasibly be reduced without changing to resin or metal. Most of the seams are located right where they need to be, in order to avoid either losing an element of detail on that surface, or increasing the piece count even further. (In the much-discussed example of the Spartan, the seams running down the legs are necessary to preserve the ridges on the front and back of the legs and feet, as well as the inset half circles on the backs of the legs.)

As for the noticeability of the seam lines, we have been assured that the fit between pieces will be tight and the seams will be minimal, unlike some of the relatively large gaps that have been seen in our primered, glued, disassembled, and hastily reassembled prototype pieces. Those weren't show pieces, but prototypes not originally intended for public display. They were shown on here to keep you all informed and give you a look inside the process, but they were never expected to be pretty or polished pieces. The final production pieces will look much better, as we will show you when we have them.

What are the plans to support this game at launch? Will the Megaversal Ambassador system be used to help spread and advertise the game?

The folks at Soda Pop/Cipher Studios/Ninja Division will be lending their experience and helping us establish and improve our organized play program. The Megaversal Ambassadors will be the backbone of that program. They are a group of volunteers who run demos and regular games in their local stores, as well as conventions they attend. Most of them, and many new applicants, are eager to start running Robotech® RPG Tactics™ games and demos, and we will do all we can to support them and coordinate their efforts.

Are the other generations planned for a future release?


Definitely. We've had some internal discussions of how to deal with potential scale issues (a game that includes both the Mk.II Monster and Cyclones on the same field of play makes scaling of game pieces tricky), and the rules have been designed with future expansions and generations of Robotech® in mind. The Masters Saga™, The New Generation™, and The Shadow Chronicles® are all planned, but our focus for now is on getting the rewards for this Kickstarter done and in your hands.

Can more videos of actual game play be provided? We would like to see videos of games played by experienced testers and players who have only been given the rules with no guidance.

That sounds like a good idea. I’ll see what we can do.

Is it possible to have a community organizer interact with us on Kickstarter to provide regular feedback, and not just in the form of updates?


I’ll try to do a better job of that. Palladium Books is a small company with only six full-time employees. Manpower is severely limited, and none of us can spend significant amounts of time watching the comments sections of these Updates. Jeff reads all the direct messages that come in and answers those as best he can. The rest, I try to address in these Updates. Like I said, I’ll try to do better.

What plans are in place to rebuild credibility and goodwill within the backer community?



My plan is to be as open, honest, and communicative as I can, providing info and updates as often as possible. I think we still have credibility and goodwill with the vast majority of the backer community, but we have a number of very vocal, dissatisfied backers. I think the only way we’ll ever make them happy will be to deliver a high quality game and game pieces, as soon as possible. I know it can’t be soon enough, because it’s already several months late, but we’re doing everything we can.

Can we please have detailed pictures of each figure as it gets completed? Both a detailed, assembled 360 degree set of pictures and also shots on the sprue?


Absolutely. As soon as we have them to show you, we’ll be happy to do just that.

At the moment, the only such thing I have to show you are these photos of the first test runs of the Artillery Battlepod mold. Note: I’m told the white/light gray frames were run for the factory’s own test purposes, and the darker gray ones were the first test color they ran. The actual color the production game pieces will be is still being discussed.




   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

Sorry to go against popular vitriol, but those artillery pod sprues look great.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

No need to apologize. Frustrated as I've been, I strive to never tell someone they should be more unhappy than they are, and I imagine others here feel the same way. Those who are content are welcome to their contentedness. It's when people go out of their way to tell me I'm not allowed to feel or voice my displeasure that they garner ire.

And even as one of the more vocal members of 'the opposition', even I think that it's a vast improvement over what we've been given previously, and better than I'd anticipated us getting (though that's also heavily tied to how low the bar had been set).

But one big message doesn't absolve them of the last year of shenanigans. If they keep it up, if we see actual tangible progress, then maybe things can settle. I'd rather not have to feel like I need to keep their feet to the fire for the next year just to get my stuff and be able to put this all behind me.

This message was edited 1 time. Last update was at 2014/04/11 13:42:10


 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

My only issue, which I think is reasonable and not give to the internet-rage about this, is the release date. How late are they on delivering this again?

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

Original delivery target: Dec 2013.

One day after the campaign ended (literally, 1 day), they revised it to an estimated "November, maybe October".

Then it slid back to "fall 2014".

Then back to December.

Then maybe February.

Then "early June, maybe May".

Now it's "June", and in a comment they said "July, maybe June", however their RRT page on the official site still says "Spring 2014", which ends in late June. If they really think it's July at this point, someone should probably update that for accuracy.

Also, early this year, they went from full delivery to 2 waves for Backers (it was always 2+ waves for Retail).

Backer Wave 2 has gone from "October" to "end of this year", which I'm taking to mean December 31st, 23:59 (which time zone? Yes!).

So from an initial 8 month time frame, we're up to about 20+ for full delivery, which considering the backer numbers and funding, is starting to edge on "Ogre level delays" territory, which is infamous in the community, yet was only 1 year late (at a glance, Nov 2013 delivery on a Nov 2012 delivery target) with similar backer numbers and 2/3 the cash.
   
Made in us
The New Miss Macross!





the Mothership...

 judgedoug wrote:
Sorry to go against popular vitriol, but those artillery pod sprues look great.


No need to apologize. Disagreement is fine but needlessly attacking those who disagree with you isn't. You're not doing the latter and the artillery pod sprue does look fine... a bit bland as it has no variety but it does the job. I would have preferred (much like with the destroids) having the pod with multiple differently sculpted pieces (like legs at angles) but that simply isn't going to happen with this KS. I'll reserve final judgement on those sprues though for when (and if) Palladium posts pics of the ASSEMBLED models from those sprues. It is still possible to have problems creep up between the 3d print and test sprue stage.
   
Made in us
Hubcap




Columbus, OH

Maybe I'm so frustrated with them nothing will make me happy, but I thought the reasoning for the massive part counts was so the models would offer variations in poses. If this is the case, then why are the legs one piece? Also, I'm counting between 25-30 parts per artillery pod. Am I wrong on this? If I were building one or two for an army, I might be cool with that, but jeez. That's between 150-175 parts just for those six sprues.

I'm also not sure I like Wayne's answer about satisfying we malcontents. I sent an email on March 17th, laying out my reasoning for wanting a refund on my pledge, and have yet to receive a reply.

Anyhow, I've managed to recoup some of my pledge through my bank, working on the rest through my friend's. Don't forget the FB group is up for those of you who want to wash your hands of this.


Automatically Appended Next Post:
Here is the email I sent on March 17th, to which I have yet to receive a reply:

Jeff-

This is a long delayed reply, but I thought I'd wait and see if you put out some images of product before I pushed the issue. However, now that I see the product, I would like to make the following points.

1) If I hired a contractor to work on my home (and I have before), and they experienced delays like this, they would be paying huge penalties for running so far behind schedule. Granted, this is a bit of an apples to oranges comparison, but the Kickstarter was made to seem like everything was in the bag for a December release. Even at GenCon last year we were made to think that everything was pretty much done and good to go.As it looks now, I think a GenCon release for Wave One is highly optimistic. Waiting an indeterminate amount of time for receipt of the Wave Two product in my pledge is completely unacceptable to me.

2) If I purchased your product from my FLGS, and was dissatisfied, I would be able to return it for a full refund. I can tell you that the miniatures, while highly detailed, do not present an ease of assembly or modelling that is acceptable to me. I have been a miniatures gamer for over 20 years, and have built model kits since I was a child. The amount of time and work I would have to put in to make this miniatures acceptable to put on my gaming table is prohibitive.

So, we now have two issues that I believe warrant a refund. One, the project is incredibly far behind, with the final delivery date of all the product still nebulous. Two, the quality of the product is unacceptable to me, the customer, and final consumer. With that, I respectfully request that you reconsider, and grant me a full refund and an amicable parting of ways.


Sincerely,

James Moore (and Bradley Essex)


Was this disrespectful or harassing in some way that I don't know about?

This message was edited 1 time. Last update was at 2014/04/11 15:10:14


   
Made in ca
Angry Blood Angel Assault marine





It's not disrespectful. But I think you got the concept of kickstarter wrong. It's not meant to be a store and no formal contract exists between you and the creator. There is no exchange of consideration, only a promise. I would suggest you not to support kickstarters in the future and buy from the local flgs under the conditions you demand when you purchase goods.
   
Made in us
Inexperienced VF-1A Valkyrie Brownie





 warboss wrote:
 judgedoug wrote:
Sorry to go against popular vitriol, but those artillery pod sprues look great.


No need to apologize. Disagreement is fine but needlessly attacking those who disagree with you isn't. You're not doing the latter and the artillery pod sprue does look fine... a bit bland as it has no variety but it does the job. I would have preferred (much like with the destroids) having the pod with multiple differently sculpted pieces (like legs at angles) but that simply isn't going to happen with this KS. I'll reserve final judgement on those sprues though for when (and if) Palladium posts pics of the ASSEMBLED models from those sprues. It is still possible to have problems creep up between the 3d print and test sprue stage.


I think it's very funny that they said the high part count was to give poseability. Which it doesn't do, because ALL of the legs are single pose. Sad really, that they don't even know about model poseability. They think because the destroids have different arms (probably only the Spartan), that those are now "poses".
   
Made in us
Innocent SDF-1 Bridge Bunny






From the kickstarter terms of service:

Project Creators are required to fulfill all rewards of their successful fundraising campaigns or refund any Backer whose reward they do not or cannot fulfill.

Wufai, they accepted those terms just like every backer did. That would hold up as contract in court.
   
Made in us
Regular Dakkanaut




Virginia, USA

@Morgan - Sorry, I meant 10% off the retail they'd be selling them for in the dealer hall. Basically doubling your money.

I'm okay with the sprue layout that they ended up going for. Yes, the poseability of the artillery pods is limited as shown, but hopefully the legs will be interchangable with the regular regults (I can't imagine a rational for them not to be interchangable).

I'll admit that I was somewhat surprised by the decision to go with one pod per sprue. My initial impression from the kickstarter was that they'd put two regults per sprue and have a seperate sprue for the artillery component. That way both a regult box and an artillery box would be three sprues. That would simplify packaging/display while needing the minimum number of molds. Now I'm wondering if the regult box will be four sprues as well, perhaps split into two sets of sprues (three regults per set). If so, that would leave plenty of room for additional leg pieces, guns and whatnot.
   
Made in us
[MOD]
Solahma






RVA

 Swabby wrote:
That would hold up as contract in court.
And already has.

Latest update was very good, definitely in the right direction.

   
Made in ca
Angry Blood Angel Assault marine





 Swabby wrote:
From the kickstarter terms of service:

Project Creators are required to fulfill all rewards of their successful fundraising campaigns or refund any Backer whose reward they do not or cannot fulfill.

Wufai, they accepted those terms just like every backer did. That would hold up as contract in court.


Swabby you are absolutely correct! I'm glad someone is reading the Kickstarter terms and conditions. I will recite my eariler statment that no contract was made, a contract indeed exists, its just that the terms and conditions layed out at this point in time PB did not say they can't fulfill the rewards, so asking for refunds at this point is moot and not applicable by the terms of the contract.

Here's some more terms for backers to consider when pledging... so far I really don't see PB breaking any promises that voliate any Kickstarter terms. So again asking for refunds is kinda moot since when you pledge you have already given up that right.

•The Estimated Delivery Date listed on each reward is not a promise to fulfill by that date, but is merely an estimate of when the Project Creator hopes to fulfill by.
•Project Creators agree to make a good faith attempt to fulfill each reward by its Estimated Delivery Date.
•Kickstarter does not offer refunds. A Project Creator is not required to grant a Backer’s request for a refund unless the Project Creator is unable or unwilling to fulfill the reward.
•Project Creators are required to fulfill all rewards of their successful fundraising campaigns or refund any Backer whose reward they do not or cannot fulfill.
•Project Creators may cancel or refund a Backer’s pledge at any time and for any reason, and if they do so, are not required to fulfill the reward.


This message was edited 1 time. Last update was at 2014/04/11 18:32:26


 
   
Made in us
[DCM]
.







wufai - you seem to be stating things in terms of absolutes which really don't exist.

Do you have a dog in this fight?
   
Made in au
Dakka Veteran




wufai wrote:
Here's some more terms for backers to consider when pledging... so far I really don't see PB breaking any promises that voliate any Kickstarter terms. So again asking for refunds is kinda moot since when you pledge you have already given up that right.

•The Estimated Delivery Date listed on each reward is not a promise to fulfill by that date, but is merely an estimate of when the Project Creator hopes to fulfill by.
•Project Creators agree to make a good faith attempt to fulfill each reward by its Estimated Delivery Date.
•Kickstarter does not offer refunds. A Project Creator is not required to grant a Backer’s request for a refund unless the Project Creator is unable or unwilling to fulfill the reward.
•Project Creators are required to fulfill all rewards of their successful fundraising campaigns or refund any Backer whose reward they do not or cannot fulfill.
•Project Creators may cancel or refund a Backer’s pledge at any time and for any reason, and if they do so, are not required to fulfill the reward.

The problem is, it's technically impossible for PB to actually break their promise, if they choose not to.

Update 1502, April, 2086, "We're still working on the final touches to the Veritech Battleoid! We love it! You'll love it! Just a couple more months!"

As long as they choose not to announce it's cancelled, and make an Update whenever they damned well feel like it, they never have to supply the product, or offer a refund.

I'm no lawyer, and I certainly don't know anything about American Contract Law, but in Australian Law, there are certain rights that cannot be given up, regardless of what a contract says. I'm not saying Robotech is going to set the precedent (I figure it'll be a significantly larger or more obviously fraudulent one), but at some point I see the Kickstarter contract abuse being challenged in a court of law, and I wouldn't wager heavily against the KS exemption being overruled.

This message was edited 1 time. Last update was at 2014/04/11 18:57:32


 
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

Another aspect to this is that a Kickstarter campaign needs to be conducted in good faith. A projected time frame of 8 months is perhaps optimistic, but not utterly impossible to achieve, especially considering they told us that 6 months of work had been done before they even launched. 14+ months to deliver a couple dozen miniatures? Small'ish companies have been doing that for years, and we were told that ND was bringing the expertise and experience that they lacked to overcome any obstacles. This isn't a couple of guys and gals in their basement casting a few hundred figures, it supposedly incorporates the knowledge base of 3 companies, all of whom who have had *some* contact with miniatures or models in the past.

And when that 8 month project (14 months worked) gets shuffled back to roughly 20+ months (26+ all told)? How patient must one be to 'enjoy the adventure of Kickstarting a new product' before one is allowed to point out that maybe those guys didn't know half the gak they claimed to?

As we've bantered before, a KS isn't a pre-order and it's not a investment in the legal sense, but it's not a charity either. There isn't some magical disconnect where one just says "oh, I happen to give them X dollars and they say they'll give me Y product in reward for my contribution, but they have utterly zero responsibility to provide the product in any actual time frame". How many years does one need to remain quietly patient? Because we're going to be pushing 2 by the time all is said and done, and ~8 months (double time) past the initial estimate to get roughly 1/2 of the product tells me that either someone done feth'd up or they've been lying.

And luckily with Kickstarter, we have the magical ability to go back 10 months in time to see how "almost all the sculpts are done" and "the rules are done!" and "we should be going to production in 45 days after the KS campaign ends!"

I don't think 'oops' quite covers that.


Automatically Appended Next Post:
Like, I think it's good that backers are generally a patient lot. And that being 3 or even 6 months late shouldn't be some kind of auto-trigger to require refunds for everyone.

But I do think the KS system is flawed that people can walk off with cash for a year or two and somehow the community is expected to just quietly take it.

Honestly, I think it'd be a good idea to require that a project deliver within 2x their estimated date, otherwise that they agree (in a manner that should hold up in most courts, at least) a refund to backers that request it. This incentivizes creators to give as accurate an estimate as they can, and even lean on the long side of things, to increase that cushion of time. If they'd said 1 year for delivery, we wouldn't even be past the target, and they'd still have another year to go to make that range.

In turn, the longer deadlines would probably reduce backer funding a bit, but is that really a bad thing? So many KS's get completely lost in offering backers the moon and the stars of the sky to attract money, and then complain that all the extra stuff has bumped up their delivery date. So instead of aiming for "70k" (let's be real, they *never* expected to get that little), projects that wanted to have an expanded product line have an incentive to produce vastly more realistic funding targets as well, since they can't just hit behind "oh, but we're adding SOOO MUCH VALUE over the base box!". No, be straight; you want to offer X product for $Y. It shouldn't have to be a case where you offer X product for $Y, but if we can leverage the economy of scale we'll give you 5X for that same cost! (and it'll take 3+ times as long). Stretch goals aren't the worst thing, but adopting them en masse is getting projects in trouble.

Plot out the numbers needed, include appropriate time and cash buffers against contingencies arising, and just do it. This song and dance has gone on long enough, and table top project backers really need to start taking creators to task over it. "Maybe we'll deliver early" and "we promise to keep you, the backers, informed" have been so misused over these past few years they've practically lost all meaning, and the system and the community deserve better than that.

This message was edited 3 times. Last update was at 2014/04/11 20:19:27


 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 jacobus wrote:
Maybe I'm so frustrated with them nothing will make me happy, but I thought the reasoning for the massive part counts was so the models would offer variations in poses. If this is the case, then why are the legs one piece? Also, I'm counting between 25-30 parts per artillery pod. Am I wrong on this? If I were building one or two for an army, I might be cool with that, but jeez. That's between 150-175 parts just for those six sprues.


I don't know about you but I plan on only putting one option on a pod, so that reduces the part count considerably.

Looks like:

body
rear hatch
two legs
two feet
two thrusters
two ball joint particle guns
two ball joint smaller guns
one artillery connector
then your choice of small missiles, big missiles, or big ass particle guns

So about 13 base parts for a, what, 60mm tall model? Plus the artillery piece option. That's about the same size as a Tau suit, right?

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
The Hive Mind





For reference, a Carnifex is:
Two halves - Head.
3 Parts - chest/back.
Backplate
Tail/hips. (one piece)
Nipple to interface upper body with lower body.
2 Legs.
4 Arms.
optional - tail weapon, other baubles

And is about 60mm tall (depending on pose).

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

wufai wrote:
It's not disrespectful. But I think you got the concept of kickstarter wrong. It's not meant to be a store and no formal contract exists between you and the creator. There is no exchange of consideration, only a promise. I would suggest you not to support kickstarters in the future and buy from the local flgs under the conditions you demand when you purchase goods.
The added packages for purchase at the end of the kickstarter with the kit does formalize the "store".
An agreement was made if the project was fully funded and the added items are committed to if the targets were met.

Heard this "excuse" given a few times, why not break it up with "donation (non-refundable at kickstarter end)" and "buy into extras if target met (required donation before this can be added)".

They know that if we expect to get actual product from the amount pledged we will be more free with our money... let us not be fools here.

How well will Kickstarters take off if it is completely understood that it is ONLY a "pledge" and they are under no obligation to have it go toward our purchase of the product, only to see it get to market?

Kickstarter would be dead to me and most others.

I do not care how cool the product is: you do not get to play with my money without me getting something for it other than the pleasure of you selling it to me (eventually).

I do not hand out interest free loans for giggles.
<edit> Or more correctly a "donation" without a tax receipt.
<edit> "Project Creators agree to make a good faith attempt to fulfill each reward by its Estimated Delivery Date."
I think a case can easily be made for the above item not in "good faith" or even from this world.

This message was edited 2 times. Last update was at 2014/04/11 21:16:32


A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in us
Longtime Dakkanaut




Good idea Talizvar.

I think I will claim my $1000 as a "donation" on my taxes.
   
 
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